@@rizafebrian813 TL/DR: You're always playing notes. You play notes whenever you press one of the face button attacks (triangle/circle or A/B). For most of combat, I recommend you think more about the attacks themselves. But if you need to set up a song, try to position yourself in a way that makes the correlating note attacks hit the monster effectively. I might make another video about strategy, but the artful maestro and Grifted already did great jobs on that front. Or is your question about playing songs?
Important note, the forward recital animation is cut short if you use a super pound or forward slam right before playing your song, which can make it way easier to use
The only limit, as far as I know, is how many HH users are in the party. I've had times when I've had a list of active buffs as long as my health bar, even in solo play, just by using a HH and the palico's coral orchestra. But yeah, no limit I'm pretty sure.
Hi new HH user here, trying to geting dooting with the HH i cant rly find any build progression guides for world and iceborne. Someone drop me some high rank - early master rank builds thanks HAPPY DOOTING! 📯📯
@@ibanganimeboys When it comes to progression, I'd just go for the bone set. HH builds never need anything crazy in terms of skills, so the maestro and slugger on that set should serve you just fine, just make sure to keep it upgraded as you rank up. If you're really struggling for defense, just wear the pieces with maestro and maybe slugger, and fill the rest of your build with pieces that have more comfort skills/higher defense. Then for endgame/meta, again HH doesn't deviate from the standard template sets. I think base World's endgame was Teostra and something else? Hope this helped a bit!
Is the triple impact encore the single strongest wake up hit in the game? I can’t seem to top it with hammer and gs… would be funny if the multiplayer meta was let the bard wake the monster up but bombs exist so idk
honestly this is a perfect HH tutorial
For any of you HH main, You The Best, cant understand how use this weapon no matter i try
What are the parts you're confused on?
@@tammywacha when to play the notes?
@@rizafebrian813 TL/DR: You're always playing notes.
You play notes whenever you press one of the face button attacks (triangle/circle or A/B). For most of combat, I recommend you think more about the attacks themselves. But if you need to set up a song, try to position yourself in a way that makes the correlating note attacks hit the monster effectively. I might make another video about strategy, but the artful maestro and Grifted already did great jobs on that front.
Or is your question about playing songs?
Great tutorial, thanks! I actually understand how it works now
Important note, the forward recital animation is cut short if you use a super pound or forward slam right before playing your song, which can make it way easier to use
Aye aye. I left that and a couple other things about the weapon to the new players to pick up on their own. You're right to point it out though.
wow that echo at the end of the video.... I've always just been using the forward circle + triangle to wake them up... Missed out on so much damage xD
oOo I have stumbled across an amazing and underrated guide! tysm! 🥰
Short and easy to understand tutorial. The only question I have, is how many songs can be active at a time? I think it's 4 but not 100% sure.
The only limit, as far as I know, is how many HH users are in the party. I've had times when I've had a list of active buffs as long as my health bar, even in solo play, just by using a HH and the palico's coral orchestra. But yeah, no limit I'm pretty sure.
I'll go back to charge blade feels easier 😂
:(
Hi new HH user here, trying to geting dooting with the HH i cant rly find any build progression guides for world and iceborne. Someone drop me some high rank - early master rank builds thanks
HAPPY DOOTING! 📯📯
@@ibanganimeboys When it comes to progression, I'd just go for the bone set. HH builds never need anything crazy in terms of skills, so the maestro and slugger on that set should serve you just fine, just make sure to keep it upgraded as you rank up.
If you're really struggling for defense, just wear the pieces with maestro and maybe slugger, and fill the rest of your build with pieces that have more comfort skills/higher defense.
Then for endgame/meta, again HH doesn't deviate from the standard template sets. I think base World's endgame was Teostra and something else? Hope this helped a bit!
@@tammywacha Thanks dude! Really appreciate the help, especially the tutorial, banger vid
Is the triple impact encore the single strongest wake up hit in the game? I can’t seem to top it with hammer and gs… would be funny if the multiplayer meta was let the bard wake the monster up but bombs exist so idk
Oh I just meant for this weapon. Nothing tops true charge in 5th gen, though it might be more than Hammer (citation needed).
Iirc its 150 motion values with 90 stuns. Pretty big. Prolly on 2nd spot with TCS on 1st spot
Origional
Easier than Charge blade?
Yeah nah 😂
I actually can't tell if you're saying CB is piss easy or HH is tough as nails lmao