Arrow retrieval is actually understandable, as correctly removing arrows, specially makeshift ones, without breaking them can be a bit tricky depending where they're lodged. Turns out will pierce you just fine, but do NOT enjoy being pulled from wounds... You have to make sure it's in the right position and gently but firmly hold the back of the stem while pulling closer to the head/wound.
...admittedly all I knew about it was Let The Medic Do It for...not ripping the wound larger or breaking off the tip when trying to pull out the arrow. Not exactly the same thing as an archer retrieving their ammo 😅
Given that hunting arrows (as well as the one's Laura appear to use) have broad heads with barbs that'd make removing them cause more damage to tissue, if not keep it lodged, I'd think that pulling them out without damaging them would be a thing.
The problem here is if a rookie is pulling arrows out, they will sometimes get it right. This is why in Skyrim, you can retrieve some arrows from a kill, but usually only 1 or 2. It can be assumed that the rest broke. Later on, you can unlock a perk in the archery skill tree that allows you to more efficiently remove arrows. After you get the perk, you can retrieve most arrows you shoot.
I was going to say this exact same thing. Doesn't help that the arrows she starts out with are probably made of softwood and rusted metal, which wouldn't be expected to survive impact with anything harder than a particularly large trout.
Pidgeotto might have needed you to teach it to fly, but I think that any bird that can read a CD just by pressing it up against it's forehead is still pretty incredible.
If I remember correctly, you're not teaching it to fly, you're teaching it to fly while carrying you. Also, they're all technically data made real, somehow.
@@rpgaholic8202 You're not thinking of Digimon, are you? I don't know much about Pokemon, but I thought they were supposed to be real animals (and ghosts, and... rocks, and stuff.)
Nightmare Threnody Yeah but its implied they turn into data when u put them into ur computer storage. Idk i think we shouldnt think abt it too much lmao..
I guess I figured TMs and HMs were like educational tapes. The trainer would insert the disc into the PokeDex and a guide would instruct the trainer on how to teach the move to their pokemon. The reason that TMs break in some pokemon games is that the TMs are made of a cheap and/or fragile material that was easily scratched or broken, rendering the disc unusable?
As someone who does archery: the arrow retrieval kind of makes sense. Even target arrows fired at foam can be difficult to retrieve at times, depending on how solid the hit was and how damaged the foam is (I've had friends with less upper body strength ask me to help grab their arrows before).. What's weird about it though, is that Lara picks up precision gap-shooting and instinctual aiming with something that is essentially a bunch of soggy sticks tied together immediately upon touching the "bow", but still has trouble with arrows, anyway. Arrows that went into actual flesh-and-bone creatures.
What's more, many kinds of arrows are not made like practice arrows, and are not designed for reuse in mind. In fact, many arrows throughout history were purpose-made to break when someone attempted to remove them, in order to make the death of the target far more likely even on a shot that failed to hit a vital.
Yeah, but if it's someone who just tried to kill me and not an animal I intend to eat/practice target i paid money for then I'll cut it out if I have to.
@@obsidianthurisaz5106, in what situation would one be if one was willing to do so? In wartime, most soldiers weren't forced to purchase their equipment (including ammunition) and in most RPGs, arrows/bolts tend to be cheap enough or totally free (you're not going to be put out much, cost-wise, if you've got to splurge on ammo on occasion, though). In current D&D, for example, 20 arrows/bolts are 1 gp...
Annika Brock If it makes you feel better...I can only snap with one hand. Like, I learned how to whistle by listening to the wind and just trying to mimic it while playing alone during a winter recess when I was 6. But snapping? Sure I KNOW the motion but it just won’t make the sound. (Also...I really don’t know how to teach someone how to whistle. Um, mimic the Lip Shape but you’re trying to focus your exhale into a tight, pinprick stream of air? Then changing pitch is a bit of manipulating your lower jaw and tongue around to change the direction the air. Maybe a bit of air pressure/speed as well. It’s...hard to explain. I just kinda Think the pitch I want then make it) But people who stick their fingers in their mouths to whistle...never figures that one out. And whistling through your teeth I think has more to do with what shape your teeth are. (Mine have too many gaps. It’s Too Wide a shape and Too Shrill besides being tuneless)
And it's not just whistling for what she's learning with that skill point it's also learning how to whistle just loud enough so only the closest one reacts but in a curious manner rather than making them feeling threatened while shouting would draw everything. I myself also am not very good at whistling.
As a bowhunter, I can tell you that just finding your errant arrows is sometimes the hardest part! (Also, the ones that hit anything solid are usually toast. This is something that videogames kind of get right, when they give you only a partial chance of retrieving shot arrows.)
Not a hunter (I shoot target barebow), but I've had friends that swear by bright, day-glo nocks
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reminds me of an amusing exploit in Skyrim: equip your teammate with just ONE good arrow, and s/he will behave as if s/he has an INFINITE supply of that type. AND you can sometimes get lucky and RETRIEVE THOSE ARROWS, giving you lots of high-class arrows for free!
@@BEEEES Get Pickpocket to max. Get the "Perfect Touch" skill to steal equipped items. Go to solitude to where the barracks where the guard is shooting his bow. become invisible and pick pocket the guards arrows, replace them with one of any arrow you like. boom he shoot infinite arrows at the target that you can collect for free.
When I was GMing the Runequest tabletop RPG I started by explaining that the list of skills wasn't exhaustive and if, say, you wanted your character to learn how to do something not covered by an existing skill you could just try it at 0 + attribute modifier and you could then add it to your character sheet if you succeeded. I used skipping stones as an example and my players inevitably became obsessed with mastering skipping stones.
@@SaitosaBard One of them was over 80% (meaning he had a good chance of getting five skips according to the rules I made up for it) by the time the campaign ended.
@@marhawkman303 that's about it as far the actual technique is concerned. You also need to know what kind of rock to use. Also, very few people really figure it out on the first try. You have to explain it and demonstrate it a few times before most get it.
I've definitely been so tired that I was sure there was some button or switch I had to activate to go to sleep. Lights off, jammies on, laying in bed, eyes closed, but it still seemed like there was something more.
As have I. My grandpa who was teaching me concluded I have a fat lip. However much to my mother's annoyance, I kinda trained my cat to come to a kinda half whistle that I can only do half the time.
I can only whistle on half-accident. Half because while I do it by blowing out of my mouth, I have no clue of the right air pressure nor correct facial expression, so it usually fails.
E.g. Firefighters/their spawn in The Sims 3 have the hidden trait "Pyromaniac" in addition to [flame resistant]; protagonists in Bethesda games can pick up & drag objects around; the player character in Undertale has the ability to "Flirt" with sentient mounds of jelly; almost every human in a video game has a bladder of steel & can absorb nutrients by... photosynthesis, I guess?
