That's because he explained it wrong and it's pretty easy to understand... The first step is jumping? No, it's actually walking with "w" or running (If your mod or server allows you to). Then you need to make a strafe. This is, basically creating speed by moving to the side while also moving forward. Imagine it like... If you move at 100 speed in front of you and on the sides if you press "w + a" or "w+ d" you're going to move diagonally and in this types of games for a moment both speeds will mix up like 150 speed. Now, how do you work on it? Well, it's not just moving diagonally but making that diagonal move with your mouse. So for example you turn right with "d" while also trying to move your mouse at the same speed the player is moving to that direction. Soon after if you did it right you're going to make a circle on the floor and also you can do it to the left side. Finally, what you have to do now is keep the speed boost or even increase it doing many turns. Sadly when you're on the floor the speed will not level up so you have to stay in the air as much as possible. This is why you have to now use your Jump. To make a Bunny hop and keep your momentum run, then Lift your finger from "w" as soon as possible while also pressing your Jump button. Then, just as before do a strafe but now a 90º degrees one instead of a full rotation. And, to complete the movement you just need to jump again at the Exact moment you land on the floor so you keep the momentum. With that you've done your first hop! But here are some problems... Usually you want to keep jumping in the same direction you were looking at before you started jumping. So what you have to do is regret the jump into the opposite one. So for example if you have jump to the right side now you want to go do the same strafe to the left side. This depends a lot in the map layout or how you personally like to move. But take in mind that is better to keep the perfect angle of strafe (45º~ degrees) than making random turns for the speed boost but usually you're going to just improve by putting the jump button in the mouse scroller as said in the video because it gives you way more ticks of jumps so you land perfectly in timing. By the way, if you didn't understand too well or you want to see something cool about this "Diagonal speeds" then you should try the Wall-Strafe. It's basically the same but without moving to the side. Let's say for example you have a wall to the left side of your screen, press "a + w" look straight forward. It will be normal but if you turn your body towards the wall you're going to gain speed! (In most Half-Life games it works like this, but you can easily find the difference in other games too). Hope it can help you and I know, it's hard to explain with words. So if my explanation Still doesn't works you can always check other videos.
didn't work for me
L
That's because he explained it wrong and it's pretty easy to understand...
The first step is jumping? No, it's actually walking with "w" or running (If your mod or server allows you to).
Then you need to make a strafe. This is, basically creating speed by moving to the side while also moving forward. Imagine it like... If you move at 100 speed in front of you and on the sides if you press "w + a" or "w+ d" you're going to move diagonally and in this types of games for a moment both speeds will mix up like 150 speed.
Now, how do you work on it? Well, it's not just moving diagonally but making that diagonal move with your mouse.
So for example you turn right with "d" while also trying to move your mouse at the same speed the player is moving to that direction. Soon after if you did it right you're going to make a circle on the floor and also you can do it to the left side.
Finally, what you have to do now is keep the speed boost or even increase it doing many turns. Sadly when you're on the floor the speed will not level up so you have to stay in the air as much as possible. This is why you have to now use your Jump.
To make a Bunny hop and keep your momentum run, then Lift your finger from "w" as soon as possible while also pressing your Jump button. Then, just as before do a strafe but now a 90º degrees one instead of a full rotation. And, to complete the movement you just need to jump again at the Exact moment you land on the floor so you keep the momentum.
With that you've done your first hop! But here are some problems... Usually you want to keep jumping in the same direction you were looking at before you started jumping. So what you have to do is regret the jump into the opposite one. So for example if you have jump to the right side now you want to go do the same strafe to the left side.
This depends a lot in the map layout or how you personally like to move. But take in mind that is better to keep the perfect angle of strafe (45º~ degrees) than making random turns for the speed boost but usually you're going to just improve by putting the jump button in the mouse scroller as said in the video because it gives you way more ticks of jumps so you land perfectly in timing.
By the way, if you didn't understand too well or you want to see something cool about this "Diagonal speeds" then you should try the Wall-Strafe. It's basically the same but without moving to the side. Let's say for example you have a wall to the left side of your screen, press "a + w" look straight forward. It will be normal but if you turn your body towards the wall you're going to gain speed! (In most Half-Life games it works like this, but you can easily find the difference in other games too).
Hope it can help you and I know, it's hard to explain with words. So if my explanation Still doesn't works you can always check other videos.
Don't hold W while in the air. Just A or D depending on your direction.