Much respect for Jeff still repping SWATCH time 24 years after PSO came out. I remember seeing the time listed as beats and 13 year old me thought this was some future Star Date like time system.
I never could get into Viewtiful Joe enough to finish it, but I still just love the style of that slow motion stuff you do. It feels so cool to pull off every time.
Unsurprisingly, some people who worked on WarioWare also worked on Tomodachi Life which makes complete total sense. God I wish they would make a Tomodachi Life 2 already.
Ever since analog sticks became a thing, I've had to change the sensitivity settings in every game I can think of, usually to near max and fine tune down from there
I was a weird Nintendo fanboy on GameFAQs back when Viewtiful Joe came out. And I can confirm that the Capcom Five held up a significant part of my sense of self-worth at the time. Viewtiful Joe is still cool, even if it's no God Hand.
In hindsight, for looking cool while fighting as a gameplay goal, I think the Viewtiful Joe method may have had a higher ceiling than the Devil May Cry method that became so influential. Also, worth pointing out how animations fluidly chain together in VJ is still impressive. I wish tech or dev tools had advanced to make that kind of thing easier, bet that would still take a ton of work to do well today
Phantasy Star Online has one of my favorite video game soundtracks of all time. I have so many soundtracks from the different games downloaded. Every track on the episode 1 and 2 soundtrack is fantastic
You know, if I couldn't get Martin Lawrence and Will Smith for my Bad Boys game I too would hire 2 50 year old white accountants from Delaware to voice the characters.
PN03 is actually really great, it's just one of the most under the radar and misunderstood games probably ever. I'm guessing you didn't put hardly any time into it, so you don't actually get how the game mechanics work.
It's just not very fun to play imho. I still to this day haven't found a game that merges character action with rhythm games that actually works. Never could get into HiFi Rush either. It just feels restrictive. The extreme repetiveness of PN03 certainly didn't help.
It took me a long time to get competent with. The game is great when you stop sucking. I returned to it multiple times when I was a kid and not getting it. But later almost finished it on my final play sessions. It gets quite much harder later on with multiple suit options and gameplay styles. Though it's been forever since I played it so I might feel different about it if I'd go back to it now. It's one of the bounty games on the retro achievements launch event so might be worth the double points.
Excited to watch this, the GameCube is one of my all-time favorite consoles. I grew up a huge Nintendo fan, and when Metroid Prime came out for the GameCube it was quite the game changer. Nothing else looked even remotely as good as it at the time. Still a top 20 or 30 game of all-time. Also, Mario Sunshine > Mario 64
You should do a full Wario Ware stream. Wario Ware Touched on Nintendo DS was by far my favorite. Also, shouldn't Viewtiful Joe have a seizure warning or something? Good Lord
Fandom psychosis has definitely come to a head, with Xbox fanatics. It's reached a point where Uncle Phil has many millions of people hypnotized, into saying "it's free on game pass!" When in fact they are paying to rent those games, they don't even own them.
Ill never understand the appeal of achievements. It feels so empty. I remember when they began on 360, getting excited because I thought they would feed into some mentioned rewards program (I was 16 and not as industry literate). But achievements for the sake of achievements? It's just a proto-ubisoft checklist. "Are you having fun? Well, you must be, because you just bought your first piece of armor! Ba-doop!"
It gives you extra stuff to aim for and achieve. They're satisfying, and even if I don't actively seek them out anymore it's nice to get a little badge that says you beat a boss or whatever.
They're addicting in a way that feels bad. That's why I'll never touch them. But I can't blame Jeff for advocating them and talking about them. They're a very cool thing on a technical level. (RetroAchievements I mean)
In a time where I have a near infinite backlog, I enjoy achievements as an excuse for me to go back and play games I've played before. There are bad achievements, but there are some that can push you to play games in different ways. To that extent, I basically never played games on any difficulty higher than Medium, but achievements for hard or insane difficulties actually pushed me to reconsider and genuinely think what difficulty level I should be playing on when starting a game.
i tried sunshine and got to ricco habor before i just ragequit. the game feels like absolute shit to play. people who insist this is a good mario game are criminals
@@Renoistic they're okay but not phenomenal. they also lack the sort of simple joy of 3d mario platforming because the context is all challenge. they also highlight how wrong it was to base a MARIO game around the fludd mechanics. outside of the bonus stages you just end up compensating for the slippery controls and poor level design with the hover nozzle which becomes tedious very quickly. it fundamentally lacks the snappy, immediate feeling of what mario platforming is meant to feel like. the swimming controls are just objectively bad and bafflingly so considering it's all in on a tropical setting. smb1 water levels are better.
