Man, life peaks at like 15. Who knew after that you'd get 70 or 80 something more years of absolute depressing, mind numbing, grinding garbage. Not to mention the really bad storylines and horrible music sometimes. Yeesh.
@@pgg-i4c Dude, these patches don't do shit. Shit's broken af. You hear all this stuff how life can be so awesome and fun, then you load in and it's like half the world doesn't load in and your missing all your equipment.
The way you describe RE8 is exactly how I feel about 7. The stalker encounters with Jack in 7 for the first few hours are amazing. The game does fall off in scares after that but still the scared-est I have been in a horror game.
@ yi just wished we fought different enemies during the boat section, would had been great to have zombie crew members as enemies. Also the final boss is bad but the Chris campaign had a good final boss. Lastly the story makes no sense cus you killed Jack, he return and you kill him again and then he comes and asks for forgiveness, then he just return again later as a bad guy to fight his brother.
the metal gear solid v prologue is one of my favorite gaming experiences ever. the game does have flaws but i do think in general its still great and super underrated
I would actually say Bioshock Infinite instead, all that early stuff in Columbia and escaping from the Songbird is iconic but once you gotta go all the way down and back up with rebels it turns into a slog. Love the ending but it's a chore to get there
Yeah, I believe that's an issue with both Bioshock 1 and Infinite, but it's even more time-consuming and tedious in Infinite's case because it takes up a larger portion of the game.
That's something I'd describe Zelda Breath of the Wild. The best part of the game for me was the tutorial sections where you're forced to complete shrines with the items you're given but you have the freedom to select which one and it leads to a reward that'll be useful in the game which is the paraglider. Then after that, it dawned on me that I was just doing the same uninteresting activities outside the story (which in itself is meh) that don't lead to interesting or game-changing rewards and the fun or excitement in exploration just wears off.
Very interesting take, I believe you are in the minority. The tutorial is one of the most boring parts of botw on replays. Only until I start searching for divine beasts is when it becomes fun.
The best part of halo 1 for me has always been the flood, when you suddenly are swapping weapons much more frequently cuz ammo isn't as abundant, the tight corridors forcing you to rethink grenade usage, it's the only time halo 1 doesn't feel like you can just power through it to me
Yeah, halo ce just suffers from level design in the 2nd half. If levels like the 2 betrayals and keys were original locations, the game would feel less tedious. Also the flood is pretty easy to take care of in CE, especially compared to halo 2 where they just refuse to die.
Saw the thumbnail and thought: “Bioshock????”, but nah you had great arguments. You are correct. A game I’d add to the list is dark souls 1. Falls apart for me after Ornstein & Smough. Every time I’ve tried to replay I just stop somewhere between there and the end. Another: RE2 OG & Remake. Nothing beats the police department.
Village is soo underrated tbh. Its too good the level design,bosses and has the best story in entire re franchise.Sadly it was kinda short tbh. If the length and scale was anywhere near re 4 remake it would be a masterpiece
I also love Village, one of my fav RE games but if anything I wish it was a little shorter. Its replayability is significantly hindered by the lack of combat and variety in the Beneviento and Moreau sections, that entire middle chunk of the game feels extremely slow once you've done it a couple times. The Chris section also kinda sucks IMO. The fortress leading up to the Urias fight between Moreau and Heisenberg kinda weighs up for it though, great action setpiece.
Some other games that come to mind for me: - Ultima Underworld: The Stygian Abyss - F.E.A.R. First Encounter Assault Recon - Condemned: Criminal Origins - Shadow Warrior (1997) - Half-Life 1 - System Shock 2 - Turok 2: Seeds of Evil - Vampire: The Masquerade - Bloodlines - Dark Souls I - Ys: Memories of Celceta I still enjoy all these games (and four of them even make my top 100), but they all peak early in my opinion.
@@TotallyTubularJonathan That's a good point. Besides, Surface Tension is my favorite chapter of the entire game and is set at least two-thirds of the way through the campaign. It's really just the Xen segment at the end that's garbage.
I disagree with bioshock take except the final boss part. The final boss is horrible, just a generic arena shooting until the boss dies boss.I liked all the levels in Bioshock.