BattyButtercup Yep. There are a whole lot of player characters, especially Bethesda ones, who have telekinesis. Just straight-up telekinesis. You can have a bow drawn and ready to fire, yet still pick up a large wheel of cheese and throw it without using either of your (very clearly occupied) hands.
The fact that Jane used Ellen's Animal Crossing footage on learning feelings instead of her own makes me think that Jane may actually be something like the original T-800 Terminator- "Listen, and understand! That Terminator is out there. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"
For the whistling skill, I was under the impression she was learning to call them using a specific tune. Much like how a hunter can recreate a bird call to lure a turkey.
It's the perfectly balanced reaction to the HZD whistle that takes a point to master. If the whistle is too weak, it is indecipherable from the wind, and will not attract your prey. Too strong, and it triggers aggression rather than curiosity. Stronger still, and you attract multiple targets instead of one.
A poorly chosen spot in the red grass meant I was equally distant from two striders at once, and both investigated my whistle, and then I couldn't override or silent strike either of them, so using the skill point was just the start of the learning curve 😂.
Maybe it’s not about the skill itself but having the right permits to do them, I hear there’s an entire underground community of nook island residents feeling feelings without their training registered with the NRC (Nook reaction council)
Freedom Wars is all about this. There's a lot of things you can do, but without the rights to do it you find yourself punished for breaking the law. Stuff like the right to sleep in a reclined position, the right to initiate speech, the right to remain silent, the right to move at a slightly more brisk pace than walking, and a hell of a lot of other basic human functions.
In fairness, not everyone can whistle... or at least, whistle well. The way I see it when it comes to Zero Dawn is that she's not learning how to whistle as much as she's learning how to whistle in a certain way. It's like swordfighting... Any blundering idiot can swing around a piece of sharp metal, but it takes practice to learn how to skilfully fight with said piece of sharp metal, such as learning to parry attacks, knowing when to swing or thrust, etc.
To be honest, I too would want to learn how to whistle, sleep on demand, and possibly yank makeshift arrows stuck on a deer's tenderloin without snapping it in half...
Re: Pokemon You know how, in the old days, very young boys would wear dresses just like their sisters until they were "breeched" and given their first pair of real pants? The Pokemon world has a similar rite of passage. All children are brought up in platform stilettos until they prove they've developed the strength and maturity required to live entirely on their own (usually around ten or eleven years old), at which point some manner of father-figure presents them with their first pair of honest-to-goodness flat shoes.
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that reminds me of an obscure mechanic in the first "breath of fire" game: every characters's "act" rating is affected not only by Agility stat, but also total WEIGHT of equipment, which you might not realize because the game NEVER tells you how MUCH any piece of equipment weighs! -i forgot to mention, "act" is like "initiative", so the character , friend OR foe, with the highest "act" will GO FIRST IN EVERY ROUND OF COMBAT! the second playable character, Princess Nina, starts the game wearing a DRESS, which give ZERO protection, but is VERY heavy. as soon as you swap it for a "suedeGN" her "act" rating will be higher than that of "guard1". character #6, Ox, has REALLY low agility, so as soon as you upgrade HIS armor, his "act" will drop to ZERO. so MANY battles will END before he gets to do anything! one more thing: the unique "dragon" equipment you can find if you know where to look, which only character #1 (no name) can use, is VERY LIGHT.
@ this reminds me of how the Dragon Quest games have gear that gives resistances to various things... but never tells you how much. "This shield makes you take less damage from breath attacks." Um how much less?
Sigh always with the automatic post deleted... i suppose its a fairly family friendly channel... I was just gonna say try sucking on a skinny... "ding-dongle" (...lollipop, obviously), but do it in reverse. Hand gestures not necessary, but if they help then go for it.
As if she wouldn't have already been like "whats THAT supposed to mean? Because im a girl?? Toxic patriarchy! cancel the boy" You've unlocked: "Character Assassination!" (Have 3 controversial online articles about you go viral within 24hrs) Love achievements
Honestly, my first thought upon hearing this, as someone who doesn't play skating games... is that Cree Summer? And then, yeah, everyone has heard of Tony Hawk!
I've never seen this actually stated in any arrow-heavy game, but it kind of makes sense that it's hard to retrieve arrows. If the arrow is stuck in something, especially if you're using some kind of broadhead, it won't necessarily just slide back out, so maybe the arrow retrieval skill is the character learning how to pull them out without breaking them.
@@jasonsorin1021 Not precisely, everyone start with basic licenses for basic clothing... If you find a brand new blade on some chest on some mountain though, you HAVE to buy a license to even equip it... FFXII was weird, but that's what made me like it
Can’t believe they forgot Mirror’s Edge: Catalyst; a skilled runner doesn’t know how to roll until you unlock it, yet apparently wall running is an innate skill?
Final Fantasy Tactics. In a game where you can learn to summon literal Gods in battle, the fact that I had to spend job points to learn to throw a rock was always insulting.
Having the need of proper running shoes for running isn't that unbelievable for me. (as someone who trains running regulary) Trying it without proper shoes over an extended period of time (let's be honest once we learn it in Pokémon we don't ever stop running) will lead to bloody feet...
And comparably, the whistle decoy move you learn in HZD is... not just whistling, it's whistling so a specific target hears you, but not so that they immediately discover you. That strikes me as tricky to get right.
The act of getting off your board isn’t called a “Caveman,” it’s being off your board, jumping, and then landing on your board. So basically jumping and putting the board under ur feet. You can do off and onto things like rails, ledges, and pretty much anything. Thats why in the Tony Hawk tutorial clip the character is instructed to jump into boardslide.
I thought when I got my first USB drive, the horror was that it cost a 100 dollars for 256 MBs. The only one I have today which I can get in the correct direction the first time is one that looks like a car.
@@TheBaldr I know it suppose to be the side with the metal joint line goes down, but unless you're paying real close attention, it can still trip you up and some just don't like to go in smooth, so you think you buggered it.
When arrows hit something solid (like a skull) they can tend to break. You may be able to reclaim the head and the shaft separately, but reclaiming full arrows in an actual combat situation isn't going to just be a matter of "walk up to body, yank out arrow."
Arrows break sometimes when they hit bone. I always looked at Croft's skill that allows her to pick up arrows as more like her learning how to target more squishy spots on her target. This reduces the "chance" that arrows break and allows you to salvage them from a kill. Love the video. For the record, I can't whistle.
The Throwing emote in Final Fantasy XIV. It takes a level 36 quest to unlock it. Sure there are quests to unlock things like different dances of various levels of difficulty, sure your character might be a badass able to use any weapons or skills in combat, but you can't just go around throwing whatever you find on the ground until you do the one quest.
