The one time going into this blind...and the boss wasn't that nuts, haha. BOSS RAGE has a history of nutty ass fights, but there's quite a few low ranking difficulties among the series. This is +1 to the list.
Yeah, it was like vanilla Galactus levels of dissapointment (because we know how the modded "SNK Galactus" fight was making it a full 360° turn of the events), as the normal fights were harder overall, still fun to have more episodes. By the way, have you fought the "True" Boss version of Nagoriyuki (or whatever is his name) in Guilty Gear Strive?
"I think SNK has moved away. This is the 3rd SNK game where the last boss hasn't been crazy." I think that's because KOF XIV was like, the first in the series to not have an arcade release during it's launch. Arcade games nowadays focuses more on consoles since arcades had been more and more niche nowadays, so there's no point to make the bosses too difficult because that was just a thing for the machine to eat your quarters. KOF XIV marks the end of SNK Boss Syndrome.
The boss doesn't jump at all, so her only options are spamming the upward claw attack hoping you're not even armored, or teleporting. King of Dinosaurs just DESTROYS her with his armored command grab once he gets in.
Did this boss have poor AI tho? Didn't seem like Max was abusing any gimmick with him (like you could with Orochi). Also a boss having unconventinal attacks doesn't necessarily make it cheap.
@@noodleknight7924 i mean it pretty much has a better version of goenitz's tornados, teleports, revives and becomes stronger when taken down the first time (when it becomes red), an almost unreactable attack that covers half the screen (the one where it uses its hair), but all it takes to defeat the boss is doing combos constantly because for some reason it rarely blocks on wake up, another thing that makes it easy is that it preffers using defensive moves rather than the ones i mentioned before.
@Otneimica wdym look way too deep? You obviously unironically showed disdain when he has this opinion. Like wtf were you expecting? Some grandiose reason to not take interest in competitive?
@@raidthegoose7241 He did. At 17:50 you can see the CPU level is scored 10,000 points which is the score of CPU level 5. Standard difficulty (CPU level 3) is scored 5,000 points.
It also seems like she doesn't doo that much damage. Her attacks are hard to dodge but it's just single hits that don't combo into much real damage EDIT: Okay she did some actual combos from round 2 onwards.
It amuses me how each character in Arcade Mode gets a narrated intro by Maxwell Powers that sounds like something straight out of an English Gunvolt trailer.
"Why am I stuck with these two geezers*, while you got cool friends like Meitenkun and Benimaru?" *all offense Dolores, that hairdo and glasses makes you look old af
Man I’m absolutely loving the game, I’ve been playing the series since KOF ‘94, and I gotta say that as of now (and yes I know it’s super early) it’s one of my favorite games in the series. It looks great, feels good to play, has really good music, etc. It’s exactly what I hoped it would be.
You'd think after all these successive incursions by final bosses, the KOF organizers would have a tight security apparatus by now! Step it up, Heidern!
@@DouglasStewart99 the hardcore fans definitely are. One thing they chucked a tantrum over was that Verse in 14 wasn't absurdly and cheaply difficult. I love that on 14 and 15 I can win on level 3 with relative ease unlike the other games where I play on level 1 and still spend 30 minutes and even more on the bosses and that's with using help options lol
@@Gamesta100 Not really, most hardcore fans just want to return the old SNK bosses just for nostalgia. Hardcore SNK fans absolutely hate Magaki for being a tohou boss in a fighting game, and somewhat Saiki but isn't as strong as Magaki
@@AndrewBlechinger ik thats why i say they got better over the years. I've seen those clips of little rippley holding the controller and looking at chat 😆
Funny enough, Yuri's slaps were my key to an easy victory against the final boss - She truly was the real boss rage all along. PS I've gotten a habit of calling Terry "Terrance" now thanks to you.
I'm thankful her AI isn't crazy, as I've been enjoying a lot of the Team Endings, and it'd be pretty painful getting through her like 25 times to see all of them (legitimately) plus all the special team endings if her AI was overtuned. Her buttons are crazy enough that she has wrecked me a few times when I went in with a team I wasn't familiar with.
