ASOIAF Battle Report 2021 S02 edition 40 pt: Martell (Doran Martell) vs Lannister (Tyrion Lannister)

Поділитися
Вставка
  • Опубліковано 1 гру 2024

КОМЕНТАРІ • 23

  • @joselovonable
    @joselovonable Рік тому +1

    When people said that Martell are the fast faction I didnt know they meant this 😂😂😂.
    Glad to see another battle report! Loved it! And I can relate with the Lannister player on having a helberdier unit that just stands there begging to be hit 😂😂

    • @RotterdamWhiteScars
      @RotterdamWhiteScars  Рік тому

      Jeroen: Thank you so much for the comment again Jose. Don't worry more videos are on their way ;). Further yeah those poor Halberdiers really wanted to get some fighting. Luckily I could avoid them long enough which gave me enough time to perform the killing blow on Raymon this time, however you know what they say right ^^. A Lannister always pays his debts.......

  • @carlosayres5338
    @carlosayres5338 Рік тому +3

    Great paintjob with the Lannister army, would be Amazing to take a closer look. Maybe a showcase

    • @RotterdamWhiteScars
      @RotterdamWhiteScars  Рік тому +1

      Jeroen: That’s a very cool idea! I am definitely going to talk with Raymon to see what is possible :D.

  • @brentr926
    @brentr926 Рік тому +1

    Great report, subscribed! Weird parallel, I recently played my Lannisters into a friend’s Martells and I also missed the initial Knights of Casterly Rock charge into his Starfall Knights.

    • @RotterdamWhiteScars
      @RotterdamWhiteScars  Рік тому +1

      Jeroen: Hi there, Thank you so much for the sub. It is always great to hear that people are enjoying the content and effort we put into our videos ^^.
      Sorry what ? That is indeed a weird parallel ^^'.

  • @danielvanbokkum6682
    @danielvanbokkum6682 Рік тому +2

    Whooo Raymon is back 🤩🤩!

  • @jittersgeyser620
    @jittersgeyser620 Рік тому +2

    Where get token capsules

    • @RotterdamWhiteScars
      @RotterdamWhiteScars  Рік тому

      Jeroen: From the ASOIAF FR website. The link towards the website is in the description below ^^.

  • @Elduincico
    @Elduincico Рік тому +1

    Martell OP XD

    • @RotterdamWhiteScars
      @RotterdamWhiteScars  Рік тому

      Jeroen: Yeah it was kinda brutal what happened :/. As we mentioned in the video as well we counted at some point the VPs to be absolutely sure if the game was already finished. Unfortunately it was :(.

  • @deanrothwell
    @deanrothwell Рік тому +2

    Perfectly shows why this game mode is so bad. The point scoring is far too swingy.
    Great batrep as always though. 👍

    • @RotterdamWhiteScars
      @RotterdamWhiteScars  Рік тому +1

      Jeroen: Yep I truly agree with you on that. I hope they are gonna look into the game mode in the near future and see if they can adjust it in a way that the game is more balanced. Maybe removing extra vp's that you can ditch out with your commander ? Or maybe giving the two points towards killing a mark unit and change that to you are getting two extra points if you killed both the marked units at the end of a turn.

  • @Toasteration
    @Toasteration Рік тому +1

    These noises when swallowing don't sound that great.

    • @RotterdamWhiteScars
      @RotterdamWhiteScars  Рік тому

      Hey do you have a timestamp? Im working on improving sound quality atm. :) ^Thijs

    • @DiceRidersJM
      @DiceRidersJM Рік тому +1

      Ist Happening all the Time its just rally ugly and annoying

    • @RotterdamWhiteScars
      @RotterdamWhiteScars  Рік тому

      We have improved for our new battle reports. Just found out players where drinking during the video. Just implemented the policy of not drinking in the studio during filming. We are not an ASMR channel ;)

    • @DiceRidersJM
      @DiceRidersJM Рік тому

      @@RotterdamWhiteScars Ur mics are much to sensitive u even can hear weird sounds without drinking

    • @Toasteration
      @Toasteration Рік тому

      @@RotterdamWhiteScars As far as I can see, the players also have microphones on their collars, etc. Technically speaking, if you have two audio tracks, you can then remove the respective noises from the track.