not exactly unfair persay, the only unfair part about that move is that it does SO. MUCH. DAMAGE. (around 65%.) Otherwise, that move makes up for the rest of his ult being so "bad" compared to other ultimates, though it is still good. Don't take this as me trying to start an argument by the way, I apologize if you believe so, I am just trying to help inform.
7:27 there actually is a inescapable combo with suiryu that takes them down to orange health but its pretty much just 3 m1s dash into second move and i think you know the rest (don't mean to hate :D)
7:55 Funny thing is, if you time it right and use evasive right when whirlwind drop hits, you can actually avoid it with the short time you have s during evasive. So actually they don't have to evasive after head first and they can still avoid the whirlwind drop even if they don't evasive.
My guy garou gets free combos off you: Missing a m1: Dashing wrong: Not reacting in 0.2 seconds: Cant predict the future: Breathe too hard: Being ragdolled: Living in the same universe as them: Blocking:
id say Martial Artist's most annoying thing is that Bullet Barage has such range and open time to get hit by. Shit stays active for a millenium before they start to go up.
Tatsumaki's ult is Garou's ult nightmare when a Garou is about to charge at you with crushed rock, use terrible tornado and they immediately lose 99% of their health because they don't expect it and they usually use crushed rock to get a hit on you.
3:50 this is also a disadvantage to genos too. Garou awakening does area damage, and even the awakening animation can make genos’s strongest move canceled. Speed blitz drop kick. If you jump, you can’t aim. Flame wave cannon. If you aim it wrong, you can be punished. It’s also hard to aim. Thunder kick can easily be canceled by just an m1
"I don't find Tatsumaki's ultimate strong at all" Cosmic Strike being able to deal over 50% HP AND being able to fill over half your ultimate bar if performed on enough players and at the correct time, Psychic Ricochet being an excellent combo extender and one that deals almost 50% hp, Sky Snatcher being an insanely good runner catcher and moves very far, Terrible Tornado being an almost one shot move that easily counters moves with no armor or ragdolled players, and the awakening animation itself dealing over a fifth of surrounding players' HP:
Cosmic strike with its long wind-up Psychic ricochet with its opposite hit box of beat down Terrible tornado have 3 ways to escape it Sky snatcher also the same as psychic ricochet Btw the terrible tornado escape tips: 1. Most commonly known, is to just block 2. Less known, sometimes done accidentally, if they ragdoll you, evasive as soon as they activate terrible tornado 3. Very very unknown even to pro players. Side dash
The thing about garou is that only 1 of his moves is blockable that is lethal whirlwind. And hunter's grasp is an easy combo extender u can land so easily
Genos 3rd unfair part is that his passive his refreshed cooldowns when getting kills so basically you could spam incinerate (while you still get 1 kill atleast)
I still have a very fond memory of fighting a tatsumaki that just kept holding down their passive block while I was in garou ult and they were half health. I walked up to them, and hit them with final hunt which goes through I frames or blocks of any sort. I felt so fucking smart
Vro completely missed final hunt. Garou's horrible ult is balanced by that move alone. Final hunt can interrupt every move in the game (including cutscenes) excluding Omni directional punch, table flip, and serious punch. Not to mention the fact that you get invincibility during the start up of the move so it can't be stopped, and on top of that it also bypasses death counter and death blow. As if all that wasn't enough it also does 50% and has a one shot combo off of front dash (front dash, 3x m1s, water stream rock smashing, final hunt) due to ping the combo is inescapable. Tldr: final hunt is basically a 50% death counter that doesn't need to be hit.
Final hunt is not unfair to mention imo. I would say it's balanced. One time use, 70% damage, bypasses i-frames, no wind-up Other more than 50% moves often get wind-ups or cant bypass i-frames
Garou has 2 special things about him that make him unfair, for starters he heals after every kill he gets, Saitama ultimate bar fills up more after every kill, Sonic can do a ghost dash after every kill, Tatsumaki can use a knockback shield after every kill, Genos can kill enemies by burning them to ashes which reset all your moves cooldowns, the list goes on and on!
