From tiny details like Tatsumaki m1s being changed so they are easier to see proves how great this game is and how much they care about even the fine details
Special interaction saitama and sonic concept When a twinblade rush hits a death counter should happen the interaction that happens when saitama hits sonic b#lls
Still remember when metal bat death blow variant when he throw the bat as a projectile counter got scrap. It would of been so cool fight against people who trying to cancel the counter with range projectile
pretty sure the special interactions couldnt be added bc rising fist got reworked and no longer worked the same way, so the animation wouldnt fit, and ig they scrapped garou's too bc it would only make sense to go both ways. it would be cool if they make new ones tho
@@DragZ-li1hzthey came make so if crushed rock hits thin fangs this happens. It would be cool since both thin fangs and crushed rock are pretty lame over all. Idk how it would work since crushed rock is way faster so maybe it’s a quick time event for both players or who knows. It’s probably never coming but whatever
Yeah it could've been nice despite the rising fist rework. Like it could happen when a awakened hero hunter uses The water stream rock smashing fist, (1st move). And at the same time collided with twin fangs of awakened martial arist's which triggers the interaction. The old rising fist could be used like this, but idk.
Considering how surprisingly close these are to being finished before they were scrapped, some of these could possibly make it into the game in a future update. Just need to polish and make them more cleaner and compatible with the game and these will work wonderfully!
All of the "Last Breath" versions are magestic! I absolutely loved all the versions of "Last Breath", I would have liked the dragon to be purple, not red, I think it is more faithful to the ULT like that, I would also like them to put the interactions between the characters in the game, probably with a front dash, and put the Wall destruction too, hopefully....hahaha well, keep it up, good luck!😁
In addition to all that, I would also have liked them to put in the game, the projectile from the skill "Earth Splitting Strike" if you failed it, the cutscene of "Crushed Rock" and the "Ice Boss stuff", now I'm leaving, bay!😊
The fact that it sends you flying so far works really well with Last Breath, if they changed it, Last Breath wouldn't work as well as it does now for a 1v1
The "custom interaction" needs to be added. The best way to do it could be that they change the Suiryu varaint to twin fangs and tweak the animation. The crushed rock one is fine, tho. 2:44
no cuz they fumbled, rising fist was in the anime and would be the end of the interaction, in the anime it was cool, they cooked it in TSB making it deal less damage than normal punch and not even giving it proper FX. Twin Fangs isn't in the anime so.
using this to study how the hell do they make their anims so smooth and life-like, thank you for this video also it's INSANE the amount of things that weren't released, damn
loved those two hero hunter and martial artist interactions, should've made some sort of front dash clash mechanic to compensate adding it looks too cool to scrap
things that should be added: the NEW FIRE SCRAPPED Flowing water finisher Cutscene for Crushed Rock close variant (here The cinematic should end so the player can move wherever he wants: 4:10) The ice boss's M1s and their own wall combo and lastly, The miss variant of the martial artist's third skill It would be very epic to see this in the game, please add it🙏
pretty sure the special interactions couldnt be added bc rising fist got reworked and no longer worked the same way, so the animation wouldnt fit, and ig they scrapped garou's too bc it would only make sense to go both ways. it would be cool if they make new ones tho
suiryu is nimble and cocky, doing that to his opponent makes sense. Sonic doesn't even meet garou ever in the anime less so in the manga. plus there's vanishing kick and he's practically bordering flash step with that already.
pretty sure the special interactions couldnt be added bc rising fist got reworked and no longer worked the same way, so the animation wouldnt fit, and ig they scrapped garou's too bc it would only make sense to go both ways. it would be cool if they make new ones tho
@@IL_CAPITANO503 thats so irrelevant to what i said.. just because we never had it, doesnt mean they couldnt have taken it from us... my point still stands.
@cowrsei see your point and yeah i like last breath v1 a LOT and think its better but also. You quite literally cannot take something from someone who never had it in order to TAKE something, the person must have that SOMETHING in the first place which we never had bc it was never released in the context of devs ig you could say that bc at one point the devs had last breath v1 ingame but that was the dev build not the actual game idk i just find the way you worded this dumb but it really doesnt matter at all
@@rattsquidz take this an analogy. if someone promised to get you a gift, and then a thief took that gift before you were able to receive the gift. would it not be reasonable to say that it was taken from you? a concept couldve made the cut, so it realistically was taken from us, and we were given something else.
yeah me too, because i don't think suiryu doing one inch punch would suit him well since he usually makes very big movements in the anime and in the other moves
@@skratch220 doesn't suiryu like, do some of the stuff he does in-game, like grand fissure is in the anime. He's a martial artist, their adaptation of him actually comes the closest I've seen for people who've probably not studied him well.
that's not possible, these animations aren't even rigged to be in the game, it'd be buggy and trying to rush them to do so would create bugs, way too many bugs. not even including FX, not only would it look boring to use them it's possible they don't have SFX too so it'd be a silent, buggy, boring slop of a server. none of these aren't even game worthy mechanics because they were clearly cut for reasons we know is probably time.
