AR/VR for Rhino and Grasshopper User Group Meeting - October 2020

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  • Опубліковано 27 жов 2020
  • On October 8th 2020 Simply Rhino held our first live online AR/VR for Rhino & Grasshopper User Group Meeting. Our presenters were from Heatherwick Studio and Epic Games (developers of the Unreal Engine and Twinmotion).
    Discover More about Simply Rhino at our Website: simplyrhino.co.uk/
    Presenter and Presentation outlines:
    Silvia Rueda | Heatherwick Studio - Designer / Immersive media specialist
    Pablo Zamorano | Heatherwick Studio - Head of Geometry and Computational Design:
    Heatherwick Studio has been working with game engines as part of their design workflow for years now and have developed custom design workflows and techniques that enable these processes. Silvia Rueda will provide an insight on Heatherwick Studio's use of Immersive Media, with a focus on the role of landscape design and the use of Unreal within its design process and workflow.
    David Weir-McCall | Epic Games - Epic Games Enterprise team:
    David Weir-McCall will look at the many ways that people are utilising the power of the Unreal Engine in the AEC to go beyond visualisations, to help bridge the gap between ideas and reality. Looking at use-cases in the industry we will explore the different integrated workflows with Rhino and grasshopper and how they are being used to communicate ideas, design and build in real time, and link up to sensors to create fully functioning digital twins.
    Thanks to everyone who joined us at the meeting and of course to our great presenters, Silvia, Pablo and David.
    We'll be back with our next Rhino & Grasshopper UGM in January and to make sure you don't miss out on any event news please sign-up to our newsletter or follow us on social media, you can find the links via: linktr.ee/simplyrhino
    The meeting was kindly sponsored by:
    BEAM - Rhinoceros and Revit Interoperability tool - www.mksdtech.com/project-beam
    #Rhino3d #RhinoCommunity #SimplyRhino #RhinoEvents #HeatherwickStudio #EpicGames #UnrealEngine #ComputationalDesign #Twinmotion
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