We made this with our friends over at Riot, they have more guides made with us ready to watch now if you speak Spanish :D -> ua-cam.com/channels/mvoPMHe9l0ytr9ONu5-1vw.html
Again skillcapped guys : there is no such thing as 2 ppl "parallel to a 3rd one". 2 ppl can only be parallel to 2 other ppl. What u mean obviously is "equidistant" to a 3rd one, not "parallel". So yeah, Karma and Varus were equidistant to Aphelios. Nami and Aphelios were equidistant to Varus.
With Riot? That's pretty cool that you guys get noticed by Riot, I think your guides are really good quality though they always tempt me to go queue up after watching haha
@@GrowOrPayG They often need to. If the enemy has a ranged support and they play level 1 properly, contesting level 2 without significant damage on the support is extremely difficult. Playing for 3 on the bounce-back is significantly more consistent, and the level 2 spike isn't as scary if you're playing around it
I think this is true for every lane. I play bot lane and I watched all the other lane guides before this one and understand way more than before. As an Ashe player, I found it hard to know where to E, but now, knowing the pathing/leashing of junglers and that mid laners roam and when they are most likely to roam and why, I think I will use my E more correctly now
Ranged Supports: - Push / Minion advantage for less enemy cover - Deep wards if possible - Parallel positioning Melee Supports: - Maintain health for engages - Wave control - Until level 1 you are basically alone
This is what they should be teaching. Get players to think about having a game plan in general! Don’t just react to situations happening on the rift. You need to be thinking 1-3 moves ahead!
14:44 although yes jinx should have prioritized shoving, I feel like alistar further escalated the situation by headbutting Jhin towards a low hp, flashless jinx. Taking an already unfavorable situation and making it worse. Regardless i understand its not the main focus and thank you for the video it gave lots of perspective.
he saw an opportunity for a kill, his fault is that he overestimated the jinx, which does not know how to position and play through a support. they are not in same lvl
I was in plat 3 and I got flamed by a jihn for being "a useless leona" I mean I agree with him. I was useless that entire game because he pushed all the waves under the enemy tower. I cant dive every time during the laning phase when the enemy is standing behind the tower, I'll just die
while i strongly believe you can get to at least diamond with skill only, seeing so many adc’s refuse to learn wave management especially plat+ makes me cringe
As someone who plays ranged supports, I found this video extremely helpful. I've mostly known these things already, but I'm not very consistent when it comes to applying them, especially the deep wards (I usually place my ward a bit further up over the first river brush, which is not always enough). And I definitely hope that a lot of ADC players will see this, since it's kind of a coinflip if I'll get an ADC that pushes up so I can be oppressive with my Senna harass or Bard roams, or if they'll just let the enemy push with a big wave that makes hitting Bard stuns mission impossible while also leaving me vulnerable to engages.
5:12 Also, this was a perfect gap to place a ward. There was only 3 caster minions, he wouldn't miss cs and he is not exploiting the time gap for the waves to crash.
This is a solid video and def one of the better ones I’ve seen… gj to all those involved and plz make more like this for other lanes… having a strategy and knowing what to do it important in this game
This is what I needed honesty! I struggle with pairing well with my ADC and we never play together when I want to engage and such because they toke too much damage during lvl2-3 phase. Thank you guys for this video!
I'm an adc main and tbh I just safe all my long coldown abilities for my support to start the engange. is this good or does this make it harder for the support player ?
@@lupm7025 depends. if you're a caitlyn vs a vayne and you're saving all your cds at level one for like a leona level two spike, you're trolling. you could getting uncontestable damage to make the all in that much more threatening at level 1 which could solo win your lane. by the same note, if it's a vayne + yuumi lane then going to ability poke is just trolling because she can heal the vayne all the poke and you take free counter damage from two people if she just walks at you or tumbles. you have to be confident in your champion and what you can do freely and what you can't which takes time. I also recommend one tricking one adc through until at least plat so you can focus solely on matchups/macro (i recommend miss fortune as a pocket pick if banned and ezreal, jhin, or lethality sivir as a onetrick for low elo)
I love dropping deep vision as support, it helps both mid, jungle a my adc. However, each time I do my adc continues to push by himself and dies because he can't play safe for 5 sec.
It's because you are doing at a bad time , if you wanna ward deep you should push the wave first under their tower. This way your adc is forced to either recall or roam with you to put deep wards . Another thing to know is deep wards are so risky and im sure that you die alot trying to do that. Just drop wards that can give u info on the jungler when coming instead of deeply warding it (deep wards are more useful in late game when you have allies around u to go deep and when the plays happen in the jungle more than in lane )
@@SafeHeavxn Don't ward deep in early game , just ward in the edge of the bush to get maximum of vision. If you want to learn more then I suggest "Doglightning". He got a playlist called "How to support series" which will teach you amazing thing I guarantee it . Another interesting series to watch is CoreJJ guide on support which is also very informative. Another thing I can advice you to think about is how ADC actually is played. Try playing some games as ADC and you will understand better your role as a support. League is a complex game with an endless list of things to learn. Learn skills one by one and don't try to learn from multiple resources on multiple subjects at the same time. Hope this helps.
