Hey, I messaged you over on Discord. I had some questions about how you're doing certain things in your fork. Also, I just saw your 2.1.0 release. I'd like to coordinate with you to get the features you've added brought over to the main branch of the plugin.
Great to see this development. Networking loading is something I was hoping to add to this plugin eventually, but I wasn't entirely sure how to go about it. This method seems a bit more cumbersome than I'd prefer, but I'm very impressed with how you got the plugin to read the game list from over the network. Right now I'm working on a major update that adds support for USB and MX4SIO, which has involved a major overhaul to the way game lists and title IDs are handled. I'm not sure how compatible my changes are going to be with your implementation, but there will be a framework for loading from multiple devices with a single plugin, so hopefully your developments can be rolled into the main branch down the line. I'd also really like to see a verson of the server and sync software that can run in a headless Linux environment. That would make network loading much more practical for myself and anyone else who has a NAS or homelab to host the files from.
Dude you are amazing, after like 6 hours struggling with OPL which I have to do every time I get a new computer this worked in 5 minutes. thank you so much
@@AwesomesMan Here is the Linux guide: github.com/MegaBitmap/UDPBD-for-XEBP#udpbd-on-linux I have not tested it but the only major difference should be the missing dotnet package. Instead install dotnet using this: github.com/pjgpetecodes/dotnet8pi
Tried this and it worked flawlessly for a few day, but then I test more game today and the game load more slow than before, take a whole 4 min just to get into a menu and the audio is cutoff randomly, any help?
I kept clicking it and it worked! try again, it took mine 3 times but now it works everytime. I didnt change absolutely any setting other than getting pissed off and clicking the button over and over lol. loaded up a game on my ps2 and it worked :)
same, im at my wits end with this shit lol. I updated my ulaunchelf after realizing that was horrendously out of date, and got a connection to my PC through the router, yet the PS2 still doesnt show up in my router.. trying to then load UDP/XEB shows that the connection completely drops once i enter that app. -got it working, making a new comment for anyone who runs into issues in the future.
This plugin loads games with neutrino, which is known to have better compatibly with certain games than OPL. This is currently one of the most comprehensive and user-friendly neutrino front ends, and I've been working to fix bugs and expand it's utility further. It's also (IMO) the best option if you want to load games from a hard drive larger than 2TB.
@@beetheimmortal Or if you want more than 2TB of disk space on the PS2, the hard drive version of this plugin will let you do that, or if just prefer the XMB style interface.
@@sync-on-luma I use an SMB server for my PS2, since it's a Slim which can't be modded to even have a HDD, so that also doesn't concern me. The interface does look cool though, but replacing my entire OPL installation just for that seems a bit overkill.
Okay, I just would like to clear something up: do I have to launch FTP through PS2Net in file browser every time I want to load games from server? Because it seems this way to me right now. If I just auto-boot into XEB+ and try to connect to PS2 that way - it doesn't work, seemingly because the console isn't open for communication if auto-booting straight into XEB+.
@@yubos98 PS2Net is only needed to update the list of games for the neutrinoLauncher to display. To play games all you need to do is have the vexfat-server running (you don't need to be "connected" to the sync app).
Thank you for bringing fresh stuff to the PS2 scene! Is there a Linux alternative to your UDPBD-for-XEB+ backend? It would be nice to have the backend running constantly on my homelab Linux server so I wouldn't need to turn on my main PC every time I want to play PS2.
I’m not sure this is the right place to ask this, but I’d figure I’d try anyways. I used this method and I got it working fine, but certain games have some slowdowns it feels like. Soulcalibur 3, multi hit attacks slow the game down and Tony Hawk’s Underground 2, doing a powerslide slows the game down. I haven’t tried many other games yet, but I was wondering if this is an issue with my console or with this method or just any advice would be nice.
@@bobby8860 You should verify that your network connection is fast and stable, see instructions here: github.com/MegaBitmap/UDPBD-for-XEBP#network-testing I would also experiment with different compatibility modes: github.com/MegaBitmap/UDPBD-for-XEBP#game-options Trying an original game disc to see if the slowdowns still occur would be the best way to verify that the console works fine. Please report as much info as you can here: github.com/sync-on-luma/xebplus-neutrino-loader-plugin/wiki/Compatibility-List
Hi very nice tutorial... I'm Stuck on last problem... When i launch the ISO, neutrino tries to load and then... It exit on the Memory card menu (lime when DVD do not load). I changed and tried all the versions possible, firewall disable ecc, refresh, delete all and restart, everything sync correctly , and shows the isos , launch and... Boom... Ps2 comes back on Memory card menu... Any help?? 😢
@MegaBitmap hi! Found the solution! The hard disk was the problem, exfat formatted but It has problem using old Opel method, formatted again and boom It worked!!
