Fixing Devil Jin in Tekken 8

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  • Опубліковано 28 вер 2024
  • Fixing Devil Jin because Bandai Namco won't do it themselves 😡
    Credits:
    ‪@TheMainManSWE‬
    ‪@TekkenRangchu‬
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КОМЕНТАРІ • 31

  • @TemperedPuro
    @TemperedPuro 3 дні тому +11

    Harada hire this guy

  • @neke9045
    @neke9045 4 дні тому +17

    I saw all these buffs in action and thought, wahoo they fixed him! 😢 Nice editing though bro, id take any of these buffs tbh 😂

    • @yasumivtuber
      @yasumivtuber  3 дні тому +1

      ¯\_(ツ)_/¯ woopsies!
      thank you for the feedback tho

  • @Joseph-xl8rl
    @Joseph-xl8rl 3 дні тому +1

    I hope the tekken developers see this !
    Amazing video

  • @GoodnightWonderland
    @GoodnightWonderland 3 дні тому

    Not the changes I've heard Dvj players request but I like these a lot, I think I'd enjoy seeing this in the game

  • @mothman566
    @mothman566 4 дні тому +2

    interesting buffs, but I would change df 2 to the one he got in the story the same jin got, he has 5 ways to go mc already, with fiendish rend he would have an easier way to use ewgf, just liike the other mishimas, he's the only one who has no ewgf simplification, reina and kaz have pewgf and jin has df2

    • @yasumivtuber
      @yasumivtuber  3 дні тому

      d/f+2 into ewgf, hellsweep, or +6 running 3 would be an interesting change that dates back to Tekken 5,
      and yeah, he kinda needs an easy ewgf doesn't he, especially now that I'm pretty sure heihachi has 1 as well

    • @mothman566
      @mothman566 3 дні тому

      @@yasumivtuber it would make him fun too, his biggest problem is that they made him revolve around mc, a quite mediocre stance, and not very fun to have 6 different ways to go in that stance, df2 is also quite useless too, but getting fiendish rend would make him much more fun, and another thing I would do for mc and his heat, is make mc 3 a power crush, it wouldn't break thr game anyways cause mc isn't immune from lows especially mc 3, or make it a low, so mc becomes an actual 50/50, and then give him stpry mode moves for heat, like 1 1 1, and angel Jin swords, 1 1 1 is already balanced by the inconsistency of 1 1's tracking and it's bad range, and the swords would serve as high damage/High knockback back panic moves, it would be enough to balance them by making the vertical sword have 0 tracking and the horizontal one a high, and those buffs would still make him suck but at least they're kinda the bare minimum, the rest of the buffs depend on wether they want to keep him a gimmick or get him back as an all rounder, something the devs don't even know judging by the nerfs and they're statements, in general he needs new or technically old lows and some buffs on the ones he already got, he is the good highs and lows Mishima afterall, and then better frames (he is so minus and unsafe that you can't build any pressure, and lose your turn no matter what you do) give him back his old pokes and old df1 2 mid and overall speed and range on his tools if they actually want to make him an all rounder again, or give him back his old 50/50s like samsara, very weird that things that would've complimented his gimmicks were removed from Tekken 8, he doesn't even have three ring circus and upper.

  • @GodKingIssei
    @GodKingIssei 3 дні тому +1

    I'd also add faster recovery off flying, 1+2 being able to be cancelled, 1+4 with low sweep option like he had in t7, and improve tracking on some of his moves. But i do agree with your changes, especially with 4 being tailspin and finally giving him tornado..

    • @yasumivtuber
      @yasumivtuber  3 дні тому

      -Erm, I don't really know what you mean with the 1st one
      -1+2 being cancelled would be nice, but I believe that move also needs a knockback buff, like in t7
      -1+4 Low Sweep would be fine, as long as, the sweep doesn't combo because I feel like if both option launched,
      it would be kinda frustrating to play against
      -On god, how come all of his fundamental moves are steppable to both sides
      -Wow thank you, I thought the 4 changes would have been too much

    • @GodKingIssei
      @GodKingIssei 3 дні тому

      @@yasumivtuber What i mean is that when you fly from downed, even if you decide to not press anything, recovery is absolutely insane, to a point it makes no difference between pressing something and get launched if they duck or block, or just not do anything while Flying, as they can run through entire screen and launch you anyway..

