I would like to see Focus Spells covered. I think that one confuses my players, especially since it's differently named amongst Classes that have them.
Probably got the answer already but focus spells are pretty simple. 1. All Focus spells require you to spend the requisite actions to cast and a focus point. 2. Focus spells do not consume your normal spell slots. 3. Focus spells are always heightened to the highest level spell slot you can cast. 4. 10 minutes of rest restores you “up to” 1 focus point Ie (without certain feats) once you’ve dropped to 1 or fewer focus points you can only go back up to 1 unless your next daily preparations which put you back at max.
If you did this with multiple TTRPGs, my friend, you'd be an amazing asset to every gaming table! 7 minute or less videos are perfect for me to send if I'm trying to convince a friend to play Mork Borg, Kids On Brooms, or Cypher System! YOU ARE AMAZING!!!!
You teach like Richard Feynman would teach a neophyte in physics. I love it!!! The presentation is no-nonsense while effectively expressing the bones of the concept.
3:12 that thing there. The "Basic Save". 5e would be such a simpler game to read if it had that X) instead of having to write entire paragraphs to say "take half damage" you just say "it's a basic save dC X"
Thanks for making these great videos. I am currently binging them to get an intro to Pathfinder, and you do a great job of clearly explaining a complicated system. I especially like the bullets vs battery bars analogy in this video.
5:05 I might be wrong, but I'm pretty sure a Spontaneous caster can't use second level slots to cast first level repertoire spells. The exception being signature spells (in which case it is heightened). Also, signature spells are good to mention ^^
I had to check, but it seems like there is a comment by Jason Bulmahn that says you can! media.discordapp.net/attachments/847157113692225586/970877084681535499/unknown.png
@@KingOogaTonTon I looked at that post and I think it's more asking whether you can prepare a spell at a heightened level, and then choose to only gain a lower level benefit from it. Not whether you can use higher level slots to cast spells that you don't have in your repertoire at those levels (excluding signature). It also didn't specify spontaneous or prepared, which further makes me think it wasn't asking about this. Here's a line from the sorcerer class: "You can cast any spell in your spell repertoire by using a spell slot of an appropriate spell level." 'Appropriate spell level' I think seems to be referring to the level of the spell in your repertoire. Also, my experience with Pathbuilder and Foundry doesn't really support their systems using higher level slots on spontaneous casters for known repertoire spells outside of their level. I would also expect a line in the rules specifying this use of slots if it's intended. Btw, thanks for the vid!
Thank you kindly! My players and I are trying to convert to PF2E (Remastered) and this video spared me a lot of headache trying to explain the difference between spellcasters in DnD 5E and PF2E.
That's very insightful. If you can make more of these for each class (after walking through other mechanics, ofc), I'd be delighted (I'm gonna start playing PF for the first time as a witch soon)
As someone who likes to play Druids, I can't figure out how I can be relied on as a caster if I have to choose in the morning what spells I will have slots for that day. Unless Pathfinder has some sort of daily agenda mechanic I am missing. Seems like a lot of wasted spell slots and a party that hates you. For now I will just always fill them up with heal and rely on cantrips. To be fair, my first Pathfinder session is a week out so I am panicking.
If you haven't played your first session, then you have nothing to worry about! You'll probably get some idea what you'll be encountering based on the campaign. If you're in the undead nation of Geb, for example, you can prepare spells you know that will help you against undead. It takes some getting used to, and even I will admit "Vancian magic" (as it's called) is not my favourite system. I like to think about the original Jack Vance novels on which it's based. Spellcasters read strange runes in a book, and then a strange, eldritch creature attaches itself to their memory from within their mind. When they cast it, the creature disappears!
Spell DC is determined by 10 + Attribute Bonus (CHA, INT or WIS) + Proficiency. If you're wondering what proficiency is, it's a measurement that shows how good you are at certain things. Proficiency is calculated by Level + Proficiency Rank, where Proficiency rank is determined by at what rank you are in, Trained = +2, Expert = +4, Master = +6, or Legendary = +8. In this example, I assume the DC was 17 because the character's attribute bonus was +4 (the character is a Witch, so the spell uses Intelligence), and their proficiency was +3 (the character was at level 1, and their proficiency rank was Trained).
