this is a perfect example of what happened to Star wars when Disney took the franchise, they kinda changed a lot of the prestablish rules of how the world works, especially with the jedis.
Oh, and another thing is what you covered in the timeline topic, are you safe if your comic book doesn't have a set timeline? Or should it be within a set of timeline?
Most of these rules are meant to be broken, however it's important to understand the rules so when you break them there is a specific reason for doing so.
@@ScottSerkland okay, makes sense, because the reason of that question is because the comic book my team and I are working on does not have a fixed time period, because the events themselves happen at random times in the comic's timeline
I'm fall into getting so deep on my worldbuilding but I am trying to balance it out with art. You didn't mentioned the exercises or will that be in the Bonus Tip?
Hey, Serkworks Art Labs, my team and I are working on a comic book/graphic novel (this is my second comic book), but, anyway, back to the topic at hand, so, my team and I are working on a comic book/graphic novel series, and I have a question, is it bad for a comic book to bombarded with world building (even when it makes sense in the overall comic book storyline)? Because it's something that we've now invested into the comic book/graphic novel
There’s really no right or wrong way when it comes to the creative process. I usually caution people not to get bogged down in world building because most people spend all their time doing that and never start and hence never finish their comic.
Not that anyone cares about this, but I'm creating a Webcomic, and often get caught up in the World Building. So, let me see if I could fill in the information as mentioned in this Video: 1. Rules: I like to think that I already have an internal, consistent logic, as long as I focus on Soft SF rather than Hard SF. Basically, implying that Soft SF is focused on characters and plot, whereas Hard SF is focused on scientific realism and facts. 2. Time: For political reasons like COVID-19, which I don't like talking about, I think it would be best to set my story during 2070, which would have some of the best characteristics of both the present and the future. I doubt humanity will advance too much between 2020 and 2070, 50 years from now. 3. Characters: Theoretically, I only need to focus on a team of 5 characters, plus any potential villains or monsters that they might have to protect Earth against. Previously, I was comparing that to Doctor Who, but I guess the same thing could be said of Scooby Doo, since they both follow the "Monster of the Week" Trope. The difference is that the monsters in Doctor Who are real, as opposed to the fake ones in Scooby Doo. 4. Setting: Officially, I'm dealing with a space opera universe with fantasy elements, much like Star Wars. That being said, my protagonist lives in a fictional town called "Charm City", based on a real place known as Baltimore, Maryland, USA. It wasn't until the other 4 characters on the team showed up, that first contact started secretly taking place between humans and aliens, analogous to Men in Black or E.T. The Extraterrestrial. Plus, there's also a wormhole machine buried deep underground, similar to a Stargate.
These are all great observations. Looks like you have a good foundation for your story. I would say you have a solid basis to start writing your story if you haven’t already.
Yep, I'm guilty. I will world build for years. I even went as far as to learn IPA so I can construct my own language. Someone gave a little advice, before I world build I should ask myself, "Is it relevant to my story?" I'm still learning this.
You know something the best thing is to create a story without needing a world building let me explain... It literally like something came destroyed a the modern life so when you come draw it. It doesn't have to be having the same shape it is like ohh no the aliens attacked that area so when you come draw it. It's having a different shape.... I know it's laziness but what should I do.. 😂😂😅
I'm not really a fan of stories that are artsy, convoluted, over dramatic, overly serious, sappy or a philosophical clash stretched to a whole 'how ever long' series (manga and anime especially). I myself want to make a simplistic, fantastical, cheesy, cartoony, soft Sci-Fi, cyberpunk action story. And when i mean simplistic, i mean my world has alien robots, mercenaries, action heroes, unique individuals, rock music, rap songs, vehicles modified for combat, power armor, mechas, retrowave-y neon aesthetic, commandos, colonized planets, underwater/ground cities, over the top extreme action sports and high speed action. But that doesn't mean it's just gonna be dumb, mindless action, i at least want some sort of depth and substance to it but just enough for it to be easy to follow and not convoluted. Btw my characters are written like most 80's, 90's, 00's cartoon characters, they aren't hormonal, "relatable", edgy teens, they're more akin to characters, cartoons, movies and even games like Ben 10, Rocket Power, Generator Rex, Hero 108, Bionicle, Hero Factory, Max Steel, The Bots Master, Slugterra, Storm Hawks, Hot Wheels BF5, Kick Buttowski, SRMTHFG, Centurions, TMNT, M.A.S.K, Thundercats, Motorcity, Ninjago, Megas XLR, Galaxy Rangers, Avengers EMH, Transformers, GI Joe, Visionaries, Saber Rider, Samurai Jack, My Life as a Teenage Robot, Jimmy Neutron, Teen Titans, Robocop, Tokusatsu, Pacific Rim, James Bond, Real Steel, Alita Battle Angel, Terminator, DOOM, Halo, Titanfall, Vanquish, Mass Effect, Street Fighter, Mortal Kombat and most pre-teen, teen and adult action heroes in any action adventure media or stories. Y'know, characters, worlds and stories that are genuinely cool and embrace the Rule of Cool Btw do have a video on making action stories?
