I bought the game, was following along in your tutorial series here and then suddenly giant parakeets showed up and killed my goats. I started moving stuff underground to get away and then as I was moving underground half my dwarves were slaughtered by them. Classic Dwarf Fortress move, losing worse than the Australians in the Emu War.
Im new to df, I just bought it in steam. I've had 200+ hours in Rimworld so in my first blind "look and feel" run of DF I didnt even last a year. My cat killed a lot of mice so I had dead rats in my kitchen, so I made a refuse stockpile outside. Then suddenly my fisherdwarf mysteriosly died and I had no idea where to put him, so they put him in the refuse stockpile with the rats. One by one my dwarves went cray cray, and may have agitated 3 ibex rams. I forgot to mobilizemy military so my fortress got decimated by 3 ibex rams. This game is fun. And thank you for the tutorial. I really appreciate the time and effort, and you explain the mechanics clearly.
This tutorial is super informative and entertaining Das! I love how you sometimes start delving into super deep concepts, and then laugh and chuckle about it since it's beyond the scope of a tutorial (ie 17:07). Really shows you how deep this game is, and your passion for it!
I tried playing Dwarf Fortress Years ago but couldn't get into it because of the difficulty of the UI but I've picked up Steam version and am loving it. Your videos have been a great help learning the game. You seem so happy to play and share the game too. Your videos are a delight to watch. I've subscribed and look forward to watching more! Thanks
This is what I wanted, thank you! I have fallen completely in love with this game, and you have single handedly made it accessible to me with your clear and complete explanations.
I've been following your channel for a few years now and I'm glad you're still putting out your wonderful content, especially where it comes to helping people get into dwarf fortress. Cheers!
It's so nice to see how the new version of the game plays; more or less the same, but all the tool tips and organization are really handy. The new graphics are also a wonderful addition. I missed your tutorials and your dwarf fort layouts. Seeing you bringing your wisdom to the new version of the game is a real treat.
Is the exploit about land and light still true in this version where you can channel down to create a surface farm underground, roof it over and have it still work for surface plants because once a block is lit, it is considered lighted forever?
Rimworld player here. I've heard that DF has some complex physic interactions. Something players in Rimworld have to be careful about when building underground bases is having support structures to keep the hill/mountain overhead from collapsing into itself (also true for just roofs). Is that something our dwarves need to worry about? That stockpile room is really large, and doesn't have any pillars or anything. Thanks for the tutorials.
In Dwarf Fortress you can have cave-in only if a construction or terrain is completely disconnected so you don't really have to worry about that (yet... If I'm not mistaken it's something they planned to work on later), so you can dig as big as you like. Where physic matters is about fluid essentially (water and magma) with motion and pressure taken into account and you can use this at your advantage for various things (piston (that use intentional caves-in actually), power, fluid displacement...) or flood an all fortress if you're not careful.
@@LudoTechWorld the biggest issue is the water physics imo. and i haven't played enough yet to see if its exactly the same as the pressure system in the original.
Is it good or bad to have all my dwarves doing everything or should I specialize as many as possible? If I diversify will my farmer get the need to craft randomly?
I generally have a stockpile for bins and things like that. In your other stockpiles, if you click the barrel icon you can set how many bins/barrels/wheelbarrows are allowed (the presets are pretty good, except keep your seeds separate from your food and don't allow barrels). When/if a bin is required, your dwarves will automatically grab one and put it in the store if one is available.
@@MitcyDupres Is there a way to make them put all the jewelry in one bin/barrel/bag, all the mugs in another, etc? I wanted to take bags of jewelry or cut gems or meals or a few mugs to the trade post to sell, but wound up with a barrel full of misc stuff that I then had to tediously sort through to select what to sell.
@@sarah_young I also try to keep my main stockpile quite a distance from my trade depot, and stockpiles for stuff I want to trade right next to it. All the stuff is then at the top of the list
It really irritatesm e that you are going for 2x2 staircases 3x3 based rooms, therefore 1x1 staircases are the ways of our dwarven ancestors since 2002! *gg*
Damn, I'll admit I'm actually impressed with this one. Toady really pulled himself together and did a proper release and not Early Access. I was fully expecting "well, sorry it sucks its nowhere near finished cuz its EA lolololol" excuses typical from indie developers who work on stuff for too long. Also, Toady is an infamous leftist spaz and Kitfox shoveling pre-release merch both weren't good signs to me. Nah, I'm trialing a copy I got off the high seas, but I'm really really impressed with what I've seen. I'm gonna get this one over the weekend. $30 is a little steep, but fuckit, good work deserves reward.
I bought the game, was following along in your tutorial series here and then suddenly giant parakeets showed up and killed my goats. I started moving stuff underground to get away and then as I was moving underground half my dwarves were slaughtered by them. Classic Dwarf Fortress move, losing worse than the Australians in the Emu War.
Im new to df, I just bought it in steam. I've had 200+ hours in Rimworld so in my first blind "look and feel" run of DF I didnt even last a year. My cat killed a lot of mice so I had dead rats in my kitchen, so I made a refuse stockpile outside. Then suddenly my fisherdwarf mysteriosly died and I had no idea where to put him, so they put him in the refuse stockpile with the rats. One by one my dwarves went cray cray, and may have agitated 3 ibex rams. I forgot to mobilizemy military so my fortress got decimated by 3 ibex rams.
This game is fun. And thank you for the tutorial. I really appreciate the time and effort, and you explain the mechanics clearly.
This tutorial is super informative and entertaining Das!