@johnwayneespelimbergo8006 the old last breath is obviously easy to implement? Wasn't there gameplay footage of the old last breath being used in-game?
Y'know what? How bout make it so that depending on the health you're on, the last breath animation will change from V1 up until the one we have now. So max health will give you the normal one doing the most damage, and 20% health will give you V1's one.
It’s so annoying how we ended up with a worse last breath! It should’ve been v1! Even though it got leaked, it still looks great and is much cooler in my opinion. They could make a system where if you do enough damage or take enough damage or maybe if you are near the end of your ultimate you get a different variant because it just annoys me how they put so much work and effort just to scrap content that WE WANT.
2:35 this moveset similar 20 20 20 dropkick and this interaction so Sick 2:43 pls add on tsb pls is so cool ngl so fire imagine with cutscene look so fire 🔥 and this Too 2:53 So many Didn't add Tsb anims So Fire pls add variant All Moveset
Please reconsider the special interaction 🙏🏽🙏🏽 (Garou should keep the crushing rock activation since it has a variant now) (Suiryu should activate the interaction ONLY if they use twin fangs on a hero hunter up close, to make both of them close range)
kirv if u somehow notice this comment i know ur a developer on animations could u ask like a lead dev like santino to add these special interactions with suiryu and garou to ps plus ? or maybe keep the garou crushed rock on suiryu user when he uses the long variant since the close range variant has the infinite thing that the interaction would ruin completely i mean yeah that wouldn't quite fit if its only 1 way and not 2 ways cuz rising fist deleted but it would be cool to be added onto ps cuz its mainly just having fun there and u also can get rising fist from the moveset modifier thats it for me
Scrapped content that would have been cool to be in the game (my opinion) 1:16 the range option makes the move better tbh 3:03 it would be cool but just make it rare like a 1% chance or something 3:16 just add this pls 3:59 just a better finisher ngl
theres so much scrapped content that all of it could just make a whole diff game 😭
Hola azas!
WSP AZASSSS
Wsp
Fr
hi azas
4:03 would be cool if crushed rock varient cutscene was actually ingame
yeah but it'll make the chainin harder to do
Bro pretended it.
true, but it got scrapped because it would cause way too much confusion (his infinite chain)
@@robbie810the cutscene could just trigger for the first hit or could trigger when you get a finisher with the variant
@cocobanan-li2ke "finisher"
1:17 that would have been cool!
01:55 This could be a special "last breath" variant when the player has less than 20% HP
No wtf
Could make sense, the name last breath sound like a last resort kinda thing
@@guanaco8577 why not? Its actually cool
This would be peak
It look the same sh-
From tiny details like Tatsumaki m1s being changed so they are easier to see proves how great this game is and how much they care about even the fine details
Special interaction gotta be added it's so cool 🙏🙏🙏
Ye and it would have been unique
I agree , garou and suiryu interaction especially
Special interaction saitama and sonic concept
When a twinblade rush hits a death counter should happen the interaction that happens when saitama hits sonic b#lls
Yes@@Mr_MiDup
@@Mr_MiDup no, when whirlwind kick hits a death counter
2:44 it's a shame that this was discontinued..
it made sense to discontinue it since rising fist kinda just sucked as an ultimate move
maybe they should’ve made a “Hit a hero hunter with twin fangs” but that’s just me tho
I think it got canceled because of the rising fist rework
no it was canceled because it wasnt even meant to be added. just made for fun
@@SSCherry2 Ohh okay thanks for letting me know
4:59 the table 😭
Lol
Da stool came out of no where
Still remember when metal bat death blow variant when he throw the bat as a projectile counter got scrap. It would of been so cool fight against people who trying to cancel the counter with range projectile
reminds me of kiryu throwing a bat meme
2:44 i wish these two were added to the game
pretty sure the special interactions couldnt be added bc rising fist got reworked and no longer worked the same way, so the animation wouldnt fit, and ig they scrapped garou's too bc it would only make sense to go both ways. it would be cool if they make new ones tho
@@DragZ-li1hzthey came make so if crushed rock hits thin fangs this happens.
