Comment your thoughts below! I didn't discuss side worlds in this video but I would likely put Wysteria between Marleybone and Krok and for Grizzlehiem the difficulty varries greatly between GH and WT so I would put GH after Mirage and WT after Karamelle.
Honestly, I did find Lemuria harder than Karamelle, I only done it on my Ice and I still had Darkmoor + Cabal gear but I felt like my gear was falling off compared to how hard hitting and tanky some enemies were be. I know you didn't include side worlds but I think Wintertusk is probably top 5 for me? Granted that's because I like to do Wintertusk before Dragonspyre (Think on my Balance I got to Wintertusk while I was at Marleybone lol) . Pre-Arc 2, Wintertusk is incredibly tough because you're not strong enough to really take any hits and you die if anyone crits. Wintertusk is probably mid tier if you do it at its intended level on release (post Celestia, with Waterworks gear).
Yeah the list is also prob school dependent to some extent, I think Lemuria can be more annoying than Karamelle overall outside of those hard bosses in Karamelle. Also agree with the WT assessment.
If we include side quest bosses lemuria goes up the list significantly. I made the mistake of picking up the Power Draconian quest and don't think it will ever be completed
I can't really speak on Selenopolis yet since I can't afford to unlock it yet and/or do that area of Krokotopia yet. I wouldn't really classify Selenopolis a world per se more like an area within Krokotopia, because you can't access Selenopolis through the World Door. Other than that, I think you did a great job on the video.
Ty! I mainly just classified it as a world bc KI made the unfortunate decision to have it be required content, otherwise I wouldn't have had it on the list ngl 😭
Fr! I though that playing Wallaru for the first time was very enjoyable and I think Novus did a good thing introducing more PvE players to Pierce as an important stat when it wasn't really important before
Good video but missed Darkmoor, Kembaalung, and Wysteria, although not technically mainline worlds, if you're going to include Selenopolis then might as well include these too.
the only world i would strongly disagree with is Marleybone bc the last 3 dungeons are more difficult than both mooshu and krok combined, i'd probably put it at 15. otherwise this list is valid
Azteca (and arc 2 generally) is difficult in the worst ways. It is completely unengaging and repetitive with bosses that don't make you think, but instead stat check you. I love Wallaru and really all of arcs 3 & 4, because they completely flip the style of difficulty around to interesting cheats that force you to engage with the game
I only did mainline worlds (and Selenopolis since it's required), I'd prob put it between Marleybone and Krok. I said that in an earlier comment but it might've gotten buried so ty for reminding me to pin it!
Mirage used to be hard. They nerfed that world so much it’s almost hard to believe. The first boss went from 20k health to 7k health. Like that’s insane. They shouldn’t have made it so easy. It’s too boring now.
Wizard City: Very Easy Krokotopia: Easy (but long due to lack of AOE) Marleybone: Easy (except last dungeon) Moosho: Very Easy Dragonspyre: Medium Celestia: Hard Zafaria: Easy (with Waterworks Gear) Avalon: Medium/Hard Azteka: Let's not talk about this please... Khrysalis: 1st part Very Hard, 2nd part Medium Polaris: Easy/Medium Mirage: Very Easy (really those fights there are joke, fighting boss looks like if you were fighting mobs in wallaru) Empyrea: Hard Karamelle: Medium (for most the run) Lemuria: Easy (except few fights) Novus: Hard (without good gear) Wallaru: Very Hard (even with good gear) Side Worlds: Wysteria: Very Easy Grizzleheim: Medium Wintertusk: Hard
This is mostly accurate but I’ll list my thoughts too. I’ll sort them based on the worlds that left the most impact instead of every single one. From most difficult to least. *Arc 1:* - Dragonspyre is definitely one of those worlds where soloing is pretty difficult for just the average player. You would have an easier time soloing if you had maybe crowns gear and a perfect pet. The enemies definitely jump up in health as do the bosses as well. For a level 40-50 wizard who on average probably has about 30-40% damage and around 15% resist as a middle ground. Dragonspyre poses a decent challenge for its level. - Most of the other Arc 1 worlds are manageable but definitely Marleybone and Mooshu pose the most challenge when it comes to certain dungeons if you are soloing. Aside from that most of the worlds in Arc 1 are rather easy to solo. WC and Krok are easy worlds. *Arc 2:* - Khrysalis and Azteca are honestly interchangeable here in terms of most difficult but I’m going to give it to Azteca for this one. Azteca definitely feels more difficult simply because as a level 80-90 wizard you’re rocking about an average of 70-90% damage. Most bosses in this world (at least as I remembered them) had over 20k-28k health, so you had to really make use of every blade and trap to dish out the most damage you could. Minions also had higher health with some elites I think having 3k health or more. I think by now the health got nerfed a bit, but it definitely was high back then. - Celestia is a huge jump in difficulty. Coming into it from Arc 1 can be a real eye opener. Enemies sport more health so it