Mesh to MetaHuman with a CUSTOM Stylized CC4 Character (step-by-step)

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КОМЕНТАРІ • 13

  • @Oscotron
    @Oscotron Рік тому +5

    You wont believe this. But this is literally what Im working on right now. You guys are a godsent!

    • @virTjil
      @virTjil  Рік тому +1

      Glad to be of service. :) Thanks for watching!

  • @3DGraphicsFun
    @3DGraphicsFun Рік тому +2

    *Nice step by step informative tutorial virTjil* Very helpful and so well presented. And *THANK YOU!👍*

    • @virTjil
      @virTjil  Рік тому

      Your comment is much appreciated! Thanks for watching. :)

  • @hitmangamesyndicate5970
    @hitmangamesyndicate5970 4 місяці тому +2

    what about characters with large eyes? i cannot for the life of me figure out how to enlarge the eyes using the morph targets... is it bonesnap shot, or skeleton baking?

  • @deanfoster-lp4ec
    @deanfoster-lp4ec Рік тому +1

    Love it mate 🙏🙏

  • @FX_AnimationStudios
    @FX_AnimationStudios Рік тому

    thanks for this video.. how can you customize the body to better fit the stylized body of a CC4?

  • @yonlaycabrera4431
    @yonlaycabrera4431 9 місяців тому +1

    So basicallyy there is no way to transfer the body as long as I see, just the face. Is it correct?

  • @colehiggins111
    @colehiggins111 8 місяців тому +1

    The geometry is close but the look of the characters are obviously very different. Do you think if the Metahuman character had the same texture maps as the CC4 character they would be much closer in look? Have you tried this process?

    • @virTjil
      @virTjil  8 місяців тому +2

      Yeah, Reallusion’s Character Creator now has amazing tools to texture MetaHumans. This opens up custom character design possibilities

    • @colehiggins111
      @colehiggins111 8 місяців тому

      @@virTjiloh interesting! I’m gonna look that up.