For blade master, you forgot the mention that when he ults and you use sunset closely before the ult goes away against 5 people, its ult comes back at an instant
The most unfair thing about metal bat is that he can swap brutal beatdown or savage tornado for death blow. Punishing the player for taking advantage of an opening. If you dont try to stop him. Its guarunteed damage if you try to. Its death. Even if you bait death counter and purposefully miss you still lose half your health only to be savage tornadoed and then strength differnced
Funny thing with saitamas ult is that you can hide it when you get ragdolled (pressing ult right before getting ragdolled) you can do it when your getting hit with a move thats loud so you can cover your ults sound effect
Something else very unfair about the martial artist is that when he uses bullet barrages, if the barrage don't hit you, he can still grab you in mid-air.
2:33 fun fact, if you try to counter "whirlwind drop" with garous counter, the enemy will not ragdolled or take damage and can combo extend off your counter :)
Atomic Samurai's fourth ulti move bypasses death counter, and its first ulti move can be used to gain back HEAPS of ultimate when used just before it ends
Things that got fixed with Tatsumaki: you get the shield after ult, and you get rag-dolled out the tree if you get in it with explosive push/get pushed out. And sonic you may thing if you’re new that sonic has teleport dash ALWAYS but you get 3 after ult and inf tp dash in ult BTW: You forgot another annoying thing that happens to all of the characters, they can leave when u kill them.
Most unfair things about characters. Saitama: shove tech 70% true combo (can't ragdoll cancel until after normal punch), death counter is super hard to tell that it's active before you're a corpse, annoying big serious punch Garou: Lag abuse (using hunters grasp instantly after a move) annoying big ult smash Genos: Button mashing and not being punished for it until eventually they kill the pro slowly, annoying big incinerate Sonic: will litreally do anything but land an m1 the way every other character normally does, only landing moves before m1, or run. UNCATCHABLE OR FIGHTABLE OR PUNISHABLE ult, (even if you block straight on it still does insane damage) Samurai: pinpoint cut jump variant is extremely hard to punish, and quick slice is hard to react to it and block it fully, ult's 2nd move is instant, annoying big flame slice Metal bat: You have to keep holding block to block their instant dash catch beatdown, however, LITREALLY EVERY OTHER MOVE OF HIS BLOCK BREAKS, death blow still deals insane dmg and big hitbox even if you miss, tornado is too low cooldown Tatsumaki: Even if you block their move, you can't punish them, big hitboxxes, annoying big meteor Siryui: Can't properly counter whirlwind drop or kick barrage, annoying big dragon, and the 3rd ult move which is a long ahh cutscene too is medium range, aka easy to land
Kick barrage I've never seen someone having a problem countering infection after vanishing kick it is the second easiest to counter because long wind up
For 2nd video when new characters come out: Garou: final hunt bypasses death counter and blow Also base move set has the worst true combos Genos: speed blitz can be used to run away Speed blitz goes through swag. Counter and death blow, killing them Sonic: idk something about moving fast with 2nd move Metal bad: long stun times is fustrating (base + ult) Atomic samurai: if use sunset right before your ult ends, the damage you do fills up your ult bar, allowing you to ACTUALLY spam ultimate (I did this and ppl were asking how I kept getting ult) Also atomic slash goes through death blow and death counter Tatsumaki: meteor can be used to spam ult in a similar fashion to atomic samurai You can toss people out the map (including the crab if combined w other moves) killing them instantly
if you can, all you have to do if you wanna win with saitama is to just use that 50% unescapable combo twice. its good to use, just will be annoying for your opponent
not quite since they will have healed since normal punch has a long cooldown I still think saitama is the best char tho, because shove tech extender is SO good (I use it all the time)
