There's a strong suite of mods that add back the shout scripts that all dragons have. Just be careful to not get launched off a cliff by a random dragon using Unrelenting Force.
back then I used to just use his summon Shout just so he can fly around Skyrim since he always seems so happy every time I summon him outside of Soul Cairn
since he counts as a conjuration summon, I kinda wish he was an actual conjuration spell instead of being tied a dragon shout and was a rideable mount.
As it happens, the crystals have been fully explained as not technically being the Ideal Masters, but still representing them. Valerica suggests they could be conduits the Masters use to communicate and otherwise interact with things, and we see the exact same type of crystal in Battlespire, labeled as "Ideal Master." The way it seems to work is that the Ideal Masters don't physically exist anymore, and probably have invisible forms inside the Cairn, with the crystals being a sort of tool they use. My guess is that feeding on souls so much did something unusual to them, and they actually can't do much beyond what the crystals allow. The one in Battlespire speaks that way, and in Skyrim they drain you as if feeding on your own soul, so Valerica's idea definitely makes sense just from what we can see in games.
To add to that, I’m thinking just like a daedra and they’re realm are part of eachother, probably some sort of splitting of power or of the daedra themself like Clavicus Vile did with Barbas Also Lorkhan body is the moons and it’s theorized that nirn is his “daedric realm” The ideal masters maybe found a way to do the same, or to reach the same level of power as a daedra allowing them to create the soul cairn or at least have it become part of their being
@@squidmanfedsfeds5301 The Cairn is confirmed to have been unclaimed before they took it over, but as far as their potentially being connected to it now, it makes a fair amount of sense, potentially explaining why they don't appear physically anywhere and why their main method of communication is through the crystals.
@@squidmanfedsfeds5301well not exactly a daedric prince and a very small pocket realm. But very powerful nontheless. I would not put then on the level of a Daedric prince since they need souls so badly
@@squidmanfedsfeds5301and it takes who knows how many actually make up the collective group of "ideal masters" They could be some of the other Et Ada who were banished during the formation of Mundus/Nirn just like Meridia was. Meridia is called a prince, but she is actually one of the Original spirits who actually worked with Magnus to create the framework of Mundus
@@SmartAss4123 true and if they are a collective that would make them lower than a singular daedric prince And that idea is a cool one maybe they are a type of minor aedra or at least some of them were
Thank you for continuing to do an Elder scrolls content, each and single one of your video's helps me escape from reality at least for a bit. P.s Hello from Ukraine, just wanted to say that people watch you from all over the world
@@qwopiretyu As you wrote it i immediately had an air alarm sirens, i guess you're right, I'll better stay safe😅 Thanks btw, even those few kind words mean a lot to me
I wish the best for you and your country, and I am sorry that many of my country's (USA) politicians are idiots, I did not vote for those ones. Slava Ukraini, Heroyam Slava!
I may be missing remembering, but I recall that Durnehvir was considered invincible even before the fall of the dragon cult. Before he sought out the Ideal Masters. I am also probably miss remembering that Durnehvir had to wait out the Vampire, then get his lessons from the Ideal Masters, so he really got screwed on that. It also means that all the necromancy power he displays is what he came up with. Now time for the tin hats. Their is a good chance that Never Dieing has been part of his name for longer than his dark deal. And I don't think the Ideal Masters have any part of his soul. Mostly as they don't need it to have the Soul Carin corrupte his flesh. In the Soul Carin you can steal your soul back from the Masters. It is a miscellaneous objective that removes the debuff. I use this and some dialogue as evidence to support the hypothesis that the Soul Carin creates a biological dependents on the native energies. I also theorize that Durnehvir can respawn wherever and whenever he pleases, he just hast to choose the Soul Carin to not have a death spiral. Short version, the Soul Carin is Durnehvir's life support.
