Forza Motorsport - RTGI vs RTAO vs RT Off - Visual and Performance Comparison - RTX 3070 - 1440p

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  • Опубліковано 1 лют 2025

КОМЕНТАРІ • 26

  • @S2GamesBench
    @S2GamesBench  Місяць тому +1

    Very demanding in comparison to visual benefits, also has disadvantage of removing shadows where it seems shadows were intended (03:50).
    If video was helpful, Like, Comment, Subscribe or Share, Thank you.
    *Timestamps*
    00:00 Graphic Settings Used
    00:13 RTGI vs RTAO vs RT Off
    01:00 RTGI vs RTAO vs RT Off - Comparison 2
    01:22 RTGI vs RTAO vs RT Off - Comparison 3
    01:45 RTGI vs RTAO vs RT Off - Comparison 4
    02:07 RTGI vs RTAO vs RT Off - Race Comparison
    03:50 RTGI vs RTAO vs RT Off - Comparison 5
    04:00 RTGI vs RTAO vs RT Off - Race Comparison Continued
    04:40 1440p Custom - RTGI High - DLSS Quality - Benchmark
    08:25 Video Suggestions
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  • @doubleghost4103
    @doubleghost4103 Місяць тому +4

    Oh, thank you for this video. FM is my main game and i'm spending a lot of time in it, but still was too lazy to check this after the last update.

    • @S2GamesBench
      @S2GamesBench  Місяць тому +2

      @@doubleghost4103 ohh so back to gaming, nice 🙂

  • @asahira7834
    @asahira7834 Місяць тому +11

    As long as the base none RT effects look good, I do not mind them adding RT effects post launch. The problem starts when you are forced to use RT settings, that don't look much better than standard baked lightning/dynamic lightning settings. So you are left with much worse performing game, with minimal improvement to the image quality. It also puts more strain on the Vram usage. So if you have a older GPU, it just forces you out of playing a game, if it has RT that's always on.
    I also recently saw how Indiana Jones looks with normal RT vs Full RT, and to be 100% honest, I do prefer the normal RT look. Def not worth the 50%+ performance hit. It's also funny that some of the full RT effects could have been easily baked in. Like the color of certain objects in the interiors. As you don't have dynamic night/day simulation in that game. So the objects would always look the same. Baked light or Full RT. In these specific inside area situations ofc. So it's just waste of performance.

  • @RickTheDark
    @RickTheDark Місяць тому +2

    Dynamic resolution can be set to low to gain a significant performance boost. It only takes effect if all graphics settings are set to automatic. With dynamic resolution on low, you can gain up to 20 FPS. Give it a try!

  • @hamzakhalil-gs7oc
    @hamzakhalil-gs7oc Місяць тому

    Medium RTGI gives u 20 fps boost so use that instead if your gpu cant handle high RTGI

  • @kamilw9839
    @kamilw9839 Місяць тому +2

    On my rtx 3080 this game runs on ultra at 4k60 with Rt on max everything

  • @eclairesrhapsodos5496
    @eclairesrhapsodos5496 Місяць тому

    Why rtgi is high settings tho, like its supposed to be ultra and including ao as well, so weird

  • @jwfpeters85
    @jwfpeters85 17 днів тому

    I have ghosting like crazy if i put rtgi on even without dlss

  • @am21sg019
    @am21sg019 Місяць тому

    If the default graphics are this bad, what's the point of adding RT lmao

  • @rajahbtw
    @rajahbtw Місяць тому

    no comparison for day

  • @gutsgonenuts1399
    @gutsgonenuts1399 Місяць тому +12

    Ray tracing is a scam

    • @Botinha
      @Botinha Місяць тому +6

      Tell that to Cyberpunk

    • @Qimchiy
      @Qimchiy Місяць тому +6

      Cyberpunk actually works. Forza mostly sticks to SSR with the performance hit. ​@@Botinha

    • @Botinha
      @Botinha Місяць тому +1

      @@Qimchiy Yes, I meant that Cyberpunk has the best implementation of ray tracing, not that it's a scam

    • @andrededecraf
      @andrededecraf Місяць тому +4

      Raytracing is not a scam, it depends on how the devs implement it, Cyberpunk2077 says so

    • @retronukleon
      @retronukleon Місяць тому +1

      @@Botinha and Alan Wake 2 or Watch dogs Legion.