MEGA POWER! The Smallest & Largest Sega Genesis Games

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  • Опубліковано 18 лют 2023
  • This was originally a 2 part series where I went over the largest and smallest Genesis carts in megabits. I start with the smaller games and then move to the monster sizes at the end of the platform's life.
    I'm now on Patreon! Help support the channel.
    / segalordx
    Check out my Sega Lord X merchandise page!
    segalordx.threadless.com/
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    www.paypal.me/segalordx
    Head over to Facebook to hear me ramble about various things:
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    Opening "Sega" jingle is from Astal for the Sega Saturn.
    Ending Music during the credits is from Batman for the Sega Genesis.
    SLX Logo
    By: Jan Neves
    UA-cam Page - / jan3d
    Intro by Evan S.
    portfolio.tsestudios.com/
    Episode Notes:
    1. Captured on the Mega SG and real hardware.
    2. 8 megabits = 1 megabyte
    3. 128 kilobytes = 1 megabit
    4. There are some oddball cart sizes out there. Star Control was 12 megabits and Panorama Cotton was 20 megabits.
    5. The introduction of CDROM technology was huge mainly because of the storage possibilities. Where as a cartridge was huge at 32 megabits at the time, a CD could hold a whopping 5400+ megabits.
    6. The reason developers didn't just start off with massive cartridge sizes in the 16-bit generation was cost. ROM was expensive and developers wanted to make money. Every increase in size increased cost, which was often passed on to the consumer. When a game had a larger cart size and things like battery backups, they tended to cost $10-$20 more than your average release. At the time of its launch in early 1990, Phantasy Star II cost $69.99 due to its 6-megabit ROM and battery backup.
    7. So much was made about Strider's 8 meg showing. The magazines, the ads, the reviews, it was a real draw to see how it turned out. It was incredible that even with 8 megs, there is still heavy compression going on to make that game work. Do you notice those pauses during gameplay you feel? That's music being loaded for the next section.
  • Ігри

КОМЕНТАРІ • 358

  • @embracerodusk2537
    @embracerodusk2537 Рік тому +108

    That whole era of gaming from 16-bit through the 32/64-bit generations was such an amazing time.

  • @MyRetroLife
    @MyRetroLife Рік тому +153

    I’ll never forget how big a deal it was seeing “8-Mega Memory” printed on the front cover of Strider. SUCH a big deal! We thought it was magic.

    • @MrSez1979
      @MrSez1979 Рік тому +9

      Yup... I just posted the same thing before reading this... Those were some good times... Ahhh nostalgia...

    • @Gatorade69
      @Gatorade69 Рік тому +20

      8 MEGA POWER !!!

    • @mjdf122
      @mjdf122 Рік тому +8

      Good times in the 80s and 90s these kids don’t know

    • @dennismcdonald2607
      @dennismcdonald2607 Рік тому +2

      And it was!

    • @jeremybowers3181
      @jeremybowers3181 Рік тому +7

      Lol right!! Many a times at Blockbuster looking for the biggest mb number as a kid🤣

  • @freddysandoval4252
    @freddysandoval4252 Рік тому +14

    56:50 The thing that you don't mention here is that a megabit is 1/8th the size of a megabyte. So, yes you are technically correct, and that means 80 megabit cartridge would be 10 megabytes of storage space. I'm sure this was addressed in the comments of the original video you posted, but I wanted to point this out to anyone who was confused as to why the screen you show for the size of Streets of Rage 3 in storage is only 3 megabytes. That is because it is 24 megabits (Or 3 megabytes) in the way that we no longer refer to in the modern age regarding the amount of space a game requires on a storage medium. Megabits is frequently used to describe something like an internet connection speed or texture detail level, while megabytes are typically used when talking about file size or storage space.

  • @cheater00
    @cheater00 Рік тому +4

    bro Pac Mania was the most played game i owned. it got more play time than UMK3, than Sonic 1 and 2, than Syndicate, Vectorman, Pitfall The Mayan Adventure, and even (!) NBA Jam TE. The game was so good even my mom who was completely incapable of doing anything technology related one day decided to figure out how to hook up the genesis to her tv, and learn to play it, and she enjoyed it a lot.

  • @wilkiedriver
    @wilkiedriver Рік тому +12

    Sega Lord X and Game Sack on a Sunday morning. Nice.