When you go to the Soul Carin, if you don't decide to become a vampire to gain access, Serana kills you and soul traps you. When you come back, she has dialogue implying a piece of your soul will forever be there, and the space left is filled up with a bit of the Soul Carin itself. You have a Dragon Soul. You walked out just fine with a little bit, you don't feel the pull to go back even with the same kind of fusion happening to you. You have a bit of a patch job, but still a dragon soul that lets you do as you please. I think Durnehviir sacrificed more than he's letting on. I don't think his soul is even a dragon soul anymore. I think he's more or less a flying extension of the Soul Carin itself at this point, and the dragon might transform into another sky crystal at some point. I suspect that was the necromantic power he bargained for.
WTF are you talking about? Serana didn't killed us. She PARTIALLY soul trapped us. Have you actually paid attention to the dialogue? Because mods aren't covered on this channel, except using music from some of them.
Outside of his soul being permanently tied to Aetherius Durnehviir is just basically a summoning spell of the ideal masters, the only reason the Dragonborn can summon him is because of his powerful shouting. That’s why when he dies, the ideal masters can just bring him back right away, not sure what would happen if he died from a Dragonborn on nirn tho
@@grzegorzflorek5623 ... I am sensing that you are taking this very personally. I simply forgot exactly word-for-word how that decision went, it's been years. In my play throughs, I am usually already am a Vampire by then or I take them out, if there's a mod that changes this, I wouldn't even know. Whether or not she _partially_ kills you or _fully_ kills you isn't exactly the point of my comment, and doesn't change anything about it in the first place.
I love Skyrim and the dragons. Especially durnehviir and Paarthunax and Alduin and Odahvving. But I wish you could save sahrotaar you fight Mirrak. But there is a mod you can have a serpentine dragon so with my imagination and my own Skyrim story my serpentine dragon is called sahrootok. Sahrotaar's twin brother but they were apart . because Mirrak took control of Sahrotaar for thousands of years. But again with my story sahrootok was one of the few dragons reblbled anginst Alduin and kaalgrontiid and the dragon cult to save the people in the first Era But again when in Skyrim when I meet Sahrootok he was cursed and sealed in a book inside of Bleak falls borrow. And when I defeated the draugr at the wall of power when you get the word. And the pick up the dragon stone tablet. And that's when I saved Sahrootok and released him from the book. And we faught the dragon after Bleak falls borrow. Me and hin and Serana. As well.
Are you aware of the play-as-a-dragon mod? Even if you don't use the 'dragon form' power (and let's be honest, having the wings of a dovah is awesome), the ability to join the dragon faction and just chill with them is rather charming.
I like to spawn him in crypts that are just big enough but still make him glitch all over the place. I spawned him atop the tower in the quest to defeat the pirate leader and he became invisible while in combat.
Another option to free Durnehviir would be to make keeping him more costly to the Ideal Masters than letting him go. The Soul Cairn operates like a business or a bank. So long as their profits in souls increases, they are pleased. If it drops, they panic. So, for instance, if Durnehviir started consuming souls that enter the Cairn faster than the Ideal Masters can gain them, a certain dragon-souled mortal offering to take Durnehviir of their hands in exchange for a large cache of souls might be an attractive offer, provided the Ideal Masters were desperate enough. The Ideal Masters keeping Durnehviir is like some millionaire keeping a pet tiger. Sure, they might technically own the tiger, but they can't control it.
Before watching this video but knowing the premise: Durnehviir's soul is only trapped, not controlled, or held by the Ideal Masters. It's more of a prison than a permanent fate. It may be a life sentence, but it is a minimum security prison, and he can leave for short periods of the day.
Although Valerica is immortal as a Vampire she is not indestructible and like Harkon can she not be killed? That would mean Durnehviir's contract with The Ideal Masters would be fulfilled. I have never tried to kill her so don't know if it's possible bug in theory it should be, unless Coldharbour Daughters are somehow indestructible. You didn't theorise on that scenario so maybe not an option.