The whole "just ward" thing gives me PTSD... I can't recount how often I ping my ADC, that my trinket is on cooldown and that he should ward, if we want to push...
Steps to win with engage supp (written by engage supp) 1. If you get lvl2 first crash the wave, otherwise, last hit until the rest of the lane 2. Thin the wave if necessary 3. If you are lvl 3 and at the enemy tower you're doing it wrong.
I love you videos I always learn from them. Sadly I can't afford coaching so don't ask me to do that lol. I applied what I learned to my games as adc and my last 3 games so far I have dominated so hard I only came back to this video to really approve of your teaching methods. Anyone that can and wants to learn should use your services I can guarantee players will improve from them. As a top main turned jungle main (because all the junglers in my games sucked so hard) now learning to adc (because no matter what I always get flamed as jungler don't know why XD) I realized that you can't apply what you do in one position to the others but you can learn to work with your team better. These videos are great for teaching someone how to do that.
Should've mentioned that this information goes for both adcs and supports, cause sometimes supports forget they have auto attacks to manage the wave when their adc can't do it properly.
@@danielope3755 as a main Sivir and Tristana, supports hitting the minions can be tilting. As Sivir I can always manage the wave, and with Tristana's explosion, csing can quickly become very difficult if the support gets involved
@@Pirantsable it just means you are bad. wave management is much more important then cs. it`s better to miss a 1-2 random cs and get a fast 3 wave crash then allow the wave to be in awkward spot where you cant either freeze or push. most adc after failing to utilize the lvl2 advantage with a support are unable to recognise the importance of crashing the canon wave asap. and what they end up is basicly a freeze for enemy that they created themself. and a situation where support cant leave, and an enemy jungle has the best place to gank you.
@@voidsword8095 I just talked about managing the wave as Sivir you dumbass. You probably never seen that champ in iron IV, but she clears faster than any other adc in the game and doesn't need the support's help at all for that. Better focus on zoning the enemy botlane instead of awkwardly taking the CS when a caster adc is pushing
I think people have this innate fear of trying to not play or look bad (feeding), that then causes them to play bad through other means like being too passive or trying to prove themselves to others (enemy or ally) that they are good, and can outplay the enemy. Like in that example where leona was level 6 and Soraka was level 5. (1:48) As Soraka took some damage, she suddenly had this urge to prove herself like, "you don't scare me" or "you're not that good; I can outplay you" when literally just walking away would have been the best move as leona has ranged, fast acting, hard CC as her ultimate, and if you watched the Soraka's action just before she got hit by it, Soraka was trying to hit a Q to get back the 150 HP she lost - as if Soraka as a champion does not have passive HP regen like everyone else. She then used flash and then still died all because she was trying to prove something. It's not like Soraka even tried to use the silence field first, she wanted to do the riskier play and survive it as a way to Imply "yeah I'm good like that". This is the only thing that makes sense as to why she was running forwards trying to hit a Q on somebody that can lock you in place for 4 seconds while their enemy adc is also standing right next to them.
I'd split it into 4 categories, Melee: Wardens and Vangards, Ranged: Enchanters and Mages. The difference is crusial, as example with Vangards vs Enchanters, you'd like the wave at your tower, but with Vangards vs Mages you're loosing way to much health and can't engage if they're poking and pushing you under tower. If you split it into 2 categories i'd much rather call it Proactive(Vangards/Mages) and Reactionary(Wardens/Enchanters) supports.
There can be added more categories like Catcher, Controler and more, but i think the 4 named categories are the most prominent with the simpler playstyle.
I mean, the knowledge was amazing, but it only served for me to know why my enemies where winning... as an ADC was very hard to play with supports with just skills in the champions... like Rakan not using his power spike and playing behind only stepping up to get a siege minion... I still don't know what to do when they have range supports and have more waveclear because they just get the range advantage easily (even though i had a range support)
Getting pushed in a range vs range matchup because you have a worse adc to control the wave than the enemy: you try to keep the wave in the safe zone, dont trade when the enemy does have more minions, trade when one of them is misspositioned -> slowly gain control over lower enemy HP than yours
really good video overall, but i think the last segment is a bit confusing. the whole section on engage supports was taking about the importance of keeping your hp high until level 2 or 3 with melee supports even if it means giving up cs vs double ranged lanes, which usually means letting the enemy push. but then, the last section that was theoretically an example of that was two examples of the melee support lane getting the push advantage
I think the point is that at level 1, whichever case, you want to “push” the lane because you want to get to level 2 first. That’s the most important thing at the start. After that you can apply the strategy as explained; and at the end it does say that pushing the wave under turret lv1/2 is in order to have the wave bounce back into your turret so you can play from under it.
