Oh ok, first time I've seen that one... at all I think. Thanks for the vote of confidence. lol. If you feel like I should try to do something different with it let me know. discord.gg/zzkrJdDS94 Maybe I do too much salvage, or show too many Reaver decoy experiences. IDK. I think I still have a lot to learn. Doing this playthough has definitely been a challenge from a show standpoint, because the Reavers interrupt you so often... better now with Reavers Lite. It's kinda hard to do other things than salvage/fight/buildship. I'm up for any ideas you have. :)
Dampner safety is real - also - schmaaybe reduce connecting strength of the connector - so it doesn't spring and sprang everytime you use it? I think you can use a control block to auto disable dampners when you leave the seat - not sure - never done it. Looking forwards to the next one chap 👍
Yeah, I didn't really learn about it until I started the scenario. lol. It's funny, you can have a lotta time in this game, and still be learning basics. That's an interesting idea... turning off the dampeners through an event controller... I'm definitely going to add that to my docking procedure. Cockpit empty definitely would definitely helped me this episode, but I'm hesitant to do that, because if I get out and the ship isn't stopped... Thanks man, I haven't tried the tea yet, but it;s on my to-do list. I need something other than soda/coffee to satisfy my whatever it is.
@@toroidaldevil9303 it's best to have "fail to safe" in most automation systems, so have primary setup for dampners to turn off (prevent damage to donut) - if you want to keep dampners on, just turn the controller off to disable the automation before getting out, via the hotbar? Adding a whirly light or two for dampner states (on/off) might help you notice before it gets its wriggle on 😆 As an avid tea/coffee drinker - I force myself to have a pint of water between consecutive hot drinks - also - try a non-concentrate orange+mango with some ice cubes - chefs kiss!
@@Chilled_Mackers I'm definitely going to add the dampeners off on to the event controller for docking. Solves a potential problem without adding extra steps to anything else. For the orange+mango, you just mean juice right? A non-concentrate of the juice?
Yeah, you can build drills in the scenario. You *could* mine stone from asteroid encounters, but you're not supposed to. There aren't any asteroid spawns... the only ones available are from encounters.
That first ship you salvaged normally spawns with an asteroid. I'm still enjoying this series.
Oh ok, first time I've seen that one... at all I think. Thanks for the vote of confidence. lol.
If you feel like I should try to do something different with it let me know. discord.gg/zzkrJdDS94
Maybe I do too much salvage, or show too many Reaver decoy experiences. IDK. I think I still have a lot to learn. Doing this playthough has definitely been a challenge from a show standpoint, because the Reavers interrupt you so often... better now with Reavers Lite. It's kinda hard to do other things than salvage/fight/buildship. I'm up for any ideas you have. :)
Watched and Liked 👍
Thank you sir!
Did you sleep with the Reavers sister or something? They had it in for you today. That aside, your ship is really starting to take shape.
Nope. She offered, but I turned her down. ...maybe that's why they were so mad?
Dampner safety is real - also - schmaaybe reduce connecting strength of the connector - so it doesn't spring and sprang everytime you use it?
I think you can use a control block to auto disable dampners when you leave the seat - not sure - never done it.
Looking forwards to the next one chap 👍
Yeah, I didn't really learn about it until I started the scenario. lol. It's funny, you can have a lotta time in this game, and still be learning basics.
That's an interesting idea... turning off the dampeners through an event controller... I'm definitely going to add that to my docking procedure. Cockpit empty definitely would definitely helped me this episode, but I'm hesitant to do that, because if I get out and the ship isn't stopped...
Thanks man, I haven't tried the tea yet, but it;s on my to-do list. I need something other than soda/coffee to satisfy my whatever it is.
@@toroidaldevil9303 it's best to have "fail to safe" in most automation systems, so have primary setup for dampners to turn off (prevent damage to donut) - if you want to keep dampners on, just turn the controller off to disable the automation before getting out, via the hotbar? Adding a whirly light or two for dampner states (on/off) might help you notice before it gets its wriggle on 😆
As an avid tea/coffee drinker - I force myself to have a pint of water between consecutive hot drinks - also - try a non-concentrate orange+mango with some ice cubes - chefs kiss!
@@Chilled_Mackers I'm definitely going to add the dampeners off on to the event controller for docking. Solves a potential problem without adding extra steps to anything else.
For the orange+mango, you just mean juice right? A non-concentrate of the juice?
There are some asteroids? Are drills even buildable?
Yeah, you can build drills in the scenario. You *could* mine stone from asteroid encounters, but you're not supposed to. There aren't any asteroid spawns... the only ones available are from encounters.