11:30 Agree, I honestly thought that the game was almost finished after finding out the “would you kindly” part, but I kept playing and eventually I stopped and didn’t finish the game. But o do plan on returning to the game at some point
I shit a brick when you said Halo, but damn if you're not one totally as always convincing dude. I agree, everyone's favourite level is 100% going to be one of the early ones. MAYBE the last level but I'm not sure if that counts.
RE8 definitely, I was really looking forward to the Lady D section and wished it was much later in the game so the build up would have been better but to get it over after the first quarter brought the game down a bit, still a blast to play through though
Honestly for me X-men origins wolverine is the definition of peaking early especially with how much they repeat mini bosses. None of these hurt as bad as ff15 I waited so long for that game
If you ever make another list like this I think Dark Souls fits the bill. Most DS veterans will agree that the game 100% peaks at Anor Londo. Everything afterwards is some combination of bad, boring, or unfinished.
Nice concept, I would love to see you do the opposite, I have a few examples of games that fizzle out, espescially those huge open world games, which do it quite often, but I can'T think of an example for the opposite
Most games lose my interest by the end. I find the middle of most games bloated. I get tired of the mechanics by the time the plot hits its climax/conclusion.
oh fallout 4. man. the plot went crazy, and nick valentine, and all of the stuff in the first half was crazy. and then… poof. the plot peters out completely. it’s just a straight shot from going to the institute for the first time and blowing it up. also what’s with the music at the end? don’t mind but it’s weird
sry but i can't agree with you on far cry i loved the whole game but for me the second half was actually better... i loved the sudden shit to something akin of a horror game and the tight corridors with the creatures made it easy to get jumpscared out of nowhere
I think final fantasy XV's dlc made up for the low lows. I think the game in general has a lot of highs and definitely should be checked out more. It's patched too
In my opinion Nier Automata fits this description. It is superb until the end of the first campaign, the final boss of the first campaign is peak and then the other two campaigns were hit or miss for me at least. Returnal is superb until the end of the first part of the campaign, by the end of the second half I was so burned out from the whole process, I was begging for it to end. Starfield is interesting until you infiltrate the base of the space pirate people if you choose to ofc, afterwards it descends into a series of fetch quests and meaningless travelling from planet to planet. Thanks ! ❤
@@TotallyTubularJonathan Yeah I do agree actually. In Fallout 4 my peak was when I brought down the brotherhood of steel which is one of my favourite moments in all of gaming, Starfield never got anywhere close to that for sure lolz.
Also, as much as I love the original two Thief games (they're both among my top 3 favorite games of all time), they both suffer in their second halves. The final three levels of Thief: Gold are among the weakest in the game (aside from The Thieves' Guild) and end the game on a bit of a sour note. Likewise, the second half of Thief II: The Metal Age (while featuring classics like Trail of Blood, Life of the Party, and Precious Cargo) includes the awful trailing mission of Trace the Courier, as well as the unnecessary padding of Casing the Joint and Masks being back-to-back. The high highs of the games are fortunately enough to secure them both in the upper echelons of my ranking, though, in spite of their shortcomings.
This was Sea of Stars for me by the halfway point you slogged down by bricks of bad gameplay and down a character favorite, protagonists and story starts feeling underdeveloped and the combat really doesn’t grow or evolve to the point I started avoiding as many fights as possible and almost considered adding easy modifiers.
BRICKS, for me its Silent Hill 1(exploring the whole town and then the school which is my favourite "dungeon" of the enteire series,it imo goes from 10/10 to 9/10), Silent Hill 4( you retrack the whole game,the finale is still great), Skyward Sword(really enjoyed but the last third is such a slog to play) and Witcher 3(It peaks at battle for Kaer Morhen then there is like 10 hours of extra boring padding to end and if you want 100 percent it F Skellige)
MGS5 gets even worse during the second half if you do a bunch of the optional missions early on. It's takes a campaign that is too long and repetitive to begin with and makes it seem even longer and more repetitive.