Or many of the myriad emotes you get from other MSQ missions. There's /box for just pushing your fists together and /vpose for doing the dungeon victory animation even when you haven't beat a dungeon. You're not even learning a new pose, you're just learning you can do it anytime you bloody well like to.
For the skill of Bayek learning how to sleep, I definitely allways thought this was meditation. And since there's a lot of people that doens't know what meditation is, or how to do it properly, unlocking it as a skill seems very likely.
Maybe it is too late, but in Golden Sun 2, you need to complete an elemental dungeon for light torches, because in a game where you have 2 characters with fire powers in that moment and can use fireballs, the only mode to light a torch is passing the fire of o e torch to another with the blaze ability.
Okami: Most expensive skill you can learn at the dojo is how to poop. And before you can get to that, you need to learn how to dig holes, and how to pee. I guess gods don't have to worry about those kind of things, but with all the food she's eating to fill up the Astral Pouch makes ya wonder where it all goes.
As a cable man who works up on the power poles regularly i can attest that the line can actually hold the weight of a car. There is a threaded steel cable attached to each wire that has very high tensile strength. It is 100% possible to grind on them. If you are somehow skilled enough that is
Going back to Assassins Creed Unity, having to unlock the break roll skill. You’re telling me Arno just skipped literally the most fundamental, life saving part of parkour, and went straight to scaling giant cathedrals and landing precision’s with the ease and grace of a feather?
My favorite is Kingdom of Loathing's "Torso Awaregness" skill. The gnomes teach you to be aware that you have a torso, and thus you are able to wear shirts
When it comes to arrow retrieval, other games explain it quite well by saying pre-skill tree upgrade the arrows are still flimsy enough to break from any use, and through the spending on a skill point the arrows will be made to be a bit more durable to retrieve. That or their reusability is determined by what you hit and where you hit it.
You are a child in foreign area full of monsters. There would likely be either a language barrier or anxiety stopping you. Both of which would require time and/or practice to overcome.
In Undertale you have to be taught not to kill people, something normal people should be doing automatically. It also has to teach you Papyrus is the best, which again is obvious.
Phantom Doctrine, a turn-based tactics game, requires your agents to train in certain categories of weapons, costing time and money. This training not only reduces reload times, but it's required before the agent can add attachments to the weapon. Attachments include things like suppressors, specialist ammunition, and extended magazines. So your late Cold War spies need in-depth training to learn how to put different bullets into their pistol or machine gun.
About the fly thing for pokemon, I always thought it was more about teaching them to be able to fly with some one riding them. Multiple attacks not called fly have flying but only fly lets you ride them.
2 things wrong with this list 1: not everyone knows how to whistle, it's not really a basic human skill that everyone instinctively knows how to do, and for some people, it's something they can go their whole life not knowing how to do or just simply unable get the hang of it no matter how hard they try 2: arow retrieval is not as simple as just yanking the arrow out of the target, take it from who's recieved actual archery lessons, trying to remove an arrow without using the proper procedure runs a high risk of snapping the arrow in two, a bow is designed to launch an arrow as deep into its target as possible, to really entangle and lodge it in there, it's not supposed to be able to be removed easily, and considering that it seems in that game Lara has never even so much as touched an actual weapon before, it makes perfect sense that she wouldn't know how to properly remove an arrow for re-use There's a reason people are advised NOT to remove an arrow if they're ever struck by one, arrow wounds are often times more severe than bullet wounds, trying to hastily and improperly removing an arrow not only runs the risk of breaking it, thus leaving half of the arrow stuck inside you and making it much harder to get it out, but also because most arrowheads are designed in such a way that they ultimately end up doing MORE damage on the way out than they did when they entered
Speaking on Tomb Raider, having to learn how to roll to avoid fall damage in the first one made sense, having to relearn it in the next two, however...
Ah running. The Fallout games have some sort of weird restriction on running too. At the beginning of the game you're allowed to run all over the vault. And you can run for a bit in the Wasteland too, but after you find a few houses you permanently lose that ability. It really is a shame that you can't run in Fallout. But the good news is you have an unlimited capacity to carry things. What?
Haven't watched an outsidexbox video in ages and in the first minute I hear the line "If you get into an argument with a stranger online, you react with kindness and an open mind. all very natural and human" I should really watch this more, whoever wrote that line is a genius.
Another to add to Zelda games is the power to JUMP. In the first 2 hand held games (3 if you wanna count Oracle of Seasons and Oracle of Ages separately), you had to get the Roc's Feather in order to perform a basic move toddlers frequently do.
shoving a zombie that is trying really hard to throw all its body weight into you isn't that easy, humans have a natural inhibiter, located in our brain, limiting how much of our strength we can actually use. as such zombies, rotting or not, can technically force themselves onto you harder than you can throw them. It would take a little bit of proper technique and utilizing their existing momentum to throw them. admittedly doing the tackle or ram is rather straight forward just have to avoid falling over on the zombie.
I played Banjo-Tooie before Banjo-Kazooie, so I was surprised that all the seemingly standard skills you start Tooie with all had to be unlocked in the first game. It's a pretty cool bit of continuity though, unlike most sequels where you lose everything you learnt in the previous game.
Whistling and Arrow retrieval seem fine. I can sing, dance, act, fight, and even play the recorder but after 2 decades of trying, I still can't whistle with any consistency. Arrows also have this tendency to break when shot into things or being pulled out of things, so removing them from your target correctly can be something that one has to teach themself.
I can see the legitimacy in reasons for learning how to retrieve arrows. You would need to know your arrow head, and need to notice repairs needed. Archery, when hunting anyway, means losing arrows until proficient.
In regards to running shoes in pokemon, I dare you to run for an extended period in something like high heels, dress shoes or something else that's definitely low capacity for running. The Running Store near me had a saying: "You can walk in running shoes, you can't run in walking-only shoes."
The original Mass Effect is guilty of this. Shepard is supposed to an N7 soldier, the highest qualification of special forces in the Alliance, and yet at the start of ME1 he/she is unable to use most of the abilities or wield weapons effectively.
"Speaking fluent Japanese"... How I wish you could spend a couple of skill points to do that. Instead you study for a year to speak as well as a 2 year old lol
Huh, when you think about it that way, it's pretty quick in comparison. I mean, unless you're like me and 10 years into it you still can't even speak a single sentence.
As the father of a young man who was 6 weeks premature, running isn’t just faster walking; my son didn’t really pick it up until middle school track & field. As a child, his “run” was speed-walking; the front foot hit the ground before the back foot came up. When you’re forced to really examine it like I was, running is actually quite different than walking; it’s more like you’re falling forward while getting your feet under you quickly enough to keep your face off the pavement. Your feet will both be off the ground at points in the stride, whereas in walking you always have one foot in contact with the ground.