Can say Tatsumaki is the most unfair character to pvp against: Her kit builds on punishing players in any circumstances The win button 1 Frustrated Tornado Free full m1 rock Ragoll cancel --> get ragdolled again All moves (including barrier) connect to every single thing Her kit can do (m1, downslam, moves) She had 40% hp combo and a 100-10 no evade, counter combo that last half minute Base is already a pain to deal with you forgor each character has ult and it's that atomic type one. Ik meteor can be evade but thats what the things they want so they can do 4 into 3 (death) Ult 2 being a extender (yes even into m1) The options is to use evade wisely like save it to tank a meteor to save for life threating moment or break their ankles and finally counter with ult. Edit:Add a cherry on top, Tatsumaki has saitama's m1 speed
If I would do my own I'd way Saitama :His combos,his ultimate and his passive,his m1's Garou:I would say his passive,his combos,the low endlag his has,his op m1's,how his ultimate has a true combo and The Final hunt Genos:I'd say his blitz shot and ignition burst,his high damaging move and his Dropkick's I-frames Sonic:His shuriken which always hit,his fast moves,his ultimate and... that's pretty it Metal bat:His combos which are the most versatile in the game,the fact he has a counter,his rlly slow m1's Atomic Samurai:His high damaging moves, how bad his passive is,the fact you can punish him for landing 3,how op his ultimate is and how bad is Atomic slash Tatsumaki:How slow her cooldowns are,how low her damage are,how her second ultimate move has a way too small hitbox, how every of her moves have lot of endlag,how her 4th ultimate move allow her to run to the other side of the map Suiryu:I'd say his combos and that's it,aside from his first move,the rest is fair,he's really balanced, except for his ultimate which is really bad but his base form is balanced
Something about the strongest hero is that he is very vulnerable to attacks. Unlike hero hunter and most other characters, his moves doesnt prevent others from attacking him. What im saying is that if you use normal punch on someone for example, a random 3rd party can cancel it.
What about split second counter? It's startup is crazy small, and if it lands its an easy combo starter. You can also easily bait people to attack you and then just use it.
that martial artist kicking up move is what i deem.. ilegal, it can autograb you as you dash to hit their back, sort of made me entirely play genos against most characters because you just breakdance around the enemy.
Downslam hit box is pretty annoying if ur ragdolled (btw sunset in atomic ult is pretty annoying since it’s, fast, low cooldown and the final bit does like 30%)
There is actually a way to make tatsumaki ult unfair because after sky snatcher into the ground if you can land physic richochet and then downslam them once they are out you can immediately terrible tornado and they can’t do anything
Actually I think theres also one unfair thing about Garou, his second ult skill can literally cancell a cutscene. (Third MENTAL bat skill on ult, same has atomic and other characters)
With saitama you can also use shove to send back projectiles like trashcans and metal bat's fourth move when they throw the rock you can also do the same with home run, you can throw back trash cans if you time it right
Even worse, metal bat can use his first and second ult and cancel them out for death blow as long as there arent any i-frames(and when there are you can just catch them and combo with strenght difference)
Used to use a genos combo that involved all 4 abilities but if they all landed it would kill from full hp. Yesterday i found out that genos can kills someone from full hp with only 3 abilities and some m1s+get the finisher CD reset and go back into fighting
I hate how bad garuto. He's base movement is perfectly fine it's also kinda skilled but he's ult is arguably the worst ult even if u use 3 moves for ult it still did not kill u and final hunt ability is only thing good in its moveset and nothing else.
3:50 I disagree, speedblitz dropkick is the most broken because it goes through every counter INCLUDING death counter and it's basically impossible to dodge it at close-medium range as it's startup is practically instantaneous and EVEN IF you miss it, you still get a free incinerate or flamewave cannon off, BUT if it's used at long range, it's pretty easy to dodge ngl
Incinerate is probably his fairest move ngl. Just use death counter, Final hunt, Incinerate (yes), Death blow or Atomic slice on the user and you should be fine
Video idea: go into an alt account and target youtubers. How might, you ask? Tell them to join you on ur main then an alt joins ur main and u start targeting the youtuber.
Tsb is like:
By making everything unfair,it's essentially fair!