It would be cool since both thin fangs and crushed rock are pretty lame over all.
Idk how it would work since crushed rock is way faster so maybe it’s a quick time event for both players or who knows.
It’s probably never coming but whatever
Yeah it could've been nice despite the rising fist rework.
Like it could happen when a awakened hero hunter uses The water stream rock smashing fist, (1st move). And at the same time collided with twin fangs of awakened martial arist's which triggers the interaction. The old rising fist could be used like this, but idk.
0:37 ok that looked like that pootis engage scene
pootis engage mentioned
Your friend is dead
@@kurotonickky I AM FULL OF SAANDwich
@@kurotonickky and now it's YOUR TURN!
0:17 yo this looks smooth hol' up 😳
1:00 and this
2:44 yo that is crazy
3:09 pls add this
Considering how surprisingly close these are to being finished before they were scrapped, some of these could possibly make it into the game in a future update. Just need to polish and make them more cleaner and compatible with the game and these will work wonderfully!
All of the "Last Breath" versions are magestic! I absolutely loved all the versions of "Last Breath", I would have liked the dragon to be purple, not red, I think it is more faithful to the ULT like that, I would also like them to put the interactions between the characters in the game, probably with a front dash, and put the Wall destruction too, hopefully....hahaha well, keep it up, good luck!😁
In addition to all that, I would also have liked them to put in the game, the projectile from the skill "Earth Splitting Strike" if you failed it, the cutscene of "Crushed Rock" and the "Ice Boss stuff", now I'm leaving, bay!😊
tbh i really like the idea for the old earth splitting, looks like it won't send the enemy 311231545 meters away
opening better combos
The fact that it sends you flying so far works really well with Last Breath, if they changed it, Last Breath wouldn't work as well as it does now for a 1v1
The "custom interaction" needs to be added. The best way to do it could be that they change the Suiryu varaint to twin fangs and tweak the animation. The crushed rock one is fine, tho. 2:44
no cuz they fumbled, rising fist was in the anime and would be the end of the interaction, in the anime it was cool, they cooked it in TSB making it deal less damage than normal punch and not even giving it proper FX. Twin Fangs isn't in the anime so.
using this to study how the hell do they make their anims so smooth and life-like, thank you for this video
also it's INSANE the amount of things that weren't released, damn
0:28 IS THAT GYRO ZEPPELLI-
it has been truly roundabout
SPIN!!!!!
Some of the headfirst finishers would be so deadass funny
0:25 That Head first finisher is awesome
0:25 Reject Humanity, Embrace ICBM
3:45 bro went "mods crush his skull"
1:17 let this guy cook, this should be in the game
edit: so should the custom interactions
2:33
sign if only they added this; this could have been so much like akaza cosplayers
this move is a reference to akaza's ultamite art.
I happy someone else gets the reference here
No we don't wanna make it akaza battlegrounds. This game is based on opm so all concepts should be from opm
@@_hunterz_ dumbass twin fangs is from combat gods and earth splitting strike is also from combat gods, it’s not all based on Opm
@@_hunterz_ combat gods:
@@Imprimitevo thats a stickman animation, not a tv anime
loved those two hero hunter and martial artist interactions, should've made some sort of front dash clash mechanic to compensate adding it
looks too cool to scrap
* the custom interactions could be cool
sand undertale no way
No way it's bans underfall
Bro u aint him 😭
Holy crap is that nass undertale
all this scrapped content is so much better than what we have now bruh
i think they will they will be added in the next uupdate
0:48 isnt that the start-up from that one ice boss move? o:
Yeah i think so
its more similar to the current head first finisher we have ingame
Which is it called
It is almost the same as the third move@@wasnexhere
The scrapped content is even better than the game itself.