As a support I put us into 5 different categories and the ADC into 4. Maybe tha's alread a bit too much, but this is how I catgorize Botlane Matchups: Sup: Catcher, Vanguard, Warden, Mage, Enchanter ADC: Scaler, Aggro, Mage, Burden ;)
@@GrowOrPayG sustain is just heals bot lane is rock paper scissors, all in beats sustain, sustain beats poke, poke beats all in, but all in beats everything if youre good enough
@@GrowOrPayG You can take it or leave it with EZ imo xD But if you want a real example: Jinx is a Scaler, Draven is Aggro, Syndra is Mage und Yasuo is a Burden. At least for me. Still very proud of that joke even a day after though xDDD
it's more than this, like if you're against a zyra you got to heep distance as she hits level 2 cause she gonna poke you out of lane, how ever if you have leona,Alistair or rell(and only these 3) then you wanna bait her to over extend and go on her cause she still doesn't have E. you don't have to know every combination of bot lane duo, yet you need to know every champ.
7:30 That's bold of you to assume that my support won't back down until he gets to the fountain just to stand 15m behind me. I'm joking but the sad reality is that a milder version of this actually happened more than once. When I see a horrible supp stay so far behind me sometimes I just completely leave the wave and go behind them (making it clear and obvious what I'm doing) to encourage them to play more forwards and often they just back down even further, like the enemies are close to their own tower, I go behind my supp to symbolically push them forwards, then go behind me again, I go behind them, they go behind me, until we're both behind our own tower, 30m away from the enemies. Adc life in silver is just sad.
I remember back in the old days where yorick was actually a legitimate counter pick support against blitz because u could just summon ghouls in front of hooks
0:52 If you find yourself in that matchup the very first thing you have to do, and the most important one at that, is ask yourself: "Why the fuck did I not ban morgana?"
just as an extra, you can transfer those support knowledge to all other lanes because you know jg timing, melee preserve hp for top and so enchanters for mid. This is why I dislike a lot ppl who think support is the easiest role when you have to adapt to all situations and being versatile in terms of skills, knowledge and macro.
"Oh no miss Fortune stopped autoattacking the wave 2 seconds, WHAT A HUGE MISTAKE" *Meanwhile, brand doesn't land a single auto until lvl 2* "Poor support he's not getting enabled, can't do anything about it!"
Yeah but the point of these videos is to be able to carry. You can't trust your supports to autoattack the wave when they need to so you need to do it for them
@14:15 why is the alistar lane pushing for level 2 vs thresh when you said in a previous clip that when alistar vs thresh, he should back off since thresh's ranged autos chunk him.
jinx heavily out pushes jhin in the first few levels, its not on the supp to push for level 2 it really depends on how much pushing power your adc has early on. a sivir will almost always be able to hit 2 first against something like a vayne, no matter the support.
There’s some melee supports that becomes strong at level 1, rather than 2… Pyke, Rakan and Pantheonfpr example. All Having extremely reliable level 1s.
7:00 this is not true for low elo. When I stay parallel with my support and their adc walks up solo, my support always runs under the turret instead of going for an easy 2v1 trade. You already recognized the support doesn’t want to “get their hands dirty”, then expect them to get their hands dirty when the opportunity presents itself.
Well first of all, you guys don't know that Rakan is a Range champion. Lowest range champion in the game. It's why he can't get the full power of the minion killer passive on shoulders.
Well yea, Rakan is the only champion that can do a little bit of both the things melee supports do, and a little bit of what ranged supports do. Making it very hard to make a gameplan for him. So control the wave by what you think is the right thing to do. As long as you know why you are controlling the wave the way you are, you will learn a lot more than not knowing why you are controlling the wave a certain way. You will learn what works best in specific matchups with experience
I would say Rakan plays a lot more like a melee support than a ranged support though. Its hard to find any significant poke since the only ability that can be used for poke is his Q, and its very low range , low damage and cannot be used threw a minion wave, and has shorter aa range than any other ranged character. He is not quite a melee support either because he does not have a lot of damage, and very little cc either.
What if the enemies are playing morg and cait and i am playing samira with morg. I should let them push but they also want to push so we both benefit. who will win?
I would let the wave crash and thin it if I need to as Caitlynn has an easier time taking trades. Since the enemy is pushed up you can look for opportunities to take trades whether if it is through the enemies mispositioning, a jg gank, or your level 6 spike as Samira has a better engage at that point.
to those reading, common mistake is not giving up cs when the enemy hits lvl 2 first, just give up some cs, specially when playing with something like a leo, like, sure u lose some cs, but do u not realise how much more gold a leo perma ccing an adc can get you later on?
So.. to win with a ranged suppot you need to push the lane and to win with an engange support you need to let the enemy push. How are those two things true in a ranged vs mele support matchup?
