insane how many youtubers with high quality focused content will never get their time in the limelight, respect for shouting him out and love the respect for movement mechanics
It happens when no skill but only replication is involved. It's the same with modern music. I listened to some radio from around the world and a lot of random foreign music could be instant hits. It's an out of control inflation of useless stuff.
@@dude10067 meh, people say that every year of UA-cam, but then more random kids / UA-camrs blow up every year. You just have to be different, not just good production/quality. Hell look at big A he only started like a year ago lol. Even ludwig only blew up in the last two years
I am in the middle of carrying a league of legends game about to close it out, and my bra-less wife brings me a sandwich (not asked for) with chips as I get a double kill bot lane. So how is your day going?
Big A, I’ve been subbed for a min and I honestly rarely watch ur vids, even though this was a react andy video to me it really hit home for me, I miss the fun of video games, the connections with my friends, the sense of accomplishment, I miss it all, the video this dude made really made me think about a lot of things in my personal life and in this gaming sphere, enjoy your time, make memories and have fun, because when that joy slips ways it hurts to miss it.
This is why I love racing games the Linear movement of cars and the different environments they can be placed in while having me control it its exhilarating to me and for some reason driving in a video game will always be my favourite way to play might be a little different and outside of the idea of movement but to me it feels in the same vain, Yes Atrioc.
Ori and the will of the wisps is literally one of the shmooviest games ever, and it doesn't get the attention it deserves for it. Bash is a goddamned masterpiece of a movement ability.
@@TSCSabre Bro, I know! I think the part where you really feel how powerful your movement has become the most is immediately after the extremely tragic event that I will not describe because I don't want to spoil it for people reading. But once you get to that part, you leave it and just start flying, and it feels so good to move like you do.
For real. Bash is in the running for top 10 game mechanics of all time on its own, but everything else introduced in the Will of the Wisps makes the whole movement system stand out so much
Didn't play much ori 2 but used to speed run ori 1 and I could not agree more. Ori is one of the most satisfying games to speedrun and it is almost entirely due to the fact that bash is probably the best movement mechanic in gaming.
Love to see the shoutout to such a talented small UA-camr. It's hard to get a real shot on this platform these days but you gotta just keep chuggin along.
Overwatch feels like a weird example of bad movement in video games since pretty much every character has a unique movement ability. Some of them are pretty simplistic and don't require much thought or experience, but Lucio, Doomfist, Junkrat, Winston and Pharah - who's movement goes far beyond pressing shift, including performing actual rocket jumps - all have compelling and rewarding movement systems. Doomfist was a later edition, but I remember having a lot of fun messing about with the physics of his Rocket Punch, figuring out which angled walls you can punch diagonally up, which car you need to hit to fly up to different points of the map, when you need to cancel it to travel as far as possible. Movement is really important in Overwatch, it feels strange to reduce it to one ability of one character, especially when all of that character's abilities can be used for movement.
exactly. also ironically enough, pharah can rocket jump on top of all of her movement abilities, making her kit much more complex than tf2 soldier when it comes to movement.
i stopped watching the original video because of this. it felt like he wasn't really making a point, or at least a good one because the entire premise of his argument was flawed. why watch a video about movement from a guy who doesn't even know that pharah can use her other abilities for movement?
@@gabrielpasqualini8413 an actual rocket jump from tf2 isnt hard to achieve either. It’s about how you can utilise the tools to make movement faster and fluid. I haven’t played overwatch in years or particularly care about it but to say that it doesn’t have complexity in its movement is reductive and just wrong.
I think one of the best movement in game is warframe you can do so much especially with the added abilities. You already can parkour through any mission then you have abilities like Volt who can increase speed, or slow your movement for stealth, because at the end of the day you are ninja in space
Always erks me when they don't talk about quake engine... 1996, then 2 years later you get "goldscr" the preaccessory to source aka half life. Quake and half life were the first for movement 3D, because it's one of the first. Quake also was one of, if not the first game with rocket jumping. Personally if you went my big news from a movement expert from gaming, wait for a game/mod called "momentum". In my opinion, If they don't mess it up, momentum should be the best "movements" base game every made. That's what it's being developed for, to teach every movement tech in every game and bring into one.