She can do some crazy shit when she feels like it. I got wall bounced by her once and she combo'd me for 60%. The issue with her is that she doesn't feel like a fighting game boss, she feels like a moba character. Like she has bits where she does nothing because an ability she has is on cooldown. So it's easy to work around her and predict her because of that. You remove that aspect and she goes HARD.
Less of a "Boss Rage" and more of a "Boss Minor Inconvenience". Idk why they stopped making KOF super bosses, but oh well. I'd settle for secret bosses being a thing if you beat the game without losing or having special mode that has the super fights at the end.
I think it is because the games nowadays are not focused on an arcade release Bosses were hard back then for people to spend more coins trying to beat them
KOFXV is not an arcade release at all, so by nature they don't make the boss too cheap and make it beatable even on the highest difficulty. It pains me to say this, but I do not miss getting my ass kicked by super armor shenanigans.
I guess they were more concerned about making the P v P match ups more satisfying then making a super crazy boss. To be fair, the life blood of a fighting game is more dependent on the the online mode more than the Story mode these days.
I definitely think the two bosses of this game have much cooler designs than Verse from the last game. Edit: On a side note, it stinks that Max didn’t get any special character interactions during the arcade mode.
To get the full picture of the kof15 lore you'd have to first, finish the story with some of the official teams. Then, finish the story with some of the "secret" ending teams. Plus, you'd have to watch some "fated meetings" like the intro of Shun'Ei vs Kukri. Only by doing this you can get the complete picture of the story so far. Or you know, you could watch a youtube video with all the endings with/without lore explanation.
Otama-Raga is much more appealing than Verse, Magaki, Jivatma when it comes to the Alien Gods of SNK. Though I really like Saiki's design as well. Definitely Boss syndromie lol
The ending reminded me of most of the Samurai Shodown endings. Final boss is controlled by some ethereal/otherworldly evil force, final boss gets beat by a mortal, final boss is sucked into the vortex/portal for a spanking or something.
Oh so it was YOU Max that summoned Omega Rugal's return! SNK even provided him for free for your masochistic needs! I can't wait to see you boss rage the new Boss Challenge mode!
Given this series is the reason I came to enjoy MOST of your work, it’s with great sorrow to say that this is the first time I’ve been disappointed by a Boss Rage…
For those who think it’s because of the boss itself or the game, not even close. This is the least hype Max ever (on top of positive and negative bias overload) and I do not know how to feel.
Bruh Otoma-Raga have all the tools for KOF Bosses in fact she is broken as hell and her second form have crazy damage output blame her Ai for not use her moves that well someone mod the game to make Otoma-Raga playble and post Combo video with Otoma-Raga i suggest watch Otoma-Raga Combo video you will Shocked Especially in her second form 7 hit Combo and you are dead lol even without Climax super Also Level one or level Two Super then Cancel to her Climax super and You are dead too I will say Otoma-Raga suffer stupid Ai same as Orochi in 97
Personally I had a much harder time with ReVerse because it has a move that drains health from you to heal itself, is in general much more aggressive, and it's attacks can be hard to read whether they're low attacks or not because it's constantly on all fours, honestly kinda surprised at how easily you steamrolled that one.
I was thinking here, imagine an event that has been happening for almost 30 years, and EVERY TIME, the finals become a life threatening situation for everybody involved. And yet, here we are, nearly 3 decades later and people ARE STILL BUYING TICKETS FOR THIS!!
When it happens EVERY damn time with very little casualties ever mentioned, I have no doubt that people simply considers it as once a year spectacle (kinda like christmas or new year) or corporate stunt to make the tournament interesting. In real life, there is that annual event in Spain where a herd of 6 or so bulls were let loose on the street and some people would jump in front of the charging bulls to run and lead the bulls to their pens. Often times the same bulls would also be used for the bullfight later on the same day. There are some reported deaths too, dozens of people reportedly injured every year, yet the festival has lasted till now (COVID kinda stop it for two years) since 1900-ies. If something like that can last for so long in real life, why not KOF which happens in a fictional world? At least it's not like recent Tekken and Dead or Alive where majority of important events of the main story happens *outside* of the titular tournament.