@@darkdemon9013 yeah they missed this, i would say melee comp would be best to keep wave in the middle, ranged comp to let the wave push to them and try poke from close to their tower and deny all in however a good melee support will counter this with a roam.
As a pyke main that last point drives me to insanity, until I hit diamond even plat adcs would just take a 1 or 2 kill advantage from an early fight and perma push the lane even when we cannot effectively take plates allowing their botlane to free farm under tower and opening us to getting ganked over and over, I have a plat account that I still play on and I find I get camped in 70% of my games purely due to my adcs thinking that shoving the lane is playing aggressively and therefore pushing our lead when in actuality it's the most passive thing you can do since it minimises our ability to snowball our lead. Anyone who thinks plat isn't low elo, main support for a week and I promise you'll be tearing your hair out.
me and my friend recently started playing for the first time. by far the most annoying thing for me as a beginner is matchup knowledge. theres so many champions in this game most of the time i dont know what the hell im up against. am i going to get instantly killed from half health by an ability ive never seen before or rooted from beyond the range of any of my abilities?
We made this with our friends over at Riot, they have more guides made with us ready to watch now if you speak Spanish :D -> ua-cam.com/channels/mvoPMHe9l0ytr9ONu5-1vw.html
10:48 u hv yorick instead of yummi not that it matters
Heyy i got a challange for hector
Play yuumi support in plat SOLOQ!!!
@@user-mf7li2eb1o fam he played yuumi top and won.
Again skillcapped guys : there is no such thing as 2 ppl "parallel to a 3rd one". 2 ppl can only be parallel to 2 other ppl. What u mean obviously is "equidistant" to a 3rd one, not "parallel". So yeah, Karma and Varus were equidistant to Aphelios. Nami and Aphelios were equidistant to Varus.
With Riot? That's pretty cool that you guys get noticed by Riot, I think your guides are really good quality though they always tempt me to go queue up after watching haha
10:48 Senna - Yorick seems fun to play lol
yeah
how did they fuck it up that hard haha
@@mccninja_ new yuumi skin
@@mccninja_ I imagine a terrible handwrite to make someone confuse Yumi with Yoric, rsrsrs
YEEH
Didn't know yuumi has a new Skin which looks like Yorick.
much better looking yummi !! hahhaha
I was like wtf is a senna yorick lane 😆
I was wondering wtf u talking about then i saw it xdd
Paused and scrolled down as soon as I saw that; comments did not disappoint
@@mikeparker8760 yeah i know yorick zilean lane but not this lane
10:49 damn Yuumi lookin a little strange
all thick no dummy - it's shovel time meow
seems like we have all seen that xD
Out of all of the botlane videos, this is definitely one of the best videos for helping botlaner game knowledge.
I'm afraid this video will make alot af ADC's stop pushing for lvl 2 with an engage support, yikes..
@@GrowOrPayG They often need to. If the enemy has a ranged support and they play level 1 properly, contesting level 2 without significant damage on the support is extremely difficult. Playing for 3 on the bounce-back is significantly more consistent, and the level 2 spike isn't as scary if you're playing around it
Yes! It's ALWAYS the bad support... never the ADC who's doing mistakes too :
best thing about being a jungler is that all skillcap videos are beneifical!
:D Its always jungles fault, ADC noob,mid noob,top noob, JUNGLE FAULT! :D
@@proplayersclips8267 that's just for yasuo jungle since it's easy to flame :kekw:
Best thing about jungle is that the queue times are short
I think this is true for every lane. I play bot lane and I watched all the other lane guides before this one and understand way more than before. As an Ashe player, I found it hard to know where to E, but now, knowing the pathing/leashing of junglers and that mid laners roam and when they are most likely to roam and why, I think I will use my E more correctly now
Ah yes the good old undertaker Yummy.
Yuumick
lol that was funny.
Ranged Supports:
- Push / Minion advantage for less enemy cover
- Deep wards if possible
- Parallel positioning
Melee Supports:
- Maintain health for engages
- Wave control
- Until level 1 you are basically alone
Finnaly a tutorial how to make a gameplan TYYYYY
MORE VIDS LIKE THIS PLS
This is what they should be teaching. Get players to think about having a game plan in general! Don’t just react to situations happening on the rift. You need to be thinking 1-3 moves ahead!