In Fire Emblem: 3 Houses you have to achieve a certain professor level before you realize you can add students to your battalions and bring them to battle with you... 🤦🏽♂️
If I recall correctly, in both Okami and Devil May Cry games, you have to use skill points to learn how to taunt. Granted, in Dante's case it's some pretty elaborate tormenting. In Okami's case, it's performing a bodily function most wolves already know how to do.
Arrow retrieval is actually understandable, as correctly removing arrows, specially makeshift ones, without breaking them can be a bit tricky depending where they're lodged.
Turns out will pierce you just fine, but do NOT enjoy being pulled from wounds...
You have to make sure it's in the right position and gently but firmly hold the back of the stem while pulling closer to the head/wound.
I was actually thinking there might be a technique to pulling arrows out and now I know for sure.
...admittedly all I knew about it was Let The Medic Do It for...not ripping the wound larger or breaking off the tip when trying to pull out the arrow. Not exactly the same thing as an archer retrieving their ammo 😅
Given that hunting arrows (as well as the one's Laura appear to use) have broad heads with barbs that'd make removing them cause more damage to tissue, if not keep it lodged, I'd think that pulling them out without damaging them would be a thing.
The problem here is if a rookie is pulling arrows out, they will sometimes get it right. This is why in Skyrim, you can retrieve some arrows from a kill, but usually only 1 or 2. It can be assumed that the rest broke. Later on, you can unlock a perk in the archery skill tree that allows you to more efficiently remove arrows. After you get the perk, you can retrieve most arrows you shoot.
I was going to say this exact same thing. Doesn't help that the arrows she starts out with are probably made of softwood and rusted metal, which wouldn't be expected to survive impact with anything harder than a particularly large trout.
Pidgeotto might have needed you to teach it to fly, but I think that any bird that can read a CD just by pressing it up against it's forehead is still pretty incredible.
If I remember correctly, you're not teaching it to fly, you're teaching it to fly while carrying you. Also, they're all technically data made real, somehow.
@B. Tisdale this is relevant to my interests
@@rpgaholic8202 You're not thinking of Digimon, are you? I don't know much about Pokemon, but I thought they were supposed to be real animals (and ghosts, and... rocks, and stuff.)
Nightmare Threnody
Yeah but its implied they turn into data when u put them into ur computer storage. Idk i think we shouldnt think abt it too much lmao..
I guess I figured TMs and HMs were like educational tapes. The trainer would insert the disc into the PokeDex and a guide would instruct the trainer on how to teach the move to their pokemon. The reason that TMs break in some pokemon games is that the TMs are made of a cheap and/or fragile material that was easily scratched or broken, rendering the disc unusable?
As someone who does archery: the arrow retrieval kind of makes sense. Even target arrows fired at foam can be difficult to retrieve at times, depending on how solid the hit was and how damaged the foam is (I've had friends with less upper body strength ask me to help grab their arrows before)..
What's weird about it though, is that Lara picks up precision gap-shooting and instinctual aiming with something that is essentially a bunch of soggy sticks tied together immediately upon touching the "bow", but still has trouble with arrows, anyway.
Arrows that went into actual flesh-and-bone creatures.
What's more, many kinds of arrows are not made like practice arrows, and are not designed for reuse in mind. In fact, many arrows throughout history were purpose-made to break when someone attempted to remove them, in order to make the death of the target far more likely even on a shot that failed to hit a vital.
Yeah, but if it's someone who just tried to kill me and not an animal I intend to eat/practice target i paid money for then I'll cut it out if I have to.
@@obsidianthurisaz5106, in what situation would one be if one was willing to do so? In wartime, most soldiers weren't forced to purchase their equipment (including ammunition) and in most RPGs, arrows/bolts tend to be cheap enough or totally free (you're not going to be put out much, cost-wise, if you've got to splurge on ammo on occasion, though). In current D&D, for example, 20 arrows/bolts are 1 gp...
As someone who still hasn't managed to learn how to whistle, that one at least seems believable. XD
Just try and try again. At least, that's how I learned how to do it.
Annika Brock
If it makes you feel better...I can only snap with one hand. Like, I learned how to whistle by listening to the wind and just trying to mimic it while playing alone during a winter recess when I was 6. But snapping? Sure I KNOW the motion but it just won’t make the sound.
(Also...I really don’t know how to teach someone how to whistle. Um, mimic the Lip Shape but you’re trying to focus your exhale into a tight, pinprick stream of air? Then changing pitch is a bit of manipulating your lower jaw and tongue around to change the direction the air. Maybe a bit of air pressure/speed as well. It’s...hard to explain. I just kinda Think the pitch I want then make it)
But people who stick their fingers in their mouths to whistle...never figures that one out. And whistling through your teeth I think has more to do with what shape your teeth are. (Mine have too many gaps. It’s Too Wide a shape and Too Shrill besides being tuneless)
I felt very attacked by the whistling one lol
And it's not just whistling for what she's learning with that skill point it's also learning how to whistle just loud enough so only the closest one reacts but in a curious manner rather than making them feeling threatened while shouting would draw everything. I myself also am not very good at whistling.
You and me both! 🤣
Also, "wind of change" is terrible, imo!
As a bowhunter, I can tell you that just finding your errant arrows is sometimes the hardest part! (Also, the ones that hit anything solid are usually toast. This is something that videogames kind of get right, when they give you only a partial chance of retrieving shot arrows.)
Not a hunter (I shoot target barebow), but I've had friends that swear by bright, day-glo nocks
reminds me of an amusing exploit in Skyrim: equip your teammate with just ONE good arrow, and s/he will behave as if s/he has an INFINITE supply of that type.
AND you can sometimes get lucky and RETRIEVE THOSE ARROWS, giving you lots of high-class arrows for free!
@ now I know that for when I play that game.
@@BEEEES
Get Pickpocket to max.
Get the "Perfect Touch" skill to steal equipped items.
Go to solitude to where the barracks where the guard is shooting his bow.
become invisible and pick pocket the guards arrows, replace them with one of any arrow you like.
boom he shoot infinite arrows at the target that you can collect for free.
Niw I'm gonna have to play skyrim. Also im gonna write this down.
😂 That line "Sleep? I never sleep. I just wait" clearly whomever wrote that, played a lot of Skyrim
Hey you, you finally stopped waiting.
Nope, doesn't have the same ring to it.
Or loves Chuck Norris jokes... lol
I almost never use "wait" in Skyrim. Don't forget sleeping gets you a nice XP bonus.
@@MinishMoosen it does? I've never noticed.
Also crying
"Whistling a sound that any child can make"
Andy, some of us can't do that. I feel personally attacked.