  • @MrSez1979
    @MrSez1979 Рік тому +49

    I still remember when Strider came out on the Sega Genesis... 8 Megs seemed ENORMOUS! Oh how times have changed! Lol

    • @jasonlee7816
      @jasonlee7816 Рік тому +3

      For me 8 Mbits (megabits) = 1 MB (megabyte) didn't seem enormous or wasn't impressive when bigger (larger) 12 Mbit = 1.5 MB, 16 Mbit = 2 MB, 20 Mbit = 2.5 MB, 24 Mbit = 3 MB Sega Genesis/Mega-Drive or SNES cartridge games started to appear

  • @ronaldclayton4232
    @ronaldclayton4232 Рік тому +12

    I remember Phantasy Star 4 costing around $100 when it was released because of how large it was,so did the Genesis version of virtua racing but that was because of some special chip it had in it.

    • @sharonbraselton3135
      @sharonbraselton3135 Рік тому

      Yes. It dis

    • @greensun1334
      @greensun1334 Рік тому +1

      Indeed, the SVP chip was the reason for its high price, but I paid it because it was a interesting game with new technology. Altrough it had less variety with only three courses, I had a pretty good time with playing Virtua Racing.

  • @shenanitims4006
    @shenanitims4006 Рік тому +8

    “Fatal Labyrinth” would be better described as a “Rogue” like game. In that it resets every time you play.

  • @jamesgoss1860
    @jamesgoss1860 Рік тому +6

    I remember feeling really cheated when I came home with UMK3. The Mercy and Animality sound effects were all playable in the sound menu, so that led me to believe the moves were in the game, but I was failing to pull them off for some reason. Shortly after I learned they were all pulled. I think even Sheeva's name and voice effects were left in.

    • @willman85
      @willman85 Рік тому +1

      Lol I feel for you dude. What the hell were they thinking?

  • @bobsanderz3005
    @bobsanderz3005 Рік тому +35

    My childhood dreams of being an Art Alive master artist never panned out. I blame the 1mb cart, of course!

    • @TheVanillatech
      @TheVanillatech Рік тому +3

      My parents bought me that trash with the console. I "played" it a few times, just so they didn't feel bad or that they'd made a silly decision, but whenever I was alone it was Road Rash 2 all the way! XD

  • @joaobabler1584
    @joaobabler1584 Рік тому +11

    I simply love Shove It, is so addictive, I have it even on my PSP, and I play it at least 2 times per year, along with Golden Axe 2 on Genesis and Resident Evil 2 on PS1.

    • @jonniefast
      @jonniefast Рік тому +1

      most obscure version? eggegg on direct tv systems in the mid-2000s
      never ported, never rereleased 🥹

    • @jonniefast
      @jonniefast Рік тому +1

      its also called boxxle or soukuban if u wanna see different versions of a similar game on other systems

    • @joaobabler1584
      @joaobabler1584 Рік тому

      @@jonniefast If I'm not wrong, there's a version called Boxy Boy, Arcade version. I can't remember.

    • @kylem1112
      @kylem1112 Рік тому

      It's looks so simple yet fun, It's reminds of of the puzzles you'd see in 2d Legend Of Zelda games.

  • @GabrielMedina1
    @GabrielMedina1 Рік тому +2

    I know it’s double-mild weaksauce but I have so many fond memories of Art Alive! My cousins and I would draw things just to make each other laugh. Hearing that music again brought me back. Thank you! 🥲

  • @TheVanillatech
    @TheVanillatech Рік тому +4

    Very nicely put together video! I had some of these games, mainly the 1-2MB carts as I'd already switched to PC by 1994 and gave my Megadrive to the young lad up the street who had nothing. Gave him my skateboard too! But I gave him that because I broke my ankle on it, and never wanted to see another skateboard for the rest of my life.

  • @TheFLOMAN76
    @TheFLOMAN76 Рік тому +19

    I love emulation. So many great games to choose from that we never got to play when we were young.
    And because I'm old?
    I love the rewind feature.
    Cheating? You're damn right.

    • @davidt3563
      @davidt3563 Рік тому +5

      The game wouldn't hesitate to cheat against you! Nothing wrong with evening the odds!

    • @TheFLOMAN76
      @TheFLOMAN76 Рік тому +3

      @@davidt3563 Right? Lol.
      I don't have time nor patience these days to play a certain section over and over and over, just to never see the end of it anyway.
      Rewind when you need to and eventually you'll see the end of the game. LOL

    • @baryonyx122
      @baryonyx122 Рік тому +4

      Like you said, I'm old
      I can beat the game using the rewind feature or not have the time to get back to that section ever again.
      Easy choice. Game's still fun.