Fun fact this youtuber is in the yoyo and melee community!! He made a great vid on the 2019 world yoyo contest and also made a great vid on aMSa! Great content.
After the few digs at overwatch and how limited most of the movement is, he finally shows Lucio wall running the edge of the map having a blast. Players will always find a way to schmoove
Ow devs allow for plenty of shmoovement. Soldier can rocket jump and then sprint mid air to reach strange places. Bastion cam throw a grenade at his feet then time a jump input to be sent flying. Wrecking ball is a wrecking ball with the insanely satisfying spiderman-esque grapple mechanic. To have that in an fps is crazy. Ow is built on shmoovement and thats a very conscious decision. To say otherwise because one specific character did not copy one specific tech from another game is honestly stupid if we were looking it it objectively. Although I know the video is meant as a joke and should not be taken seriously which is fine of course. But people defending the "overwatch bad movement take" as if it has any merit are wrong.
@@bfc9467 I have to agree that Ow does have some movement (soldier/bastion jump and lucio being pretty fire). But, in terms of "built on shmoovement" and "looking at it objectively" the engine that Ow runs on is more strict than almost all of the games listed in the video. If there have been some new developments in Ow movement tech regarding the engine feel free to correct me, but a lot of the shmoovement that is talked about in this video are universal concepts that the engine applies to every situation or character in the game (source engine air strafe, source engine momentum conservation, melee wave dashing), not character specific techniques that make a character move/can be slightly exploited. This isn't to say that ow doesn't have movement, just that the engine is specifically built to limit the player in certain regards.
Bros saw an ability that boosts her using jetpack instead of shooting a rocket at the ground ( which you can still fucking do literally as that Character) and started crying
Mario Odyssey is my favorite game ever and its simply because i can run through New Donk City jumping around and have as much fun as the first time I played
this is why react content is so great when one right. i love video essays, and half the channels i watch currently i would've never heard about if it weren't for these kinds of react streams/videos.
i hard agree w most of this video but Pharah would absolutely rocket jump and used it w concussive a lot to then combo into jump jet for very big height, don’t know if it remained a thing people did but at launch it was everywhere for burst movement out
I’m surprised that even though they mentioned TF2 they didn’t touch on half life and portal which are arguably the pinnacle of movement and physics at least in speedrunning
lmoa when he noticed that the entire video was made for him specifically. F it, that's marketing mondays: if a streamer spotlights small UA-cam creators, make a video in your style that's exactly catering to them so they'll pick it, watch the whole thing, and like it guaranteed. EZ Promo, EZ Impressions, well played and great work RESPRiT. It's a good dang video.
The Importance of movement is even more prevalent in Demolish & Build 3 Excavator Playground! You should play some and see if this video changed your view on it!
Atrioc you make amazing content like It's both entertaining and educational about real world relevant topics while also touching on more niche stuff like in this video about videogame movement, which I found pretty interesting. The main thing is I never think I wasted my time when I've seen you video cause i've learned something new, so keep up the good work!
I completely agree, been working on making better and better content and am getting less views on long format videos than EVER before. Crazy how much more difficult UA-cam has become in terms of competition and how much you need to do to break out… but also the amount you earn for HOURS of work is cents (for most creators) which doesn’t make sense for anyone - especially in today’s economy
Hey atrioc I was just wondering if you will continue reviewing huge moments in specific esports with punch? That counter strike video was really funny. Thanks!
Movement is why Titanfall 2 will always be the best shooter that I’ve ever played and the best mechanical shooter ever made imo. There’s nothing like Titanfall 2, shame that CoD overshadowed it when it came out back in the day.
Damn I thought his name looked Emile and realized I'm subscribed. He did a really awesome video about a yoyoer that I really like that was super detailed and well-made. I reforms the video, because it's a really good look into an awesome hobby
Hate to argue in defense of Overwatch but Pharahs Shift is to prevent utilizing all the fuel on takeoff. She still has rocket hopping at the cost of taking damage.
Pharah as a counter example is a bit silly as while jump jet is one of her abilities her movement is very in depth and has a very high skill cap cause of her e knocking you back and the fact you can actually rocket jump with her rockets and fuel management.