takes a bit more to blade up and kill with aoe. Enemies also start utilizing crit, which means regular minions can crit on you. Most wizards at this level have close to about 2k-3k health (Storm wizards probably have a bit less), so having a storm minion crit a stormzilla on you and deal about 1,000 damage easily is wild for celestia. - Avalon follows third here as it is mostly doable as by this point wizards have adjusted to the difficultly spike introduced in Celestia. However it does include some challenges, like Jabberwock for example and a few others. - Zafaria I remember it being more manageable simply because Waterworks/Wintertusk gear makes the world fly by easy. *Arc 3:* - Depending on how well geared you are Polaris can be a similar experience to Celestia but to a lesser degree. To make up for the lower health on bosses. Bosses now use shadow spells, crit, outgoing damage, and some pierce. This can make a wizard entering Polaris with at least Malistaire tier 3 gear, feel a lot of pain. - Otherwise, Empyrea would definitely be the hardest world of Arc 3. *Arc 4:* - Wallaru is definitely pretty difficult and tbh most of its points go to the solo fights against the irk bosses. Aside from that most players are using Aeon/Merciless or pack gear which makes the world a bit easier. - Karamelle definitely should take second place at least. Very difficult bosses get thrown at you randomly. Bundozer, Vedge, and Hangriest Gobbler are a few nasty examples. With Gobbler King Oogie Boogies being the most challenging to solo (unless you’re a death tbh). - Lemuria and Novus have difficult bosses sprinkled in but aren’t as bad as Karamelle and Wallaru.
This is also def a good list! We agree on most things, I think if Karamelle was a bit longer or had some harder mobs on top of those boss fights it would def be number 2 on the list. You also make a good point about Polaris being painful for people without good gear, I've only done it with Tier 1 Mali so I've never really considered what it's like without that.
@@deaththeclover azteca is way easier now than b4 the nerfs. You only start to come across 18k-22k bosses late into the world. The amount of 15k~ bosses was crazy to see especially after only knowing the grueling 28k pre nerf lol
Comment your thoughts below! I didn't discuss side worlds in this video but I would likely put Wysteria between Marleybone and Krok and for Grizzlehiem the difficulty varries greatly between GH and WT so I would put GH after Mirage and WT after Karamelle.
Honestly, I did find Lemuria harder than Karamelle, I only done it on my Ice and I still had Darkmoor + Cabal gear but I felt like my gear was falling off compared to how hard hitting and tanky some enemies were be.
I know you didn't include side worlds but I think Wintertusk is probably top 5 for me? Granted that's because I like to do Wintertusk before Dragonspyre (Think on my Balance I got to Wintertusk while I was at Marleybone lol) . Pre-Arc 2, Wintertusk is incredibly tough because you're not strong enough to really take any hits and you die if anyone crits.
Wintertusk is probably mid tier if you do it at its intended level on release (post Celestia, with Waterworks gear).
Yeah the list is also prob school dependent to some extent, I think Lemuria can be more annoying than Karamelle overall outside of those hard bosses in Karamelle.
Also agree with the WT assessment.
If we include side quest bosses lemuria goes up the list significantly. I made the mistake of picking up the Power Draconian quest and don't think it will ever be completed
Great job!
Another banger
Appreciate you for watching 🗣
I can't really speak on Selenopolis yet since I can't afford to unlock it yet and/or do that area of Krokotopia yet. I wouldn't really classify Selenopolis a world per se more like an area within Krokotopia, because you can't access Selenopolis through the World Door. Other than that, I think you did a great job on the video.
Ty! I mainly just classified it as a world bc KI made the unfortunate decision to have it be required content, otherwise I wouldn't have had it on the list ngl 😭
This list is pretty much accurate! Love wallaru, novus, and selenopolis giving us an increase in difficulty
Fr! I though that playing Wallaru for the first time was very enjoyable and I think Novus did a good thing introducing more PvE players to Pierce as an important stat when it wasn't really important before
Good video but missed Darkmoor, Kembaalung, and Wysteria, although not technically mainline worlds, if you're going to include Selenopolis then might as well include these too.
the only world i would strongly disagree with is Marleybone bc the last 3 dungeons are more difficult than both mooshu and krok combined, i'd probably put it at 15. otherwise this list is valid
Fair enough, haven't played through Marleybone in like 2 years so it might be a bit off 😭
yessir! W vid!!
Appreciate you Bobcat
W video bro
Ty Tom!
Azteca (and arc 2 generally) is difficult in the worst ways. It is completely unengaging and repetitive with bosses that don't make you think, but instead stat check you. I love Wallaru and really all of arcs 3 & 4, because they completely flip the style of difficulty around to interesting cheats that force you to engage with the game
Yeah I def think that the switch to shorter worlds with more difficulty/less repetitive fights is a great thing for the game too!