From the moment I read the title .....MGS V came to mind ..just sucks how Kojima couldn't finish his game the right way .....many first half was classic but 2nd part just dipped into the abyss ......still the best gameplay overall out of all the mgs series but the story dies in the 2nd half
Isnt most of the warthog driving in halo done in the early parts? THATS peaking early? Fuck that lol. The game was at its best as far from that thing as possible.
I think Bioshock peaked in the first 30 minutes. So iconic. But then it became a repetitive slog that was too easy. It just all felt like every other video game.
Bioshock, I personally find massively overrated. I don't find it remotely compelling and it was one of the first games where I feel began the trend of relying on boring audio logs as lore. It was such a chore and the Vita Chambers took all the challenge out of it. People crap on Infinite, and I think it's the best one. Weirdly enough, I actually think the more linear parts of FF15 were better. I don't think the open world and side quests fit the overall narrative of the game. The story sets up the journey as "gotta get somewhere quickly" and you're dropped into an open world to mess around? I liked 15 a lot, though. The content surrounding the game is absolutely bizarre, but watching the anime, the Kingsglaive movie, reading the printed material, and the DLC really made it a decent package overall. Watching and reading the stuff outside the game made me invested in the characters by the time the core game starts. As a complete package, it's great. But man.. Disjointed isn't a good enough word to describe it.
While I like Bioshock, I think it's a downgrade from System Shock and other full immersive sims that preceded it. The game's morality system is one of the shallowest I've seen in the entire medium; the levels aren't nearly as intricate as the kinds you'd find in Deus Ex, System Shock, Ultima Underworld, and Thief; and, as Jonathan mentioned, it takes a steep drop in quality and momentum in its final hours. I will say that the original System Shock (which was the first game to implement them) handled audio logs better, and the mechanic made more sense there, as each employee of the corporation was issued one to use to record memos and other messages. In Bioshock, it was rather bizarre to find all these random citizens with audio diaries for no discernible reason.
I feel like re7 fell off really hard after the main house and the chainsaw fight with Jack. Re8 was good all the way through. Castle Dimitrescu and House Beneviento are the highlights but the game is still really fun after.
I would definitely put Batman Arkham knight on here before joker came back in the way he did I loved everything about knight. But the minute the stupid joker blood plot hallucination came the quality of the game went down dramatically for me and the quality really never went back up which is why it's my least favorite Arkham game and one of the worst sequels I have played.
Hey Jonathan, this list made me bricked up. Also would you ever consider ranking the Fire Emblem Series? Recently found a love for the series after never playing them before and I would love to hear your thoughts and opinions on the games.
glad to hear, to be honest I have never played any of them outside of three houses. And even then it wasn't for very long, its just not a series I have ever gotten into lol
Yeah, i think so too. For me it peaks on the A. Ryan confront, that is like, 80% of the game? I mean, my favorite part is the S. Cohen one, but it's really good until Ryan. I hate the boss fight but i also don't like the proving grounds part (becoming a big daddy chapter) at all.
@GiuseppeNeto same. Sander cohen was awesome even more if you read the book bioshock rapture. The big daddy level felt a little out of touch because i thought that would be bioshock 2s big selling point. But i think its still enjoyable
FF16 has one of the best opening i have experienced. It is like watching a movie. Unfortunately, it got dragged on with uninteresting open world and side quests. Ending is not bad but the opening is peak.
RE 7 was the only RE of recent times to give me a sense of genuine intrigue and fear at times. I'm not saying the fear was overwhelming but it was a glimpse that if Capcom locks in they can really give us the definitive RE experience. I think the fans don't do the series justice by accepting some of Capcom mediocrity. Not all fans but I'd say a noticeable amount imo.
Welp, I guess not. Dark Souls 1 isn’t even my favorite souls (that goes to #2), but even I will admit that 1’s first half is a masterpiece, up through Sen’s Fortress, and barely falls off in Anor Londo. But after Ornstein and Smough… it devolves into mediocre fantasy tropes. And let’s not forget the abomination that is Lost Izalith. Players put on the rosiest of rose colored glasses when they fawn over Dark Souls 1. They need to be honest with themselves; it’s 50% masterpiece, and 50% average.