@srwmuseum What do you mean by "old opel method"? I'm having a similar issue myself where the console is just rebooting after launching a game. spent hours trying to figure out what the issue is. I feel like i've tried everything under the sun when it comes to the networking side of things but to no avail
@dodgyhodgyo4 when i start the server, the CMD prompt command have black screen and nothing happens. Few years ago i formatted this hdd in exfat using the old way, using updb-server.exe with command line when i was using opl instead neutrino. After years i noticed an errore starting the old way (Opl and server) and It Say 'error 5 can't lock the drive' , so... I thinked... Let me re-format the hard drive with mini tool partition wizard in exfat again, and now It works with neutrino. Probably something in the years changed the hdd parameters (maybe lot of tries with Opl time ago) and re-format the drive solved the problem, now when i start the server with this new method, the prompt shows lot of things in loadibg, no more black prompt. I Hope i let u understood
I have a ps2 slim 9004 and I can connect my ps2 to the server, but as soon as I try to launch the game it crashes and sends me back to the memory card menu. Thanks for all the effort, I'm sure the software will become better and better.
@@pantsuteam The art pictures are stored in /XEBPLUS/GME/ART on the flash drive. You can manually add/remove them. Then in the neutrino settings on XEB+ click "refresh artwork cache"
Turns out the crashing problem came from my side of things, i don't really know why it happened i had the games on an external hard drive and they crashed if i stayed in a level and didn't progress for a while when i moved them to my pc however everything worked great and also artwork loaded which is also great (aside from that issue i think devil may cry crashes sometimes while using a yellow orb and also some games display in weird aspect ratios (the games i have encountered this issue with are chulip where it displays on half of the screen on a crt tv and dark cloud 2 )
I seem to have a lot of issues with it some games crash after some time , is there like compatibility list out there if so then please may you send me it.
I had to change wLE_ISR's IP address to 192.168.000.010 like shown on this video because the one I used (192.168.001.010) didn't work and made this fork close. Also, for some reason, said fork doesn't work if ran from mc1 since it freezes and so I ran it from an USB device. How to know which Neutrino version comes with it and how to update it?
@@afonso4474 Xtreme Elite Boot+ and the neutrinoLauncher plug-in must be installed onto a flash drive, not a memory card. My fork has neutrino v1.3.1 included. If you want to use a different version then replace the neutrino.elf, config, and modules folder in mass:/XEBPLUS/APPS/neutrinoLauncher with whichever version you want to use from github.com/rickgaiser/neutrino/releases
@@Isntme6336 www.psx-place.com/threads/popsy-x-add-popstarter-and-ps2sx-games-to-xtremeeliteboot-xeb.38998/ Here is a XEB+ plug-in that plays PS1 games, only from USB though.
For anyone who's had loads of issues trying to set up UDPBD with a router and not PC direct connection; Make sure of three things: Correct IP Address, in this case, completely ditch OPL and get XEB+, OPL forces a static OP no matter your settings. Second, check your ULE version, i recommend updating to the latest possible fork. Seemingly, completely ignore what your router says about connected devices, my PS2's have seemingly never showed up in the router connected devices, dunno why, but it has no affect on if this works or not. Finally; you need to launch the PS2 server and sync BEFORE opening XEB+, this didn't seem clear to me in the tutorial but that's how it works, it was dropping the connection every time i entered XEB+ but i realized that's how it works. -And of course, if games are launching to a black screen, completely clear all your firewall settings for the server, in my case i had some old ones from when i was manually launching for OPL, clearing them and then relaunching the server from the XEB+ launcher to make new ones fixed this. Now it's working 100%.
Nice, thanks for the fix. My issue was the launchELF version that came with my funtuna install. I switched to El_Isras version (wLaunchELF v4.43x_isr), and I was able to ping my ps2 right after launching ps2net.