    • @Prizrak-hv6qk
      @Prizrak-hv6qk Рік тому +5

      Yeah. Retro hardware mulation is rather awesome. I've been following the scene since the late 90s (anyone else remember Bloodlust Software?) and it's amazing how talented many of the developers are and how much effort they put into these apps. I never had enough money for all the games and systems I wanted back in my teen days and emulation allows me to experience them, as well as replay old favorites. PCE/TG16 emulator was my favorite for a long time, because I never got to see or play that system in the wild and the Japanese library is pretty awesome, especially with the shmups. I never use rewinds but do use save states. They also allow you to beat tough games without putting dozens of hours of your busy grown-up time into mastering them but IMO, they help you learn and appreciate the game a bit better than rewinds do. However, if a game is simply awesome and generally fair in its difficulty curve, I actually try to master it without save states. I recently beat Shinobi 3 that way. Now working on Contra: Hard Corps, with the hack to restore the Japanese version's life bar, mind you. The US version, with the one hit deaths, is way too unfair, especially considering the chaotic nature of the action. Abilities to use hacks is another great aspect of emulation.

    • @TheVanillatech
      @TheVanillatech Рік тому +1

      To be fair the only way I ever finished Jet Set Willy 2 on the CPC was through savestate with WinAPE. YEARS wasted as a child, trying to do the impossible. I even made a map of the game with postit notes on my bedroom wall. Still couldn't finish the game.
      But yes, definitely cheating.

  • @davidsarton976
    @davidsarton976 Рік тому +2

    38:42 Seeing swole Roy Orbison shooting down dinos is absolutely worth it.

  • @leeg12000
    @leeg12000 Рік тому +8

    Love your videos SLXl. It's always good to see a gaming channel that has played games from the old days. We were the outsider's back in the day. Look how big gaming these days.
    Turns out we weren't nerds, just ahead of the game.
    Pun intended.

  • @deusvult4920
    @deusvult4920 Рік тому +15

    Love the content, but in future videos perhaps consider using the chapter system to separate the video into segments game by game. Such a great feature, and makes it easier for users to scrub through longer content if they're looking for something specific, or when re-watching. Thanks so much for all your efforts on your videos, and keep up the good work!

    • @TheVanillatech
      @TheVanillatech Рік тому

      "Hey thanks for the FREE video that entertained me! Now let me tell you your job!".

    • @shyguy85
      @shyguy85 Рік тому +2

      ​@@TheVanillatechor maybe he's just offering a suggestion to better his content?

    • @TheVanillatech
      @TheVanillatech Рік тому

      @@shyguy85 Maybe he needs to say thankyou and then keep his mouth shut?

  • @mattb6522
    @mattb6522 Рік тому +9

    As a kid, I always ate up the marketing of displaying game size on the box during the 16 bit days. It was a bit ridiculous, but it was always a prominent "feature".
    Now you can pretty much fill an entire SD Card with the full Genesis library and still have a ton of space left over! Though, Genesis games went through quite an evolution. By 94 and 95, you could tell many developers were pulling out all the stops with what the Genesis was capable of!

    • @lmcgregoruk
      @lmcgregoruk Рік тому +3

      You can get a 512GB MicroSD(about the size of your thumbs fingernail) card for about £40. Could probably fit ALL cartridge based systems libraries on it and still have space left over. Difference between space on a cartridge to CD was HUGE, I remember our first family PC had a 420MB Hard Drive and a 2X CD-ROM Drive. CD's could hold MORE on them, than the entire Hard Drive, that would be like if a new optical media came out today that could hold 25TB+ of data.

    • @JoshuaOwens
      @JoshuaOwens Рік тому

      Throw it all on a modded 3ds.

    • @AltimaNEO
      @AltimaNEO Рік тому

      @@lmcgregoruk I mean there were computers in the 80s that ran off the floppy alone, no hard drive at all!

    • @lmcgregoruk
      @lmcgregoruk Рік тому

      @@AltimaNEO Well I mean I know there were floppies that had self-booting programs on them, but most of the early 80's computers I used, generally had a bios/minimal interface, and loaded programs from cassette tape. Later on the bios/minimal interface became more of what we would call today an operating system.

  • @Blas4ublasphemy
    @Blas4ublasphemy Рік тому +1

    Rambo 3 was awesome and at the time to me felt like an arcade version of the NES Metal Gear, still love to play through this and Mercs on the Genesis.

  • @phpianocover
    @phpianocover Рік тому +27

    Hey SLX, why don't you cover the NON OFFICIAL largest Genesis / MD carts? There are pretty impressive stuffs out there.

    • @Gorminister
      @Gorminister Рік тому +2

      Paprium was pretty cool. I think that was 80Mbit

  • @udance4ever
    @udance4ever Рік тому +1

    NeoGeo was king of climbing the "mega" mountain! Metal Slug 5 clocking in at like 708 MEGS was a big deal considering it was 88 megabytes of chips & you paid an arm & a leg for a cart the size of a book!