If it makes any of you feel better nither could Mr. Fred Rodgers.
Man, if I could spend a skill point to learn how to whistle, I totally would!
It took me until I was like 12 to be able to whistle and I trained non stop now I am a pro
That sounds like a waste of time to me, humans do not talk for no reason right
C O M M U N I C A T I O M
T I M E
I've been a musician, songwriter, instrument-player, and music-deviser for more than a decade of my adult life, and I still can't whistle. :D
When I was GMing the Runequest tabletop RPG I started by explaining that the list of skills wasn't exhaustive and if, say, you wanted your character to learn how to do something not covered by an existing skill you could just try it at 0 + attribute modifier and you could then add it to your character sheet if you succeeded. I used skipping stones as an example and my players inevitably became obsessed with mastering skipping stones.
Well, how good are they now at skipping stones?
@@SaitosaBard One of them was over 80% (meaning he had a good chance of getting five skips according to the rules I made up for it) by the time the campaign ended.
Skipping rocks on water isn't as easy most people think though. It does require a bit of instruction.
@@GeneralNickles make it rotate, and also hit the water at an up angle
@@marhawkman303 that's about it as far the actual technique is concerned. You also need to know what kind of rock to use.
Also, very few people really figure it out on the first try. You have to explain it and demonstrate it a few times before most get it.
"If you get into an argument with a stranger online, you react with kindness and an open mind"
Oh so that's where I went wrong
*writes it down*
Can't be. Must be code words for something
Haha! You need a video to tell you this? Isn't it obvious? RTFM and git gud, loser!
;)
I respect your opinion in the same way I respect your feeble attempts to defend yourself physically when we settle this like MEN.
😠
😡
😖
🤯
MY MIND IS SO FREAKING OPEN... DEBATE POLITELY AT YOUR DISCRETION AND HAVE A NICE DAY.
🙏
I mean, I'd like to learn how to fall asleep at the press of a button.
@@r0bw00d Sorry, it's just how I talk. It doesn't even mean anything anymore. It's just a placeholder to make it sound more natural.
I've definitely been so tired that I was sure there was some button or switch I had to activate to go to sleep. Lights off, jammies on, laying in bed, eyes closed, but it still seemed like there was something more.
@@laser8389 Yep...and then you look over at the clock an hour later and realize you're not going to get sleep tonight.
@@r0bw00d It's just a phatic expression, get over yourself 🙄
@@r0bw00d I mean, they are hardly worse than people whose contribution to a comment section is uncalled for negativity.
Tbh, I have spent hours trying to learn to whistle and I still can't do it.
I can't either
As have I. My grandpa who was teaching me concluded I have a fat lip. However much to my mother's annoyance, I kinda trained my cat to come to a kinda half whistle that I can only do half the time.
I can whistle normally but I still can't figure out how to do the one that involves fingers.
I can only whistle on half-accident. Half because while I do it by blowing out of my mouth, I have no clue of the right air pressure nor correct facial expression, so it usually fails.
Andy saying any child can do it is just rubbing salt in the wound.
Oooh, here's an idea for a list, 7 Characters With Hidden Abilities That Are Never Mentioned. You could treat it like a foil to this list!
E.g. Firefighters/their spawn in The Sims 3 have the hidden trait "Pyromaniac" in addition to [flame resistant]; protagonists in Bethesda games can pick up & drag objects around; the player character in Undertale has the ability to "Flirt" with sentient mounds of jelly; almost every human in a video game has a bladder of steel & can absorb nutrients by... photosynthesis, I guess?
@@BattyButtercup Exactly!
"Guy Speak Beaver." from final fantasy 2. Never mentioned until the one exact time such a skill is needed.
@@cameronrhyne7826 Guy was glad when all of those evenings studying at Beaver Language Night School finally paid off.
BattyButtercup Yep. There are a whole lot of player characters, especially Bethesda ones, who have telekinesis. Just straight-up telekinesis. You can have a bow drawn and ready to fire, yet still pick up a large wheel of cheese and throw it without using either of your (very clearly occupied) hands.
The fact that Jane used Ellen's Animal Crossing footage on learning feelings instead of her own makes me think that Jane may actually be something like the original T-800 Terminator-
"Listen, and understand! That Terminator is out there. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"
Nah, it's just a low key Marshal flex.
Jay Pee both, definitely both.
@Jay Pee mad, yes. scientist, questionable.
I can’t believe that Arno from AC Unity somehow needed to learn the ability to sit down on a bench and lower his head. Baffling!
Depression unlocked!
Those first 20 or so years of his life must have been rough, not being able to sit down.
Jane shirt that says “Don’t ask me to assassinate anyone before i’ve had my coffee”
Starbucks writes the name of her assassination target on her cup lmao
I mean, if anyone asks me to do anything before my morning brew then I'm honestly more likely to assassinate them
@@marneus90 That's just killing people. It's only assassination if you get paid. :D
@@MunchKING Don't say that out loud on a video featuring assassins creed
@@insaincaldo They got paid for targets right?
So if I get two skill points, I could learn to whistle and fall asleep instantly for an exact predetermined amount of time?
If only.....
The way you phrased the sleeping skill makes me want to spend a skill point on it now.
I wish skill points were real but unfortunately they only exist in video game worlds.
For the whistling skill, I was under the impression she was learning to call them using a specific tune. Much like how a hunter can recreate a bird call to lure a turkey.
It's the perfectly balanced reaction to the HZD whistle that takes a point to master. If the whistle is too weak, it is indecipherable from the wind, and will not attract your prey. Too strong, and it triggers aggression rather than curiosity. Stronger still, and you attract multiple targets instead of one.
A poorly chosen spot in the red grass meant I was equally distant from two striders at once, and both investigated my whistle, and then I couldn't override or silent strike either of them, so using the skill point was just the start of the learning curve 😂.
The most important skill in AC: Origins is petting cats.
I thought you can do that since AC III (and, regrettably, not in Unity).
I thought that was Animal Crossing: Origins... which would have meant treating all the cats like Raymond differently to the other villagers.
@@10tonhamster I thought you said Ace Combat. Never you mind.
100th Like :).
Note to self: In order to avoid being assassinated by Jane, hide the coffee.
No, I'm pretty sure hiding the coffee will produce the opposite reaction.
@@rpgaholic8202 Even if she won't assassinate without coffee, I sure wouldn't want to be around when she finally gets some.
Maybe it’s not about the skill itself but having the right permits to do them, I hear there’s an entire underground community of nook island residents feeling feelings without their training registered with the NRC (Nook reaction council)
Cheapskates. 50.000 bells per emotion is a very reasonable fee.
@@thundercookie3214 Wait you pay 50.000 bells per? I have to pay 100.000 per.
Freedom Wars is all about this.