Sounds simple to me. Haha. Those are some great influences though. I’m trying to remember is I have a dedicated video to action scrim comics. I know I’ve talked about it before but after doing 1,000 video I forget which is which.
I'm not sure. If you are talking about the Starter Kit? It should send you an email or a download link amusing that you have entered your name and email. I've never had any complain about it not working.
this is my fav part of making stories. world building is like a drug. ENDLESS possibilities!!
It's definitely one of the most enjoyable parts of making comics, but endless possibilities can also mean endless distractions if we're not careful
world building is fun, with even a small set of base rules you can make a grand universe
So true!
@@ScottSerkland its also fun to tweek things as you go along
I caught the premier late! Watching now!
Better late than never!
Nice talk on world building. I enjoyed the samples you showed. Can't wait to see the sample world you come up with.
Thanks Victor, That will be on Wednesday.
I love it in classic Sci Fi movies from the 60's where it's set in the future (Like 1995) and we have bases on Mars, Etc :D
Yep George Orwell, thought Big Brother would be monitoring everything we do in 1984, he was about 25 years too early.
this is a perfect example of what happened to Star wars when Disney took the franchise, they kinda changed a lot of the prestablish rules of how the world works, especially with the jedis.
Yeah, eventually it seems thing get so convoluted that the logical choice might be to retcon a few things
Oh, and another thing is what you covered in the timeline topic, are you safe if your comic book doesn't have a set timeline? Or should it be within a set of timeline?
Most of these rules are meant to be broken, however it's important to understand the rules so when you break them there is a specific reason for doing so.
@@ScottSerkland okay, makes sense, because the reason of that question is because the comic book my team and I are working on does not have a fixed time period, because the events themselves happen at random times in the comic's timeline
I'm fall into getting so deep on my worldbuilding but I am trying to balance it out with art. You didn't mentioned the exercises or will that be in the Bonus Tip?
Sometime it's hard not to , it's fun to would build but it can consume your time. the exercise will be Wednesday's bonus video.
@@ScottSerkland Okay. Thank you!
Great video
Thanks!
Hey, Serkworks Art Labs, my team and I are working on a comic book/graphic novel (this is my second comic book), but, anyway, back to the topic at hand, so, my team and I are working on a comic book/graphic novel series, and I have a question, is it bad for a comic book to bombarded with world building (even when it makes sense in the overall comic book storyline)? Because it's something that we've now invested into the comic book/graphic novel
There’s really no right or wrong way when it comes to the creative process. I usually caution people not to get bogged down in world building because most people spend all their time doing that and never start and hence never finish their comic.
hey i odered that free comic starter kit but didnt got it
Sorry about that, Please send me an email at scott@serkworks.com and I will help you with that.
Not that anyone cares about this, but I'm creating a Webcomic, and often get caught up in the World Building. So, let me see if I could fill in the information as mentioned in this Video:
1. Rules: I like to think that I already have an internal, consistent logic, as long as I focus on Soft SF rather than Hard SF. Basically, implying that Soft SF is focused on characters and plot, whereas Hard SF is focused on scientific realism and facts.
2. Time: For political reasons like COVID-19, which I don't like talking about, I think it would be best to set my story during 2070, which would have some of the best characteristics of both the present and the future. I doubt humanity will advance too much between 2020 and 2070, 50 years from now.