You know you gotta wonder why people show up for the KOF finals, like every time there is some big ass WTF monster/paranormal event and shit goes down. It seems like a pretty bad idea to be in the audience when that happens.
These are the type of Playthroughs I Live For. Gotta Say I really enjoyed the Boss. Only thing better than that is max saying. "She really hates Shun'Ei, I'm with her."🤣
SPOILERS Boss Rage: Featuring Team Super Heroine Really though, Samurai Shodown's final boss is worse than Otoma=Raga. There are so many ways Gozen can just delete your health bar without thinking, especially in her 2nd form.
Second phase can do a third of your health bar in one hit with the projectiles, Max got lucky and she didn't really use it in the second phase. Otomo=Raga is just Orochi 2.0 Broken and nigh unbeatable moveset in the hands of a rock stupid and timid AI that doesn't know how to take advantage of them properly, to make it more of a Boss Rage they just need to make her more aggressive but that would quickly go from not hard enough to too hard because of how busted the moveset is. Look at Mizuchi from Neo Geo Battle Colliseum if you want to see more or less what happens when they don't give a boss like this a dumb AI handicap.
As someone who had tried to unlock all of Extra songs from the DJ I think SNK could make her as an Nightmare and refill her health to full and had more time to listen to her 2nd theme more.
Maybe Reverse should be quicker and more aggro and OtamaRaga tank more hits and deal more damage. And maybe varies in difficulty? Or they could do something like a hidden boss fight where you must have 0 continues in a single run (and maybe fight Omega Rugal?).
Mai: Drink in the Shiranui flame.
Andy: Get a taste of the Shiranui style.
Shiranui Ninjutsu, part of a complete breakfast.
XD
@V. S. Werejester Who's Hanzo, Samurai Shodown?
-or World Heroes.
@@kenrichgumanid9235 indeed!
XD
@@kenrichgumanid9235 a ⁴
Clemence Bellamy is the first time I've seen a name that's so blatantly "a Japanese person had to think up an English name" in a while. Excellent.
Reminds me of the Japanese baseball game with that list of fake American names like "Bobson Dugnutt"
@@dizzyroach😂😂
The one time going into this blind...and the boss wasn't that nuts, haha. BOSS RAGE has a history of nutty ass fights, but there's quite a few low ranking difficulties among the series. This is +1 to the list.
Do Igniz next time, it will be a lot fun 😈
The boss looked too easy considering you won on your first try kinda dissapointing
I enjoy this series, thanks for adding it to the list.
You should REALLY play DOA 4 on it's hardest setting if you want a *REAL* mother fucker of a boss fight... 🥲
Yeah, it was like vanilla Galactus levels of dissapointment (because we know how the modded "SNK Galactus" fight was making it a full 360° turn of the events), as the normal fights were harder overall, still fun to have more episodes.
By the way, have you fought the "True" Boss version of Nagoriyuki (or whatever is his name) in Guilty Gear Strive?
"I think SNK has moved away. This is the 3rd SNK game where the last boss hasn't been crazy."
I think that's because KOF XIV was like, the first in the series to not have an arcade release during it's launch. Arcade games nowadays focuses more on consoles since arcades had been more and more niche nowadays, so there's no point to make the bosses too difficult because that was just a thing for the machine to eat your quarters. KOF XIV marks the end of SNK Boss Syndrome.
02UM and 98UMFE did not have arcade versions either
Pleasing the players?
I'd say it was XIII since the bosses in that game weren't nearly as bad.
@@o_oro-q1k They had, if i'm correct were first launched at the arcades in japan only and months after we got the PS2 ports.