I love how you sometimes start delving into super deep concepts, and then laugh and chuckle about it since it's beyond the scope of a tutorial (ie 17:07). Really shows you how deep this game is, and your passion for it!
Just getting into Dwarf Fortress and your tutorials are the best! Your attitude towards the game is contagious too, thank you for the videos!
I tried playing Dwarf Fortress Years ago but couldn't get into it because of the difficulty of the UI but I've picked up Steam version and am loving it. Your videos have been a great help learning the game. You seem so happy to play and share the game too. Your videos are a delight to watch. I've subscribed and look forward to watching more! Thanks
It's really enjoyable just observing your natural enthusiasm and praise for the game. :)
This is what I wanted, thank you!
I have fallen completely in love with this game, and you have single handedly made it accessible to me with your clear and complete explanations.
There are many DF tutorials these days, I have to say this is the best I found.
So helpful, been wanting to play this for years
just got the game on steam and looking forward to learning. subscribed to your channel and looking forward to the more deep dive letsplays as well
Thank you for all your tips and your wonderful way of teaching new players how to play this game! A true joy to watch!
Keep up the good work!
I've been following your channel for a few years now and I'm glad you're still putting out your wonderful content, especially where it comes to helping people get into dwarf fortress. Cheers!
Well done guide, very in-depth and taught me plenty.
It's so nice to see how the new version of the game plays; more or less the same, but all the tool tips and organization are really handy. The new graphics are also a wonderful addition. I missed your tutorials and your dwarf fort layouts. Seeing you bringing your wisdom to the new version of the game is a real treat.
Is the exploit about land and light still true in this version where you can channel down to create a surface farm underground, roof it over and have it still work for surface plants because once a block is lit, it is considered lighted forever?
Thank you I got very lost, I was looking to playing dwarf fortress for years but was waiting for the grafical version with a MOUSE !!!
Discovered your channel years ago because of DF. It's good to be back!
Great tutorial. I was missing DF on your channel.
sweet another tutorial thank you das for making this!
Great vid again, glad you explain the things you are doing
fascinating. I really like the content and the presentation.
awesome
Thanks for the video!
Crazy drinking game, take a shot everytime Das says actually.
Wish I had watched this before I started my current game.
26:44 Noooo! I need to know how to pick up and use all those rocks lol
Thanks!!!
Rimworld player here. I've heard that DF has some complex physic interactions. Something players in Rimworld have to be careful about when building underground bases is having support structures to keep the hill/mountain overhead from collapsing into itself (also true for just roofs). Is that something our dwarves need to worry about? That stockpile room is really large, and doesn't have any pillars or anything.
Thanks for the tutorials.
In Dwarf Fortress you can have cave-in only if a construction or terrain is completely disconnected so you don't really have to worry about that (yet... If I'm not mistaken it's something they planned to work on later), so you can dig as big as you like. Where physic matters is about fluid essentially (water and magma) with motion and pressure taken into account and you can use this at your advantage for various things (piston (that use intentional caves-in actually), power, fluid displacement...) or flood an all fortress if you're not careful.
I see. So as long as the earth above isn't levitating (like being purposefully disconnected from its adjacent squares), it shouldn't fall down?
@@LudoTechWorld the biggest issue is the water physics imo. and i haven't played enough yet to see if its exactly the same as the pressure system in the original.
how you get the stocks to show at the tool bar on top of the screen? I don't seem to have one
The link to the playlist in your description is broken.
Again, thanks a bunch squire. And yes... Ctrl-Z does NOT work, much to my displeasure ;)
Is it good or bad to have all my dwarves doing everything or should I specialize as many as possible? If I diversify will my farmer get the need to craft randomly?
Depends on the farmer, and their mood/inclinations
Did you have to place the bins or do the dwarves automatically use them once they are available?
Generally they use them on their own, but you can also assign bins and other containers to specific stockpiles.
I generally have a stockpile for bins and things like that. In your other stockpiles, if you click the barrel icon you can set how many bins/barrels/wheelbarrows are allowed (the presets are pretty good, except keep your seeds separate from your food and don't allow barrels). When/if a bin is required, your dwarves will automatically grab one and put it in the store if one is available.
@@MitcyDupres Is there a way to make them put all the jewelry in one bin/barrel/bag, all the mugs in another, etc? I wanted to take bags of jewelry or cut gems or meals or a few mugs to the trade post to sell, but wound up with a barrel full of misc stuff that I then had to tediously sort through to select what to sell.
@@sarah_young if I want to do this I make 1 square stockpiles, and define what can go in there. SO mugs in one, bracelets, rings etc in another
@@sarah_young I also try to keep my main stockpile quite a distance from my trade depot, and stockpiles for stuff I want to trade right next to it. All the stuff is then at the top of the list
Damn, my diploma has less water than this video
It really irritatesm e that you are going for 2x2 staircases
3x3 based rooms, therefore 1x1 staircases are the ways of our dwarven ancestors since 2002! *gg*
Damn, I'll admit I'm actually impressed with this one. Toady really pulled himself together and did a proper release and not Early Access. I was fully expecting "well, sorry it sucks its nowhere near finished cuz its EA lolololol" excuses typical from indie developers who work on stuff for too long. Also, Toady is an infamous leftist spaz and Kitfox shoveling pre-release merch both weren't good signs to me. Nah, I'm trialing a copy I got off the high seas, but I'm really really impressed with what I've seen. I'm gonna get this one over the weekend. $30 is a little steep, but fuckit, good work deserves reward.