@@glmrgloamfludd fixes all of that though so I never noticed any of it. The lack of snow level was odd though and it kind of needed more variety from the 100% tropical theme.
Much respect for Jeff still repping SWATCH time 24 years after PSO came out. I remember seeing the time listed as beats and 13 year old me thought this was some future Star Date like time system.
Achievement: "I Have Made the Decision to Stop Showering and Using Deodorant" - Turn on Super Smash Bros. Melee for the first time.
Viewtiful Joe runs the way I run when something scary is chasing me in my nightmares
One of my favorite consoles of all time
I never could get into Viewtiful Joe enough to finish it, but I still just love the style of that slow motion stuff you do. It feels so cool to pull off every time.
Unsurprisingly, some people who worked on WarioWare also worked on Tomodachi Life which makes complete total sense.
God I wish they would make a Tomodachi Life 2 already.
Ever since analog sticks became a thing, I've had to change the sensitivity settings in every game I can think of, usually to near max and fine tune down from there
The children yearn for Cubivore achievements.
damn the gamecube was cool
I was a weird Nintendo fanboy on GameFAQs back when Viewtiful Joe came out. And I can confirm that the Capcom Five held up a significant part of my sense of self-worth at the time. Viewtiful Joe is still cool, even if it's no God Hand.
Jeff's daughter liking Smash Brothers is the ultimate irony.
No, the ultimate irony would be her liking Yoshi.
If Lil Flip got sued, how did the Bloodhound Gang get away with "Mope"?
I always thought Joe was modelled after Fred Durst
Can get some Mario Party Achievements now!?
In hindsight, for looking cool while fighting as a gameplay goal, I think the Viewtiful Joe method may have had a higher ceiling than the Devil May Cry method that became so influential.
Also, worth pointing out how animations fluidly chain together in VJ is still impressive. I wish tech or dev tools had advanced to make that kind of thing easier, bet that would still take a ton of work to do well today
Are... are we messin with the bad boys now?
you messin' wit the bad boys now
Finally I can earn proper achievements for the 10th best mainline Mario game
Phantasy Star Online has one of my favorite video game soundtracks of all time. I have so many soundtracks from the different games downloaded. Every track on the episode 1 and 2 soundtrack is fantastic
Jeff, I hope you were ranking game cube games
Hang around and "Let Loose In Butt City"~ Heihachi Gerstmann.
You know, if I couldn't get Martin Lawrence and Will Smith for my Bad Boys game I too would hire 2 50 year old white accountants from Delaware to voice the characters.
DUDE I just saw the retro achievements as well. I've been playing Serious Sam Second Encounter for it lol because they have bounties on it.
It's slim thug." Gamecube Nintendo 5% so I can't c up in my window"
Bad Boys the game... YOU'RE GONNA FINISH IT!!! Please
As a WarioWare veteran, it never got better than the original. I will not be entertaining dissent.
I don't know about you, but I'd passively enjoy watching hours of Gerstmann PSO on UA-cam.
Jeff Gerstmann: Armored Edition
Playing WarioWare on my hacked PS Vita was the shit. This, Canabalt, Lumines: Electronic Symphony, that’s all I need.
My favourite round in Warioware is usually 8-volt's. Its always neat seeing how they retrofit that shit into 5 second microgames.
2:32:12 New soundboard element
PN03 is actually really great, it's just one of the most under the radar and misunderstood games probably ever. I'm guessing you didn't put hardly any time into it, so you don't actually get how the game mechanics work.
It's just not very fun to play imho. I still to this day haven't found a game that merges character action with rhythm games that actually works. Never could get into HiFi Rush either. It just feels restrictive. The extreme repetiveness of PN03 certainly didn't help.
It took me a long time to get competent with. The game is great when you stop sucking. I returned to it multiple times when I was a kid and not getting it. But later almost finished it on my final play sessions. It gets quite much harder later on with multiple suit options and gameplay styles.
Though it's been forever since I played it so I might feel different about it if I'd go back to it now.
It's one of the bounty games on the retro achievements launch event so might be worth the double points.
I always had trouble with Viewtiful Joe. My friend was great at it.
Excited to watch this, the GameCube is one of my all-time favorite consoles. I grew up a huge Nintendo fan, and when Metroid Prime came out for the GameCube it was quite the game changer. Nothing else looked even remotely as good as it at the time. Still a top 20 or 30 game of all-time. Also, Mario Sunshine > Mario 64
How many minigames would you design around Dynowarz: Destruction of Spondylous?