@@ppprime98K oh wow first time hearing of this, just looked it up and apparently it was on the Taito arcades
Otama=Raga seemed super hard until i realized she had NO IDEA how to deal with clark command grabbing her on wakeup
I did the same with Shermie
Like most of SNK Bosses!
The boss doesn't jump at all, so her only options are spamming the upward claw attack hoping you're not even armored, or teleporting.
King of Dinosaurs just DESTROYS her with his armored command grab once he gets in.
HHAHAHAHAHA lol
@@kai0318 if Only Daimon was Playable, He would have Shake the Ground like he did with Saiki.
If she had better AI, she would be nigh unbeatable.
She already has all the tools.
Like orochi in kof 97
@@vfvfblki The Gods have no ground game.
thats lvl 3... lvl 5 is something
Let's be happy that it's not so high difficulty on that normal level, or we take forever to collect all the endings...
I rather have this AI than what we got in the past.
The final boss gave me big Orochi vibes (having everything that the boss needs to be cheap but having poor AI that makes it very easy to defeat)
Gods in KoF got no ground game
Igniz and Magaki are bosses that AI know how to use them lol
@@Reachland02 imagine if the Ai hit you with the one move infinite combo
Did this boss have poor AI tho? Didn't seem like Max was abusing any gimmick with him (like you could with Orochi).
Also a boss having unconventinal attacks doesn't necessarily make it cheap.
@@noodleknight7924 i mean it pretty much has a better version of goenitz's tornados, teleports, revives and becomes stronger when taken down the first time (when it becomes red), an almost unreactable attack that covers half the screen (the one where it uses its hair), but all it takes to defeat the boss is doing combos constantly because for some reason it rarely blocks on wake up, another thing that makes it easy is that it preffers using defensive moves rather than the ones i mentioned before.
i like how Max seemed disappointed that the boss is not that hard.
@Suicide Kyd anxiety? Dafuq are you making shit up about? He specifically said he just lost interest in competitive and just wants to push buttons.
@Otneimica What's wrong about it? Do you unironically actually think you can dictate what he needs to do in his own life? That's a big yikes
@Suicide Kyd ok, ur username checks out that you’re obviously trolling.
@Otneimica wdym look way too deep? You obviously unironically showed disdain when he has this opinion. Like wtf were you expecting? Some grandiose reason to not take interest in competitive?
@Otneimica bruh, metal gear rising come on dude. Lol
If she spammed more the long range moves instead of the claw attack and the counter she would be near impossible to beat
She usually spams that if you try to jump from far away or if you throw a projectile at her. Good think he had Kyo and Ralf on his team.
She does if she's far away.
Hoku deska
@@raidthegoose7241 He did. At 17:50 you can see the CPU level is scored 10,000 points which is the score of CPU level 5. Standard difficulty (CPU level 3) is scored 5,000 points.
@@raidthegoose7241 "I see it on stream"
The problem is she leaves herself open to combos too much. Her second phase has the combo potential to be Boss Syndrome worthy.
snk boss syndrome
The Second form's projectile does about a third of your health per hit but she barely used it on Max's playthrough.
I was gonna say, the blue version has some of the best keepaway moves I've ever seen but it kept closing the distance towards Max for some reason.
It also seems like she doesn't doo that much damage. Her attacks are hard to dodge but it's just single hits that don't combo into much real damage
EDIT: Okay she did some actual combos from round 2 onwards.
weird way to spell BOSS RAGE: Yuri Sakazaki
"What a threatening aura!" the announcer says, as the camera focuses luxuriously on Ángel's ass.
Death by snu-snu confirmed.
I can’t stop the Monster Hunter in me: as soon as I saw the boss I thought “just break those big crystal horns first, that’ll make the fight easier!”
Doesnt help that the arena is the World final boss' lair, basically.
OMG SAME! I was like "Break the crystal horns them carve it later when it flees!"