The funny thing is the entirety of Mario 64 is the same file size as 2 seconds of video talking about it As fast as you record yourself saying “Mario 64”, you’ve exceeded it 😅
I know its because Smash is super popular but I wish more people shed limelight on other fighting games movement options as well. Tekken with its KBD and wave dashing to UMVC3 to even stuff like Blazblue CF are all games with AMAZING movement options that make high level play mesmerizing to watch. Also core A gaming has an amazing video on movement in games id recommend to anyone.
I love trad fighters but they really aren't physics-y in the way Rocket League or Melee or Quake are. Like some FGs have expressive tools like MvC2 Sentinel fly stuff or Strive's RC system, and stuff like AC+R give you a big quantity of tools. But it's not that sandboxy feeling where you're frequently running into "what was that" game states even if the skill ceiling is still high
insane how many youtubers with high quality focused content will never get their time in the limelight, respect for shouting him out and love the respect for movement mechanics
Yet in the first hour A has got double the views of the original video
Was talking about this with a friend and I referred to this era of content creation as "minimum wage UA-cam"
It happens when no skill but only replication is involved. It's the same with modern music. I listened to some radio from around the world and a lot of random foreign music could be instant hits.
It's an out of control inflation of useless stuff.
Would have respect it if he didn't blatently stole the video and 'react' to it..
@@dude10067 meh, people say that every year of UA-cam, but then more random kids / UA-camrs blow up every year. You just have to be different, not just good production/quality. Hell look at big A he only started like a year ago lol. Even ludwig only blew up in the last two years
The emphatic announcement of each game on screen was just the touch it took to make me think he was human. Chat gpt is rubbing off on you Big A
I love tf2
@@goldenlazo4872 and tf2 loves you
In the words of the famous Tyler Blevins, I'm not seeing enough movement!
You mean Tyler “Ninja” “Fortnite” Blevins
No no he means Tyler “the blev” Blevins
I am in the middle of carrying a league of legends game about to close it out, and my bra-less wife brings me a sandwich (not asked for) with chips as I get a double kill bot lane.
So how is your day going?
RESPRiT went from 3k subs to 17k subs and Schmovement now has 65k views. Truly an Atrioc move
Already watched this twice, definitely a classic
Crazy that the original vid only has 8k views. Absolutely goated.
You’re so effortlessly cool
I’m just a regular hood dude that does food reviews while I’m baked on my UA-cam channel g
Sorry man, but I just finished my fourth watch, guess I’m just a bigger fan
@@baldabilityDon’t mean to one up you here but I’ve liked and subscribed as well as turned on notifications
Big A, I’ve been subbed for a min and I honestly rarely watch ur vids, even though this was a react andy video to me it really hit home for me, I miss the fun of video games, the connections with my friends, the sense of accomplishment, I miss it all, the video this dude made really made me think about a lot of things in my personal life and in this gaming sphere, enjoy your time, make memories and have fun, because when that joy slips ways it hurts to miss it.
Lmao I definitely had too much to drink last night
Quit drinking brother you’ll feel better
@@dcap1998 I drink on occasion, just definitely had a lil more than normal the other night lol, appreciate it tho homie
@@thebracc1835 the feeling of slide hopping through a Titanfall map at Mach 2 will never not be fun
@@phoonfrags8765 facts, Team Fortress 2, Titan Fall 2 and Apex will always have my favorite movement of any game
After years of tedious research in the Himalayan Mountains, I realised you need movement to move.
mayrio
This is why I love racing games the Linear movement of cars and the different environments they can be placed in while having me control it its exhilarating to me and for some reason driving in a video game will always be my favourite way to play might be a little different and outside of the idea of movement but to me it feels in the same vain, Yes Atrioc.
Ori and the will of the wisps is literally one of the shmooviest games ever, and it doesn't get the attention it deserves for it. Bash is a goddamned masterpiece of a movement ability.
@@god_of_icecream I wish I could report you for stupidity
will of the wisps is my favorite platformer of all time and it's not close, it feels so amazing just move around in
@@TSCSabre Bro, I know! I think the part where you really feel how powerful your movement has become the most is immediately after the extremely tragic event that I will not describe because I don't want to spoil it for people reading. But once you get to that part, you leave it and just start flying, and it feels so good to move like you do.