I think breaking supports down further into poke and support mages is very important as a xerath and janna call for very different adc styles
14:44 although yes jinx should have prioritized shoving, I feel like alistar further escalated the situation by headbutting Jhin towards a low hp, flashless jinx. Taking an already unfavorable situation and making it worse. Regardless i understand its not the main focus and thank you for the video it gave lots of perspective.
he saw an opportunity for a kill, his fault is that he overestimated the jinx, which does not know how to position and play through a support. they are not in same lvl
I was in plat 3 and I got flamed by a jihn for being "a useless leona"
I mean I agree with him. I was useless that entire game because he pushed all the waves under the enemy tower. I cant dive every time during the laning phase when the enemy is standing behind the tower, I'll just die
Even as an adc main, I felt that
That's when you just roam. Good thing is when you come back the wave will be at your tower because the jhin will have to back off
@@Juslin7989 I always try to roam and im at plat
But for some reason, the adc never gets the memo and always tries to push tower
while i strongly believe you can get to at least diamond with skill only, seeing so many adc’s refuse to learn wave management especially plat+ makes me cringe
As someone who plays ranged supports, I found this video extremely helpful. I've mostly known these things already, but I'm not very consistent when it comes to applying them, especially the deep wards (I usually place my ward a bit further up over the first river brush, which is not always enough).
And I definitely hope that a lot of ADC players will see this, since it's kind of a coinflip if I'll get an ADC that pushes up so I can be oppressive with my Senna harass or Bard roams, or if they'll just let the enemy push with a big wave that makes hitting Bard stuns mission impossible while also leaving me vulnerable to engages.
U play senna support. I hope Ur dad leaves u
i love how when you put the archetip list of all the supports bard isnt there :D
He was roaming to mid when they did attendance
Neither was soraka
10:47 - That's one menacing looking Yuumi... someone forgot to fill the bowl
14:48 Yuumi has evolved, no jokes anymore.
i learned a lot, thanks!.
TOP : let me introduce my tp.
As I further my game knowledge, I start noticing how important this video actually is
5:12
Also, this was a perfect gap to place a ward. There was only 3 caster minions, he wouldn't miss cs and he is not exploiting the time gap for the waves to crash.
This is a solid video and def one of the better ones I’ve seen… gj to all those involved and plz make more like this for other lanes… having a strategy and knowing what to do it important in this game
This is what I needed honesty! I struggle with pairing well with my ADC and we never play together when I want to engage and such because they toke too much damage during lvl2-3 phase. Thank you guys for this video!
I'm an adc main and tbh I just safe all my long coldown abilities for my support to start the engange. is this good or does this make it harder for the support player ?
@@lupm7025 depends. if you're a caitlyn vs a vayne and you're saving all your cds at level one for like a leona level two spike, you're trolling. you could getting uncontestable damage to make the all in that much more threatening at level 1 which could solo win your lane. by the same note, if it's a vayne + yuumi lane then going to ability poke is just trolling because she can heal the vayne all the poke and you take free counter damage from two people if she just walks at you or tumbles. you have to be confident in your champion and what you can do freely and what you can't which takes time. I also recommend one tricking one adc through until at least plat so you can focus solely on matchups/macro (i recommend miss fortune as a pocket pick if banned and ezreal, jhin, or lethality sivir as a onetrick for low elo)
@@biggiecheese2004 thx that's actually much more then I expected to get as an reply here. I will follow ur advice thx m8
I love dropping deep vision as support, it helps both mid, jungle a my adc. However, each time I do my adc continues to push by himself and dies because he can't play safe for 5 sec.
It's because you are doing at a bad time , if you wanna ward deep you should push the wave first under their tower. This way your adc is forced to either recall or roam with you to put deep wards . Another thing to know is deep wards are so risky and im sure that you die alot trying to do that. Just drop wards that can give u info on the jungler when coming instead of deeply warding it (deep wards are more useful in late game when you have allies around u to go deep and when the plays happen in the jungle more than in lane )
@@SafeHeavxn Don't ward deep in early game , just ward in the edge of the bush to get maximum of vision. If you want to learn more then I suggest "Doglightning". He got a playlist called "How to support series" which will teach you amazing thing I guarantee it . Another interesting series to watch is CoreJJ guide on support which is also very informative. Another thing I can advice you to think about is how ADC actually is played. Try playing some games as ADC and you will understand better your role as a support. League is a complex game with an endless list of things to learn. Learn skills one by one and don't try to learn from multiple resources on multiple subjects at the same time. Hope this helps.
@@SafeHeavxn wish you best of luck in ur journey
10:50 - Yuumi got new skin! Undead Yuumi!
The whole "just ward" thing gives me PTSD... I can't recount how often I ping my ADC, that my trinket is on cooldown and that he should ward, if we want to push...
Steps to win with engage supp (written by engage supp)
1. If you get lvl2 first crash the wave, otherwise, last hit until the rest of the lane
2. Thin the wave if necessary
3. If you are lvl 3 and at the enemy tower you're doing it wrong.
10:48 I love the new skin they made for yuumi.
As a Pyke support onetrick I highly suggest ADC players to do these things consistently, it makes the game so much easier to play
I promise we try, but especially in very low elo even farming is hard enough XD
I love you videos I always learn from them. Sadly I can't afford coaching so don't ask me to do that lol. I applied what I learned to my games as adc and my last 3 games so far I have dominated so hard I only came back to this video to really approve of your teaching methods. Anyone that can and wants to learn should use your services I can guarantee players will improve from them.