I’d love a prequel where you play as Spencer when he meets Mother Miranda. You can have him like Ethan, but unlike him, Spencer sides with Mother Miranda.
Kamoshida- Great Madarame- Good, but needed work Kaneshiro- Good until the last stretch Futaba- Great Okumura- Decent, but the story portion is horrendous Sae- My personal favorite (actually, to me this is the height of the game) Shido- frustrating, but has its moments
Might as well join this game Kamoshida - Great. I'd say the best start out of all Persona games Madarame - Pretty good Kaneshiro - Meh Futaba - Good Okumura - Would have been ok if it weren't for the Morgana drama that came before it and him stealing Haru's moment just to recite a f*cking friendship speech, but nah, it's ass Sae - Good. Palace is the best one in the game imo Shido - Ok God of control - Ok Third semester in Royal - Amazing
Re8 is a mediocre game. It has an identity crisis. The game doesn't know whether it wants to be an action or survival horror game. It's one of the worst re games ever.
I would say Battlefield 4 for me the campaign is epic at the beginning epic through the first third in Epic in the middle and then it kind of just Fizzles out into the final mission and you finish the final mission and then you just write up to a ship and you're either sacrifice are you sacrificed Mac the black guy from The Wire that's now dead and it's just like the emotional connection I had with mac and the girl was there and when I first played the game I love the Battlefield 4 campaign but there was no denying that it wasn't as good as like some of the Call of Duty campaigns that we've had I mean infinite Warfare is infinitely better than all the battlefield campaigns we've had except maybe for Bad Company
Games that peak early:
Life
Man, life peaks at like 15. Who knew after that you'd get 70 or 80 something more years of absolute depressing, mind numbing, grinding garbage. Not to mention the really bad storylines and horrible music sometimes. Yeesh.
damn bro that got me, long ass tutorial and you don't realise that's the best part, then it's all pay to win, still waiting for a patch :(
@Sleeepy23 :
OF women in highschool
Real
@@pgg-i4c Dude, these patches don't do shit. Shit's broken af. You hear all this stuff how life can be so awesome and fun, then you load in and it's like half the world doesn't load in and your missing all your equipment.
The way you describe RE8 is exactly how I feel about 7. The stalker encounters with Jack in 7 for the first few hours are amazing. The game does fall off in scares after that but still the scared-est I have been in a horror game.
Fair but the re games are solid throughout. Though I got tired of re7 in the dlc cuz it wasn’t great
RE 7 is great the first half but the “family” just dies way way too early in the game.
I'm in the minority of liking the second half of RE7. It's when everything is finally explained. The final boss is one of the lamest ever though.
@ yi just wished we fought different enemies during the boat section, would had been great to have zombie crew members as enemies. Also the final boss is bad but the Chris campaign had a good final boss. Lastly the story makes no sense cus you killed Jack, he return and you kill him again and then he comes and asks for forgiveness, then he just return again later as a bad guy to fight his brother.
Everyone's already dead from the start of re7 😁
the metal gear solid v prologue is one of my favorite gaming experiences ever. the game does have flaws but i do think in general its still great and super underrated
The only game ive played over 200 hours. Never played a game with such a perfect system
Hope the mgs 3 gameplay is same or better
I would actually say Bioshock Infinite instead, all that early stuff in Columbia and escaping from the Songbird is iconic but once you gotta go all the way down and back up with rebels it turns into a slog. Love the ending but it's a chore to get there
Yeah, I believe that's an issue with both Bioshock 1 and Infinite, but it's even more time-consuming and tedious in Infinite's case because it takes up a larger portion of the game.
That's something I'd describe Zelda Breath of the Wild. The best part of the game for me was the tutorial sections where you're forced to complete shrines with the items you're given but you have the freedom to select which one and it leads to a reward that'll be useful in the game which is the paraglider. Then after that, it dawned on me that I was just doing the same uninteresting activities outside the story (which in itself is meh) that don't lead to interesting or game-changing rewards and the fun or excitement in exploration just wears off.
Very interesting take, I believe you are in the minority. The tutorial is one of the most boring parts of botw on replays. Only until I start searching for divine beasts is when it becomes fun.