There's a lot of things you can do, but without the rights to do it you find yourself punished for breaking the law.
Stuff like the right to sleep in a reclined position, the right to initiate speech, the right to remain silent, the right to move at a slightly more brisk pace than walking, and a hell of a lot of other basic human functions.
In fairness, not everyone can whistle... or at least, whistle well. The way I see it when it comes to Zero Dawn is that she's not learning how to whistle as much as she's learning how to whistle in a certain way.
It's like swordfighting... Any blundering idiot can swing around a piece of sharp metal, but it takes practice to learn how to skilfully fight with said piece of sharp metal, such as learning to parry attacks, knowing when to swing or thrust, etc.
The little dance Animal Crossing Ellen does before cheering is the BEST THING EVER.
Not really.
It's Ellen. She's adorable to begin with.
Cthulhu is that you??
My prayers have been answered!!!!!!
@@theliosbelgrave5929 It is I, my child! I can't grant any prayers, but I can tell you to keep calm and stay crazy.
@@cthulhufhtagn2483 thank you, your tentacliness
To be honest, I too would want to learn how to whistle, sleep on demand, and possibly yank makeshift arrows stuck on a deer's tenderloin without snapping it in half...
Re: Pokemon
You know how, in the old days, very young boys would wear dresses just like their sisters until they were "breeched" and given their first pair of real pants? The Pokemon world has a similar rite of passage. All children are brought up in platform stilettos until they prove they've developed the strength and maturity required to live entirely on their own (usually around ten or eleven years old), at which point some manner of father-figure presents them with their first pair of honest-to-goodness flat shoes.
that reminds me of an obscure mechanic in the first "breath of fire" game: every characters's "act" rating is affected not only by Agility stat, but also total WEIGHT of equipment, which you might not realize because the game NEVER tells you how MUCH any piece of equipment weighs!
-i forgot to mention, "act" is like "initiative", so the character , friend OR foe, with the highest "act" will GO FIRST IN EVERY ROUND OF COMBAT!
the second playable character, Princess Nina, starts the game wearing a DRESS, which give ZERO protection, but is VERY heavy. as soon as you swap it for a "suedeGN" her "act" rating will be higher than that of "guard1".
character #6, Ox, has REALLY low agility, so as soon as you upgrade HIS armor, his "act" will drop to ZERO. so MANY battles will END before he gets to do anything!
one more thing: the unique "dragon" equipment you can find if you know where to look, which only character #1 (no name) can use, is VERY LIGHT.
@ this reminds me of how the Dragon Quest games have gear that gives resistances to various things... but never tells you how much. "This shield makes you take less damage from breath attacks." Um how much less?
@Anastas1786 Holy shit, this explains a question from the primordial times!
And by primordial times I mean Pokémon Ruby and Sapphire. :D
Either a father figure or science teacher that is just kind of patronizing a kid raised by a single mom
Srsly tho, whistling is like the forbidden technique for me. Just can't do it.
*Same.*
Same here. The whistling segment felt pretty patronizing.
Try breathing in instead of out. That's how I first learned.
Same, lol
Sigh always with the automatic post deleted... i suppose its a fairly family friendly channel...
I was just gonna say try sucking on a skinny... "ding-dongle" (...lollipop, obviously), but do it in reverse. Hand gestures not necessary, but if they help then go for it.
can confirm that I was born with existential dread
Me too ;-;
2:36 "How do YOU know about those guys???" cracks me up every time. Dude, my elderly aunt knew who Tony Hawk was.
My response would be, "because I played one of the previous games you doofus."
As if she wouldn't have already been like "whats THAT supposed to mean? Because im a girl?? Toxic patriarchy! cancel the boy"
You've unlocked: "Character Assassination!" (Have 3 controversial online articles about you go viral within 24hrs)
Love achievements
I am not Sean Lock ??
Are you damaged?
and yet no one can recognize him in the wild, according to his twitter
Honestly, my first thought upon hearing this, as someone who doesn't play skating games... is that Cree Summer? And then, yeah, everyone has heard of Tony Hawk!
I've never seen this actually stated in any arrow-heavy game, but it kind of makes sense that it's hard to retrieve arrows. If the arrow is stuck in something, especially if you're using some kind of broadhead, it won't necessarily just slide back out, so maybe the arrow retrieval skill is the character learning how to pull them out without breaking them.
I can't believe you missed Final Fantasy XII , where you have to buy a license to wear a shirt, a robe, a belt, a hat or even shoes...
Wait, so public nudity is the norm, and you have to pay for clothes? Why does this sound like a bad fanfic?
@@jasonsorin1021 Not precisely, everyone start with basic licenses for basic clothing... If you find a brand new blade on some chest on some mountain though, you HAVE to buy a license to even equip it... FFXII was weird, but that's what made me like it
@@jasonsorin1021 Nah, FF XII is official. If you want "fanfics", try FF XIII and XV.
I always took it that you needed the license to be shown how to wear it effectively AS armor.
Can’t believe they forgot Mirror’s Edge: Catalyst; a skilled runner doesn’t know how to roll until you unlock it, yet apparently wall running is an innate skill?
Whistling is an entire skill tree for me. I've spent one skill into it so I can somewhat manage producing a hollow blowing noise.
Final Fantasy Tactics. In a game where you can learn to summon literal Gods in battle, the fact that I had to spend job points to learn to throw a rock was always insulting.
At least the game is great.
Speaking of final fantasy,what about when you already have an ability and then have to learn gow to use said ability on yourself
Having the need of proper running shoes for running isn't that unbelievable for me. (as someone who trains running regulary)
Trying it without proper shoes over an extended period of time (let's be honest once we learn it in Pokémon we don't ever stop running) will lead to bloody feet...
And comparably, the whistle decoy move you learn in HZD is... not just whistling, it's whistling so a specific target hears you, but not so that they immediately discover you. That strikes me as tricky to get right.
@@autochton I mean, does it sound like that though? I feel she's just whistling pretty loudly lol.
"Whistling isn't hard"
Me, who just barely figured out how to whistle 3 years ago and still suck at it: I beg your pardon?
The act of getting off your board isn’t called a “Caveman,” it’s being off your board, jumping, and then landing on your board. So basically jumping and putting the board under ur feet. You can do off and onto things like rails, ledges, and pretty much anything. Thats why in the Tony Hawk tutorial clip the character is instructed to jump into boardslide.
Thank you!
It's like Fred Flintstone desperately trying to be cool.
The Pro Skater trilogy and Underground are the only great Tony Hawk games. Remember that.
12:08 “whistling, a normal sound any child can make...” me, who’s a teen and has never gotten anywhere close to making a whistle
Kingdom hearts mainstream series: just dodge and you won't get hit
Sora: HOW
Or, roll out of the way.