Idk if this is glaze because this is from the same game and they may add some of these later
stop glazing bud
Bro glazing scraped content
I mean, i prefeer the actual game but, the suiryu last breath one was crazy, i like it more than the one that is in the game
nah last breath v1 is better than now those impact frames goes hard now but v1 is just good and needs some impact frames (no glaze)
ngl the final breath 1st concept is actually better than the one we got
The one we got has more impact frames
things that should be added:
the NEW FIRE SCRAPPED Flowing water finisher
Cutscene for Crushed Rock close variant (here
The cinematic should end so the player can move wherever he wants: 4:10)
The ice boss's M1s and their own wall combo
and lastly, The miss variant of the martial artist's third skill
It would be very epic to see this in the game, please add it🙏
@@Jun-j9w so basically everything
@NotMessyhairr yes lol
pretty sure the special interactions couldnt be added bc rising fist got reworked and no longer worked the same way, so the animation wouldnt fit, and ig they scrapped garou's too bc it would only make sense to go both ways. it would be cool if they make new ones tho
The gojo entrance is the same as the tatsumaki entrance
@DragZ-li1hz I mean, you could just change the move to twin fangs or earth splitting strike
I hope there will still be a special interaction between these two, maybe after Garou's ult rework,
The last breath v1 is so COOL
FR why wasn't it added in the final animation
3:03 why not speed o’ sound sonic? I feel like that kinda just makes sense
suiryu is nimble and cocky, doing that to his opponent makes sense. Sonic doesn't even meet garou ever in the anime less so in the manga.
plus there's vanishing kick and he's practically bordering flash step with that already.
A lot of this is better than the final results NGL
What i found funny is that they also LEAKED that special interaction. It's sad that It didn't got added, It looks so cool
pretty sure the special interactions couldnt be added bc rising fist got reworked and no longer worked the same way, so the animation wouldnt fit, and ig they scrapped garou's too bc it would only make sense to go both ways. it would be cool if they make new ones tho
THEY TOOK AWAY THE LAST BREATH V1 FROM US.....
We never had it in the first place
@@IL_CAPITANO503 thats so irrelevant to what i said..
just because we never had it, doesnt mean they couldnt have taken it from us...
my point still stands.
@cowrsei see your point and yeah i like last breath v1 a LOT and think its better but also. You quite literally cannot take something from someone who never had it
in order to TAKE something, the person must have that SOMETHING in the first place which we never had bc it was never released
in the context of devs ig you could say that bc at one point the devs had last breath v1 ingame but that was the dev build not the actual game
idk i just find the way you worded this dumb but it really doesnt matter at all
@@rattsquidz take this an analogy.
if someone promised to get you a gift, and then a thief took that gift before you were able to receive the gift. would it not be reasonable to say that it was taken from you?
a concept couldve made the cut, so it realistically was taken from us, and we were given something else.
@cowrse see in that context yes it is right so thank you for specifying 💥💥
Honestly they need to make custom interactions with each character with ultimate moves, it would be a fun and awesome experience
love how the old headfirst looks more realistic than the one we currently got today
Headfirst scrapped finisher looks sick
The hero hunter finisher of flowing was insane
0:23 bro kissed him 🤑🤑
Freaky finisher
No I think they hugged together
1:55 this is much better than the original
Fr
I honestly like this one way more than the one we got in game rn 1:26
yeah me too, because i don't think suiryu doing one inch punch would suit him well since he usually makes very big movements in the anime and in the other moves
The move that is already in game is boring, that one is more cool and epic, idk why they always scrap the cool stuff
@@Baseball7loverr yea my opinion too
@ some of the scrapped anims I understand why they are not in game but, cmon it can be cool having special interactions with diff characters
@@skratch220 doesn't suiryu like, do some of the stuff he does in-game, like grand fissure is in the anime. He's a martial artist, their adaptation of him actually comes the closest I've seen for people who've probably not studied him well.
“what we could’ve gotten vs what we got” ahh video 😭
Please make a seperate place for TSB named "Cut Content" so we can get to play with the cut content!! (Kills won't transfer)
that's not possible, these animations aren't even rigged to be in the game, it'd be buggy and trying to rush them to do so would create bugs, way too many bugs.
not even including FX, not only would it look boring to use them it's possible they don't have SFX too so it'd be a silent, buggy, boring slop of a server. none of these aren't even game worthy mechanics because they were clearly cut for reasons we know is probably time.
@johnwayneespelimbergo8006 the old last breath is obviously easy to implement? Wasn't there gameplay footage of the old last breath being used in-game?
@@DexNathan in here yes, but those were in a baseplate, not the map.
@@johnwayneespelimbergo8006 are we deadass 💔
@@johnwayneespelimbergo8006 put in the TSB map, done
1:06 allusions always has a way of randomly appearing every now and then
Head first’s finisher was so sick!
