LMAO I like the "OK" at 14:00 when you're like OH YEAH i finally remember where to go lmao. That's crazy blockage RNG for a trial without the extra blocked paths variator on Crush the Sex toys solo, it's actually better to drop the boxes on the floor right next to the conveyor belt leading into the crusher room. Once you get the box that's further away, you put them both in the conveyor belt at the same time, that way is not only faster, but also safer, you only need to stun once if there's a gooseberry lurking, rather than a potential twice letting them both be on the conveyor, arriving at different, random, intervals. I saw you do this for the BC area, but i'm assuming you only did that because you heard gooseberry nearby, and didn't want to have to worry about her being in the crusher room You got a decent full loadout on trial 4 that's absolute utter insanity. I usually don't get a decent loadout until trial 20 wtf lmao 39:20 gooseberry almost got that silent surprise supreme but got thwarted by an instinctual "x" press. I think we need "x"'s in chat for that one Also, 40:41, while gooseberry is breaking through the door, she can't stop doing that animation, and while I'm pretty sure she can hear you, she has to finish the animation, which is an extra like 5 seconds even after she bashes through the door before she goes to investigate it. 42:20 AHAHAHAHAHAHAHA Hi, Past me P.S. I think you need to get better at spacial awareness. You're really good at keeping yourself aware of where enemies are, but I've noticed this in a couple of your Punish the Police Officer runs, sometimes you run past blockaded doors (which insinuate a key door) and don't even notice it, whereas I notice it even though I'm watching it back in 2x speed. Your more recent ones I haven't noticed it as much, but I think that's more because you've refined your knowledge of the possible locations of the doors. Anyway, I mention that here, because after 44:13, when you check inside that locked door, you should already have an idea that you have to go into the pin-up alley room, either because the battery holder is inside the room, or because you have to go through it to get to the next one. It's not a huge problem, but I think that kind of spacial awareness can help you cut out more aimless wandering, which is, in my opinion, when any player is at their weakest in this game. Trial 8 God Load-out is wild also I love sabo Oh btw, idk if you knew this, but you can hold left click/interact before you hover over an item, and it'll still quick use it. You don't have to hover over the item first. (like at 1:00:27, you know you're going back to get that adrenaline, so you can start holding left click before you get to it, and it'll instantly quick-use it.) 1:07:45 I hate when that happens. (Also, your first damage and sani-loss as far as I can tell) 1:12:46 Taught me something new here. I knew in theory it would work, but I figured the game would use the enemies' fat ass hitboxes to either stop you from going through, or bungee cord you to death. 1:22:53 Good eye. See, you can be good at spacial awareness when you try, you just have to use that ability to piece together a bigger picture, and once you can do that consistently, you'll probably evolve to a higher level of play . Just for reference, what I'm referring to is just the more general version of what speedrunners do for the pipes section of grind the bad apples (it also requires about 100 times less specific knowledge about a map's RNG patterns. Still some, but much much less.) I think if you watch that witness guide (ua-cam.com/video/2PI47_DjGaA/v-deo.html) or the one by kotz, (I like Ubercharge's better but I think that's just personal preference) it might help you. Idk i've never watched you play vtg before so maybe you're usually better with witnesses than this, but there's definitely a way to do them faster that's just as safe, if not safer, than the way you're currently doing it. (You're still safe from the witness both times, but arguably, the more the witness moves around, and the longer he lives on one health, the more danger you're in because of the second enemy that spawns) 1:42:57 That moment I only realize you're playing on Don't Make Noise (or equivalent) because of how ignorant coyle is being here. Btw I just noticed recently that the amount of time it takes to take damage from the acid gas stuff in Poison the Cattle is actually not set. At least, it's not set while you're holding the can. I was just wondering if you had any more information about that, I was thinking maybe it's exertion based, as in, if you run and jump a lot, it'll cause you to start taking damage faster then if you just stand in place, but I've never done any testing for it. 2:18:39 Dude this is what I mean when I say you have good spacial awareness for enemies. I barely even saw that guy AFTER you pointed him out. That's crazy impressive. 