It amuses me how each character in Arcade Mode gets a narrated intro by Maxwell Powers that sounds like something straight out of an English Gunvolt trailer.
and finding out that the announcer has done voice overs for NHK World 😮
Honestly that boss gives me more final fantasy boss vibes than a kof boss
Seems like a modern KOF boss to me
Screams soul calibur to me lol
I would say even SMT boss.
Fine by me
Yeah, not a classic KOF boss designe.
As someone from her country. I can confirm Isla swearing every 4 seconds is accurate to real life.
XD
This wasn't even a Boss Rage, this was more like a "Boss Indifference"
this boss rage certainly lacked rage lol
Boss Exist
Boss Inconvenience
Boss Bother
love that the character who is basically an 80's action hero just has exploding fists
His name is Ralf jones
Fitting since Ikari Warriors (the game where he first appeared in) is basically Rambo + Commando
Ralf lives by Halo Reach logic: If there's a problem, punch it until it explodes
@@guardian3636I gave him an alternate name, sometimes i call him "Napalm" Napalm jones funnily enough sounds cool too.
"Terrence Boyland"
How is Max so good at coming up with funny alternate names???
Yuri’s slaps were the final boss of this game
Hey, sleepy boy just wants to beat up everyone that is keeping him from sleeping. He's the most relatable character.
I definitely approve of Isla having simply none of that nonsense Shun is selling.
It seems more likely she just likes him but can't express it on healthy ways lmao
"Why am I stuck with these two geezers*, while you got cool friends like Meitenkun and Benimaru?"
*all offense Dolores, that hairdo and glasses makes you look old af
@@malcovich_games To be honest, Meitenkun is pretty cute. I like that sleepy guy with his magic pillow and the eternal bed head.
Wasn't that how Iori acted towards Kyo when Chorizo was trynna get them to deal with Orochi?
@@SalamenceFury Honestly? I wouldn't doubt that. I was getting those vibes too.
Man I’m absolutely loving the game, I’ve been playing the series since KOF ‘94, and I gotta say that as of now (and yes I know it’s super early) it’s one of my favorite games in the series. It looks great, feels good to play, has really good music, etc. It’s exactly what I hoped it would be.
It's nice to see a fresh new boss rage, I've been looking forward to a decent one since the insane tekken 7 one! :D
19:31 and at that moment a quarter hungry rugal mode was developed
Kudos to Max's editor, who managed to make this in less than 12 hours.
Didnt feel like a boss rage, that was probably the easiest one so far.
You'd think after all these successive incursions by final bosses, the KOF organizers would have a tight security apparatus by now! Step it up, Heidern!
We better call this era of KoF the “Magic Hands Saga”
Also glad to see KoF bosses are back on their bullshit
I'm convinced SNK fans are a bunch of masochists with their fighting games bosses.
@@DouglasStewart99 the hardcore fans definitely are. One thing they chucked a tantrum over was that Verse in 14 wasn't absurdly and cheaply difficult.
I love that on 14 and 15 I can win on level 3 with relative ease unlike the other games where I play on level 1 and still spend 30 minutes and even more on the bosses and that's with using help options lol
Is Colored Flames a Thing of the past?
@@Gamesta100 Not really, most hardcore fans just want to return the old SNK bosses just for nostalgia. Hardcore SNK fans absolutely hate Magaki for being a tohou boss in a fighting game, and somewhat Saiki but isn't as strong as Magaki
@@ppprime98K Funny thing is that Magaki is one of only 3 pre-14 bosses that I have beat without using any of the help options lol
Max “stupid computer reacts as soon as I press a button”
Also Max “I wish it were more difficult tho”
Max's dad jokes have gotten better and better over the years 😆
Not sure how long you've been here, but maybe the fact that he is a dad might have something to do with it.
You evolve/unlock Dad jokes the moment you have a son, and it can be upgraded to puns once your kid grows up
@@AndrewBlechinger ik thats why i say they got better over the years. I've seen those clips of little rippley holding the controller and looking at chat 😆
Little did we know that Yuri Sakasaki was the real SNK Boss all along!
funny because she's KOF Akuma
Funny enough, Yuri's slaps were my key to an easy victory against the final boss - She truly was the real boss rage all along.