0:23 why was bro going for a kiss 💀
this is making me think that these scrapped animations are the reason that the update took so long
Y'know what? How bout make it so that depending on the health you're on, the last breath animation will change from V1 up until the one we have now. So max health will give you the normal one doing the most damage, and 20% health will give you V1's one.
why do i fell like v1 last breath is better than the one we have right now it just looks a lot more better its more cleaner and better
The 1st and 2nd head first finishers was sick
It’s so annoying how we ended up with a worse last breath! It should’ve been v1! Even though it got leaked, it still looks great and is much cooler in my opinion. They could make a system where if you do enough damage or take enough damage or maybe if you are near the end of your ultimate you get a different variant because it just annoys me how they put so much work and effort just to scrap content that WE WANT.
The Scrapped martial artist awakening looks like it’s from a horror game😭
The scrapped head first finisher was funny lol
All much scrapped are just good
the LAST ONE GOT ME 😂😂😂😂😭😭😭😭🙏🙏🙏🙏💀💀
me too
2:35 this moveset similar 20 20 20 dropkick and this interaction so Sick 2:43 pls add on tsb pls is so cool ngl so fire imagine with cutscene look so fire 🔥 and this Too 2:53 So many Didn't add Tsb anims So Fire pls add variant All Moveset
Ye
So insane
Ok
thanks for your hard work at tsb bro.
the earth splitting strike miss was a pretty good idea
Serious sneeze was cooler than the chosen version for me
Scrapped head first finishers looks so cool
That metal bat death blow stool is hilairious😭😭😭
The ice boss scrapped stuff could be used in the next winter event, just saying..
SO FIRE 🔥
It would be really cool if they add Last breath v1 when you get very low
Bro I swear sometimes the scrapped versions seem better than the originals
I’m pretty sure Head First’s few finishers are a reference to Cen0’s Pootis Engage where Soldier just drags the blue Heavy’s head against the ground
Please reconsider the special interaction 🙏🏽🙏🏽
(Garou should keep the crushing rock activation since it has a variant now)
(Suiryu should activate the interaction ONLY if they use twin fangs on a hero hunter up close, to make both of them close range)
wow this kirv guy should get hired by tsb 🙏
Wdym, he is😭😭😭😭
I wish in Tatsumaki’s ult you can just grab random debris and throw it at people as a passive or like how you grab trash cans
I would prefer ALL of these concepts over what we actually have
2:13 please tell me the name of this martial arts shirt
bro head first finisher gotta be added gng 🙏🏻🙏🏻🙏🏻
For those who didn’t know last breath v4 it’s a reference(i think) from demon slayer chronicles something like that,is like akaza’s ultimate movE
last breath v2 slow mo looked so cool they should have kept it like that
Why did they not add those glove things for custom m1 and wall combos???
Man these concepts are way to good to be concepts
Tree
that head first rock lee finisher would've been cool if it was a cutscene too
Will boros come to tsb.??
Obviously
after child emperor and zombieman
The amount of choreography
Is wild
All the last breath variants were actually so good. I wish they weren’t scrapped
what do you mean twin fangs almost referenced allusions' version of serum w
kirv if u somehow notice this comment i know ur a developer on animations could u ask like a lead dev like santino to add these special interactions with suiryu and garou to ps plus ? or maybe keep the garou crushed rock on suiryu user when he uses the long variant since the close range variant has the infinite thing that the interaction would ruin completely i mean yeah that wouldn't quite fit if its only 1 way and not 2 ways cuz rising fist deleted but it would be cool to be added onto ps cuz its mainly just having fun there and u also can get rising fist from the moveset modifier thats it for me
I wish they made vanishing kick actually like a kick instead of a punch
Dude I hope some of these get added eventually the v4 last breath and the special interactions are so cool
4:02 Does anyone not realise that this a reference to Akuma's street fighter 6 3rd art?. NGL, i wish this was added 😢
0:40 pootis engage extreme refrence?
last breath v1's startup just looked so much better 😭
yall could use twin fangs as the custom interaction
Yep bro animation are fire I couldn’t launch the animating Thanks Kirk/Ultik
0:36 Pootis Engage reference?
PLEASE consider re-adding the special interaction between Suiryu and Garou, it looks so cool
4:07 peak view
4:45 how i can made alike hammer tracker?
Thats an motion path
Those are keyframes
@@YujiTheMan11those are motion paths
OTHER LAST BREATHS WAS SO MUCH BETTER FOR ME
2:46 3:03 dude if they did add this to the game it will be much more player then now bro.
well theyd have to make whole new animations because of rising fist rework to fit
Scrapped content that would have been cool to be in the game (my opinion)
1:16 the range option makes the move better tbh
3:03 it would be cool but just make it rare like a 1% chance or something
3:16 just add this pls
3:59 just a better finisher ngl
0:24 it look so cool