Despite the Ideal Masters being conniving manipulating bastards, they might have kept their word on setting Durnehviir free once Valerica died. You see the greatest liars always have truths to their deals/tales. If Valerica dies then the Masters might have to set Durnehviir free from the Soul Cairn. Vampires maybe ageless, but they’re not truly immortal. Valerica could easily be slain just as any vampire by a powerful and skilled individual such as a Dragon or sorcerer.
Yeah, I always love that trope of "immortal that can be killed however" - that's no immortality at all, that's merely livespan for an indefinite period. To be immortal is to truly counter mortality - therefore you can't be killed either (and let's not forget, from natural point of view, there is not much difference whether you die of illness, old age or violent death - either way, your body is too damaged to carry on its functions).
@@mausolus8466 You’re right on the money, there. Indeed, not true immortality. Not to mention: regarding vampires within The Elder Scrolls, they still have to feast and hydrate... just not on water or typical delicacies. To even call that a “budget” version of ‘immortality’ would be a compliment.
@@RedCommunistDragon Especially pureblood vampires like Volkihar who have been granted this "gift" by Molag Bal himself (which also means, should they die as vampires, their afterlife in Coldharbour is certain), I'd say they made pretty crappy deal. Screw*ng their entire afterlife (where they trully are immortal) for a little power-boost and pitiful parody of immortality.
If the dragon could change his essence through emphasizing the traits they want to reflect. Could he then change his name and render his contract with the masters null?
@@gmradio2436 Well this is two Dragons fighting so there’s definitely going to be lots of destruction. Though he doesn’t do it in gameplay I can imagine Durnehviir summoning and reanimating hordes of undead possibly even dead Dragons if they’re close by. This would probably turn into a Dragon war with there were deceased Dragons just laying around as there’d be zombified Dragons and other Dragons resurrected by Alduin. Overall Alduin would come out the victor as his hide is almost impenetrable and he has almost every Dragon shout there is.
If I’m not mistaken, the Ideal Masters were a group of powerful sorcerers, most likely necromancers, that became gods. It was never specified what their races were, but I can imagine there were many Elves and possibly even beast-folk being among their ranks.
@@RedCommunistDragon they are not really gods, we don’t know if they even made the soul cairn or just managed to amass enough power to take it over, but the latter is more likely. Combined they essentially have the power of a daedric prince, think of just one of them as similar in power to Barbas or Umbra. Immortal and powerful but more like a piece of a god than actually a god, maybe why they represent themselves as giant soul gem fragments. We know so little of the ideal masters that we don’t even know if that’s their true form, if they can shapeshift, but most likely they can change their appearances similar to Daedra if they are powerful enough to lord over a realm of oblivion
TESV should have had more dragons that use Thu'ums that do something more than frost or fire damage.
The high leveled dragons used drain vitality a lot
@@idipped2521 I guess.
Think of all the shouts the Dragonborn has access to, but you don't see much diversity in the dragons.
Mods can fix that
There's a strong suite of mods that add back the shout scripts that all dragons have. Just be careful to not get launched off a cliff by a random dragon using Unrelenting Force.
Or weird ass highly specific shouts or borderline useless ones. Where is my big ass AOE blast that staggers and bleed the ears of enemies 😂
of all the dragons i didn't expect the Dracolitch to be so chill
back then I used to just use his summon Shout just so he can fly around Skyrim since he always seems so happy every time I summon him outside of Soul Cairn
since he counts as a conjuration summon, I kinda wish he was an actual conjuration spell instead of being tied a dragon shout and was a rideable mount.
Oh shit you can hop on his back?
@@kritizismmusics9737 I don't remember if you could, I just summon him so he can fly freely beneath a blue sky.