  • @Canadian_Gamer
    @Canadian_Gamer Рік тому +7

    I normally do not care for repackaged content but I will always make an exception when it comes to your channel as your content is highly entertaining and worth rewatching.

  • @Tremadog102
    @Tremadog102 Рік тому +2

    I never noticed the space marines on the front of the Strider box art. That's some cheeky artwork there to pinch artwork from another IP holder (not that Games Workshop haven't done the same themselves)

  • @sergeipohkerova7211
    @sergeipohkerova7211 Рік тому +5

    My dad said one of the first games he got after the fall of Soviet russia was Stryder, and how fun it was because his parents were still living and life was so simple. I mean other than the chaos of the government collapse and maybe it wasn't stryder but a bootleg but still.

  • @kayceecheshall2818
    @kayceecheshall2818 Рік тому +1

    There's something satisfying about watching you play puzzle games exactly how I play it out in my head.

  • @jonathanfenton5496
    @jonathanfenton5496 Рік тому +4

    One Genesis game that might be worth looking at is F1 or Formula One. Likely the best racing game, which I realize may be a brazen statement, but for sure it never got the attention it deserved. Similar to Super Monaca but the graphics are much better.

  • @anactualmotherbear
    @anactualmotherbear Рік тому +1

    Reminds me of how Mr. Do was the smallest SNES game ever made. While it came on a one megabit cartridge someone discovered the actual file size of the game was about 40k.

  • @liamconverse8950
    @liamconverse8950 5 місяців тому +1

    The graphics in quarterback club always looked smoother and higher resolution than Madden to me so makes sense the ROM is bigger

  • @METR0lD
    @METR0lD Рік тому +3

    Great idea for a Genesis video! Very much enjoyed watching.

  • @yousefslimani99
    @yousefslimani99 Рік тому +7

    Thanks for doing amazing contents! Keep up the good work!👍

  • @SDSOverfiend
    @SDSOverfiend Рік тому +2

    10:16 whoa.. this game was on mega drive? This was a game boy game originally called “Boxxle”. I had that game around ‘90 and it was quite Fun.

  • @Boogie_the_cat
    @Boogie_the_cat Рік тому +1

    The crazy thing is one megabit is equal to 125 kilobytes, which is the size of a single small jpeg on modern websites. 8 megabits = 1 megabyte.
    Insane what devs could do with so little space.
    Some larger than usual titles came with a price premium (in some stores at least)
    I still remember hating myself (to some extent) for shelling out the $70 when I found the one store at my mall that sold Streets of Rage 2
    3:09 is giving me Tetris 3d on Virtual Boy flashbacks.

  • @Retro90sgamer
    @Retro90sgamer 5 місяців тому

    Awesome episode man! This was a fun one to watch! Megabits made such a difference back in the day! One thing I truly enjoyed was the jump from small to larger and a completely different looking game!

  • @greensun1334
    @greensun1334 Рік тому +1

    19:00 - I like the grenade's explosion - one single frame 😅👍🏼 - but the game is not so bad!

  • @TheMultiGunMan
    @TheMultiGunMan Рік тому +3

    This is an awesome video. I really liked it. Thank you for making it.

    • @iorch82
      @iorch82 Рік тому +1

      That wrestling game looks totally like an NeoGeo game. Amazing

  • @leecroft7311
    @leecroft7311 Рік тому +3

    Art-Alive, oh god 😂

  • @mjdf122
    @mjdf122 Рік тому +5

    Without Sega Lord X There Is No SEGA Always A Pleasure To See What You Have Going On

  • @DesertRainReads
    @DesertRainReads Рік тому +3

    The funny thing is, there's a project going on regarding Mortal Kombat 1 that aims to bring it as close to the arcade experience within the confines of the Genny as possible. It keeps the awesome Matt Furniss soundtrack, and it looks and sounds amazing. You are correct in that had they had larger ROM space, the game could've been even better.
    Sadly, Super Street Fighter 2's audio quality was so bad that I had to pass on it entirely. I had a friend who had a copy of the game, it was 40 megabits of wasted potential. They could've done so much better with it. One of those instances where the SNES version of the game absolutely trounced the Genny version based off this alone.

    • @yeahyeahwowman8099
      @yeahyeahwowman8099 Рік тому

      Thing is despite the Genesis having the arcade style of the buttons being in a row, it failed to replicate the arcade experience because of it. Despite Genesis owners saying it was perfect for fighting games, the snes's button layout made fighting games much easier to play and pull off moves.

