To help with buoyancy you could get rid of the HA spam and concentrate it around the ai and engines, that way you could also talk about citadel armoring and balancing your ship’s armor well so that it can float without up props to save power and be more efficient with armoring. Maybe that’s beyond the scope of this series but I think that would be an important aspect of building ships to talk about.
This canoe already has citadel armour, but what it probably needs is the all or nothing scheme This is certainly what you meant, and I only wanted to point out the terns usually used in actual navies
wake up babe borderwise posted a 40+ minute video about cram cannons
I used your CRAMP Tetris to make 3 Barrel CRAM turrets. They're fun.
Great video. Great series. Thank you.
When the shields came out i tried to cover my ships in full power shields. Can't believe the game can handle ships this big now.
i have 4 hrs into doing cram and still have no clue haha i watched you make the cram for this video to make one
It'll probably float better once the deck is finished and the compartments actually have a defined volume for the air pumps to work with.
That and he didn't put pumps in the long trenches on the sides
To help with buoyancy you could get rid of the HA spam and concentrate it around the ai and engines, that way you could also talk about citadel armoring and balancing your ship’s armor well so that it can float without up props to save power and be more efficient with armoring. Maybe that’s beyond the scope of this series but I think that would be an important aspect of building ships to talk about.
This canoe already has citadel armour, but what it probably needs is the all or nothing scheme
This is certainly what you meant, and I only wanted to point out the terns usually used in actual navies
now thats a thick neck!
How do you do the fill delete like in 23:05?
When you made the fuse boxes set to hollow point, did you accidentally unselect it?
I do not remember. 😅
I really wish you would have showed us how to make the turret base that you prefabbed
Whoops, sorry about that. It's literally trial and error, though. 😅
What is in your opinion the most efficient aps length and gauge for destroying large ships?
Probably 250-400mm gauge, 2-6m length. Nice balance between ROF and boom per shell.
333mm 1m HESH spam is great, though.
@@BorderWise12 Thanks, I will test this.
Cram don’t work?… Use more Cram
Do you like to make/use Subs in this?
Every once in a while, yes. 😁
To be honest, those overlapping barrels look bad. Nice build otherwise tho.
3ed like ftw
first coment
I really hate these browser hijacks