For real. Bash is in the running for top 10 game mechanics of all time on its own, but everything else introduced in the Will of the Wisps makes the whole movement system stand out so much
Didn't play much ori 2 but used to speed run ori 1 and I could not agree more. Ori is one of the most satisfying games to speedrun and it is almost entirely due to the fact that bash is probably the best movement mechanic in gaming.
Love to see the shoutout to such a talented small UA-camr. It's hard to get a real shot on this platform these days but you gotta just keep chuggin along.
small content creators GIGACHAD
Amazing, I’ve already watched this 1,500 times, definitely a classic
Movement is also very important in Atrioc’s hairline
His hairline is pretty good at movement. Asmongold’s hairline be doing BLJs though.
"shmovement" needs to be a genre or game element that you can search for, cause all I really want is sandboxy self-expression in games like that.
that's crazy that the cold opening of that video is just totally wrong lmao , Pharah can totally rocket jump and is a core part of her techs
As a Lucio main, I got the schmovement
Nothing will ever feel as incredible as capturing the enemy flag in Titanfall 2 within 10 seconds of the round on Angel City.
Fuck yeah.
You can rocket jump with pharah in overwatch.. on top of jet boosting… making it more movement. 😬
I beg of you, play tf2 and then try to tell me again that pharah has "more movement" than the soldier
Overwatch feels like a weird example of bad movement in video games since pretty much every character has a unique movement ability. Some of them are pretty simplistic and don't require much thought or experience, but Lucio, Doomfist, Junkrat, Winston and Pharah - who's movement goes far beyond pressing shift, including performing actual rocket jumps - all have compelling and rewarding movement systems. Doomfist was a later edition, but I remember having a lot of fun messing about with the physics of his Rocket Punch, figuring out which angled walls you can punch diagonally up, which car you need to hit to fly up to different points of the map, when you need to cancel it to travel as far as possible. Movement is really important in Overwatch, it feels strange to reduce it to one ability of one character, especially when all of that character's abilities can be used for movement.
exactly. also ironically enough, pharah can rocket jump on top of all of her movement abilities, making her kit much more complex than tf2 soldier when it comes to movement.
This is what happens when any random person can make a video on anything and they don't think things through
i stopped watching the original video because of this. it felt like he wasn't really making a point, or at least a good one because the entire premise of his argument was flawed. why watch a video about movement from a guy who doesn't even know that pharah can use her other abilities for movement?
Out of your list the only one that could actually be used as an example is Lucio,Pharah's rocket jump is nothing special to achieve lol
@@gabrielpasqualini8413 an actual rocket jump from tf2 isnt hard to achieve either. It’s about how you can utilise the tools to make movement faster and fluid.
I haven’t played overwatch in years or particularly care about it but to say that it doesn’t have complexity in its movement is reductive and just wrong.
watched this 50 times already, instant classic.
I think one of the best movement in game is warframe you can do so much especially with the added abilities. You already can parkour through any mission then you have abilities like Volt who can increase speed, or slow your movement for stealth, because at the end of the day you are ninja in space
"Try it and suck, and keep sucking until one day you realize that something that used to feel hard feels kind of seamless" 😭😭
Lucio movement is unmatched
I LOVE LUCIO SCHMOVEMENT
“wow i love super meat boy”
- brandon “i will never play celeste” ewing
The creator has optional subtitles that give context to every word and clip in the video!
Always erks me when they don't talk about quake engine... 1996, then 2 years later you get "goldscr" the preaccessory to source aka half life. Quake and half life were the first for movement 3D, because it's one of the first. Quake also was one of, if not the first game with rocket jumping.
Personally if you went my big news from a movement expert from gaming, wait for a game/mod called "momentum". In my opinion, If they don't mess it up, momentum should be the best "movements" base game every made. That's what it's being developed for, to teach every movement tech in every game and bring into one.
Fun fact this youtuber is in the yoyo and melee community!! He made a great vid on the 2019 world yoyo contest and also made a great vid on aMSa! Great content.