I'm watching from inside my toilet 😶🌫️
me too
@@Sleeepy23 awsum
say skibidi toilet
@@jonnyboi2967 skibidi rizzler toilet
Skibidi toilet to you too!
Great vid as always! I'm surprised to not see dark souls 1 on this list, awesome first half but the second half can drag more than a bag of bricks
The best part of halo 1 for me has always been the flood, when you suddenly are swapping weapons much more frequently cuz ammo isn't as abundant, the tight corridors forcing you to rethink grenade usage, it's the only time halo 1 doesn't feel like you can just power through it to me
Yeah, halo ce just suffers from level design in the 2nd half. If levels like the 2 betrayals and keys were original locations, the game would feel less tedious. Also the flood is pretty easy to take care of in CE, especially compared to halo 2 where they just refuse to die.
Saw the thumbnail and thought: “Bioshock????”, but nah you had great arguments. You are correct. A game I’d add to the list is dark souls 1. Falls apart for me after Ornstein & Smough. Every time I’ve tried to replay I just stop somewhere between there and the end.
Another: RE2 OG & Remake. Nothing beats the police department.
Great content man
Village is soo underrated tbh. Its too good the level design,bosses and has the best story in entire re franchise.Sadly it was kinda short tbh. If the length and scale was anywhere near re 4 remake it would be a masterpiece
I also love Village, one of my fav RE games but if anything I wish it was a little shorter. Its replayability is significantly hindered by the lack of combat and variety in the Beneviento and Moreau sections, that entire middle chunk of the game feels extremely slow once you've done it a couple times. The Chris section also kinda sucks IMO.
The fortress leading up to the Urias fight between Moreau and Heisenberg kinda weighs up for it though, great action setpiece.
Some other games that come to mind for me:
- Ultima Underworld: The Stygian Abyss
- F.E.A.R. First Encounter Assault Recon
- Condemned: Criminal Origins
- Shadow Warrior (1997)
- Half-Life 1
- System Shock 2
- Turok 2: Seeds of Evil
- Vampire: The Masquerade - Bloodlines
- Dark Souls I
- Ys: Memories of Celceta
I still enjoy all these games (and four of them even make my top 100), but they all peak early in my opinion.
I originally had Half life 1 on here, but then I realized I just hate Xen. and at that point like 90% of the game is done
@@TotallyTubularJonathan That's a good point. Besides, Surface Tension is my favorite chapter of the entire game and is set at least two-thirds of the way through the campaign. It's really just the Xen segment at the end that's garbage.
@@TotallyTubularJonathanam i the only one who doesn’t like the dumb platforming segment with the portals
I disagree with bioshock take except the final boss part. The final boss is horrible, just a generic arena shooting until the boss dies boss.I liked all the levels in Bioshock.
great category, I always felt this about "Deliver Us the Moon"
11:30 Agree, I honestly thought that the game was almost finished after finding out the “would you kindly” part, but I kept playing and eventually I stopped and didn’t finish the game. But o do plan on returning to the game at some point
Top 10 games that didn't know when to end (and where it should have). Please
I shit a brick when you said Halo, but damn if you're not one totally as always convincing dude. I agree, everyone's favourite level is 100% going to be one of the early ones. MAYBE the last level but I'm not sure if that counts.
RE8 definitely, I was really looking forward to the Lady D section and wished it was much later in the game so the build up would have been better but to get it over after the first quarter brought the game down a bit, still a blast to play through though
Having just recently played the game Indigo Prophecy peaked super early and just got weird and convoluted by the end.
Even as a bioshock fanboy I don’t disagree with your points :)
Honestly for me X-men origins wolverine is the definition of peaking early especially with how much they repeat mini bosses.
None of these hurt as bad as ff15 I waited so long for that game
Great video idea
i fckn love totally tubular jonathan
I'd love for you to rank the Tomb Raider games if you haven't already!
Godd damn. You dropped some bricks on us 😅
My best example for me is Inscryption. Game of the year begining and indie half-coocked game mid to end
If you ever make another list like this I think Dark Souls fits the bill. Most DS veterans will agree that the game 100% peaks at Anor Londo. Everything afterwards is some combination of bad, boring, or unfinished.