Fr
"lets just make it so no ult moves can make u fly but only tatsu."
Bro got me thinking for a sec
except garuo
You just need skill and most of us don't have any
Blud did not just smack Fumblit😭😭
Who da hell is Fumblit? You mean Blitfum?
I'm joking btw
Well well well look who it is... 💀
BRO BLUD JUST BYCYCLE KICKED MESSI'S FACE
Calling zohar blud is mad disrespectful
Garou’s second ability/special is that his final hunt move can bypass death counter, and death blow pretty good in ranked
not exactly unfair persay, the only unfair part about that move is that it does SO. MUCH. DAMAGE. (around 65%.) Otherwise, that move makes up for the rest of his ult being so "bad" compared to other ultimates, though it is still good. Don't take this as me trying to start an argument by the way, I apologize if you believe so, I am just trying to help inform.
@@ChaoticCupOfCoffeebuff Final hunt
@@guccilix7101 ermm nuh uh
@@ChaoticCupOfCoffee65% isnt even that much considering its a one-time use move
I cannot agree more with you
The most unfair thing about Garou is his infinite techs
Saitama way more op than garou
One thing that I hate about saitama and garou THEIR MOVES DEAL SO MANY DAMAGE (except for hunter’s grasp and shove)
@@MitelviMitelvothose are combo extenders (resets m1) and have very fast cooldown
@@adifferentguy ok
We all know, he doesn't show it because thats the joke
7:27 there actually is a inescapable combo with suiryu that takes them down to orange health but its pretty much just 3 m1s dash into second move and i think you know the rest (don't mean to hate :D)
:D
Are you gay? Answer « that last part got a little to real » to accept that ur gay
@@mavrikgaming970 that last part got a little to real
@@oofpuffs dang bro got exposed
@@mavrikgaming970 put it on the news fr fr
7:55 Funny thing is, if you time it right and use evasive right when whirlwind drop hits, you can actually avoid it with the short time you have s during evasive. So actually they don't have to evasive after head first and they can still avoid the whirlwind drop even if they don't evasive.
I didn’t get a yappuchino
@@5221Shanay if you can't read 53 words you're definitely a child
@@5221Shanay if you cant read like 50 words youre def a little kid
@@pacman09I712Real
@@shan-edits-or-plays-roblox seriously bro, wait until he grows up and has to start writing essays himself 😔😔😔
My guy garou gets free combos off you:
Missing a m1:
Dashing wrong:
Not reacting in 0.2 seconds:
Cant predict the future:
Breathe too hard:
Being ragdolled:
Living in the same universe as them:
Blocking:
so true
Everyone does, are you dense?
Have a tungsten block, it reminded me of you
@@etaq2 bros tweaking because i called him out💀🙏
@@etaq2 mf on that lunchly mold😭
id say Martial Artist's most annoying thing is that Bullet Barage has such range and open time to get hit by. Shit stays active for a millenium before they start to go up.
Also sometimes if u dash into them to stop bullet barrage you’ll instead get hit
That's why I main martial artist
Tatsumaki's ult is Garou's ult nightmare when a Garou is about to charge at you with crushed rock, use terrible tornado and they immediately lose 99% of their health because they don't expect it and they usually use crushed rock to get a hit on you.
2:20 that dash though 👌
I was going to say that😅
3:50 this is also a disadvantage to genos too. Garou awakening does area damage, and even the awakening animation can make genos’s strongest move canceled. Speed blitz drop kick. If you jump, you can’t aim. Flame wave cannon. If you aim it wrong, you can be punished. It’s also hard to aim. Thunder kick can easily be canceled by just an m1
"I don't find Tatsumaki's ultimate strong at all"
Cosmic Strike being able to deal over 50% HP AND being able to fill over half your ultimate bar if performed on enough players and at the correct time, Psychic Ricochet being an excellent combo extender and one that deals almost 50% hp, Sky Snatcher being an insanely good runner catcher and moves very far, Terrible Tornado being an almost one shot move that easily counters moves with no armor or ragdolled players, and the awakening animation itself dealing over a fifth of surrounding players' HP:
Cosmic strike with its long wind-up
Psychic ricochet with its opposite hit box of beat down
Terrible tornado have 3 ways to escape it
Sky snatcher also the same as psychic ricochet
Btw the terrible tornado escape tips: 1. Most commonly known, is to just block
2. Less known, sometimes done accidentally, if they ragdoll you, evasive as soon as they activate terrible tornado
3. Very very unknown even to pro players. Side dash
Skull
Blud forgot all tatsumaki ult can get ult
that’s why he said in his opinion. Tf you on?