As a top main turned jungle main (because all the junglers in my games sucked so hard) now learning to adc (because no matter what I always get flamed as jungler don't know why XD) I realized that you can't apply what you do in one position to the others but you can learn to work with your team better. These videos are great for teaching someone how to do that.
10:50 Ah yes. Yuumi, my favorite gravedigger
Should've mentioned that this information goes for both adcs and supports, cause sometimes supports forget they have auto attacks to manage the wave when their adc can't do it properly.
When I try to help my ADCs immediately ping retreat or say "No" in chat. They don't trust that the support won't last hit
then your adc will afk after you get 1 or 2 cs.
@@danielope3755 as a main Sivir and Tristana, supports hitting the minions can be tilting. As Sivir I can always manage the wave, and with Tristana's explosion, csing can quickly become very difficult if the support gets involved
@@Pirantsable it just means you are bad. wave management is much more important then cs. it`s better to miss a 1-2 random cs and get a fast 3 wave crash then allow the wave to be in awkward spot where you cant either freeze or push.
most adc after failing to utilize the lvl2 advantage with a support are unable to recognise the importance of crashing the canon wave asap.
and what they end up is basicly a freeze for enemy that they created themself.
and a situation where support cant leave, and an enemy jungle has the best place to gank you.
@@voidsword8095 I just talked about managing the wave as Sivir you dumbass.
You probably never seen that champ in iron IV, but she clears faster than any other adc in the game and doesn't need the support's help at all for that. Better focus on zoning the enemy botlane instead of awkwardly taking the CS when a caster adc is pushing
I think people have this innate fear of trying to not play or look bad (feeding), that then causes them to play bad through other means like being too passive or trying to prove themselves to others (enemy or ally) that they are good, and can outplay the enemy. Like in that example where leona was level 6 and Soraka was level 5. (1:48) As Soraka took some damage, she suddenly had this urge to prove herself like, "you don't scare me" or "you're not that good; I can outplay you" when literally just walking away would have been the best move as leona has ranged, fast acting, hard CC as her ultimate, and if you watched the Soraka's action just before she got hit by it, Soraka was trying to hit a Q to get back the 150 HP she lost - as if Soraka as a champion does not have passive HP regen like everyone else. She then used flash and then still died all because she was trying to prove something. It's not like Soraka even tried to use the silence field first, she wanted to do the riskier play and survive it as a way to Imply "yeah I'm good like that". This is the only thing that makes sense as to why she was running forwards trying to hit a Q on somebody that can lock you in place for 4 seconds while their enemy adc is also standing right next to them.
I'd split it into 4 categories, Melee: Wardens and Vangards, Ranged: Enchanters and Mages.
The difference is crusial, as example with Vangards vs Enchanters, you'd like the wave at your tower, but with Vangards vs Mages you're loosing way to much health and can't engage if they're poking and pushing you under tower.
If you split it into 2 categories i'd much rather call it Proactive(Vangards/Mages) and Reactionary(Wardens/Enchanters) supports.
There can be added more categories like Catcher, Controler and more, but i think the 4 named categories are the most prominent with the simpler playstyle.
One of the best things I've seen for bot lane players. Great job
Love the comparison between the correct ones and the wrong ones
Probably the best guide you made. This type of guide is what you should be making.
I wish every adc ive ever played with could watch this video
At 8:30 when varus was aiming at the support, some players do this as a threat or bait, then turn on the other champ
10:47 Nice Yuumi bro
thanks you so much, I've been staying away from playing adx because i always struggled knang the matchups!
Thanks A lot for this video,it helped me understand a lot of matchups and eventually winning more games.Even my supps become useful
This is by far the most in depth and useful video this channel has release so far! I am actually glad I watched it, it helped me so much
hands down one of the best botlane guides from you guys! Please cover a guide on when & how to split push as an adc! TIA!
thanks a lot for this guide! Helps a ton
This the best botlane guide I've watched on this account
Quite awesome insights thx guyz!
I mean, the knowledge was amazing, but it only served for me to know why my enemies where winning... as an ADC was very hard to play with supports with just skills in the champions... like Rakan not using his power spike and playing behind only stepping up to get a siege minion... I still don't know what to do when they have range supports and have more waveclear because they just get the range advantage easily (even though i had a range support)
Getting pushed in a range vs range matchup because you have a worse adc to control the wave than the enemy: you try to keep the wave in the safe zone, dont trade when the enemy does have more minions, trade when one of them is misspositioned -> slowly gain control over lower enemy HP than yours
thank you for this guide. hopefully my gameplay with adc will improve a bit and get a better mindset
really good video overall, but i think the last segment is a bit confusing. the whole section on engage supports was taking about the importance of keeping your hp high until level 2 or 3 with melee supports even if it means giving up cs vs double ranged lanes, which usually means letting the enemy push. but then, the last section that was theoretically an example of that was two examples of the melee support lane getting the push advantage
I think the point is that at level 1, whichever case, you want to “push” the lane because you want to get to level 2 first. That’s the most important thing at the start. After that you can apply the strategy as explained; and at the end it does say that pushing the wave under turret lv1/2 is in order to have the wave bounce back into your turret so you can play from under it.