3. Characters: Theoretically, I only need to focus on a team of 5 characters, plus any potential villains or monsters that they might have to protect Earth against. Previously, I was comparing that to Doctor Who, but I guess the same thing could be said of Scooby Doo, since they both follow the "Monster of the Week" Trope. The difference is that the monsters in Doctor Who are real, as opposed to the fake ones in Scooby Doo.
4. Setting: Officially, I'm dealing with a space opera universe with fantasy elements, much like Star Wars. That being said, my protagonist lives in a fictional town called "Charm City", based on a real place known as Baltimore, Maryland, USA. It wasn't until the other 4 characters on the team showed up, that first contact started secretly taking place between humans and aliens, analogous to Men in Black or E.T. The Extraterrestrial. Plus, there's also a wormhole machine buried deep underground, similar to a Stargate.
These are all great observations. Looks like you have a good foundation for your story. I would say you have a solid basis to start writing your story if you haven’t already.
@@ScottSerkland Thank you, that means a lot coming from a professional I think.
Yep, I'm guilty. I will world build for years. I even went as far as to learn IPA so I can construct my own language. Someone gave a little advice, before I world build I should ask myself, "Is it relevant to my story?" I'm still learning this.
That's sound advice.
You know something the best thing is to create a story without needing a world building let me explain... It literally like something came destroyed a the modern life so when you come draw it. It doesn't have to be having the same shape it is like ohh no the aliens attacked that area so when you come draw it. It's having a different shape....
I know it's laziness but what should I do.. 😂😂😅
I don't think that's lazy as much as inventive. I'll be doing so of that technique in the sample story I'm making for future episodes.
I'm not really a fan of stories that are artsy, convoluted, over dramatic, overly serious, sappy or a philosophical clash stretched to a whole 'how ever long' series (manga and anime especially). I myself want to make a simplistic, fantastical, cheesy, cartoony, soft Sci-Fi, cyberpunk action story. And when i mean simplistic, i mean my world has alien robots, mercenaries, action heroes, unique individuals, rock music, rap songs, vehicles modified for combat, power armor, mechas, retrowave-y neon aesthetic, commandos, colonized planets, underwater/ground cities, over the top extreme action sports and high speed action. But that doesn't mean it's just gonna be dumb, mindless action, i at least want some sort of depth and substance to it but just enough for it to be easy to follow and not convoluted.
Btw my characters are written like most 80's, 90's, 00's cartoon characters, they aren't hormonal, "relatable", edgy teens, they're more akin to characters, cartoons, movies and even games like Ben 10, Rocket Power, Generator Rex, Hero 108, Bionicle, Hero Factory, Max Steel, The Bots Master, Slugterra, Storm Hawks, Hot Wheels BF5, Kick Buttowski, SRMTHFG, Centurions, TMNT, M.A.S.K, Thundercats, Motorcity, Ninjago, Megas XLR, Galaxy Rangers, Avengers EMH, Transformers, GI Joe, Visionaries, Saber Rider, Samurai Jack, My Life as a Teenage Robot, Jimmy Neutron, Teen Titans, Robocop, Tokusatsu, Pacific Rim, James Bond, Real Steel, Alita Battle Angel, Terminator, DOOM, Halo, Titanfall, Vanquish, Mass Effect, Street Fighter, Mortal Kombat and most pre-teen, teen and adult action heroes in any action adventure media or stories. Y'know, characters, worlds and stories that are genuinely cool and embrace the Rule of Cool
Btw do have a video on making action stories?
Sounds simple to me. Haha. Those are some great influences though. I’m trying to remember is I have a dedicated video to action scrim comics. I know I’ve talked about it before but after doing 1,000 video I forget which is which.
Scott I signed up on your website and it worked then it said that I have to confirm that I'm subscribed what's next
I'm not sure. If you are talking about the Starter Kit? It should send you an email or a download link amusing that you have entered your name and email. I've never had any complain about it not working.
omg Im so addicted to world building -.-
Well, it is fun to do, unfortunately it can also be a huge distraction.
I'm still waiting for my hoverboard and flying cars.
I think it's still going to be a while unless you want to count what we are calling hover boards nowadays.
@@ScottSerkland Naw, they don't count.