If you would like to enable cheats, please use Cheat Device:
israpps.github.io/CheatDevicePS2/
Hey, I messaged you over on Discord. I had some questions about how you're doing certain things in your fork.
Also, I just saw your 2.1.0 release. I'd like to coordinate with you to get the features you've added brought over to the main branch of the plugin.
@@sync-on-luma yo that'd be awesome i hope something comes out of it
Great to see this development. Networking loading is something I was hoping to add to this plugin eventually, but I wasn't entirely sure how to go about it. This method seems a bit more cumbersome than I'd prefer, but I'm very impressed with how you got the plugin to read the game list from over the network.
Right now I'm working on a major update that adds support for USB and MX4SIO, which has involved a major overhaul to the way game lists and title IDs are handled.
I'm not sure how compatible my changes are going to be with your implementation, but there will be a framework for loading from multiple devices with a single plugin, so hopefully your developments can be rolled into the main branch down the line.
I'd also really like to see a verson of the server and sync software that can run in a headless Linux environment. That would make network loading much more practical for myself and anyone else who has a NAS or homelab to host the files from.
@@sync-on-luma Thank you for making the plug-in. I am looking forward to seeing the future updates.
Dude you are amazing, after like 6 hours struggling with OPL which I have to do every time I get a new computer this worked in 5 minutes. thank you so much
Very cool! Only thing that has made my FMVs run stutter-free so far. Thank you! :)
Any guides to run this off raspberry pi instead of a pc?
@@AwesomesMan Here is the Linux guide:
github.com/MegaBitmap/UDPBD-for-XEBP#udpbd-on-linux
I have not tested it but the only major difference should be the missing dotnet package. Instead install dotnet using this:
github.com/pjgpetecodes/dotnet8pi
Fetch the server source, go to the directory, type make, run it.
question where do we download ulanchELF and place it like you show it ?
@@alaacharaf_ It's just a lua file that points to mc0:/BOOT/BOOT.ELF
github.com/MegaBitmap/UDPBD-for-XEBP/blob/main/XEBPLUS/PLG/PLG_LaunchELF.lua
guys the mass storage doesnt show up in my fmcb configurator.... it shows up on wle but not
what should i do
@@wraphs you should try ps2bbl, here's my guide on how to install it:
ua-cam.com/video/k1rYXCFaD9Q/v-deo.html
Tried this and it worked flawlessly for a few day, but then I test more game today and the game load more slow than before, take a whole 4 min just to get into a menu and the audio is cutoff randomly, any help?
I have a problem, UDPBD FOR xeb+ crashes when i press connect to ps2. Reinstalled it, tried to run as administrator, still no luck
When I'm trying to connect to PS2, it gave me an error "Connection Failed: DestinationHostUnreachable" I'm already on the PS2NET process.
Same dude
I kept clicking it and it worked! try again, it took mine 3 times but now it works everytime. I didnt change absolutely any setting other than getting pissed off and clicking the button over and over lol. loaded up a game on my ps2 and it worked :)
same, im at my wits end with this shit lol. I updated my ulaunchelf after realizing that was horrendously out of date, and got a connection to my PC through the router, yet the PS2 still doesnt show up in my router.. trying to then load UDP/XEB shows that the connection completely drops once i enter that app.
-got it working, making a new comment for anyone who runs into issues in the future.
You totally have a "narrator voice"! 😅
Reminds me of "My Lunch Break".
is it possible to force the XEB+ menu to be displayed in 480p?
@@bendikinc.4672 I'm not sure
How would we use GSM in this? It doesnt work unfortunately as it just crashes when you try to open it.
What's the benefit over using OPL?
This plugin loads games with neutrino, which is known to have better compatibly with certain games than OPL. This is currently one of the most comprehensive and user-friendly neutrino front ends, and I've been working to fix bugs and expand it's utility further. It's also (IMO) the best option if you want to load games from a hard drive larger than 2TB.
@@sync-on-luma thanks so much for the reply!
@@sync-on-luma So unless I specifically need Neutrino over OPL, then I shouldn't bother, right?
@@beetheimmortal Or if you want more than 2TB of disk space on the PS2, the hard drive version of this plugin will let you do that, or if just prefer the XMB style interface.
@@sync-on-luma I use an SMB server for my PS2, since it's a Slim which can't be modded to even have a HDD, so that also doesn't concern me. The interface does look cool though, but replacing my entire OPL installation just for that seems a bit overkill.
can your ps2 connect from a router ?