PS I've gotten a habit of calling Terry "Terrance" now thanks to you.
Man... that's one of the most "rageless" boss rages i've ever seen... more like a BOSS "MILDLY UPSET" or something...
I'm thankful her AI isn't crazy, as I've been enjoying a lot of the Team Endings, and it'd be pretty painful getting through her like 25 times to see all of them (legitimately) plus all the special team endings if her AI was overtuned. Her buttons are crazy enough that she has wrecked me a few times when I went in with a team I wasn't familiar with.
SHE'S SLAPPING THE SHIT OUTTA ME HAD ME DYING LAUGHING!!!!🤣🤣🤣🤣🤣
She can do some crazy shit when she feels like it. I got wall bounced by her once and she combo'd me for 60%.
The issue with her is that she doesn't feel like a fighting game boss, she feels like a moba character. Like she has bits where she does nothing because an ability she has is on cooldown. So it's easy to work around her and predict her because of that. You remove that aspect and she goes HARD.
Shockingly I didn’t have that much trouble with this boss.
Did u put cpu to max?
Well I suck and can't beat when it comes back with barely health 🥲 and I spent about an hour
Difficulty 4 for now, but I noticed that the b doesn't like rolls.
@@TheControlBlue dang mine was most likely the easiest and I still could not shows how I have not mastered anything on this game
Same. I just stayed on them. Especially when they do that... Resurrection!!! 😆
I don't even try special moves mostly heavy hits or combo into them.
13:00 SPOILERS: Isla was lying unconscious while Heidern and Delores stand by with her. (I played the canonical Team Hero Story mode).
Less of a "Boss Rage" and more of a "Boss Minor Inconvenience".
Idk why they stopped making KOF super bosses, but oh well. I'd settle for secret bosses being a thing if you beat the game without losing or having special mode that has the super fights at the end.
I think it is because the games nowadays are not focused on an arcade release
Bosses were hard back then for people to spend more coins trying to beat them
It saddens me too, but that's a really great idea.
KOFXV is not an arcade release at all, so by nature they don't make the boss too cheap and make it beatable even on the highest difficulty. It pains me to say this, but I do not miss getting my ass kicked by super armor shenanigans.
The editing for this video made it SO enjoyable. Thanks for the video, y'all!
If this was the 90’s, you know damn well that her second phase would’ve had her regain ALL of her health.
I guess they were more concerned about making the P v P match ups more satisfying then making a super crazy boss. To be fair, the life blood of a fighting game is more dependent on the the online mode more than the Story mode these days.
There is something poetic about how after running through all the KOF games twice, it all ends how it begins, with Terry
7:59
HOW CAN SHE *SLAP* !?
3:48 "He's got a thousand yard stare but not depth perception, so there's that. HEIDERN."
The Ralf part of that bossfight was hilarious. Tough guy delinquent stance, gets smashed immediately and then a lot after
I'm glad the news reporter is back and 4:49 the animation is great
If i recall correctly at the end of the last game a bunch of people got resurrected, i really hope rugal makes a appearance
And with that an Adelheid story arc as well! That would be juicy stuff ^^
Your Ralph combo against Mai was epic. And your thirst for Angel and Mai were noticed. Lol damn, they cranked up the sexappeal of those ladies by 9000
The fact that the characters don't have comically huge hands and feet already make it more appealing than sfv
In terms of the standard KoF bosses this was free
I definitely think the two bosses of this game have much cooler designs than Verse from the last game.
Edit: On a side note, it stinks that Max didn’t get any special character interactions during the arcade mode.
To get the full picture of the kof15 lore you'd have to first, finish the story with some of the official teams. Then, finish the story with some of the "secret" ending teams. Plus, you'd have to watch some "fated meetings" like the intro of Shun'Ei vs Kukri.