    • @DesertRainReads
      @DesertRainReads Рік тому

      @@yeahyeahwowman8099 also a valid point, I feel that was due to muscle memory, we would look for the L & R buttons instinctively, hence why we were able to pull off crazy combos on SNES so easily. You are correct that the SNES's 6 button controller lent itself extremely well to fighting games.
      The Genny version of many of these games though, often looked more faithful to the arcade experience or actually had better audio. See Mortal Kombats 1 & 3, Street Fighter 2 CE, plus Fatal Fury 1 & 2 as examples of such.
      Super Street Fighter 2 is an outlier in this case. Sure, the Genny version had additional sound clips and the music continued playing between rounds, but dear lord the sound quality was so bad it wasn't even funny.
      Because of this, the SNES version remains the best way to experience SSF2 to date. Those arrangements actually sounded better than the arcade, especially Fei Long's theme, which even now, the SNES arrangement is unmatched by any other version.

    • @Adamtendo_player_1
      @Adamtendo_player_1 9 місяців тому

      @@yeahyeahwowman8099the Sega controller was better than the SNES one because of the 6 button layout which was the standard in the arcade’s although it’s Nintendo’s design that has lived on through the PlayStation but i still prefer the Sega 6 button controller because it’s better for fighting games.

    • @Adamtendo_player_1
      @Adamtendo_player_1 9 місяців тому

      @@DesertRainReadsbad Audio doesn’t make the Nega Drive port of SSF2 bad, it plays smoother than the SNES version and that’s what matters to me because I’m too busy enjoying the gameplay too much.

    • @yeahyeahwowman8099
      @yeahyeahwowman8099 9 місяців тому

      @@Adamtendo_player_1 fighting game enthusiasts even agree the Genesis controllers buttons are to close to eachother and not spaced out enough. Out of all the designs over the years, theres a reason the snes button layout become the gold standard in where to place shit. Place it next to an arcade fight stick, with an actual joystick and buttons spaced far enough apart, the Genesis is gonna get smoked.

  • @mcbaby
    @mcbaby Рік тому +2

    Slam Masters on Genesis also has a 2P Deathmatch option that isn't on the SNES.

  • @kuanma
    @kuanma Рік тому

    You documentaries are really something else. I can stick watching them for hours. Thank you
    PD: Some other games that are worth mentioning too at 24 MBit: Earthwork jim 1/2 and Lion King.

  • @dad7275
    @dad7275 Рік тому +1

    Super Street Fighter 2 did have bad voice effects but it did offer more in animation and options than its snes competitor. Ive spent many of an hour on that great port.

  • @DaveVoyles
    @DaveVoyles Рік тому +1

    Creative idea for an episode. I like it!

  • @dennismcdonald2607
    @dennismcdonald2607 Рік тому +1

    I'm one of the few who absolutely ❤️'s Columns!!

  • @darkchild130
    @darkchild130 Рік тому

    Virtua Fighter 2 was my last game on Megadrive when my friends were all getting PlayStations. I loved it.

  • @CsaW4rri0r
    @CsaW4rri0r Рік тому +1

    Star Control was a space strategy game that I really liked. It was supposedly the first 12 meg cartridge for Genesis.

  • @biostemm
    @biostemm Рік тому +1

    There's a mini-documentary for the newer nes game micro mages, which goes into detail about how they maximized what they could do with the limited space

  • @tsvtsvtsv
    @tsvtsvtsv Рік тому +1

    those tiles in trampoline terror always remind me of the color dungeon in link's awakening

  • @gpturismo
    @gpturismo Рік тому +2

    Could we say Fatal Labyrinth was one of the original Rogue-lites? I played the mess out of that game. Also, Columns default music is best music.

    • @thestripedmenace
      @thestripedmenace Рік тому

      Fatal Labyrinth isn't a roguelite - it's a straight-up classic roguelike :)

    • @gpturismo
      @gpturismo Рік тому

      @@thestripedmenace I always get them backwards. :-) I played the hell out of that game when i was a kid.

  • @chexmixkitty
    @chexmixkitty Рік тому +2

    Now we just need Joe from GameSack to yell MEGA POWER for every game.

  • @hkoizumi3134
    @hkoizumi3134 Рік тому

    I used to program in Assembly back in the day of the 90's. Hearing 24 megs was mind blowing to me. Where was I used to be able to make a full platformer or space shooter with less than 10 Kilobytes of Memory lol.

  • @xcoder1122
    @xcoder1122 Рік тому

    10:18 "Shove It" is actually a remake of Sokoban, released by "Thinking Rabbit" (as correctly credit in the title screen) for the NEC PC-8801 in 1982. 1988 there was a PC port labeled Soko-Ban for IBM PC by Spectrum HoloByte and I've even played that one.