I never played Pathfinder before.. and just tapping into the system a bit... But, now i wonder. If you are a prepared caster, like a Wizard, and then you multiclass into a sorcerer... Then what happens? Are you now able to use all your spells spontaneously like sorcerers do with the slots being "juice" thing? Or you're still preparing spells?
Multiclassing works by taking the "sorcerer archetype," I believe you get spontaneous sorcerer spells on top of your wizard spells, but the two don't interact at all. I.e. you still have to prepare you wizard spells, but use your sorcerer spells spontaneously.
Unlike 5e, I don't think there's any restriction on how many spells you can cast per turn, but most spells take 2 actions to cast, and since you get 3 actions per turn that means there's usually only 1 spell per turn anyway. There are some spells that are 1 action however, or that have a 1 action version of the spell (such as heal and harm). There's also some spells that take all 3 actions (such as the 3 action version of heal/harm).
I would like to see Focus Spells covered. I think that one confuses my players, especially since it's differently named amongst Classes that have them.
I have made a new short video all about focus spells! Check it out, hopefully it helps!
@@KingOogaTonTon Man, you are doing god's work, thanks!!!
Probably got the answer already but focus spells are pretty simple.
1. All Focus spells require you to spend the requisite actions to cast and a focus point.
2. Focus spells do not consume your normal spell slots.
3. Focus spells are always heightened to the highest level spell slot you can cast.
4. 10 minutes of rest restores you “up to” 1 focus point Ie (without certain feats) once you’ve dropped to 1 or fewer focus points you can only go back up to 1 unless your next daily preparations which put you back at max.
The analogy of bullets in a gun that is loaded at the beginning of day is great. Will be using this when explaining to new players.
This
I'm still blown away with how well you explained this in just under 7 minutes
This is literally the most effective way I've EVER seen spell slots described.
Loved the bullet analogy/explanation. Seriously, these are the *best* "learn PF2E" videos on the internet. Please never stop. :D
If you did this with multiple TTRPGs, my friend, you'd be an amazing asset to every gaming table! 7 minute or less videos are perfect for me to send if I'm trying to convince a friend to play Mork Borg, Kids On Brooms, or Cypher System! YOU ARE AMAZING!!!!
great explanation of spontaneous vs. prepared casters. I'm in a streamed PF2e game and now I'm confident I won't mess this up!
You teach like Richard Feynman would teach a neophyte in physics. I love it!!! The presentation is no-nonsense while effectively expressing the bones of the concept.
Great vid, I just started the journey from 5e to pf2e and this video was very helpful.
I can't thank you enough for all the love you out on your videos. Thank you so much, they always help me a lot ❤
You're very welcome!
3:12 that thing there. The "Basic Save". 5e would be such a simpler game to read if it had that X) instead of having to write entire paragraphs to say "take half damage" you just say "it's a basic save dC X"
Thanks for making these great videos. I am currently binging them to get an intro to Pathfinder, and you do a great job of clearly explaining a complicated system. I especially like the bullets vs battery bars analogy in this video.
5:05 I might be wrong, but I'm pretty sure a Spontaneous caster can't use second level slots to cast first level repertoire spells. The exception being signature spells (in which case it is heightened).
Also, signature spells are good to mention ^^
I had to check, but it seems like there is a comment by Jason Bulmahn that says you can!
media.discordapp.net/attachments/847157113692225586/970877084681535499/unknown.png
@@KingOogaTonTon I looked at that post and I think it's more asking whether you can prepare a spell at a heightened level, and then choose to only gain a lower level benefit from it. Not whether you can use higher level slots to cast spells that you don't have in your repertoire at those levels (excluding signature). It also didn't specify spontaneous or prepared, which further makes me think it wasn't asking about this.
Here's a line from the sorcerer class:
"You can cast any spell in your spell repertoire by using a spell slot of an appropriate spell level."
'Appropriate spell level' I think seems to be referring to the level of the spell in your repertoire.
Also, my experience with Pathbuilder and Foundry doesn't really support their systems using higher level slots on spontaneous casters for known repertoire spells outside of their level. I would also expect a line in the rules specifying this use of slots if it's intended.
Btw, thanks for the vid!