@@Plsjeep erm you are indirect
Moves like serious punch,table flip,and incinerate can destroy entire maps
The worst part about Tatsumaki is that if you grab someone with sky snatcher you can throw them off the map
The thing about garou is that only 1 of his moves is blockable that is lethal whirlwind. And hunter's grasp is an easy combo extender u can land so easily
Genos 3rd unfair part is that his passive his refreshed cooldowns when getting kills so basically you could spam incinerate (while you still get 1 kill atleast)
Genos ignition burst is the most annoying because they can use the start up as stun to land the attack which you can’t ragdoll out of..
I still have a very fond memory of fighting a tatsumaki that just kept holding down their passive block while I was in garou ult and they were half health. I walked up to them, and hit them with final hunt which goes through I frames or blocks of any sort. I felt so fucking smart
Vro completely missed final hunt. Garou's horrible ult is balanced by that move alone.
Final hunt can interrupt every move in the game (including cutscenes) excluding Omni directional punch, table flip, and serious punch. Not to mention the fact that you get invincibility during the start up of the move so it can't be stopped, and on top of that it also bypasses death counter and death blow. As if all that wasn't enough it also does 50% and has a one shot combo off of front dash (front dash, 3x m1s, water stream rock smashing, final hunt) due to ping the combo is inescapable.
Tldr: final hunt is basically a 50% death counter that doesn't need to be hit.
Final hunt is not unfair to mention imo. I would say it's balanced. One time use, 70% damage, bypasses i-frames, no wind-up
Other more than 50% moves often get wind-ups or cant bypass i-frames
Garou has 2 special things about him that make him unfair, for starters he heals after every kill he gets, Saitama ultimate bar fills up more after every kill, Sonic can do a ghost dash after every kill, Tatsumaki can use a knockback shield after every kill, Genos can kill enemies by burning them to ashes which reset all your moves cooldowns, the list goes on and on!
For blade master, you forgot the mention that when he ults and you use sunset closely before the ult goes away against 5 people, its ult comes back at an instant
Another unfair thing about genos is that it has 2 passives,his evasive passive and his finisher passive.Which makes it better than other char
The most unfair thing about metal bat is that he can swap brutal beatdown or savage tornado for death blow. Punishing the player for taking advantage of an opening. If you dont try to stop him. Its guarunteed damage if you try to. Its death. Even if you bait death counter and purposefully miss you still lose half your health only to be savage tornadoed and then strength differnced
2:16 the Genos user dodged table flip in the last second. 😮💨
The most unfair thing is that you can practically block ANY Tatsumaki move, literally EVERY
Funny thing with saitamas ult is that you can hide it when you get ragdolled (pressing ult right before getting ragdolled) you can do it when your getting hit with a move thats loud so you can cover your ults sound effect
Something else very unfair about the martial artist is that when he uses bullet barrages, if the barrage don't hit you, he can still grab you in mid-air.
ehhhhhh i thnk its pretty fair i mean atmos cloeave does the same thing
2:33 fun fact, if you try to counter "whirlwind drop" with garous counter, the enemy will not ragdolled or take damage and can combo extend off your counter :)
Cuz siryiu is pay to win :)
Btw I use explosive shuriken mainly as a block breaker (but some people use what looks like exploits to actually block it)
Atomic Samurai's fourth ulti move bypasses death counter, and its first ulti move can be used to gain back HEAPS of ultimate when used just before it ends
Things that got fixed with Tatsumaki: you get the shield after ult, and you get rag-dolled out the tree if you get in it with explosive push/get pushed out.