  • @j23_stuff
    @j23_stuff Рік тому

    Love the channel. You da man. One of the best retro game channels on youtube 👍👍

  • @BigBadJohnDiesel
    @BigBadJohnDiesel Рік тому +2

    Makes you wonder how great Hard Drivin' would have been on an 8 meg cart!

  • @thehappyvintagesloth9676
    @thehappyvintagesloth9676 Рік тому

    27:00 “C’mon boy!” 😂😂😂 Makes you wonder if the devs had any idea how irritating it was-maybe they were disgruntled employees or something?

  • @deku812
    @deku812 10 місяців тому

    The megabits that go into a game are always a fascinating thing back in those days. It's almost like built in scelable upgrade a fixed specification console back then where a 16 Mbit game would look , sound leagues better than a game that is 4 Mbit. And similarly it was a big deal when 24 and later 32 Mbit cartridges made it to the market. Games looked so much better because of it. These days a 100GB game may not look much different than an 10GB game, and all that extra space is just uncompressed or repeated data. A completely different age.

  • @chadkirk150
    @chadkirk150 Рік тому +1

    Back then I knew when I finally had to upgrade my consoles when UMK3 didn't look good on either Genesis or SNES. Though I did enjoy breaking the game as Rain.

  • @theheadtapchannel4132
    @theheadtapchannel4132 Рік тому

    Your videos take me back good content :)

  • @jeremybadblood
    @jeremybadblood Рік тому

    I used to play the hell out of that volleyball game with my brother on Sega Channel. Still really fun when we boot it up!

  • @socialistsuccubus822
    @socialistsuccubus822 Рік тому +1

    also the tengen version of ms pac man is one of my favorites too. The speed boost is handy because it helps you get past early levels more quickly and completely changes the perfect path

  • @1sodom1
    @1sodom1 Рік тому +3

    Ура!!! Дедуля пришёл!!! =))

  • @GYTCommnts
    @GYTCommnts Рік тому

    Woah! A few I missed back then!
    About the smaller ones, that were early releases for the console, there were some surprises for me:
    1) Hard driving was first in the arcades, but "inspirations" or similar games were Test Drive 3 and "Stunts" mainly on PC but other platforms too.
    2) Super Qix made me remember "Volfied", a clone made by Taito too, if I remember correctly.
    3) World Championship Soccer really looks like Tehkan World Cup from the Arcades. Super simple but super fun too.
    Just some thoughts for chitchat. Great video! Thanks!

    • @thestripedmenace
      @thestripedmenace Рік тому +1

      Volfied is the Japanese version of Ultimate Qix :P

  • @maurojose6786
    @maurojose6786 Рік тому

    Tec toy had a very good job on Duke Nukem for Genesis.I had never heard of that version.Thanks for sharing great info with us bro.

  • @billybollockhead5628
    @billybollockhead5628 Рік тому +1

    Also : Genuine LOL at you saying Hard Drivin' had a low frame rate.. I played it on a speccy with a frame rate of about half a frame per second... See that house you drove past? On the Spectrum, that took nearly a minute to get to!

  • @craigf2832
    @craigf2832 Рік тому

    Great vid. Keep up the good work bud 👍

  • @dennismcdonald2607
    @dennismcdonald2607 Рік тому +2

    I could never get into Hard Drivin' whether the arcade version or the home one. I suck soooo badly at it is why! 😆🤣

  • @wormwoodroadshow
    @wormwoodroadshow Рік тому

    "Fatal Labyrinth" was the first Genesis games I ever played after growing up as a Nintendo kid. It wasn't enough to make me switch sides, but it did give me respect for the Genesis as a system.

  • @240Sil
    @240Sil Рік тому +5

    Flicky is a great game, just takes a while to grow on you.

    • @thestripedmenace
      @thestripedmenace Рік тому

      Peak arcade single-screen fun!

    • @udance4ever
      @udance4ever Рік тому

      ​@@thestripedmenace man.. I had to fall back on the Genesis port I found the original arcade so much harder - I'll have to give it another spin :)

  • @ridiculous_gaming
    @ridiculous_gaming Рік тому +1

    During the 16 bit era, size does matter. However, via the 8 bit era titles such as Star Raiders on the Atari 8 bit computer was and looked fantastic being only 8 kb size. Also, excite bike on the Nes was like 14kb. So, a one megabit, 128 kb cartridge sounds massive in comparison.