2:21:21 I'm sure you knew this, but you did it a couple times so I'll point it out anyway, but if the enemy doesn't lose you, and you go under a crawl space, and the enemy cannot also go through that crawl space (prime example being that exact crawl space and that biggie,) if the biggie doesn't first lose you, they will ALWAYS go to the other side of the crawl space (unless they see you first). It's best to lose him in the dark area, or behind the truck, and THEN go through the hole. That last witness in Escape the courthouse was really good, I'm assuming you saw the video and just forgot to apply it. I do that all the time ngl LMAO 2:52:32 Damn second hit L wait wait look at this. 3:05:07, if you look at the ground above the box, no blood anywhere right? 3:05:23, Bambino has shot you, missed, but there's a blood trail 🤔 Okay 3:16:02 was just willful ignorance on the ExPop's part wtf lmao lol 3:16:21 you forgor this wasn't a speedrun lmao third hit 3:25:40 I swear this bug never used to happen, but I've gotten trapped in that area once, and the acid area once in the past month. Idk if my RNG just used to be godly and now isn't, or if they changed something, but it's kinda annoying. all in all, 100 times better than I could ever do even in my dreams. 4 hits 1 Incapacitation 1 Death 1 Psychosis 1 door trap n sound traps (don't care to count)
Lol. Good to see you back again with the constructive feedback, bro. It's always appreciated. I probably won't respond to every little thing, but I'll address the important stuff. For CTST, I know about that trick but for some reason forgot to use it for boxes D and E. To be fair, I wasn't going for a speedrun here, and the trial didn't have the Increased Threat variator so I played it chill without thinking too much. Yeah, I got pretty lucky getting both Noise Reduction and Strong Arm by trial #4. :) You're spot-on about my lack of spacial awareness at times. Honestly, I'm just terrible at directions in general, lol. I get lost easily in real life and in games, and this one's no exception. I've gotten better at this through doing Introductory speedruns recently, but it's a genuine weakness of mine. Didn't know that about holding left click before picking up an item for a quicker instant use. Great to know, thanks! My first damage taken was kinda unfortunate. Reminds me to never vault over an object when I can't see what's on the other side... I should probably watch Ubercharge's witness guide to learn all the different strats for one cycling the witnesses. I've only seen Kotz's guide on it and it's been over half a year at least. I can usually get a one cycle on the downstairs witness, but the upstairs one I tend to mess up a lot and need a two cycle, more often than not. Here, I kinda wanted to preserve my bricks so I deliberately chose a slower method. I'm not sure about the time duration before you start taking damage from the poison canister. I always assumed that it had a certain interval to it, and it's something like 10 seconds, but I need to test it out more before I can say for sure. Good point about losing the giant in GTCOG. I know this in concept, but at times I forget and fail to execute the strat you mentioned. Lol, thanks. I have a 3:29 speedrun time for ETC on Introductory, so I do know how to one cycle witnesses with Strong Arm. Admittedly, I'm a lot worse at doing this without Strong Arm, so I don't always attempt a one cycle in a flawless A+ run. I hate how Franco can shoot me when I've already jumped down. There wasn't much I could've done in that situation, though, as I didn't know where he was. I'd assume that blood trail came from me staying in that spot, as I've been damaged previously and probably dripped some blood. Lol. My brain short-circuited at 3:16:21. That was a self-inflicted damage, lmao. It would appear that DTE is currently bugged, as the timed gates all open and close at the same time now, whereas previously, they'd alternate between opening and closing, and you'd always have at least one gate that is open at all times. I hope they fix that in the Winter Kills update. Again, thanks for watching and giving your thoughts on my gameplay! I only wish that I could've avoided that unfortunate death in DTE. Franco saw me at the worst possible time and I couldn't get out of the hiding spot fast enough before he pulled me out...
@@Dashiawia I didn't realize you could actually drip blood like that without getting hit that's a really cool detail that I've somehow never noticed lol It was a really good run either way to be honest, like I said, 100x better than what I could ever do lmao
@@Rob4thawin That's just a guess, but it's the only explanation that I can think of. XD Lol, thanks. Have you tried doing solo Escalation runs recently? I usually only play co-op in Escalation, since it takes too long for me to get far in solo.