After the few digs at overwatch and how limited most of the movement is, he finally shows Lucio wall running the edge of the map having a blast. Players will always find a way to schmoove
Ow devs allow for plenty of shmoovement. Soldier can rocket jump and then sprint mid air to reach strange places. Bastion cam throw a grenade at his feet then time a jump input to be sent flying. Wrecking ball is a wrecking ball with the insanely satisfying spiderman-esque grapple mechanic. To have that in an fps is crazy. Ow is built on shmoovement and thats a very conscious decision. To say otherwise because one specific character did not copy one specific tech from another game is honestly stupid if we were looking it it objectively. Although I know the video is meant as a joke and should not be taken seriously which is fine of course. But people defending the "overwatch bad movement take" as if it has any merit are wrong.
@@bfc9467 I have to agree that Ow does have some movement (soldier/bastion jump and lucio being pretty fire). But, in terms of "built on shmoovement" and "looking at it objectively" the engine that Ow runs on is more strict than almost all of the games listed in the video. If there have been some new developments in Ow movement tech regarding the engine feel free to correct me, but a lot of the shmoovement that is talked about in this video are universal concepts that the engine applies to every situation or character in the game (source engine air strafe, source engine momentum conservation, melee wave dashing), not character specific techniques that make a character move/can be slightly exploited. This isn't to say that ow doesn't have movement, just that the engine is specifically built to limit the player in certain regards.
nah something like ball or doom or a lot of the other characters are awesome like i kept playing ow because the movement is so fun @@cyrus4285
Bros saw an ability that boosts her using jetpack instead of shooting a rocket at the ground ( which you can still fucking do literally as that Character) and started crying
Man this community is lit, we got him from 3k subs to over 9k!
Reminder to open the OG video in another tab on play while you watch this!
Already watched this zero times this is a instant classic
I love ROARKS AOT game movement. it just feels so amazing to swing around in there
Classic Big A title change (with a double space)
Insane that a tribes clip was used and someone recognized it. Fucking loved tribes
Mario Odyssey is my favorite game ever and its simply because i can run through New Donk City jumping around and have as much fun as the first time I played
5:25 nah as a falco main hes def right
9 minutes of Atrioc becoming a gnome
Already watched this 10^80 times, definitely a classic
Much better title “schmoovement” for the win
I love how the video cuts around the mentions of celeste LMAO
the idea of realizing a video is designed for you specifically is so funny to me
I like how they brought it back to OW with the last clip
this is why react content is so great when one right. i love video essays, and half the channels i watch currently i would've never heard about if it weren't for these kinds of react streams/videos.
Just wanted to share I had this experience in pole vaulting, from seemingly impossible to effortlessly satisfying
Classic Big A move(ment)
Every story he tells about him and his wife makes me wonder how he’s married at all
Great video, wish Defrag was brought up. The peak movement game that has been forgotten in time😭
So glad he at least ended it with an OW clip of some Lucio Schmoovement
YO! Rocket jumping in TF2 is my JAM! Love to see Atrioc get to witness the raw schmovement from jumping :D
Learning snow dram for the first time or learning how to bomb launch in BoTW were so rewarding when I finally got it
Thanks for the hillarius edit Eric
Conc jumping in the OG team fortress classic is 10x the skill ceiling that rocket jumping was
i hard agree w most of this video but Pharah would absolutely rocket jump and used it w concussive a lot to then combo into jump jet for very big height, don’t know if it remained a thing people did but at launch it was everywhere for burst movement out
I’m surprised that even though they mentioned TF2 they didn’t touch on half life and portal which are arguably the pinnacle of movement and physics at least in speedrunning
As i have watched the video it is a certified hood classic
lmoa when he noticed that the entire video was made for him specifically.
F it, that's marketing mondays: if a streamer spotlights small UA-cam creators, make a video in your style that's exactly catering to them so they'll pick it, watch the whole thing, and like it guaranteed. EZ Promo, EZ Impressions, well played and great work RESPRiT. It's a good dang video.
The Importance of movement is even more prevalent in Demolish & Build 3 Excavator Playground! You should play some and see if this video changed your view on it!
Thanks for shouting him out, Big A, I found my new favorite upcoming UA-camr
watched 78629168 times, definitely a certified hood classic
Atrioc you make amazing content like It's both entertaining and educational about real world relevant topics while also touching on more niche stuff like in this video about videogame movement, which I found pretty interesting. The main thing is I never think I wasted my time when I've seen you video cause i've learned something new, so keep up the good work!