Only by doing this you can get the complete picture of the story so far.
Or you know, you could watch a youtube video with all the endings with/without lore explanation.
"She slapping the shit out of me!" 🤣
"watch this..... stop looking" almost made me spit my coffee out.
Otama-Raga is much more appealing than Verse, Magaki, Jivatma when it comes to the Alien Gods of SNK. Though I really like Saiki's design as well. Definitely Boss syndromie lol
I also really liked Saiki’s design in both forms. Otama-Raga is also pretty interesting, tbh.
14:40 Luka, we need a translation!
XD
The ending reminded me of most of the Samurai Shodown endings. Final boss is controlled by some ethereal/otherworldly evil force, final boss gets beat by a mortal, final boss is sucked into the vortex/portal for a spanking or something.
These videos are always a pleasant surprise
Oh so it was YOU Max that summoned Omega Rugal's return! SNK even provided him for free for your masochistic needs! I can't wait to see you boss rage the new Boss Challenge mode!
Given this series is the reason I came to enjoy MOST of your work, it’s with great sorrow to say that this is the first time I’ve been disappointed by a Boss Rage…
For those who think it’s because of the boss itself or the game, not even close. This is the least hype Max ever (on top of positive and negative bias overload) and I do not know how to feel.
KOF is hilarious. Imagine seeing an interdimensional god and thinking to yourself "Let me adjust my baseball cap, and then I'm gonna punch it"
It's safe to say, this was definitely not the Boss Rage Max was expecting after most of those previous KoFs. More like a Boss Irritation.
Maximilian - "Watch this!... ok dont look. I said dont watch this." 😂
For me this boss was super easy so surprised at a boss rage. Hopefully they have a way to up the difficulty
Maybe if they release Omega Rugal, they will have him as a secret boss and make him more insane AI than 2002um.
God no...remember the past boss like Rugal lol
Bruh Otoma-Raga have all the tools for KOF Bosses in fact she is broken as hell and her second form have crazy damage output blame her Ai for not use her moves that well someone mod the game to make Otoma-Raga playble and post Combo video with Otoma-Raga i suggest watch Otoma-Raga Combo video you will Shocked Especially in her second form 7 hit Combo and you are dead lol even without Climax super Also Level one or level Two Super then Cancel to her Climax super and You are dead too I will say Otoma-Raga suffer stupid Ai same as Orochi in 97
@V. S. Werejester who gives a shit? xD its just story mode nobody cares
17:01 (in Gill's voice) "Resurrection"
He got super lucky on Raga's attacks. I've had her not stop for a second sometimes.
Same here, took me 4-5 tries to get her down
Same, the AI input reading is pretty blatant. She has all the tools to be OP, but her AI just sometimes lets you win, it seems.
7:58-8:04 funniest part of the stream when i watched🤣
I love that he’s still using the old ass picture for the boss rage thumbnails
You have such a natural Talent when it comes to this stuff. You made it look easy.
Personally I had a much harder time with ReVerse because it has a move that drains health from you to heal itself, is in general much more aggressive, and it's attacks can be hard to read whether they're low attacks or not because it's constantly on all fours, honestly kinda surprised at how easily you steamrolled that one.
i love you max. thanks for existing
Whoa, this thing was not what I expected as the final boss, what a beast
6:52 I'm pretty sure she just boosted Raiden's amulet, or at least one of the billion amulets he's got in MK11 customizations.
I was thinking here, imagine an event that has been happening for almost 30 years, and EVERY TIME, the finals become a life threatening situation for everybody involved. And yet, here we are, nearly 3 decades later and people ARE STILL BUYING TICKETS FOR THIS!!
When it happens EVERY damn time with very little casualties ever mentioned, I have no doubt that people simply considers it as once a year spectacle (kinda like christmas or new year) or corporate stunt to make the tournament interesting.