Thank you kindly!
My players and I are trying to convert to PF2E (Remastered) and this video spared me a lot of headache trying to explain the difference between spellcasters in DnD 5E and PF2E.
These videos are awesome! Me and my players recently swapped from DnD to P2e and they have been perfect for understanding the differences
Yeah the bullet analogy is amazing
Can you do the monk? I’m just starting Pathfinder 2e and that would be really helpful!
That's very insightful. If you can make more of these for each class (after walking through other mechanics, ofc), I'd be delighted (I'm gonna start playing PF for the first time as a witch soon)
Great content! I’m switching from 5e and your videos are helping a lot! Thanks!
As someone who likes to play Druids, I can't figure out how I can be relied on as a caster if I have to choose in the morning what spells I will have slots for that day. Unless Pathfinder has some sort of daily agenda mechanic I am missing. Seems like a lot of wasted spell slots and a party that hates you. For now I will just always fill them up with heal and rely on cantrips. To be fair, my first Pathfinder session is a week out so I am panicking.
If you haven't played your first session, then you have nothing to worry about! You'll probably get some idea what you'll be encountering based on the campaign. If you're in the undead nation of Geb, for example, you can prepare spells you know that will help you against undead.
It takes some getting used to, and even I will admit "Vancian magic" (as it's called) is not my favourite system. I like to think about the original Jack Vance novels on which it's based. Spellcasters read strange runes in a book, and then a strange, eldritch creature attaches itself to their memory from within their mind. When they cast it, the creature disappears!
Can you explain monster spell casting. I'm looking at the book at I see the DC then the list of spells. Does that mean all the spells are the same DC?
Kind of missing signature and focus spells, but otherwise great video!
>spells just happen
laughs in disruptive stance
quite nice video
This is amazing. Thank you kind sir.
[2:42] The Spell DC is 17.
This is because you have 10 that gets added for free and then the modifiers are 7?
(10 + Spell Attack Mods).
Correct?
Spell DC is determined by 10 + Attribute Bonus (CHA, INT or WIS) + Proficiency.
If you're wondering what proficiency is, it's a measurement that shows how good you are at certain things. Proficiency is calculated by Level + Proficiency Rank, where Proficiency rank is determined by at what rank you are in, Trained = +2, Expert = +4, Master = +6, or Legendary = +8.
In this example, I assume the DC was 17 because the character's attribute bonus was +4 (the character is a Witch, so the spell uses Intelligence), and their proficiency was +3 (the character was at level 1, and their proficiency rank was Trained).
Great videos, straight to the point and funny! Subscribed :)
Great video, thanks!
Great video.
This. Was awesome. 🤯
you may forgot about spontaneous caster, that they have signature spells, who get automatically heightened
I never played Pathfinder before.. and just tapping into the system a bit... But, now i wonder. If you are a prepared caster, like a Wizard, and then you multiclass into a sorcerer... Then what happens? Are you now able to use all your spells spontaneously like sorcerers do with the slots being "juice" thing? Or you're still preparing spells?
Multiclassing works by taking the "sorcerer archetype," I believe you get spontaneous sorcerer spells on top of your wizard spells, but the two don't interact at all. I.e. you still have to prepare you wizard spells, but use your sorcerer spells spontaneously.
Thanks!
GOLDEN!
I would like to transition from dnd to pathfinder 2e, so anyone know if u can cast more than one spell in your turn?
Unlike 5e, I don't think there's any restriction on how many spells you can cast per turn, but most spells take 2 actions to cast, and since you get 3 actions per turn that means there's usually only 1 spell per turn anyway. There are some spells that are 1 action however, or that have a 1 action version of the spell (such as heal and harm). There's also some spells that take all 3 actions (such as the 3 action version of heal/harm).
@@Geffro thx for the info
I believe it was confirmed that you could not use higher level spells to cast lower level spells as a spontaneous caster by mark or someone else.
still hate vancian magic system unnecessarily complicated.
Same
I feel like with how weak magic is, you should get way more lower level spell slots as you level up
Spontanious caster to use a metamagic does not need more time to spend during his turn to cast a spell ?
I now see why D&D didnt take off in the mainstream until 5E.
I sort of get it now, thanks.