And sonic you may thing if you’re new that sonic has teleport dash ALWAYS but you get 3 after ult and inf tp dash in ult
BTW: You forgot another annoying thing that happens to all of the characters, they can leave when u kill them.
a
For the passives is after a finisher, not an ult.
It’s not infinite. Just a lot
@@oop9751 14 to be exact
It’s more than 14 I think
Most unfair things about characters.
Saitama: shove tech 70% true combo (can't ragdoll cancel until after normal punch), death counter is super hard to tell that it's active before you're a corpse, annoying big serious punch
Garou: Lag abuse (using hunters grasp instantly after a move) annoying big ult smash
Genos: Button mashing and not being punished for it until eventually they kill the pro slowly, annoying big incinerate
Sonic: will litreally do anything but land an m1 the way every other character normally does, only landing moves before m1, or run. UNCATCHABLE OR FIGHTABLE OR PUNISHABLE ult, (even if you block straight on it still does insane damage)
Samurai: pinpoint cut jump variant is extremely hard to punish, and quick slice is hard to react to it and block it fully, ult's 2nd move is instant, annoying big flame slice
Metal bat: You have to keep holding block to block their instant dash catch beatdown, however, LITREALLY EVERY OTHER MOVE OF HIS BLOCK BREAKS, death blow still deals insane dmg and big hitbox even if you miss, tornado is too low cooldown
Tatsumaki: Even if you block their move, you can't punish them, big hitboxxes, annoying big meteor
Siryui: Can't properly counter whirlwind drop or kick barrage, annoying big dragon, and the 3rd ult move which is a long ahh cutscene too is medium range, aka easy to land
can i be fr and say that metal bat is prob the least op here
Some Garou user call me a lag abuser when he lag abuse himself 😭😭😭
The whirlwind is a bug rn
Kick barrage I've never seen someone having a problem countering infection after vanishing kick it is the second easiest to counter because long wind up
Also all ult moves can be countered which is stupid
Thank you for using TMNT Turtles in Time music in your video
The collab was crazy ngl
2:20 bald garou got my dying laughing😂
Zohar is such a underrated TSB youtuber, keep your good work my man, your content is good!❤️🩹
Fr
I love this guys characters intro so much
For 2nd video when new characters come out:
Garou: final hunt bypasses death counter and blow
Also base move set has the worst true combos
Genos: speed blitz can be used to run away
Speed blitz goes through swag. Counter and death blow, killing them
Sonic: idk something about moving fast with 2nd move
Metal bad: long stun times is fustrating (base + ult)
Atomic samurai: if use sunset right before your ult ends, the damage you do fills up your ult bar, allowing you to ACTUALLY spam ultimate (I did this and ppl were asking how I kept getting ult)
Also atomic slash goes through death blow and death counter
Tatsumaki: meteor can be used to spam ult in a similar fashion to atomic samurai
You can toss people out the map (including the crab if combined w other moves) killing them instantly
welp ig the atomic slash has a hafl good reason to hit through counters due to how long it goes out
he's forgetting the fact that both sonic and atomic samurai (especially atomic samurai) can wipe out gojo's infinity in no time
7:01 don't forget the fact you can still get comboed even if you block windstorm fury
The most unfair thing about garou is the final hunt it can go through every single conter
Side dash:
if you can, all you have to do if you wanna win with saitama is to just use that 50% unescapable combo twice. its good to use, just will be annoying for your opponent
Yep!
not quite since they will have healed since normal punch has a long cooldown
I still think saitama is the best char tho, because shove tech extender is SO good (I use it all the time)
Can say Tatsumaki is the most unfair character to pvp against:
Her kit builds on punishing players in any circumstances
The win button 1
Frustrated Tornado
Free full m1 rock
Ragoll cancel --> get ragdolled again
All moves (including barrier) connect to every single thing Her kit can do (m1, downslam, moves)
She had 40% hp combo and a 100-10 no evade, counter combo that last half minute
Base is already a pain to deal with you forgor each character has ult and it's that atomic type one.