In real life, there is that annual event in Spain where a herd of 6 or so bulls were let loose on the street and some people would jump in front of the charging bulls to run and lead the bulls to their pens. Often times the same bulls would also be used for the bullfight later on the same day. There are some reported deaths too, dozens of people reportedly injured every year, yet the festival has lasted till now (COVID kinda stop it for two years) since 1900-ies.
If something like that can last for so long in real life, why not KOF which happens in a fictional world?
At least it's not like recent Tekken and Dead or Alive where majority of important events of the main story happens *outside* of the titular tournament.
Dragon Ball
Honestly, not every time. Half of them or so have the life threatening situation happen outside of the actual KOF arena and no spectators around.
DLC 1: Max Difficulty
DLC 2: Even Maxxer Difficulty
02:19
The guy on the right with the white shirt? He has seen some nasty sh*t.
This is a dark Ash situation, you give Otama range and it's all over.
Aw hell yeah. It's been a while since the last. Bossrage.
Otama=Raga=revives
People who fought Gill:hey i've seen this one!
Loved this game! I hope the netcode can keep it alive for a long time.
12:59 "Put it in *Drive* first, she'll be fine." 😆
This really was the Team Super Heroine boss rage
You know you gotta wonder why people show up for the KOF finals, like every time there is some big ass WTF monster/paranormal event and shit goes down. It seems like a pretty bad idea to be in the audience when that happens.
Didn’t think this would be a boss rage
its pretty god dam hard
These are the type of Playthroughs I Live For. Gotta Say I really enjoyed the Boss. Only thing better than that is max saying.
"She really hates Shun'Ei, I'm with her."🤣
SPOILERS
Boss Rage: Featuring Team Super Heroine
Really though, Samurai Shodown's final boss is worse than Otoma=Raga. There are so many ways Gozen can just delete your health bar without thinking, especially in her 2nd form.
Was thinking the same thing. Her aura that nullifies hit stun on her makes her frustrating too. You can't go too ham, otherwise she just WACKS you.
KOF: REVERSE
MAX: put it on Drive first, it should be fine
I'm dying🤣
The two boss at the end had a way better design than Verse. I like it a lot
Unfortunately they're a disappointment when it comes to fights.
Should there be an update for this? The new Otome Raga seems to be a lot more harder now
She is
Hell yeah! More boss rage!
I still like the classic Kof bosses more in the 90's, and Early 2000's
i think the boss would've been harder/better if it forced you to play with 1 character only
Or if they make it the second fase of Reverse, like old games that had an easy and a hard fase
Second phase can do a third of your health bar in one hit with the projectiles, Max got lucky and she didn't really use it in the second phase. Otomo=Raga is just Orochi 2.0 Broken and nigh unbeatable moveset in the hands of a rock stupid and timid AI that doesn't know how to take advantage of them properly, to make it more of a Boss Rage they just need to make her more aggressive but that would quickly go from not hard enough to too hard because of how busted the moveset is. Look at Mizuchi from Neo Geo Battle Colliseum if you want to see more or less what happens when they don't give a boss like this a dumb AI handicap.
Man if someone showed me Otama without any context, I'd swear she was from an SMT game. Looks amazing.
Kinda looks like a high-ranking angel that went for a stone look instead of a metallic one.
We need a hidden boss that’s super broken.
As someone who had tried to unlock all of Extra songs from the DJ I think SNK could make her as an Nightmare and refill her health to full and had more time to listen to her 2nd theme more.
Old fighting game bosses were a lot more challenging
Because back then the AI was designed to take your money
Most of them were not challenging. They were just bullshit.
There's a difference.
Maybe Reverse should be quicker and more aggro and OtamaRaga tank more hits and deal more damage. And maybe varies in difficulty? Or they could do something like a hidden boss fight where you must have 0 continues in a single run (and maybe fight Omega Rugal?).
@Miguel Ruvalcaba Maximilian was playing on max difficulty.
One is caught up playing the impassioned protagonist in one’s Subjective Narrative of Self- 🎈
Max Vs OtomaRaga!!! It's The Clash of Titans!!!