@@alaacharaf_ yes, please read step 13:
github.com/MegaBitmap/UDPBD-for-XEBP#udpbd-on-windows
A request for the next update of UDPBD-for-XEBP. A start and stop button instead of just "start server"
Why so fast? The downloads are down and the one from the discord looks totally different than whats in this video.
@@kghhgkgk6322 This video is meant to be a quickstart guide. For a more in depth guide please read this:
github.com/MegaBitmap/UDPBD-for-XEBP#setup
Okay, I just would like to clear something up: do I have to launch FTP through PS2Net in file browser every time I want to load games from server? Because it seems this way to me right now. If I just auto-boot into XEB+ and try to connect to PS2 that way - it doesn't work, seemingly because the console isn't open for communication if auto-booting straight into XEB+.
@@yubos98 PS2Net is only needed to update the list of games for the neutrinoLauncher to display.
To play games all you need to do is have the vexfat-server running (you don't need to be "connected" to the sync app).
hello, thanks for your incredible work
would it be possible in the future to get accurate reads using udbpd?
Thank you for bringing fresh stuff to the PS2 scene!
Is there a Linux alternative to your UDPBD-for-XEB+ backend? It would be nice to have the backend running constantly on my homelab Linux server so I wouldn't need to turn on my main PC every time I want to play PS2.
@@Skvor4 I am working on a CLI version of the sync app that will be cross platform. I'm planning on using dotnet but I might switch to python.
I’m not sure this is the right place to ask this, but I’d figure I’d try anyways. I used this method and I got it working fine, but certain games have some slowdowns it feels like. Soulcalibur 3, multi hit attacks slow the game down and Tony Hawk’s Underground 2, doing a powerslide slows the game down. I haven’t tried many other games yet, but I was wondering if this is an issue with my console or with this method or just any advice would be nice.
@@bobby8860 You should verify that your network connection is fast and stable, see instructions here:
github.com/MegaBitmap/UDPBD-for-XEBP#network-testing
I would also experiment with different compatibility modes:
github.com/MegaBitmap/UDPBD-for-XEBP#game-options
Trying an original game disc to see if the slowdowns still occur would be the best way to verify that the console works fine.
Please report as much info as you can here:
github.com/sync-on-luma/xebplus-neutrino-loader-plugin/wiki/Compatibility-List
Hi very nice tutorial...
I'm Stuck on last problem... When i launch the ISO, neutrino tries to load and then... It exit on the Memory card menu (lime when DVD do not load).
I changed and tried all the versions possible, firewall disable ecc, refresh, delete all and restart, everything sync correctly , and shows the isos , launch and... Boom... Ps2 comes back on Memory card menu... Any help?? 😢
@@srwmuseum What does the udpbd-vexfat server console output when you open the ISO in the XEB+ plugin?
@MegaBitmap it's black on the CMD prompt
@MegaBitmap hi! Found the solution! The hard disk was the problem, exfat formatted but It has problem using old Opel method, formatted again and boom It worked!!
@srwmuseum What do you mean by "old opel method"? I'm having a similar issue myself where the console is just rebooting after launching a game. spent hours trying to figure out what the issue is. I feel like i've tried everything under the sun when it comes to the networking side of things but to no avail
@dodgyhodgyo4 when i start the server, the CMD prompt command have black screen and nothing happens. Few years ago i formatted this hdd in exfat using the old way, using updb-server.exe with command line when i was using opl instead neutrino. After years i noticed an errore starting the old way (Opl and server) and It Say 'error 5 can't lock the drive' , so... I thinked... Let me re-format the hard drive with mini tool partition wizard in exfat again, and now It works with neutrino. Probably something in the years changed the hdd parameters (maybe lot of tries with Opl time ago) and re-format the drive solved the problem, now when i start the server with this new method, the prompt shows lot of things in loadibg, no more black prompt. I Hope i let u understood
Great video, do you know where i can find the info needed for router option?
@@antontornvall8526 ps2ulaunchelf.pbworks.com/w/page/19520139/ps2ftp#IfUsingARouter
@@MegaBitmap Unfortunately i just got one game out of 4 to load, it only causes black screen.
@@antontornvall8526 which games?