As it happens, the crystals have been fully explained as not technically being the Ideal Masters, but still representing them. Valerica suggests they could be conduits the Masters use to communicate and otherwise interact with things, and we see the exact same type of crystal in Battlespire, labeled as "Ideal Master." The way it seems to work is that the Ideal Masters don't physically exist anymore, and probably have invisible forms inside the Cairn, with the crystals being a sort of tool they use. My guess is that feeding on souls so much did something unusual to them, and they actually can't do much beyond what the crystals allow. The one in Battlespire speaks that way, and in Skyrim they drain you as if feeding on your own soul, so Valerica's idea definitely makes sense just from what we can see in games.
To add to that, I’m thinking just like a daedra and they’re realm are part of eachother, probably some sort of splitting of power or of the daedra themself like Clavicus Vile did with Barbas
Also Lorkhan body is the moons and it’s theorized that nirn is his “daedric realm”
The ideal masters maybe found a way to do the same, or to reach the same level of power as a daedra allowing them to create the soul cairn or at least have it become part of their being
@@squidmanfedsfeds5301 The Cairn is confirmed to have been unclaimed before they took it over, but as far as their potentially being connected to it now, it makes a fair amount of sense, potentially explaining why they don't appear physically anywhere and why their main method of communication is through the crystals.
The ideal masters perform the role of a Daedric prince collectively basically
That’s what I’m thinking, mortals who’ve achieved a daedric level of power, even going so far as to have their own realm of oblivion
@@squidmanfedsfeds5301well not exactly a daedric prince and a very small pocket realm. But very powerful nontheless. I would not put then on the level of a Daedric prince since they need souls so badly
@@squidmanfedsfeds5301and it takes who knows how many actually make up the collective group of "ideal masters"
They could be some of the other Et Ada who were banished during the formation of Mundus/Nirn just like Meridia was. Meridia is called a prince, but she is actually one of the Original spirits who actually worked with Magnus to create the framework of Mundus
@@SmartAss4123 true and if they are a collective that would make them lower than a singular daedric prince
And that idea is a cool one maybe they are a type of minor aedra or at least some of them were
Thank you for continuing to do an Elder scrolls content, each and single one of your video's helps me escape from reality at least for a bit.
P.s Hello from Ukraine, just wanted to say that people watch you from all over the world
And happy holiday's to all of you guys, new life festival is almost there🎁
Stay safe
@@qwopiretyu As you wrote it i immediately had an air alarm sirens, i guess you're right, I'll better stay safe😅
Thanks btw, even those few kind words mean a lot to me
I wish the best for you and your country, and I am sorry that many of my country's (USA) politicians are idiots, I did not vote for those ones. Slava Ukraini, Heroyam Slava!
I may be missing remembering, but I recall that Durnehvir was considered invincible even before the fall of the dragon cult. Before he sought out the Ideal Masters.
I am also probably miss remembering that Durnehvir had to wait out the Vampire, then get his lessons from the Ideal Masters, so he really got screwed on that. It also means that all the necromancy power he displays is what he came up with.
Now time for the tin hats. Their is a good chance that Never Dieing has been part of his name for longer than his dark deal. And I don't think the Ideal Masters have any part of his soul. Mostly as they don't need it to have the Soul Carin corrupte his flesh. In the Soul Carin you can steal your soul back from the Masters. It is a miscellaneous objective that removes the debuff. I use this and some dialogue as evidence to support the hypothesis that the Soul Carin creates a biological dependents on the native energies. I also theorize that Durnehvir can respawn wherever and whenever he pleases, he just hast to choose the Soul Carin to not have a death spiral.
Short version, the Soul Carin is Durnehvir's life support.
When you go to the Soul Carin, if you don't decide to become a vampire to gain access, Serana kills you and soul traps you. When you come back, she has dialogue implying a piece of your soul will forever be there, and the space left is filled up with a bit of the Soul Carin itself. You have a Dragon Soul. You walked out just fine with a little bit, you don't feel the pull to go back even with the same kind of fusion happening to you. You have a bit of a patch job, but still a dragon soul that lets you do as you please. I think Durnehviir sacrificed more than he's letting on. I don't think his soul is even a dragon soul anymore. I think he's more or less a flying extension of the Soul Carin itself at this point, and the dragon might transform into another sky crystal at some point. I suspect that was the necromantic power he bargained for.