Sora: HOW????
Piccolo: Why, didn't, you, DOOOOOODGE!!!
Sora: how?
@@PlebNC Damnit, beat me to a DBZTAS joke!
@@BewareTheLilyOfTheValley Vegeta: Goddammit Nappa!
Sora: You can't just do some simple motion and have an incoming attack miss! That's impossible!
Aqua: hehe somersault go vwoop
"The Return" - wow sounds like a horror movie. Then again, so does the USB skill
I thought when I got my first USB drive, the horror was that it cost a 100 dollars for 256 MBs. The only one I have today which I can get in the correct direction the first time is one that looks like a car.
Unless it a cheap USB thing... 90% of the time it is the USB logo or any logo next to the USB plug that should face up, I just learned this last year.
@@TheBaldr I know it suppose to be the side with the metal joint line goes down, but unless you're paying real close attention, it can still trip you up and some just don't like to go in smooth, so you think you buggered it.
I've mastered the joint line. Yet SOME PEOPLE insist on making the port upside down to torture me.
How much does 47 charge?
@@jasonsorin1021 Good question
Jane talking about Animal crossing really hit home.
When arrows hit something solid (like a skull) they can tend to break. You may be able to reclaim the head and the shaft separately, but reclaiming full arrows in an actual combat situation isn't going to just be a matter of "walk up to body, yank out arrow."
Wait wait "if something sad happens you react with sadness, if you drop a microwave oven on your foot you react with pain" this is all good intel.
The Dawn and Dusk skill in Assassin's Creed isn't sleeping, it's meditation
Arrows break sometimes when they hit bone. I always looked at Croft's skill that allows her to pick up arrows as more like her learning how to target more squishy spots on her target. This reduces the "chance" that arrows break and allows you to salvage them from a kill. Love the video. For the record, I can't whistle.
The Throwing emote in Final Fantasy XIV.
It takes a level 36 quest to unlock it. Sure there are quests to unlock things like different dances of various levels of difficulty, sure your character might be a badass able to use any weapons or skills in combat, but you can't just go around throwing whatever you find on the ground until you do the one quest.
Or many of the myriad emotes you get from other MSQ missions. There's /box for just pushing your fists together and /vpose for doing the dungeon victory animation even when you haven't beat a dungeon. You're not even learning a new pose, you're just learning you can do it anytime you bloody well like to.
learning how to kick (or anything else really) in risen 2. You stick your leg out really hard. What a challenging concept.
Hey, some of us wish we could spend a skill point to learn how to whistle....
For the skill of Bayek learning how to sleep, I definitely allways thought this was meditation.
And since there's a lot of people that doens't know what meditation is, or how to do it properly, unlocking it as a skill seems very likely.
Maybe it is too late, but in Golden Sun 2, you need to complete an elemental dungeon for light torches, because in a game where you have 2 characters with fire powers in that moment and can use fireballs, the only mode to light a torch is passing the fire of o e torch to another with the blaze ability.
I haven't played AC:Origins so I just hope that scene with the knife mask ends with the guy using the mask to stab that guy in the face
It does its awesome
It's on offer on Steam at the moment for something crazy like 80% off. I was thinking about getting it too. It does look pretty awesome.
Okami: Most expensive skill you can learn at the dojo is how to poop. And before you can get to that, you need to learn how to dig holes, and how to pee.
I guess gods don't have to worry about those kind of things, but with all the food she's eating to fill up the Astral Pouch makes ya wonder where it all goes.
To be fair, the poop also explodes
As a cable man who works up on the power poles regularly i can attest that the line can actually hold the weight of a car. There is a threaded steel cable attached to each wire that has very high tensile strength. It is 100% possible to grind on them. If you are somehow skilled enough that is
"Tom Nook's Fyre Festival Island Getaway" LOL
That damn duck needs to put on mask if he's gonna sneeze that close to you.
Dontcha know there's a plague happening? Jeeze...
Haven't you seen a plague doctor mask? He's more hygienic than you are.
Going back to Assassins Creed Unity, having to unlock the break roll skill. You’re telling me Arno just skipped literally the most fundamental, life saving part of parkour, and went straight to scaling giant cathedrals and landing precision’s with the ease and grace of a feather?
I still can't believe that Mirror's Edge Catalyst made us unlock the ability to roll around.
You overestimate me. It would take a skill point for me to touch my toes, much less fluidly roll without breaking my neck.
Can you roll around?
I felt literal chills when they showed the ACNH cold chill reaction, I'm now scared that Tom Nook is in my house and I'm home alone
My favorite is Kingdom of Loathing's "Torso Awaregness" skill. The gnomes teach you to be aware that you have a torso, and thus you are able to wear shirts
Running: discovered when someone tried to walk twice at the same time.
As a Yorkshireman, hearing Jane say "By 'eck" throughout the assassins creed section brings me great joy :-D
This is my headcanon for Animal Crossing now.
When it comes to arrow retrieval, other games explain it quite well by saying pre-skill tree upgrade the arrows are still flimsy enough to break from any use, and through the spending on a skill point the arrows will be made to be a bit more durable to retrieve. That or their reusability is determined by what you hit and where you hit it.
Undertale: you need to learn how to talk to the citizens of the Underground.
You are a child in foreign area full of monsters. There would likely be either a language barrier or anxiety stopping you. Both of which would require time and/or practice to overcome.
In Undertale you have to be taught not to kill people, something normal people should be doing automatically.
It also has to teach you Papyrus is the best, which again is obvious.
That's the game lampshading excessive tutorials. Your character certainly doesn't need it, Toriel just thinks that they do.
James Daigle nah, you need to learn to convince them not to murder you. That’s a pretty big skill
@@PlebNC Yeah.. there's a reason for that too. Apparently your character is a... um feared for good reason.
Phantom Doctrine, a turn-based tactics game, requires your agents to train in certain categories of weapons, costing time and money. This training not only reduces reload times, but it's required before the agent can add attachments to the weapon. Attachments include things like suppressors, specialist ammunition, and extended magazines. So your late Cold War spies need in-depth training to learn how to put different bullets into their pistol or machine gun.
About the fly thing for pokemon, I always thought it was more about teaching them to be able to fly with some one riding them. Multiple attacks not called fly have flying but only fly lets you ride them.