100% agree with your take on Halo.
Interesting topic!
Mad Max has the same problem than the Prince of Persia reboot. It gets boring after a few hours.
The only way re8 peaked early is if you play it only for lady d
Yeah, the Factory is a great map. Although the COD-esque section kinda sucks after.
Nice concept, I would love to see you do the opposite, I have a few examples of games that fizzle out, espescially those huge open world games, which do it quite often, but I can'T think of an example for the opposite
Most games lose my interest by the end. I find the middle of most games bloated. I get tired of the mechanics by the time the plot hits its climax/conclusion.
I would add Alien Isolation to the list. It just goes on and on with no ending for 20 hours. It should've been half it's length.
I had the theory that the flood in halo 1 are a representation of the devs running out of time/money
oh fallout 4. man. the plot went crazy, and nick valentine, and all of the stuff in the first half was crazy. and then… poof. the plot peters out completely. it’s just a straight shot from going to the institute for the first time and blowing it up.
also what’s with the music at the end? don’t mind but it’s weird
At the end of the 100 hours I played Fallout 4, I asked myself: WHY did I play that? Such a disapointing game.
Honestly, 343 Guilty Spark is an incredible level.
I second MGS5, remember starting the game and thinking it's best MGS ever! Especially prologue in the hospital, sadly later the game changes entirely.
Imo, Sonic Heroes is peak. I only dont like team dark, chaotix is my favorite, exploring was fun
sry but i can't agree with you on far cry i loved the whole game but for me the second half was actually better... i loved the sudden shit to something akin of a horror game and the tight corridors with the creatures made it easy to get jumpscared out of nowhere
I'd say the Metaphor is like that... It's peak the first 50% or so... but the end is not very good...
Black ops 6 felt like this to me
I think final fantasy XV's dlc made up for the low lows. I think the game in general has a lot of highs and definitely should be checked out more. It's patched too
Dark Souls would be a good pick for this. Perfect game until you beat Ornstein and Smough, then the last 35% or so is more like a 7/10
In my opinion Nier Automata fits this description. It is superb until the end of the first campaign, the final boss of the first campaign is peak and then the other two campaigns were hit or miss for me at least. Returnal is superb until the end of the first part of the campaign, by the end of the second half I was so burned out from the whole process, I was begging for it to end. Starfield is interesting until you infiltrate the base of the space pirate people if you choose to ofc, afterwards it descends into a series of fetch quests and meaningless travelling from planet to planet. Thanks ! ❤
I considered Nier Automata for this as well, and Starfield.... well it had to peak to begin with to get on the list haha
@@TotallyTubularJonathan Yeah I do agree actually. In Fallout 4 my peak was when I brought down the brotherhood of steel which is one of my favourite moments in all of gaming, Starfield never got anywhere close to that for sure lolz.
Also, as much as I love the original two Thief games (they're both among my top 3 favorite games of all time), they both suffer in their second halves. The final three levels of Thief: Gold are among the weakest in the game (aside from The Thieves' Guild) and end the game on a bit of a sour note. Likewise, the second half of Thief II: The Metal Age (while featuring classics like Trail of Blood, Life of the Party, and Precious Cargo) includes the awful trailing mission of Trace the Courier, as well as the unnecessary padding of Casing the Joint and Masks being back-to-back. The high highs of the games are fortunately enough to secure them both in the upper echelons of my ranking, though, in spite of their shortcomings.
This was Sea of Stars for me by the halfway point you slogged down by bricks of bad gameplay and down a character favorite, protagonists and story starts feeling underdeveloped and the combat really doesn’t grow or evolve to the point I started avoiding as many fights as possible and almost considered adding easy modifiers.
Escaping the nightmare baby>anything in the vampire castle for resi 8
BRICKS, for me its Silent Hill 1(exploring the whole town and then the school which is my favourite "dungeon" of the enteire series,it imo goes from 10/10 to 9/10), Silent Hill 4( you retrack the whole game,the finale is still great), Skyward Sword(really enjoyed but the last third is such a slog to play) and Witcher 3(It peaks at battle for Kaer Morhen then there is like 10 hours of extra boring padding to end and if you want 100 percent it F Skellige)
Wind Waker is up there too. There’s not enough meat on the bone
MGS5 gets even worse during the second half if you do a bunch of the optional missions early on. It's takes a campaign that is too long and repetitive to begin with and makes it seem even longer and more repetitive.
