Granblue Fantasy Relink - Zeta Solo No-hit Bahamut Versa Proud difficulty

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  • Опубліковано 6 лют 2024
  • Any Zeta enjoyers?
  • Ігри

КОМЕНТАРІ • 32

  • @raincoat___
    @raincoat___ 3 місяці тому +3

    nice video and build, thx for sharing man

  • @RinKiriTales
    @RinKiriTales 3 місяці тому +6

    I have not got around to playing Zeta yet, only tried her a bit in the demo.
    The timing of this is great, I caught it on the Reddit. I was testing Seigfried myself and couldn't find any content of anyone trying to take BV down alone and now I found this video a bit earlier. I couldn't get past the final damage check for a while last night.
    Either way, you did excellent work here and congrats on the victory and no damage. I'm starting to feel like Supplementary Damage isn't as great as initially thought. I see you went for Critical sigils too. Do you think critical hits work better than going for Skilled Assault or other damage-based sigils?

    • @TallyDeus
      @TallyDeus  3 місяці тому +2

      Hi and thanks for the comment! Zeta is a blast to play so far so can definitely recommend it. As for Supplementary Damage, it is by far one of the best damage increases once you reach max DMG Cap since it does 20% of whatever you're hitting, it also stacks with Zeta's supplementary damage buff. My build is not really fully optimized yet, just using stuff I have on hand or enjoy. Skilled Assault wouldn't do much since the skills are already hitting the cap, best thing to do is just do equip what you think will work, try it out on the training dummy with the score attack mode, then make some changes and try again.
      Ideally in my build I want to add 2 more Supplementary Damage V+ with whatever useful defensive traits, and I would probably replace Combo Booster and one Critical Rate for it.

    • @raincoat___
      @raincoat___ 3 місяці тому

      @@TallyDeuswait there's supplementary damage V+? I thought no sub stats for that sigil

  • @kirathewizard
    @kirathewizard 3 місяці тому +2

    nice run!
    im currently learning to play Zeta and i want ask you something: is it better to loop more than 3x or just do the loop -> avaress hammer and then repeat? cuz i notice you prefer the latter

    • @TallyDeus
      @TallyDeus  3 місяці тому +4

      Thanks! It's best to do the finisher after 3x loop most of the time, but there are a few exceptions and tricks. Sometimes it's better to do more than 3 loops in case the boss is doing a ground AoE or other attack that would normally hit you if you used the finisher, that way you can keep uptime and use the finisher after the attack.
      There is also an advanced trick you can do on Zeta to get the most damage from the finisher after just 2 loops and it involves using the skill that buffs you with supplementary damage, when you dive on a boss you will see a star flash which is the indicator for when you're supposed to loop, but if you have the buff you can delay it a bit and a 2nd star will shop up. If you use the loop on the 2nd star it counts as already doing 2 loops towards the finisher, which means you only need to do one more loop and then use the finisher. You know you will do max damage when there's a faint blue glow after loop. I'm doing this trick throughout the fight, you can check the very start of the fight at 0:32 if you want to see what I mean

  • @lukadozikato
    @lukadozikato 3 місяці тому +3

    Holy.. That's pretty cool man. How many tries did it take you to do this ?
    Also I can see how you timed your SBA for when Baha Versa tries to ulti. Was it intentional for the damage ? Or can you actually do it without the SBA ?

    • @TallyDeus
      @TallyDeus  3 місяці тому

      Hi and thanks! Doing it solo took 2 tries, then I decided to try no-hit for fun and that took another 5 or so tries. I was only really using it because I think it looked cool, especially the last hit. I can do it without it and if I was optimizing the fight I'd probably use it for extending a DPS window elsewhere in the fight instead.

  • @BootlegWhale
    @BootlegWhale 3 місяці тому +2

    great fight!

  • @Erebreth
    @Erebreth 2 місяці тому

    woo nice

  • @Link-kr2bc
    @Link-kr2bc 3 місяці тому +1

    btw while you block you can still dodge and if you mistime the dodge it will still block

  • @TheSlofish
    @TheSlofish 3 місяці тому +1

    Is combo booster/atk sigil needed for cap? I'm surprised tyranny/stamina/crit doesn't do it

    • @TallyDeus
      @TallyDeus  3 місяці тому +1

      The build in the video is not optimized by any means, but from what I've tested now that my character is more built combo booster was needed to reach cap on the regular attack combo yes

    • @TheSlofish
      @TheSlofish 3 місяці тому +1

      @@TallyDeus thanks for the reply! The setup needed to reach cap seems very character dependent.

    • @chrishibizuki4030
      @chrishibizuki4030 2 місяці тому

      Mine was double linked XD

  • @Th3RazieI
    @Th3RazieI 3 місяці тому +6

    Am I the only one thinking that Bahamut Versa is more difficult than Proto Bahamut?

    • @Link-kr2bc
      @Link-kr2bc 3 місяці тому

      nah especially compared to when you unlock both of them

    • @aniito4418
      @aniito4418 3 місяці тому

      Proto is def way easier as someone who farmed him and have 17/19 terminus currently. First run with new people did not have issue with proto theres no real threat and everything is telegraphed in proto

    • @justawanderingvegetable4847
      @justawanderingvegetable4847 3 місяці тому

      Proto Bahamut is definitely easier no doubt. The only thing thats making Proto Bahamut difficult is when ur playing online and u have teammates that dont know what theyre doing or just plain trolling or just too undergeared with potato dps.

    • @henryqingchong1705
      @henryqingchong1705 3 місяці тому

      Yeah. But versa isn't really that hard either though. 😂

  • @HeavyMetalLink05
    @HeavyMetalLink05 3 місяці тому +1

    What does Untouchable do? I've never even heard of that Sigil

  • @kidkyuubi9175
    @kidkyuubi9175 3 місяці тому +2

    why do you choose to not run any skills with arvess fermare, does it not increase after dmg cap?

    • @TallyDeus
      @TallyDeus  3 місяці тому +1

      The Arvess Hammer finisher applies the debuff as well, so after your first combo you can just maintain it. I just chose to run with the skills I have because I enjoy using them.

  • @filerwill
    @filerwill 3 місяці тому +1

    best question is, is a sigal needeed to do that contunus air attack or can you do it without it

    • @TallyDeus
      @TallyDeus  3 місяці тому

      Are you talking about how you can continuously bounce off the boss? If so, that's part of Zeta's kit, you can time another attack as the dive hits to jump back up in the air and do it again. No sigil needed

  • @DR-kc2pp
    @DR-kc2pp 3 місяці тому +4

    How did you get ultrawide?

    • @TallyDeus
      @TallyDeus  3 місяці тому +1

      It's from a mod, can find it here:
      github.com/Lyall/GBFRelinkFix

  • @Str8Wildcat
    @Str8Wildcat 3 місяці тому +1

    ah well, it's a no damage run instead of a no hit run but.. well done!

  • @FrozzenK
    @FrozzenK 3 місяці тому +1

    Way too good sigils and gear. This is pretty much a capped build. Not as impressive as some of the other solo runs I've seen with less gear carry and more skill.

    • @noivern4346
      @noivern4346 3 місяці тому

      POV: you have nothing better to do with your life.