2 things wrong with this list
1: not everyone knows how to whistle, it's not really a basic human skill that everyone instinctively knows how to do, and for some people, it's something they can go their whole life not knowing how to do or just simply unable get the hang of it no matter how hard they try
2: arow retrieval is not as simple as just yanking the arrow out of the target, take it from who's recieved actual archery lessons, trying to remove an arrow without using the proper procedure runs a high risk of snapping the arrow in two, a bow is designed to launch an arrow as deep into its target as possible, to really entangle and lodge it in there, it's not supposed to be able to be removed easily, and considering that it seems in that game Lara has never even so much as touched an actual weapon before, it makes perfect sense that she wouldn't know how to properly remove an arrow for re-use
There's a reason people are advised NOT to remove an arrow if they're ever struck by one, arrow wounds are often times more severe than bullet wounds, trying to hastily and improperly removing an arrow not only runs the risk of breaking it, thus leaving half of the arrow stuck inside you and making it much harder to get it out, but also because most arrowheads are designed in such a way that they ultimately end up doing MORE damage on the way out than they did when they entered
That's were me and you differ Jane, I'm far more likely to assassinate some e before my coffee.
Meh I have killed for less
Speaking on Tomb Raider, having to learn how to roll to avoid fall damage in the first one made sense, having to relearn it in the next two, however...
Ah running. The Fallout games have some sort of weird restriction on running too. At the beginning of the game you're allowed to run all over the vault. And you can run for a bit in the Wasteland too, but after you find a few houses you permanently lose that ability. It really is a shame that you can't run in Fallout. But the good news is you have an unlimited capacity to carry things.
What?
Haven't watched an outsidexbox video in ages and in the first minute I hear the line "If you get into an argument with a stranger online, you react with kindness and an open mind. all very natural and human" I should really watch this more, whoever wrote that line is a genius.
I'm in college and still cant whistle XD
Another to add to Zelda games is the power to JUMP. In the first 2 hand held games (3 if you wanna count Oracle of Seasons and Oracle of Ages separately), you had to get the Roc's Feather in order to perform a basic move toddlers frequently do.
0:08
Yeah, especially if you're trying to plug a USB dongle into an Ethernet port.
It's also upside-down in the image, but maybe that was intentional.
12:50 Bayek also has to spend skill points to learn how to collect the arrows his enemies had the kindness to shoot on his shield instead of his back.
Dying Light. Where you need to level up and spend skill points in order to shove and stomp...
shoving a zombie that is trying really hard to throw all its body weight into you isn't that easy, humans have a natural inhibiter, located in our brain, limiting how much of our strength we can actually use. as such zombies, rotting or not, can technically force themselves onto you harder than you can throw them. It would take a little bit of proper technique and utilizing their existing momentum to throw them. admittedly doing the tackle or ram is rather straight forward just have to avoid falling over on the zombie.
I played Banjo-Tooie before Banjo-Kazooie, so I was surprised that all the seemingly standard skills you start Tooie with all had to be unlocked in the first game. It's a pretty cool bit of continuity though, unlike most sequels where you lose everything you learnt in the previous game.
"Anyone can whistle"
...
I feel attacked.
as someone who had chronic insomnia as a kid unlocking the "sleep" skill was a game changer for me :D
Tfw: you can’t whistle
The other two were some of my favourites, so I'm very happy for this!
"like speaking japanese"
yeah I'm building skill points in that passive skill. It's a slow levelling process
Retrieving arrows without breaking them would actually be difficult.
My first day shooting, I shot my two (crappy) arrows into the bush and promptly lost both of them. Had to go to the store next day.
Bruh, whistling is hard though. I've been doing most of my life and still royally suck at it.
Whistling and Arrow retrieval seem fine. I can sing, dance, act, fight, and even play the recorder but after 2 decades of trying, I still can't whistle with any consistency. Arrows also have this tendency to break when shot into things or being pulled out of things, so removing them from your target correctly can be something that one has to teach themself.
IRL you need to learn almost every skill in your life even walking but on your low levels called years
I can see the legitimacy in reasons for learning how to retrieve arrows. You would need to know your arrow head, and need to notice repairs needed. Archery, when hunting anyway, means losing arrows until proficient.
In regards to running shoes in pokemon, I dare you to run for an extended period in something like high heels, dress shoes or something else that's definitely low capacity for running.
The Running Store near me had a saying: "You can walk in running shoes, you can't run in walking-only shoes."
Think of running without those shoes as "specialized endurance training" and you'll feel better.
The original Mass Effect is guilty of this. Shepard is supposed to an N7 soldier, the highest qualification of special forces in the Alliance, and yet at the start of ME1 he/she is unable to use most of the abilities or wield weapons effectively.
"Speaking fluent Japanese"... How I wish you could spend a couple of skill points to do that.
Instead you study for a year to speak as well as a 2 year old lol
Huh, when you think about it that way, it's pretty quick in comparison. I mean, unless you're like me and 10 years into it you still can't even speak a single sentence.
"Kore wa pen desu", is all you need.
Still miles ahead of people I come across online who can't even speak their native tongue as well as a 2yr old...
Well, that must make you twice as good as a native speaker then, since it takes the Japanese two years to become as good as a two year old!
@@jonathandavies1716 dont you mean 'ore wa ochinchin' ??
Now we just need the reverse: Skills we can't believe we didn't have to unlock
If I hadn't had a friend in animal crossing the ladder drove me mad so didn't question the reactions I don't use them.
I would love to see Aloy using a sock puppet to attract machines instead of whisling! It'd be hilarious.
I can't get the skill to exist. Can anyone help? I think I need more xp.
As the father of a young man who was 6 weeks premature, running isn’t just faster walking; my son didn’t really pick it up until middle school track & field. As a child, his “run” was speed-walking; the front foot hit the ground before the back foot came up. When you’re forced to really examine it like I was, running is actually quite different than walking; it’s more like you’re falling forward while getting your feet under you quickly enough to keep your face off the pavement. Your feet will both be off the ground at points in the stride, whereas in walking you always have one foot in contact with the ground.
In Fire Emblem: 3 Houses you have to achieve a certain professor level before you realize you can add students to your battalions and bring them to battle with you... 🤦🏽♂️
I thought that was more of your house not trusting you to bring them back in one piece?
Mar Hawkman They do trust you enough to order them around in the battlefield before that, so I don’t know...
I believe it's more like a chain of command stuff. Not about capability, but rather about athourity.
If I recall correctly, in both Okami and Devil May Cry games, you have to use skill points to learn how to taunt. Granted, in Dante's case it's some pretty elaborate tormenting. In Okami's case, it's performing a bodily function most wolves already know how to do.
Final Fantasy Tactics: Spend JP to learn how to throw a stone.
Sit in on a little league game and tell me throwing something straight is an inborn skill
@@NieroshaiTheSable These are military cadets, not little kids.
"Bayek needs to learn how to sleep"
Yeah he literally says "Sleep? I never sleep!" in the opening into.
Animal Crossing Is only fueling the "Killager" side of the fanbase, considering the sociopath kid has to learn to how express emotions.
"you react with kindness and an open mind"
"7 games with twist endin"