WTF are you talking about? Serana didn't killed us. She PARTIALLY soul trapped us. Have you actually paid attention to the dialogue? Because mods aren't covered on this channel, except using music from some of them.
@@grzegorzflorek5623chill out
Outside of his soul being permanently tied to Aetherius Durnehviir is just basically a summoning spell of the ideal masters, the only reason the Dragonborn can summon him is because of his powerful shouting. That’s why when he dies, the ideal masters can just bring him back right away, not sure what would happen if he died from a Dragonborn on nirn tho
@@grzegorzflorek5623 ... I am sensing that you are taking this very personally. I simply forgot exactly word-for-word how that decision went, it's been years. In my play throughs, I am usually already am a Vampire by then or I take them out, if there's a mod that changes this, I wouldn't even know. Whether or not she _partially_ kills you or _fully_ kills you isn't exactly the point of my comment, and doesn't change anything about it in the first place.
Serena, partially soul traps you btw. Not kills you Mr.Wayward.
glad you covered this cool Dragon
I love Skyrim and the dragons. Especially durnehviir and Paarthunax and Alduin and Odahvving. But I wish you could save sahrotaar you fight Mirrak. But there is a mod you can have a serpentine dragon so with my imagination and my own Skyrim story my serpentine dragon is called sahrootok. Sahrotaar's twin brother but they were apart . because Mirrak took control of Sahrotaar for thousands of years. But again with my story sahrootok was one of the few dragons reblbled anginst Alduin and kaalgrontiid and the dragon cult to save the people in the first Era But again when in Skyrim when I meet Sahrootok he was cursed and sealed in a book inside of Bleak falls borrow. And when I defeated the draugr at the wall of power when you get the word. And the pick up the dragon stone tablet. And that's when I saved Sahrootok and released him from the book. And we faught the dragon after Bleak falls borrow. Me and hin and Serana. As well.
Are you aware of the play-as-a-dragon mod? Even if you don't use the 'dragon form' power (and let's be honest, having the wings of a dovah is awesome), the ability to join the dragon faction and just chill with them is rather charming.
I always summon him when i play skyrim. I feel he has suffered enough already😢
Cool.I love the old green rotten dude.
By far my favorite Skyrim character, nice one!
I like to spawn him in crypts that are just big enough but still make him glitch all over the place. I spawned him atop the tower in the quest to defeat the pirate leader and he became invisible while in combat.
Always a good day when you post, been binging your channel lately it's been a treat keep up the good work lad
i woulda loved a long version video on this topic
Idk what more there would have been to say, without padding the video with outside information which doesnt really concern the topic
Another option to free Durnehviir would be to make keeping him more costly to the Ideal Masters than letting him go. The Soul Cairn operates like a business or a bank. So long as their profits in souls increases, they are pleased. If it drops, they panic. So, for instance, if Durnehviir started consuming souls that enter the Cairn faster than the Ideal Masters can gain them, a certain dragon-souled mortal offering to take Durnehviir of their hands in exchange for a large cache of souls might be an attractive offer, provided the Ideal Masters were desperate enough. The Ideal Masters keeping Durnehviir is like some millionaire keeping a pet tiger. Sure, they might technically own the tiger, but they can't control it.
I'm pretty sure the crystals are the ideal masters. in the Creation Kit they're called DLC01IdealMasterCrystal
Before watching this video but knowing the premise: Durnehviir's soul is only trapped, not controlled, or held by the Ideal Masters. It's more of a prison than a permanent fate. It may be a life sentence, but it is a minimum security prison, and he can leave for short periods of the day.
More dragons tied to weird entities or daedric princes
Although Valerica is immortal as a Vampire she is not indestructible and like Harkon can she not be killed? That would mean Durnehviir's contract with The Ideal Masters would be fulfilled. I have never tried to kill her so don't know if it's possible bug in theory it should be, unless Coldharbour Daughters are somehow indestructible. You didn't theorise on that scenario so maybe not an option.