I have a ps2 slim 9004 and I can connect my ps2 to the server, but as soon as I try to launch the game it crashes and sends me back to the memory card menu. Thanks for all the effort, I'm sure the software will become better and better.
Do these aps work on a ps2 phat? I tried once and it just went back the hud menu
Yup. It works on all PS2s that can load homebrew. You probably have something misconfigured somewhere.
How do i download artwork for neutrino without a whole full collection ?
@@pantsuteam The art pictures are stored in /XEBPLUS/GME/ART on the flash drive. You can manually add/remove them. Then in the neutrino settings on XEB+ click "refresh artwork cache"
Turns out the crashing problem came from my side of things, i don't really know why it happened i had the games on an external hard drive and they crashed if i stayed in a level and didn't progress for a while when i moved them to my pc however everything worked great and also artwork loaded which is also great (aside from that issue i think devil may cry crashes sometimes while using a yellow orb and also some games display in weird aspect ratios (the games i have encountered this issue with are chulip where it displays on half of the screen on a crt tv and dark cloud 2 )
Thanks for the video
I seem to have a lot of issues with it some games crash after some time , is there like compatibility list out there if so then please may you send me it.
@@Isntme6336 which games are crashing?
Is there a guide for using a router?
@@miokudev ps2ulaunchelf.pbworks.com/w/page/19520139/ps2ftp#IfUsingARouter
Great really nice, it's needing a dedicated icon for the plugin doe...
I had to change wLE_ISR's IP address to 192.168.000.010 like shown on this video because the one I used (192.168.001.010) didn't work and made this fork close. Also, for some reason, said fork doesn't work if ran from mc1 since it freezes and so I ran it from an USB device. How to know which Neutrino version comes with it and how to update it?
@@afonso4474 Xtreme Elite Boot+ and the neutrinoLauncher plug-in must be installed onto a flash drive, not a memory card. My fork has neutrino v1.3.1 included. If you want to use a different version then replace the neutrino.elf, config, and modules folder in mass:/XEBPLUS/APPS/neutrinoLauncher with whichever version you want to use from github.com/rickgaiser/neutrino/releases
Does popstarter work with this method???
@@Isntme6336 www.psx-place.com/threads/popsy-x-add-popstarter-and-ps2sx-games-to-xtremeeliteboot-xeb.38998/
Here is a XEB+ plug-in that plays PS1 games, only from USB though.
Correct me if I'm wrong, but this doesn't support using ps2rd/cheats right?
@@engineno.97 This is compatible with Cheat Device:
israpps.github.io/CheatDevicePS2/
@@MegaBitmap right okay thanks, may give it a go with the widescreen codes then
will this work on fmcb v 1.953 and if not how do i update it to 1.966 im using a memory card for the fmcb and opl
As long as you can load XEB+ from the USB drive, it shouldn't matter what bootloader you use.
very annoying background music
@@silvereloking6149 what would you have preferred?
@@MegaBitmapNo music in the background maybe
@@Lucario-r7k Exactly, no song
@@MegaBitmap No song
In this case i disagree, its atmospheric and melo.
For anyone who's had loads of issues trying to set up UDPBD with a router and not PC direct connection;
Make sure of three things:
Correct IP Address, in this case, completely ditch OPL and get XEB+, OPL forces a static OP no matter your settings. Second, check your ULE version, i recommend updating to the latest possible fork.
Seemingly, completely ignore what your router says about connected devices, my PS2's have seemingly never showed up in the router connected devices, dunno why, but it has no affect on if this works or not.
Finally; you need to launch the PS2 server and sync BEFORE opening XEB+, this didn't seem clear to me in the tutorial but that's how it works, it was dropping the connection every time i entered XEB+ but i realized that's how it works.
-And of course, if games are launching to a black screen, completely clear all your firewall settings for the server, in my case i had some old ones from when i was manually launching for OPL, clearing them and then relaunching the server from the XEB+ launcher to make new ones fixed this. Now it's working 100%.
Nice, thanks for the fix. My issue was the launchELF version that came with my funtuna install. I switched to El_Isras version (wLaunchELF v4.43x_isr), and I was able to ping my ps2 right after launching ps2net.
i got strange method when i try on Fat 39000 it goes black screen evertime but when try on slim 70000 it work flawless
@saharatch1432 I don't think it's compatible with the phat models