Still waiting for a sonic hero’s remake/remaster 😢 I’d even take adventure 1/2 remaster
From the moment I read the title .....MGS V came to mind ..just sucks how Kojima couldn't finish his game the right way .....many first half was classic but 2nd part just dipped into the abyss ......still the best gameplay overall out of all the mgs series but the story dies in the 2nd half
This was exactly how I felt about Marvel’s Spider-Man 2 for PS5
a missed example would be Saints Row 4
Isnt most of the warthog driving in halo done in the early parts? THATS peaking early? Fuck that lol. The game was at its best as far from that thing as possible.
I think Bioshock peaked in the first 30 minutes. So iconic. But then it became a repetitive slog that was too easy. It just all felt like every other video game.
I would say the intro was the worst part of the game along with the final boss.
Bioshock, I personally find massively overrated. I don't find it remotely compelling and it was one of the first games where I feel began the trend of relying on boring audio logs as lore. It was such a chore and the Vita Chambers took all the challenge out of it. People crap on Infinite, and I think it's the best one.
Weirdly enough, I actually think the more linear parts of FF15 were better.
I don't think the open world and side quests fit the overall narrative of the game.
The story sets up the journey as "gotta get somewhere quickly" and you're dropped into an open world to mess around?
I liked 15 a lot, though. The content surrounding the game is absolutely bizarre, but watching the anime, the Kingsglaive movie, reading the printed material, and the DLC really made it a decent package overall. Watching and reading the stuff outside the game made me invested in the characters by the time the core game starts. As a complete package, it's great. But man.. Disjointed isn't a good enough word to describe it.
While I like Bioshock, I think it's a downgrade from System Shock and other full immersive sims that preceded it. The game's morality system is one of the shallowest I've seen in the entire medium; the levels aren't nearly as intricate as the kinds you'd find in Deus Ex, System Shock, Ultima Underworld, and Thief; and, as Jonathan mentioned, it takes a steep drop in quality and momentum in its final hours. I will say that the original System Shock (which was the first game to implement them) handled audio logs better, and the mechanic made more sense there, as each employee of the corporation was issued one to use to record memos and other messages. In Bioshock, it was rather bizarre to find all these random citizens with audio diaries for no discernible reason.
The library is genuinely one of the worst levels i have even played
I feel like re7 fell off really hard after the main house and the chainsaw fight with Jack. Re8 was good all the way through. Castle Dimitrescu and House Beneviento are the highlights but the game is still really fun after.
I would definitely put Batman Arkham knight on here before joker came back in the way he did I loved everything about knight. But the minute the stupid joker blood plot hallucination came the quality of the game went down dramatically for me and the quality really never went back up which is why it's my least favorite Arkham game and one of the worst sequels I have played.
Bricks 🧱 baby!
Silent hill 2 remake should be on this list. Way to long and repetitive. The og was just 8 hours
Hey Jonathan, this list made me bricked up.
Also would you ever consider ranking the Fire Emblem Series? Recently found a love for the series after never playing them before and I would love to hear your thoughts and opinions on the games.
glad to hear, to be honest I have never played any of them outside of three houses. And even then it wasn't for very long, its just not a series I have ever gotten into lol
@@TotallyTubularJonathan fair enough lol, keep doing you.
You're very wrong about Bioshock and RE8 like a lot
I don't think Bioshock is so bad in the second half except the bossfight.
I mean its just 1 more level
Yeah, i think so too. For me it peaks on the A. Ryan confront, that is like, 80% of the game? I mean, my favorite part is the S. Cohen one, but it's really good until Ryan. I hate the boss fight but i also don't like the proving grounds part (becoming a big daddy chapter) at all.