You could consult akatosh who created the dragons.. created alduin.. I think he also controls time so canonically it makes sense.
Despite the Ideal Masters being conniving manipulating bastards, they might have kept their word on setting Durnehviir free once Valerica died. You see the greatest liars always have truths to their deals/tales. If Valerica dies then the Masters might have to set Durnehviir free from the Soul Cairn. Vampires maybe ageless, but they’re not truly immortal. Valerica could easily be slain just as any vampire by a powerful and skilled individual such as a Dragon or sorcerer.
Yeah, I always love that trope of "immortal that can be killed however" - that's no immortality at all, that's merely livespan for an indefinite period. To be immortal is to truly counter mortality - therefore you can't be killed either (and let's not forget, from natural point of view, there is not much difference whether you die of illness, old age or violent death - either way, your body is too damaged to carry on its functions).
@@mausolus8466 You’re right on the money, there. Indeed, not true immortality.
Not to mention: regarding vampires within The Elder Scrolls, they still have to feast and hydrate... just not on water or typical delicacies. To even call that a “budget” version of ‘immortality’ would be a compliment.
@@RedCommunistDragon Especially pureblood vampires like Volkihar who have been granted this "gift" by Molag Bal himself (which also means, should they die as vampires, their afterlife in Coldharbour is certain), I'd say they made pretty crappy deal. Screw*ng their entire afterlife (where they trully are immortal) for a little power-boost and pitiful parody of immortality.
@@mausolus8466 Indeed.
If the dragon could change his essence through emphasizing the traits they want to reflect. Could he then change his name and render his contract with the masters null?
Is a video about Tamriels climate planned?
Merry Christmas to all!🎅🌲🦌⛄
Alduin vs Durnehviir. The Strongest vs The Never Dieing. That would be a long fight.
Alduin 100%. Durnehviir is powerful, but this is the World-Eater we’re talking about.
@@RedCommunistDragon Honestly, I think the fight would only end when Alduin gets bored and leaves.
@@gmradio2436 Possibly
@@RedCommunistDragon This is fun. So how do you see it going?
@@gmradio2436 Well this is two Dragons fighting so there’s definitely going to be lots of destruction. Though he doesn’t do it in gameplay I can imagine Durnehviir summoning and reanimating hordes of undead possibly even dead Dragons if they’re close by. This would probably turn into a Dragon war with there were deceased Dragons just laying around as there’d be zombified Dragons and other Dragons resurrected by Alduin. Overall Alduin would come out the victor as his hide is almost impenetrable and he has almost every Dragon shout there is.
Can you make a video about bandits?
It’s possible alduin will free him after he comes back
You my friend, are the individual keeping this whole franchise alive, Bethesda certainly isn't doing anything.
👍
I never liked his model, he looks like a dragon covered in boogers
The ideal masters are actually dwemer .
👎👎👎👎👎👎👎
They are more likely a group of necromancers from before the Dwemer disappeared, early first era or late merethic
It’s possible that at least one of them is
If I’m not mistaken, the Ideal Masters were a group of powerful sorcerers, most likely necromancers, that became gods. It was never specified what their races were, but I can imagine there were many Elves and possibly even beast-folk being among their ranks.
@@RedCommunistDragon they are not really gods, we don’t know if they even made the soul cairn or just managed to amass enough power to take it over, but the latter is more likely. Combined they essentially have the power of a daedric prince, think of just one of them as similar in power to Barbas or Umbra. Immortal and powerful but more like a piece of a god than actually a god, maybe why they represent themselves as giant soul gem fragments. We know so little of the ideal masters that we don’t even know if that’s their true form, if they can shapeshift, but most likely they can change their appearances similar to Daedra if they are powerful enough to lord over a realm of oblivion