I am such a turbo nerd about tf2 movement and source movement in general, this makes me happy
8:17 TOO REAL
I completely agree, been working on making better and better content and am getting less views on long format videos than EVER before. Crazy how much more difficult UA-cam has become in terms of competition and how much you need to do to break out… but also the amount you earn for HOURS of work is cents (for most creators) which doesn’t make sense for anyone - especially in today’s economy
so glad i watched that vid before him, i still love tf2 so it pops on the reccomends still
Hey atrioc I was just wondering if you will continue reviewing huge moments in specific esports with punch? That counter strike video was really funny. Thanks!
The guy even captioned his own video. insane.
Movement is why Titanfall 2 will always be the best shooter that I’ve ever played and the best mechanical shooter ever made imo. There’s nothing like Titanfall 2, shame that CoD overshadowed it when it came out back in the day.
Damn I thought his name looked Emile and realized I'm subscribed. He did a really awesome video about a yoyoer that I really like that was super detailed and well-made. I reforms the video, because it's a really good look into an awesome hobby
I only have a couple of bandage world levels to complete in super meat boi
Conkers bad fur day top 3 N64 game. That game molded my childhood.
Atrioc my beloved
already watched this six hundred and eighty times. Absolute classic.
5:36 I actually get what he's saying there haha
bro waited till the end of the video to go "oh yeah, Overwatch also has a pretty cool movement mechanic as well."
Chat loves celeste so much ,im suprised Atrioc wont play it on stream
I hate that the video didn't have a specific section for Titanfall 2, the GOAT of all movement games.
You know it's really good when the video's 9 minutes long and the react is 9 minutes long
@InternetPitstop is another example of underappreciated UA-cam gold.
i just want u to know, changing “movement” to “schmoovement” is what finally got me to click the video
Only one hour after uploading the video Atrioc has already doubled the guy's subs
I do need to get better at movement tbh. Especially in fighterz and splatoon 3, my airdashes are fucking ass and so are my squid rolls!
Never watched this, definitely a classic
Hate to argue in defense of Overwatch but Pharahs Shift is to prevent utilizing all the fuel on takeoff. She still has rocket hopping at the cost of taking damage.
Saw this video right after the monkey ball one
4:21 atrioc really thinking that having some of the most vanilla opinions is pandering
I cant believe I watched a video about movement in video games and the word "warframe" wasn't brought up once.
Pharah as a counter example is a bit silly as while jump jet is one of her abilities her movement is very in depth and has a very high skill cap cause of her e knocking you back and the fact you can actually rocket jump with her rockets and fuel management.
someone reply me what that platform is that atrioc is using when selecting this vid in the first seconds of the vid ?
Movement in games really is so underrated the best I’ve ever been at games was when I was comfortable, confident, and conditioned.
already watched this one, what a classic
Just waiting for the day somebody comes out with a game with schmovement like gunz comes out. Such a goated game for its time as a movement fps
Didn't know that EricThePooh, the goated singer is also an amazing editor
Assuming this was a self promotion, can't even be mad cuz he delivered.
thanks atrioc i no longer have depression
" IS that titan fall" was the saddest thing ever like of better that sayin apex
Watched this 15 times its such a banger
The funny thing is the entirety of Mario 64 is the same file size as 2 seconds of video talking about it
As fast as you record yourself saying “Mario 64”, you’ve exceeded it 😅
Subbed to him, good to see hes up to almost 10k now, he deserves 100k atleast lmfao
I know its because Smash is super popular but I wish more people shed limelight on other fighting games movement options as well. Tekken with its KBD and wave dashing to UMVC3 to even stuff like Blazblue CF are all games with AMAZING movement options that make high level play mesmerizing to watch.
Also core A gaming has an amazing video on movement in games id recommend to anyone.
I love trad fighters but they really aren't physics-y in the way Rocket League or Melee or Quake are. Like some FGs have expressive tools like MvC2 Sentinel fly stuff or Strive's RC system, and stuff like AC+R give you a big quantity of tools. But it's not that sandboxy feeling where you're frequently running into "what was that" game states even if the skill ceiling is still high