Ik meteor can be evade but thats what the things they want so they can do 4 into 3 (death)
Ult 2 being a extender (yes even into m1)
The options is to use evade wisely like save it to tank a meteor to save for life threating moment or break their ankles and finally counter with ult.
Edit:Add a cherry on top, Tatsumaki has saitama's m1 speed
6:55 click explosive push twice. It explodes
I'm pretty sure everyone knows that
Everybody knows that except for noobs
@@MarlonRolland-wz7yv yk that it’s early access was just a run move?
@@81AJAYSINGH no it ain’t it’s free now
@@MarlonRolland-wz7yv ik. When it was it was a run move, empty head.
The PVZ ending always so good to hear!
If I would do my own I'd way
Saitama :His combos,his ultimate and his passive,his m1's
Garou:I would say his passive,his combos,the low endlag his has,his op m1's,how his ultimate has a true combo and The Final hunt
Genos:I'd say his blitz shot and ignition burst,his high damaging move and his Dropkick's I-frames
Sonic:His shuriken which always hit,his fast moves,his ultimate and... that's pretty it
Metal bat:His combos which are the most versatile in the game,the fact he has a counter,his rlly slow m1's
Atomic Samurai:His high damaging moves, how bad his passive is,the fact you can punish him for landing 3,how op his ultimate is and how bad is Atomic slash
Tatsumaki:How slow her cooldowns are,how low her damage are,how her second ultimate move has a way too small hitbox, how every of her moves have lot of endlag,how her 4th ultimate move allow her to run to the other side of the map
Suiryu:I'd say his combos and that's it,aside from his first move,the rest is fair,he's really balanced, except for his ultimate which is really bad but his base form is balanced
Collab WITH FUMBLIT is insane
3:02 genos with emotes be like:
@@Skyr-u8o lmao
7:54 is a very good transition
Something about the strongest hero is that he is very vulnerable to attacks. Unlike hero hunter and most other characters, his moves doesnt prevent others from attacking him.
What im saying is that if you use normal punch on someone for example, a random 3rd party can cancel it.
The sound from pvz 1 made me almost cry from laughing at 3:00
Crazy Dave is so funny
THE TRUCK ON FIRE WITH ITS OTHER PART GONE ON THE SKATING ALLY GOT ME DEAD😭🙏
What about split second counter? It's startup is crazy small, and if it lands its an easy combo starter. You can also easily bait people to attack you and then just use it.
Well it doesn’t do much damage and pretty much any player can easily counter bait my fellow atomic samurai users
7:15 blud forgot about the move that throws people out of the map💀
that martial artist kicking up move is what i deem.. ilegal, it can autograb you as you dash to hit their back, sort of made me entirely play genos against most characters because you just breakdance around the enemy.
Gojo is pretty balanced... Please buff Gojo bro
All the moves are one shot bro😂😂😂😂😂😂😂
We need an ult for it btw
Fuck gojo he don't need any ult nor does he need a buff 💀
@@Hello-d4bno
Dont buff gojo,nerf gojo
He forgot one thing about genos, it has 3 passives, which are higher m1 uppercuts, damaging ragdoll cancel and resets all cooldowns per kill
Downslam hit box is pretty annoying if ur ragdolled (btw sunset in atomic ult is pretty annoying since it’s, fast, low cooldown and the final bit does like 30%)
Ender pearl Jumpscare 0:01
0:16 no way bro got fumblt
Cell: he blows himself up if you die
You forgot to mention about metal bat is u can use death counter during the wind up of his ult moves making it risky to attack him
2:39 cooldowns allow you to gain all your moves back before the person gains rgc quickly
There is actually a way to make tatsumaki ult unfair because after sky snatcher into the ground if you can land physic richochet and then downslam them once they are out you can immediately terrible tornado and they can’t do anything
Actually I think theres also one unfair thing about Garou, his second ult skill can literally cancell a cutscene. (Third MENTAL bat skill on ult, same has atomic and other characters)
With saitama you can also use shove to send back projectiles like trashcans and metal bat's fourth move when they throw the rock you can also do the same with home run, you can throw back trash cans if you time it right
OH FINNALY SOMEONE ACTUALLY TALKING ABOUT THAT IT IS SOOO ANNOYING 5:06
I think the most unfair thing about genos is that when u use bits shot while u sidedash can make u waste evasive
Speedblitz Dropkick bypasses Death Counter
NO
Yes@@GodOfGod_Gojo
@@AthiwatApiboon yes
Even worse, metal bat can use his first and second ult and cancel them out for death blow as long as there arent any i-frames(and when there are you can just catch them and combo with strenght difference)
Used to use a genos combo that involved all 4 abilities but if they all landed it would kill from full hp.