@@Dashiawia The most recent solo run of escalations I've only gotten to like 10 or 20, my computer has a bad habit of crashing cuz it gets too hot, so long solo escalation runs aren't really my strong suit right now lmfao I was playing co-op escalation earlier today though, cuz if I crash I can still come back. But yeah, before my computer started crashing, I used to grind solo escalation like crazy. I got up to 101 on my like 3rd attempt I think, and then a couple months later got to 50 in co-op which was still crazy I found a rando willing to play with me for *that* long lmao
@@Rob4thawin I admire these results! You're great! It seems to me that escalation is only suitable for playing with friends, because after level 15 it becomes very difficult to play alone. At least playing a duo, this is better, one distracts the enemy, and the other does the task. Well, I I really admire those who play solo, this video showed an excellent result!
Why during the screensaver or when you take the key out of the corpse, do you try to either turn away or close it? Does UA-cam block you for this? Or do you yourself not like watching it? Personally, I love screensavers for tests, even if I’ve seen them many times. The red barrels did their best)
He probably tabs out of the game to go do something else during the screensavers. Escalation runs are long and honestly I got that habit of doing that from escalation. Also it doesn't really block you from watching it, it more blocks it from making a lot of sound.
@@meowlodiahahaha nah can't be. This game got all the anti-kid stuff. Profanity ✅ Nudity ✅ Sexual content ✅ Disturbing content ✅ Drugs ✅ Violence ✅ You can't make this game kid friendly without blurring the whole damn screen lmao
@@meowlodia Rob is right. I hit esc during the loading screen to take a quick break from the game and also to lower the sound volume. When you take the key out of the corpse, hitting esc lets you complete the animation without you having to hold left click, so it's a nice quality of life feature.
LMAO I like the "OK" at 14:00 when you're like OH YEAH i finally remember where to go lmao. That's crazy blockage RNG for a trial without the extra blocked paths variator
on Crush the Sex toys solo, it's actually better to drop the boxes on the floor right next to the conveyor belt leading into the crusher room. Once you get the box that's further away, you put them both in the conveyor belt at the same time, that way is not only faster, but also safer, you only need to stun once if there's a gooseberry lurking, rather than a potential twice letting them both be on the conveyor, arriving at different, random, intervals. I saw you do this for the BC area, but i'm assuming you only did that because you heard gooseberry nearby, and didn't want to have to worry about her being in the crusher room
You got a decent full loadout on trial 4 that's absolute utter insanity. I usually don't get a decent loadout until trial 20 wtf lmao
39:20 gooseberry almost got that silent surprise supreme but got thwarted by an instinctual "x" press. I think we need "x"'s in chat for that one
Also, 40:41, while gooseberry is breaking through the door, she can't stop doing that animation, and while I'm pretty sure she can hear you, she has to finish the animation, which is an extra like 5 seconds even after she bashes through the door before she goes to investigate it.
42:20 AHAHAHAHAHAHAHA Hi, Past me
P.S. I think you need to get better at spacial awareness. You're really good at keeping yourself aware of where enemies are, but I've noticed this in a couple of your Punish the Police Officer runs, sometimes you run past blockaded doors (which insinuate a key door) and don't even notice it, whereas I notice it even though I'm watching it back in 2x speed. Your more recent ones I haven't noticed it as much, but I think that's more because you've refined your knowledge of the possible locations of the doors. Anyway, I mention that here, because after 44:13, when you check inside that locked door, you should already have an idea that you have to go into the pin-up alley room, either because the battery holder is inside the room, or because you have to go through it to get to the next one. It's not a huge problem, but I think that kind of spacial awareness can help you cut out more aimless wandering, which is, in my opinion, when any player is at their weakest in this game.
Trial 8 God Load-out is wild also I love sabo
Oh btw, idk if you knew this, but you can hold left click/interact before you hover over an item, and it'll still quick use it. You don't have to hover over the item first. (like at 1:00:27, you know you're going back to get that adrenaline, so you can start holding left click before you get to it, and it'll instantly quick-use it.)