    • @GodKingIssei
      @GodKingIssei 3 дні тому

      @@yasumivtuber Also, they should fix D1+2 laser, and UF4, it happens multiple times where guys step literally into my foot and still don't get hit, like ghosts..

  • @CringePerformer
    @CringePerformer 3 дні тому

    Great video, hope that something will be realised by Tekken team (pls)

  • @dangelowhitehorn7644
    @dangelowhitehorn7644 7 днів тому +3

    Cool video

  • @Brainzzz123
    @Brainzzz123 4 дні тому +1

    Cool video :) Let me know if any MovesetExtractor help is needed

  • @Mokidekey
    @Mokidekey 3 дні тому +1

    It feels like they wanted the direction of this character to be less Raw neutral and slow play like in T7 and more explosiveness which is quite boring IMO.

  • @PermaAzure
    @PermaAzure 3 дні тому +1

    sick as video!

  • @sweetbluesprinkle9357
    @sweetbluesprinkle9357 3 дні тому

    is this official?

  • @kab1r
    @kab1r 3 дні тому +1

    unlikely to implement half of these suggestions but we can hope
    I also would have liked his F4,3 to be changed to the last kick on 3,1,4

  • @flavortownoutcast1719
    @flavortownoutcast1719 2 дні тому +1

    Some good ideas. I would make bf23 wall splat since you risk your life for nothing. 1+2 having the old cancel to create more pressure. B1+2 being neutral instead of +1. Ff2 needs a range buff. More chip damage on MCR1. Reverse cd1 scaling change. Df2 on ch letting you choose between mcr22 and mcr1. And have cd1+2,1+2 make the opponent closer for better combos. Those are just my takes

  • @nail_HK
    @nail_HK 3 дні тому +2

    i like the cd1+2 change a LOT. also definitely give him a grab from mourning crow since they want to force him into that stance so much

  • @elegy8187
    @elegy8187 День тому

    Big fan of these changes, especially buffing his pokes (love df1 being -3 and him having his old df1,2 back), giving Mourning Crow a mixup to catch people blocking, and making it easier to do WS3 out of crouch dash. Some other ideas I have are making df1,2 (the TK8 one, not the TK7 one you added back to the game) a natural combo, and buffing his 1+2. You highlight Devil Jin's need for a tracking mid that wallsplats and is safe on block, 1+2 does all of these except it is -12. I worry that making his bf2 a tracking move might make his poking too powerful in combination with the other changes

  • @tsugako1765
    @tsugako1765 2 дні тому

    slow uninpactiful tracking moves, cd1+2 being the perfect homing move for a hellsweep reliant mishima send you regards.

  • @technothug8974
    @technothug8974 3 дні тому

    interesting imporvements, however I would say buffing a characters weaknesses is always a one way ticket to unoriginality and bland character archetypes (not to say all of your improvements were like that but a lot of them where). Devil jin needs buffed combo damage, a buffed hell sweep, and a buffed mixup (potentially by improving his oki back to the way it was with morning crow or buffing his iws2 to not screw immediately on launch), as these tend to be his strengths. Also potentially brining back devil jins old strong poking could be nice as he is very one dimensional right now. (definitely down for the old df2 option you mentioned)
    Please harada, give Devil Jin a triple electric combo starting option and buff Heavens Gate back to the way it was so you can delay it at the wall for more damage and it is an actually viable combo ender.

  • @technothug8974
    @technothug8974 3 дні тому

    The unblockable grab heat smash removing all grey health would be awesome

  • @felipedeandrade
    @felipedeandrade 3 дні тому

    My god, the df1 mid extension feels so good

  • @Goldlibra18
    @Goldlibra18 2 дні тому +1

    Remove his hellsweep and he's balanced