Alistar killed Jinx at 14:45, that was alistar's fault not Jinx, idk why the narrator is focusing on the Jinx instead of Alistar's mistakes.
Skill Capped Challenger LoL Guides
You are so damn useful, thank you so much for all your work!
As a support I put us into 5 different categories and the ADC into 4. Maybe tha's alread a bit too much, but this is how I catgorize Botlane Matchups:
Sup: Catcher, Vanguard, Warden, Mage, Enchanter
ADC: Scaler, Aggro, Mage, Burden ;)
All in, poke, sustain
@@loafofbread9400 I think All in is Aggro, Sustain is Scaler and Poke is either Mage or Burden(*caugh* Ezreal *caugh*)
@@GrowOrPayG sustain is just heals bot lane is rock paper scissors, all in beats sustain, sustain beats poke, poke beats all in, but all in beats everything if youre good enough
@@loafofbread9400 well... yes... but actually..... no.
@@GrowOrPayG You can take it or leave it with EZ imo xD
But if you want a real example:
Jinx is a Scaler, Draven is Aggro, Syndra is Mage und Yasuo is a Burden. At least for me.
Still very proud of that joke even a day after though xDDD
Whitelotus and Ackerman. loved the LLA Infinity examples.
How is it that fucking possible that 15 mins of this video gave me more information than 5 years of soloq
XD
10:50 Yuumi has been working out
That's a great guide ! Thanks a lot !
since tresh is melee ?
Why is thresh considered a melee support in this video? I distinctly remember him being considered ranged before.
Because he has cc like any other melee support, so he is a ranged engage support
@@christophermak501 That still makes him a ranged support. Not a melee...
@@Reads_ That's true
10:47 thats a strange yummi picture :D
As a kaisa main, the kaisa alistar into MF thresh hurt my eyes. You gotta know your range if you want to survive the laning phase.
Senna + Yuumi showing Yorick xD 10:48
This video is a gem. Thank you for it.
it's more than this, like if you're against a zyra you got to heep distance as she hits level 2 cause she gonna poke you out of lane, how ever if you have leona,Alistair or rell(and only these 3) then you wanna bait her to over extend and go on her cause she still doesn't have E. you don't have to know every combination of bot lane duo, yet you need to know every champ.
Wow this is really helpful thanks so much
7:30 That's bold of you to assume that my support won't back down until he gets to the fountain just to stand 15m behind me.
I'm joking but the sad reality is that a milder version of this actually happened more than once. When I see a horrible supp stay so far behind me sometimes I just completely leave the wave and go behind them (making it clear and obvious what I'm doing) to encourage them to play more forwards and often they just back down even further, like the enemies are close to their own tower, I go behind my supp to symbolically push them forwards, then go behind me again, I go behind them, they go behind me, until we're both behind our own tower, 30m away from the enemies. Adc life in silver is just sad.
Most of the points you have explained are questions that I wasn't able to answer alone
I remember back in the old days where yorick was actually a legitimate counter pick support against blitz because u could just summon ghouls in front of hooks
now its more often heimerdonger
0:52 If you find yourself in that matchup the very first thing you have to do, and the most important one at that, is ask yourself: "Why the fuck did I not ban morgana?"
I hope some of the ADCs out there will learn these basics, I hope it soooo much
The yasuo Adc’s never learn
10:49 hey look it's yorick!
yo i think u should put a list on the end of each video listing down ur points in short
As a support main, this was informative
best guide I've seen so far for adc :)
just as an extra, you can transfer those support knowledge to all other lanes because you know jg timing, melee preserve hp for top and so enchanters for mid. This is why I dislike a lot ppl who think support is the easiest role when you have to adapt to all situations and being versatile in terms of skills, knowledge and macro.
"Oh no miss Fortune stopped autoattacking the wave 2 seconds, WHAT A HUGE MISTAKE"
*Meanwhile, brand doesn't land a single auto until lvl 2*
"Poor support he's not getting enabled, can't do anything about it!"
I was thinking the same, if i was brand or any other mage support, i would be pushing for 2 wether or not my adc likes it :D
Yeah but the point of these videos is to be able to carry. You can't trust your supports to autoattack the wave when they need to so you need to do it for them
@@NeqoNi the guy who made this comment clearly isnt watching the video :(
way to miss the point of the video. its not about whos fault is it, its about doing all YOU can to make the game as easy to win as possible.