1:07:45 I hate when that happens. (Also, your first damage and sani-loss as far as I can tell)
1:12:46 Taught me something new here. I knew in theory it would work, but I figured the game would use the enemies' fat ass hitboxes to either stop you from going through, or bungee cord you to death.
1:22:53 Good eye. See, you can be good at spacial awareness when you try, you just have to use that ability to piece together a bigger picture, and once you can do that consistently, you'll probably evolve to a higher level of play . Just for reference, what I'm referring to is just the more general version of what speedrunners do for the pipes section of grind the bad apples (it also requires about 100 times less specific knowledge about a map's RNG patterns. Still some, but much much less.)
I think if you watch that witness guide (ua-cam.com/video/2PI47_DjGaA/v-deo.html) or the one by kotz, (I like Ubercharge's better but I think that's just personal preference) it might help you. Idk i've never watched you play vtg before so maybe you're usually better with witnesses than this, but there's definitely a way to do them faster that's just as safe, if not safer, than the way you're currently doing it. (You're still safe from the witness both times, but arguably, the more the witness moves around, and the longer he lives on one health, the more danger you're in because of the second enemy that spawns)
1:42:57 That moment I only realize you're playing on Don't Make Noise (or equivalent) because of how ignorant coyle is being here.
Btw I just noticed recently that the amount of time it takes to take damage from the acid gas stuff in Poison the Cattle is actually not set. At least, it's not set while you're holding the can. I was just wondering if you had any more information about that, I was thinking maybe it's exertion based, as in, if you run and jump a lot, it'll cause you to start taking damage faster then if you just stand in place, but I've never done any testing for it.
2:18:39 Dude this is what I mean when I say you have good spacial awareness for enemies. I barely even saw that guy AFTER you pointed him out. That's crazy impressive.
2:21:21 I'm sure you knew this, but you did it a couple times so I'll point it out anyway, but if the enemy doesn't lose you, and you go under a crawl space, and the enemy cannot also go through that crawl space (prime example being that exact crawl space and that biggie,) if the biggie doesn't first lose you, they will ALWAYS go to the other side of the crawl space (unless they see you first). It's best to lose him in the dark area, or behind the truck, and THEN go through the hole.
That last witness in Escape the courthouse was really good, I'm assuming you saw the video and just forgot to apply it. I do that all the time ngl LMAO
2:52:32 Damn second hit L
wait wait look at this. 3:05:07, if you look at the ground above the box, no blood anywhere right? 3:05:23, Bambino has shot you, missed, but there's a blood trail 🤔
Okay 3:16:02 was just willful ignorance on the ExPop's part wtf lmao
lol 3:16:21 you forgor this wasn't a speedrun lmao third hit
3:25:40 I swear this bug never used to happen, but I've gotten trapped in that area once, and the acid area once in the past month. Idk if my RNG just used to be godly and now isn't, or if they changed something, but it's kinda annoying.
all in all, 100 times better than I could ever do even in my dreams.
4 hits
1 Incapacitation
1 Death
1 Psychosis
1 door trap
n sound traps (don't care to count)
Lol. Good to see you back again with the constructive feedback, bro. It's always appreciated. I probably won't respond to every little thing, but I'll address the important stuff.
For CTST, I know about that trick but for some reason forgot to use it for boxes D and E. To be fair, I wasn't going for a speedrun here, and the trial didn't have the Increased Threat variator so I played it chill without thinking too much.
Yeah, I got pretty lucky getting both Noise Reduction and Strong Arm by trial #4. :)
You're spot-on about my lack of spacial awareness at times. Honestly, I'm just terrible at directions in general, lol. I get lost easily in real life and in games, and this one's no exception. I've gotten better at this through doing Introductory speedruns recently, but it's a genuine weakness of mine.
Didn't know that about holding left click before picking up an item for a quicker instant use. Great to know, thanks!