  • @PoutingTrevor
    @PoutingTrevor Рік тому

    World Championship Soccer was known as World Cup Italia '90 in Europe. After it's initial release, it appeared on Mega Games 1, a complication cart often packed in with the console, alongside Super Hang-On and Columns. It's genuinely one of my favourite games. I'm not a football fan (odd for a Brit, I know), but I spent many hours playing this as a kid.

  • @AGwolf2097
    @AGwolf2097 Рік тому

    Super Volley Ball: "grab a second player and learn it together" is literally what made Kirby's Air Ride one of my favorite gamecube games.
    there's something to be said for a game that really shines when you have two people working to make their way forward. Sounds similar to Mighty Ball Jacks

  • @Johnlmooring
    @Johnlmooring Рік тому +1

    I loved my Genesis and I logged several hours on Strider and Hard Drivin’ but once the Super Nintendo came out, my Genesis days were over.

    • @Adamtendo_player_1
      @Adamtendo_player_1 9 місяців тому

      You missed out big time on some truly amazing games on Sega and I had both Systems back in the but it was the Mega Drive (Genesis) that I kept coming back to.

    • @Johnlmooring
      @Johnlmooring 9 місяців тому

      @@Adamtendo_player_1 I may have exaggerated a bit. I mean I still popped in and out on the Genesis front, but when I was younger I highly prioritized graphics in games. I rated them almost as high as fun factor; the Super Nintendo had me hooked because it was graphically superior, but the Genesis definitely was a good time.

  • @SantaAzulCTZN
    @SantaAzulCTZN Рік тому

    13:43
    I can never look at these crashes without someone yelling "PAWWWWWWWWNDAH!"

  • @HelciusCabral
    @HelciusCabral Рік тому +6

    Hey buddy, have you ever checked out the Dyna Brothers series on the Mega Drive? They're pretty great strategy games (a rarity on the console), do check them out! Love your work

  • @RandallHayter
    @RandallHayter Рік тому +1

    I played that Alex Kidd game for hours when it came out.

  • @seanyoung9014
    @seanyoung9014 Рік тому +1

    Back in the day, we used to judge games before they even came out based on how many "megs" they were. I'm using the nomenclature we did circa 1992. "Yo, I gotta get this new game. It's 16 megs!!" 😅🤣🤣🤣

    • @udance4ever
      @udance4ever Рік тому +1

      when disk backup machines came out - u started noticing big-time!

  • @lvx_rose
    @lvx_rose Рік тому +2

    Fatal Labyrinth, hell yeah🗡️💪🍖

  • @Crono_Triggered
    @Crono_Triggered Рік тому

    Fantastic video!

  • @noraretrouciech
    @noraretrouciech Рік тому

    Great job done!! 🙌🏿

  • @STAXONDECK1
    @STAXONDECK1 Рік тому +3

    Fatal Labyrinth is pretty cool on Game Gear also, I wonder how big that cart was 🤔

    • @seanyoung9014
      @seanyoung9014 Рік тому

      I was just thinking how much I enjoyed playing that game and games like it when I remembered I actually bought it during the pandemic lockdown and forgot! Welp, I know what I'll be doing for the next few hours lol. Btw, did you know that the original version of the game released on Sega Meganet in 1990 is considered superior because it has individual level based music? That one isn't available anymore unfortunately.

    • @STAXONDECK1
      @STAXONDECK1 Рік тому +1

      @@seanyoung9014 cool didn’t know that about the music

  • @dman7895
    @dman7895 Рік тому

    honestly never played colums until picking up both columns and super columns for game gear at my local used shop last year... and waiting until the Analogue pocket order came in with game gear adapter to play em - great games. I still have my childhood game gear and all games and manuals from the ones purchased new and rando game gear games ive bought from used stores over the years since.

  • @awesomeferret
    @awesomeferret Рік тому

    Techmo World Cup has some great music, i didn't notice that until watching this video.

  • @ReinMixTape
    @ReinMixTape Рік тому

    The one time I remember bothering to complete Fatal Labyrinth I did so a little by fluke. I got to the final floor, but the monsters were kind of wrecking me then one of the mobs which cause you to be teleported about hit me with that spell. I got teleported to the end game item, took it and ran up the final set of stairs. The Dragon thing was easier than I expected it to be.

  • @johnbillings5260
    @johnbillings5260 Рік тому +1

    Flicky is only 10KB (80Kbit) big so you could fit 12 copies of it on the cart. 😃

  • @dimisbam7725
    @dimisbam7725 Рік тому

    Thanks for all the effort to make these videos...maybe do the same with the snes library

  • @vaiyt
    @vaiyt Рік тому

    Fatal Labyrinth is a roguelike. It's a less niche genre in Japan than it is in the West, and always got regular releases over there even as spinoffs of popular franchises.

