SuperSessions 2021: How to Make Killer Creatives for Hyper-Casual Games | Lolita Snapkova

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  • Опубліковано 11 гру 2024
  • Attracting players to your game at scale comes down to killer creatives that capture your gameplay while engaging users. Lalita Snapkova, Creative Team Leader at Supersonic, shares her tried-and-true best practices for designing and optimizing game creatives that help developers stand out.

КОМЕНТАРІ • 3

  • @TeodoroBrooks
    @TeodoroBrooks Рік тому

    Thank you Lalita. This was great

  • @PotatoPseudoGamer
    @PotatoPseudoGamer 3 роки тому +1

    Great session. informative and helpful. GG!

  • @elbow005
    @elbow005 3 роки тому +2

    Lolita is a legit name 😵😵😵😵😵😵😵