My first damage taken was kinda unfortunate. Reminds me to never vault over an object when I can't see what's on the other side...
I should probably watch Ubercharge's witness guide to learn all the different strats for one cycling the witnesses. I've only seen Kotz's guide on it and it's been over half a year at least. I can usually get a one cycle on the downstairs witness, but the upstairs one I tend to mess up a lot and need a two cycle, more often than not. Here, I kinda wanted to preserve my bricks so I deliberately chose a slower method.
I'm not sure about the time duration before you start taking damage from the poison canister. I always assumed that it had a certain interval to it, and it's something like 10 seconds, but I need to test it out more before I can say for sure.
Good point about losing the giant in GTCOG. I know this in concept, but at times I forget and fail to execute the strat you mentioned.
Lol, thanks. I have a 3:29 speedrun time for ETC on Introductory, so I do know how to one cycle witnesses with Strong Arm. Admittedly, I'm a lot worse at doing this without Strong Arm, so I don't always attempt a one cycle in a flawless A+ run.
I hate how Franco can shoot me when I've already jumped down. There wasn't much I could've done in that situation, though, as I didn't know where he was.
I'd assume that blood trail came from me staying in that spot, as I've been damaged previously and probably dripped some blood.
Lol. My brain short-circuited at 3:16:21. That was a self-inflicted damage, lmao.
It would appear that DTE is currently bugged, as the timed gates all open and close at the same time now, whereas previously, they'd alternate between opening and closing, and you'd always have at least one gate that is open at all times. I hope they fix that in the Winter Kills update.
Again, thanks for watching and giving your thoughts on my gameplay! I only wish that I could've avoided that unfortunate death in DTE. Franco saw me at the worst possible time and I couldn't get out of the hiding spot fast enough before he pulled me out...
@@Dashiawia I didn't realize you could actually drip blood like that without getting hit that's a really cool detail that I've somehow never noticed lol
It was a really good run either way to be honest, like I said, 100x better than what I could ever do lmao
@@Rob4thawin That's just a guess, but it's the only explanation that I can think of. XD
Lol, thanks. Have you tried doing solo Escalation runs recently? I usually only play co-op in Escalation, since it takes too long for me to get far in solo.
@@Dashiawia The most recent solo run of escalations I've only gotten to like 10 or 20, my computer has a bad habit of crashing cuz it gets too hot, so long solo escalation runs aren't really my strong suit right now lmfao
I was playing co-op escalation earlier today though, cuz if I crash I can still come back. But yeah, before my computer started crashing, I used to grind solo escalation like crazy. I got up to 101 on my like 3rd attempt I think, and then a couple months later got to 50 in co-op which was still crazy I found a rando willing to play with me for *that* long lmao
@@Rob4thawin I admire these results! You're great! It seems to me that escalation is only suitable for playing with friends, because after level 15 it becomes very difficult to play alone. At least playing a duo, this is better, one distracts the enemy, and the other does the task. Well, I I really admire those who play solo, this video showed an excellent result!
Love watching this game mode❤❤
Why during the screensaver or when you take the key out of the corpse, do you try to either turn away or close it? Does UA-cam block you for this? Or do you yourself not like watching it? Personally, I love screensavers for tests, even if I’ve seen them many times. The red barrels did their best)
He probably tabs out of the game to go do something else during the screensavers. Escalation runs are long and honestly I got that habit of doing that from escalation. Also it doesn't really block you from watching it, it more blocks it from making a lot of sound.
@@Rob4thawin Maybe you're right, but of course you can see the splash screen, I just thought it was because of UA-cam
@@meowlodiahahaha nah can't be. This game got all the anti-kid stuff.
Profanity ✅
Nudity ✅
Sexual content ✅
Disturbing content ✅
Drugs ✅
Violence ✅
You can't make this game kid friendly without blurring the whole damn screen lmao
@@meowlodia Rob is right. I hit esc during the loading screen to take a quick break from the game and also to lower the sound volume. When you take the key out of the corpse, hitting esc lets you complete the animation without you having to hold left click, so it's a nice quality of life feature.
God i hate the screamer.