I think you forgot wysteria
I only did mainline worlds (and Selenopolis since it's required), I'd prob put it between Marleybone and Krok. I said that in an earlier comment but it might've gotten buried so ty for reminding me to pin it!
I find wallaru to be easier then azteca. Azteca I died the most because the double bosses. It was rough
Mirage used to be hard. They nerfed that world so much it’s almost hard to believe. The first boss went from 20k health to 7k health. Like that’s insane. They shouldn’t have made it so easy. It’s too boring now.
I’d personally put karamalle above Avalon and then your tier list is complete
💯
Wizard City: Very Easy
Krokotopia: Easy (but long due to lack of AOE)
Marleybone: Easy (except last dungeon)
Moosho: Very Easy
Dragonspyre: Medium
Celestia: Hard
Zafaria: Easy (with Waterworks Gear)
Avalon: Medium/Hard
Azteka: Let's not talk about this please...
Khrysalis: 1st part Very Hard, 2nd part Medium
Polaris: Easy/Medium
Mirage: Very Easy (really those fights there are joke, fighting boss looks like if you were fighting mobs in wallaru)
Empyrea: Hard
Karamelle: Medium (for most the run)
Lemuria: Easy (except few fights)
Novus: Hard (without good gear)
Wallaru: Very Hard (even with good gear)
Side Worlds:
Wysteria: Very Easy
Grizzleheim: Medium
Wintertusk: Hard
im h-
Get on Finals
@ fix ur laptop fps
@@prathamvankar2401 I did 😭
This is mostly accurate but I’ll list my thoughts too. I’ll sort them based on the worlds that left the most impact instead of every single one. From most difficult to least.
*Arc 1:*
- Dragonspyre is definitely one of those worlds where soloing is pretty difficult for just the average player. You would have an easier time soloing if you had maybe crowns gear and a perfect pet. The enemies definitely jump up in health as do the bosses as well. For a level 40-50 wizard who on average probably has about 30-40% damage and around 15% resist as a middle ground. Dragonspyre poses a decent challenge for its level.
- Most of the other Arc 1 worlds are manageable but definitely Marleybone and Mooshu pose the most challenge when it comes to certain dungeons if you are soloing. Aside from that most of the worlds in Arc 1 are rather easy to solo. WC and Krok are easy worlds.
*Arc 2:*
- Khrysalis and Azteca are honestly interchangeable here in terms of most difficult but I’m going to give it to Azteca for this one. Azteca definitely feels more difficult simply because as a level 80-90 wizard you’re rocking about an average of 70-90% damage. Most bosses in this world (at least as I remembered them) had over 20k-28k health, so you had to really make use of every blade and trap to dish out the most damage you could. Minions also had higher health with some elites I think having 3k health or more. I think by now the health got nerfed a bit, but it definitely was high back then.
- Celestia is a huge jump in difficulty. Coming into it from Arc 1 can be a real eye opener. Enemies sport more health so it takes a bit more to blade up and kill with aoe. Enemies also start utilizing crit, which means regular minions can crit on you. Most wizards at this level have close to about 2k-3k health (Storm wizards probably have a bit less), so having a storm minion crit a stormzilla on you and deal about 1,000 damage easily is wild for celestia.
- Avalon follows third here as it is mostly doable as by this point wizards have adjusted to the difficultly spike introduced in Celestia. However it does include some challenges, like Jabberwock for example and a few others.
- Zafaria I remember it being more manageable simply because Waterworks/Wintertusk gear makes the world fly by easy.
*Arc 3:*
- Depending on how well geared you are Polaris can be a similar experience to Celestia but to a lesser degree. To make up for the lower health on bosses. Bosses now use shadow spells, crit, outgoing damage, and some pierce. This can make a wizard entering Polaris with at least Malistaire tier 3 gear, feel a lot of pain.
- Otherwise, Empyrea would definitely be the hardest world of Arc 3.
*Arc 4:*
- Wallaru is definitely pretty difficult and tbh most of its points go to the solo fights against the irk bosses. Aside from that most players are using Aeon/Merciless or pack gear which makes the world a bit easier.
- Karamelle definitely should take second place at least. Very difficult bosses get thrown at you randomly. Bundozer, Vedge, and Hangriest Gobbler are a few nasty examples. With Gobbler King Oogie Boogies being the most challenging to solo (unless you’re a death tbh).
- Lemuria and Novus have difficult bosses sprinkled in but aren’t as bad as Karamelle and Wallaru.
This is also def a good list! We agree on most things, I think if Karamelle was a bit longer or had some harder mobs on top of those boss fights it would def be number 2 on the list. You also make a good point about Polaris being painful for people without good gear, I've only done it with Tier 1 Mali so I've never really considered what it's like without that.
@@deaththeclover azteca is way easier now than b4 the nerfs. You only start to come across 18k-22k bosses late into the world. The amount of 15k~ bosses was crazy to see especially after only knowing the grueling 28k pre nerf lol
Wolrd
Real