I was excited for a three hour stream of PSO. I mean, I'll take this and like it, but I'm always waiting for more PSO.
The only thing I know about Lil Flip is the Lucky Charms album cover 😆
Slim Thug made a nice album with Pharrell after his "Gamecube Nintendo" line dropped.
The Baby Is Teething Gang out here 💯💯
does anyone know how jeff gets his achievement notifications to show up only within the 4:3 aspect ratio??
I'm running the emulator in a 4:3 window, not fullscreen.
@@JeffGerstmannShowahh, that makes sense! thank you!
@@brianwbullermaybe set the screen to a 4:3 resolution on system level?
You should do a full Wario Ware stream. Wario Ware Touched on Nintendo DS was by far my favorite. Also, shouldn't Viewtiful Joe have a seizure warning or something? Good Lord
WarioWare Gold is the best one imo. The Switch games have been just OK
Mario Sunshine - 'Fuck this game'
I still have my HMD shirt.
Why the fuck does a Smart Pressure Washer need Mario's Biometric data for? Fucking Tech Startups overreaching yet again with their overpriced junk...
They're calling the Gamecube retro? That's like when I heard Limp Bizkit on the classic rock radio! Kids these days.
Fun fact: The Gamecube today is 7 years older than the NES was when the GameCube came out!
@@leblorstoftimes2766 The most insane one of those for me is the fact that FF7 came out 10 years after FF1. It's been 27 years since FF7 came out.
I believe twenty years is around the time things become retro.
It was my favorite console as a kid! I turn 30 next year
@@pointblank0020They used to pump those FF games out. Now it takes a whole console gen to get one of em...
48:30 Was she trying to give him a VJ?
Now you have a good reason to play Mario Sunshine
Fandom psychosis has definitely come to a head, with Xbox fanatics. It's reached a point where Uncle Phil has many millions of people hypnotized, into saying "it's free on game pass!" When in fact they are paying to rent those games, they don't even own them.
Bad Boys' graphics look terrible even for the time. Yeesh
Full playthrough of Bad Boys or you're a coward.
VV relies too much on the slow-mo mechanic so the entire game just feels sluggish.
Upgrades speed it up quite a bit.
Ill never understand the appeal of achievements. It feels so empty. I remember when they began on 360, getting excited because I thought they would feed into some mentioned rewards program (I was 16 and not as industry literate). But achievements for the sake of achievements? It's just a proto-ubisoft checklist.
"Are you having fun? Well, you must be, because you just bought your first piece of armor! Ba-doop!"
It gives you extra stuff to aim for and achieve. They're satisfying, and even if I don't actively seek them out anymore it's nice to get a little badge that says you beat a boss or whatever.
I don't care for them either but once I can disable the notifactions then whatever.
They're addicting in a way that feels bad. That's why I'll never touch them. But I can't blame Jeff for advocating them and talking about them. They're a very cool thing on a technical level. (RetroAchievements I mean)
In a time where I have a near infinite backlog, I enjoy achievements as an excuse for me to go back and play games I've played before. There are bad achievements, but there are some that can push you to play games in different ways. To that extent, I basically never played games on any difficulty higher than Medium, but achievements for hard or insane difficulties actually pushed me to reconsider and genuinely think what difficulty level I should be playing on when starting a game.
@@pointblank0020 100%
i tried sunshine and got to ricco habor before i just ragequit. the game feels like absolute shit to play.
people who insist this is a good mario game are criminals
The bonus stages are fun. The rest not so much
@@Renoistic they're okay but not phenomenal. they also lack the sort of simple joy of 3d mario platforming because the context is all challenge.
they also highlight how wrong it was to base a MARIO game around the fludd mechanics. outside of the bonus stages you just end up compensating for the slippery controls and poor level design with the hover nozzle which becomes tedious very quickly. it fundamentally lacks the snappy, immediate feeling of what mario platforming is meant to feel like.
the swimming controls are just objectively bad and bafflingly so considering it's all in on a tropical setting. smb1 water levels are better.
@@glmrgloamfludd fixes all of that though so I never noticed any of it. The lack of snow level was odd though and it kind of needed more variety from the 100% tropical theme.
@@Chronon88 fludd doesn't 'fix' anything, it just masks the poor platforming level design and controls. it's tedious.
Killer 7 is one of the worst games I've ever played. Like Deadly Premonition and No More Heroes it's a lot more fun to watch than actually play.