  • @respectfulremastersbymetal8336

    They used to put a fun and complete game in a couple of megabits and now you need 50 gigabytes just for patch to make something playable.

  • @voltcorp
    @voltcorp Рік тому

    shove-it was probably one of the games I most put hours into, exclusively because it has a stage editor mode. probably a big part of what inspired me to get into developing games.

  • @Peffse
    @Peffse Рік тому +1

    For some reason I read this as smallest & largest Sega Genesis Consoles. I know the hardware went through a ton of revisions, especially in Brazil, so I didn't even think twice about reading it wrong.

  • @mlmcproductions4191
    @mlmcproductions4191 Рік тому

    Columns was chill and play kind of vibe.i still play it.

  • @StormsparkPegasus
    @StormsparkPegasus Рік тому +1

    When you look at how big modern games are, and you look back on the 16-bits (or even the Gameboy Advance, DS, and 3DS), it's absolutely incredible what they managed to do with such limited space back in the day. Spider-Man Remastered is 63GB. Dead Space (remake) is 36GB. Back then mega*bits* were a big thing. Let alone megabytes (8x more). Let alone gigabytes (a further 1024x more). 64 megabit (8MB) is the biggest cartridge I remember seeing pre-N64 (that's also how big Metroid Fusion and Metroid Zero Mission are). That makes Spider-man 8,064x larger. Even Metroid Dread is 4GB. Which is 512x larger than the GBA Metroids. The overwhelming vast majority of the space taken up by modern games is not the code, however. Even though the code is definitely quite a bit larger, most of the space is taken up by high res textures/art assets, and MUCH MUCH higher quality audio (full samples instead of using something like wavetable).

    • @justanobody0
      @justanobody0 Рік тому

      I grew up when Super Metroid, Chrono Trigger, Super Mario World, etc were popular.
      Those are games that you could put in a lot of hours, and enjoy for all that time, despite those games being whatever their filesize was.
      I still find the Super Metroid soundtrack really good.
      even the 3d titles on the n64 for that take a while to beat, and have a lot of content don't take up huge amounts of space for the amount of content they have

  • @clipsedrag13
    @clipsedrag13 Рік тому

    I rented Jurassic Park a lot as a kid and never saw any of that gameplay.. 38:45
    I could never stay alive long enough😂

  • @nilkilnilkil
    @nilkilnilkil Рік тому +2

    SLX is a past master of restating his case without it being boring or irritating ... but maybe he needs a new sign off catchphrase ... 😂

    • @jonniefast
      @jonniefast Рік тому

      how will we know if he will catch us next time? 😅

  • @Darksid3c3
    @Darksid3c3 Рік тому

    Didn't mention "Shinobi" series
    I bought Sega Genesis for Alex the kid and Shinobi.
    Later on i won Sega mega drive and the most games we played that era were :
    UMK 3 , Lotus,007 James Bond, demolition man and Sonic and tails 3 and Sonic 3D

  • @atomcraft4067
    @atomcraft4067 Рік тому +1

    Hey SLX. Love the channel. I don't know whether you have covered it or whether I may have missed the boat but I would love to hear your thoughts on The Megadrive game selections for The Nintendo Switch. I've recently downloaded it and I think they did a pretty good job with the selection. Anyway, great content as always.

  • @mlmcproductions4191
    @mlmcproductions4191 Рік тому

    Flickie was a mini game on Thrillvile. It had a different name and the birds were called fios.

  • @maxstoner5527
    @maxstoner5527 Рік тому +5

    SEGA!!✌️

  • @paxhumana2015
    @paxhumana2015 Рік тому

    Fun Fact, Sonic 3D Blast was one of the first ever titles, if not the first ever title, for Traveller's Tales, which would later break away from Sega and then work with Warner Brothers Games and begin a long and usually successful career in making the vast majority of LEGO themed video games around a decade later and continuing their partnerships with LEGO and Warner Brothers Games to this day.

  • @mickael486
    @mickael486 Рік тому +1

    After Burner on the Master System, said it was a 4Mb cartridge.
    After playing it, I'm thinking they lied to us. For the first 12 or so stages, get a rubber band and wrap it around the controller to hold it left or right. doesn't matter. Go make a sandwich. Eat the sandwich. Congratulations.
    You've made it to Level 13 without dying once.

  • @brianmcdonald7017
    @brianmcdonald7017 Рік тому +1

    Sega lord x is the man

  • @Residentevil1998racooncity
    @Residentevil1998racooncity Рік тому

    Yeah I love the Rambo game, badass music!