Yesterday i found out that genos can kills someone from full hp with only 3 abilities and some m1s+get the finisher CD reset and go back into fighting
Don’t forget with genos moves you can block or stop every move.
Damn, good artwork for Saitama
Crazy, the character known as one punch man has ult moves that in fact, kill in one punch.
Saitama’s ult moves one shot but it also balances out with the fact that his ult can only be used with one move
"if everything seems unfair, then nothing truly is unfair..."
- Master Oogway probably
Whats unfair: your enemy being in that one pixel of the tree where he cant fall of it and your using garou so you cant get him unless using ult
Also saitamas ult being so op and annoying its actually the easiest ult to get
I love how zippy pot always help you make video
for garoud ult you have Final hunt that can bypass Death counter, stop i frame moves and basically anything
Garou's special can be kinda unfair if you are 1v1ing and the garou steals a kill.
I beat a Sonic user when he had ult and I didn’t activate my ult
also genos has the 2-3-4 combo that wipes off your health, then just front dash, catch them, use 1st move and rip
I can honestly say that you're correct about atomic samurai I've killed 3 ppl in one ult and I'm not even a good player
2:17 JOJO REFERENCE FINALLY
He quite literally said ora ora ora ora
There was one at the start, it was the song, it’s from part 4
Is no one gonna talk about how Martial artist M1 hit boxes insanely large?
I hate how bad garuto. He's base movement is perfectly fine it's also kinda skilled but he's ult is arguably the worst ult even if u use 3 moves for ult it still did not kill u and final hunt ability is only thing good in its moveset and nothing else.
Tbh garou’s ult isn’t weak. His ult has a 2 hit inescapable combo that wipes pretty much 70% of your hp.
the metal bat issue in the video is actually an issue with all characters, unfortunately its just how roblox latency (aka lag) works
i become happy when watch yours videos
You forgot to mention that saitama only needs to do 200 damage to get ult while the others are 350 damage to get
0:51 sound effect name?
Cod zombies
Vine boom
3:00 you can actually make it inescapable if you use final hunt immediately after this👍
3:50 I disagree, speedblitz dropkick is the most broken because it goes through every counter INCLUDING death counter and it's basically impossible to dodge it at close-medium range as it's startup is practically instantaneous and EVEN IF you miss it, you still get a free incinerate or flamewave cannon off, BUT if it's used at long range, it's pretty easy to dodge ngl
Incinerate is probably his fairest move ngl. Just use death counter, Final hunt, Incinerate (yes), Death blow or Atomic slice on the user and you should be fine
2:22 H
garou was bald for the first time, actually it's art-"
When everyone have an unfair advantage, no one has an advantage
7:04 "i dont find tatsumaki's ultimate strong at all" he says as i know a very easy and simple one shot combo with tatsumaki's ultimate
If I’m being honest I might laugh for the same things if I watch the same a video a thousand times, it’s that funny
Video idea: go into an alt account and target youtubers. How might, you ask? Tell them to join you on ur main then an alt joins ur main and u start targeting the youtuber.
6:28 isn't this song from rayman legends if it is whats it called?