9:52 what's that weird revolving sound in the background?
6:55 nah this doesnt work in low elo. when i go to them te reposition they go even further behind until they are under the tower
@14:15 why is the alistar lane pushing for level 2 vs thresh when you said in a previous clip that when alistar vs thresh, he should back off since thresh's ranged autos chunk him.
jinx heavily out pushes jhin in the first few levels, its not on the supp to push for level 2 it really depends on how much pushing power your adc has early on. a sivir will almost always be able to hit 2 first against something like a vayne, no matter the support.
also because thats how it works in paper if you oponent dont punish you then you can make whatever you want with the lane
There’s some melee supports that becomes strong at level 1, rather than 2… Pyke, Rakan and Pantheonfpr example. All Having extremely reliable level 1s.
10:47: senna yuumi... but the picture is from yorick xD
Awesome video!
great video🥰🤘🏻
would also be nice to go through it from the supports point of view
7:00 this is not true for low elo.
When I stay parallel with my support and their adc walks up solo, my support always runs under the turret instead of going for an easy 2v1 trade.
You already recognized the support doesn’t want to “get their hands dirty”, then expect them to get their hands dirty when the opportunity presents itself.
10:50 damn yuumi doesnt look the way I remember her looking lol
awsome guide
Well first of all, you guys don't know that Rakan is a Range champion. Lowest range champion in the game. It's why he can't get the full power of the minion killer passive on shoulders.
Same for Thresh. I play both a lot. Sucks af
2:05 aaaaaa no no, rakan is ranged, guide dismantled :v
Well yea, Rakan is the only champion that can do a little bit of both the things melee supports do, and a little bit of what ranged supports do. Making it very hard to make a gameplan for him. So control the wave by what you think is the right thing to do. As long as you know why you are controlling the wave the way you are, you will learn a lot more than not knowing why you are controlling the wave a certain way. You will learn what works best in specific matchups with experience
I would say Rakan plays a lot more like a melee support than a ranged support though. Its hard to find any significant poke since the only ability that can be used for poke is his Q, and its very low range , low damage and cannot be used threw a minion wave, and has shorter aa range than any other ranged character. He is not quite a melee support either because he does not have a lot of damage, and very little cc either.
@@thijsbrundel6102 man its a joke xD, I said it cause rakan is considered to be ranged because of his 300 units atack range
10:50 skillcapped u got some stuff to figure out 😂😂😂😂😬😬😬
Did anyone else notice the yorick image instead of the yuumi at 10:47 😂
What if the enemies are playing morg and cait and i am playing samira with morg. I should let them push but they also want to push so we both benefit. who will win?
I would let the wave crash and thin it if I need to as Caitlynn has an easier time taking trades. Since the enemy is pushed up you can look for opportunities to take trades whether if it is through the enemies mispositioning, a jg gank, or your level 6 spike as Samira has a better engage at that point.
Always stay parallel to ur sup so when Im playing Sett botlane I can stun both of u :P
parallel doesn't mean staying next to each other
to those reading, common mistake is not giving up cs when the enemy hits lvl 2 first, just give up some cs, specially when playing with something like a leo, like, sure u lose some cs, but do u not realise how much more gold a leo perma ccing an adc can get you later on?
So.. to win with a ranged suppot you need to push the lane and to win with an engange support you need to let the enemy push. How are those two things true in a ranged vs mele support matchup?
i thought this as well. Seems like the engage support wins either way, but no other comments seem to be questioning it?
@@darkdemon9013 yeah they missed this, i would say melee comp would be best to keep wave in the middle, ranged comp to let the wave push to them and try poke from close to their tower and deny all in however a good melee support will counter this with a roam.
As a pyke main that last point drives me to insanity, until I hit diamond even plat adcs would just take a 1 or 2 kill advantage from an early fight and perma push the lane even when we cannot effectively take plates allowing their botlane to free farm under tower and opening us to getting ganked over and over, I have a plat account that I still play on and I find I get camped in 70% of my games purely due to my adcs thinking that shoving the lane is playing aggressively and therefore pushing our lead when in actuality it's the most passive thing you can do since it minimises our ability to snowball our lead. Anyone who thinks plat isn't low elo, main support for a week and I promise you'll be tearing your hair out.
despite being target to adc, I understood a lot about how to play support. Thanks
10:50 senna yuumi ... nice yuumi did she get a rework ? xP
2:05 rakan and thresh are actually ranged :D just saying
OMG, as a Morg/Nami support main, thank you...
1:09 old fiddle!
me and my friend recently started playing for the first time. by far the most annoying thing for me as a beginner is matchup knowledge. theres so many champions in this game most of the time i dont know what the hell im up against. am i going to get instantly killed from half health by an ability ive never seen before or rooted from beyond the range of any of my abilities?
12:20 YOOO was that a cs:go reference??!!??!!1!