@GiuseppeNeto same. Sander cohen was awesome even more if you read the book bioshock rapture. The big daddy level felt a little out of touch because i thought that would be bioshock 2s big selling point. But i think its still enjoyable
FF16 has one of the best opening i have experienced. It is like watching a movie. Unfortunately, it got dragged on with uninteresting open world and side quests. Ending is not bad but the opening is peak.
Yes, it opens like Lord of the Rings the Tower Towers. I think i like the characters over the game.
Re7 def deserved to be here more than re8
RE 7 was the only RE of recent times to give me a sense of genuine intrigue and fear at times. I'm not saying the fear was overwhelming but it was a glimpse that if Capcom locks in they can really give us the definitive RE experience. I think the fans don't do the series justice by accepting some of Capcom mediocrity. Not all fans but I'd say a noticeable amount imo.
For real man. The ship segment of that game is something I always dread replaying lmao
every resi game tbh
I think I am the only person alive who thinks the first half of FF15 is boring AF while the second half is amazing
The puppet house in Resident Evil 8 deserves some credit. But yeah, everything else is kinda forgettable.
God of war ragnarok
Kingdom Hearts 3 was this, for me. Sure it picks up again by the climax, but it's a CHORE getting there.
Would you kindly twist is about at 80% of the game. Bioshock does not peak early.
Dark souls 1 is my all time favorite game but everything after anor londo kinda sucks
I’m 2 minutes in, and #1 has gotta be Dark Souls 1. I’ll check back in after watching…
Welp, I guess not. Dark Souls 1 isn’t even my favorite souls (that goes to #2), but even I will admit that 1’s first half is a masterpiece, up through Sen’s Fortress, and barely falls off in Anor Londo. But after Ornstein and Smough… it devolves into mediocre fantasy tropes. And let’s not forget the abomination that is Lost Izalith.
Players put on the rosiest of rose colored glasses when they fawn over Dark Souls 1. They need to be honest with themselves; it’s 50% masterpiece, and 50% average.
Dude, I couldn't believe dark souls wasn't in the video.
RE:8 falls off imo after the puppet doll boss. I've played through the game like 4 times though i absolutely love it either way
I’d love a prequel where you play as Spencer when he meets Mother Miranda. You can have him like Ethan, but unlike him, Spencer sides with Mother Miranda.
Persona 5
When it gets to Okumura's Palace, it drops. It picks back up again, but never reaches the heights of pre-Okumura.
@@Panimal98
Kamoshida - One of the best
Madarame - ok
Kaneshiro - ok
Futaba - pretty good
Okumura - bad story but ok palace
Sae - good
Shido - meh
Kamoshida- Great
Madarame- Good, but needed work
Kaneshiro- Good until the last stretch
Futaba- Great
Okumura- Decent, but the story portion is horrendous
Sae- My personal favorite (actually, to me this is the height of the game)
Shido- frustrating, but has its moments
Might as well join this game
Kamoshida - Great. I'd say the best start out of all Persona games
Madarame - Pretty good
Kaneshiro - Meh
Futaba - Good
Okumura - Would have been ok if it weren't for the Morgana drama that came before it and him stealing Haru's moment just to recite a f*cking friendship speech, but nah, it's ass
Sae - Good. Palace is the best one in the game imo
Shido - Ok
God of control - Ok
Third semester in Royal - Amazing
You cannot be serious with that bioshock pick, actually play the game again, everything after the "would you kindly" is like 2 hours max
Re8 is a mediocre game. It has an identity crisis. The game doesn't know whether it wants to be an action or survival horror game. It's one of the worst re games ever.
Naah for me RE Village had some pretty awesome and iconic moments after Lady D fight.
Last of us part 2!!!
I would say Battlefield 4 for me the campaign is epic at the beginning epic through the first third in Epic in the middle and then it kind of just Fizzles out into the final mission and you finish the final mission and then you just write up to a ship and you're either sacrifice are you sacrificed Mac the black guy from The Wire that's now dead and it's just like the emotional connection I had with mac and the girl was there and when I first played the game I love the Battlefield 4 campaign but there was no denying that it wasn't as good as like some of the Call of Duty campaigns that we've had I mean infinite Warfare is infinitely better than all the battlefield campaigns we've had except maybe for Bad Company