Very good to know, altought i find just getting rid of the cold status is good enought, its on a timer before you get the frozen debuff. Altough is there a reason to want to get at 20c?
Hello, I have two level 99 characters and I agree with much of what you're saying, but I don't think the canteen and o-tank are necessary I usually load out with the full armor, 2 modules, a pick, a bow and a knife. This is especially helpful to complete deep vein e. in about 30 minutes. Also, I do recommend getting Strong Shoulders, but only so you can get see enemy health bars, because it's too good to pass up, especially if you're caught out at night or in low visibility brush and it also helps to see dangerous polar bears through walls.
There are 4 static caves with TONS of ores. These have no worms in them. The ones in the deserts (one in eastern desert and and one in western desert) each have enough ore to to start making composites.
The carry animal perk does increase my speed, you can tell from footsep audio. I move faster with it than without. Also if u kill a wolf etc when u have a sprain or broken leg you can move at normal speed
The Killcam makes you deal more damage with Bows, and guarantees hits and kills that might "really" have been misses. Additionally, the Strong Shoulders talent sucks, but you have to pick it up to get THE BEST TALENT IN THE GAME, which is right beneath it: "Heath Bars". Health Bars lets you see animals coming, through trees and walls and from a long distance away.
Never had a problem spotting targets, good headphones really helps with that, but yeah if you get surprised often the visible health bar could help, unfortunetly I wouldn't say that's the best skill, but then again, all depends on play style. The kill cam does not help in any way shape or form, the auto targeting is always on, there is hit chance modifiers and arrow lock talents, those are what makes it so that arrows will literally change path in flight, the kill cam only makes it easier to see that happen, wich makes it seem like it's caused by the kill cam. I can see arrows literally circle around targets 2-3 times before hitting, has nothing to do with kill cam.
@@DieKurbel you might be right. I recently turned the kill cam off and noticed I was missing shots I had gotten very used to making with the cam. I have to do more experimenting.
@@HankiboyGaming I turned the kill cam off for a bit, but then I started missing like crazy, where I wasn't missing at all before. Turned it back on and went back to hitting almost every shot.
You can simply put the knife away by... double tapping the assigned number just as the skinning animation starts to save durability I think. At least it seems like I'm losing nothing, usually stone knife only yields like... 4 skinning before breaking, using that trick allowed me to skin far more than that before upgrading to the bone blade.
Yes, altought doesnt work 100%, but its still a good option. But to be honest i pretty much always have 2 floors and 4 walls in inventory anyways. Thanks for sharing!
One note though - i would not go for canteen and tank in the workshop, depending on if you wanna grind some coins/exotics. I never have space to bring either of those items on my missions because i farmed the wholee armor set and some tools/ weapons :)
Thanks for watching! Have you tried the canteen and tank? You can pretty much forget about water and air for a few hours with them. But then again, that fits with my "dont build and run straight to the objective" play style.
@@HankiboyGaming yes I tried them and they are super good. But most of the time I like to run full armor, 2 movespeed relics, bow, pickaxe and knife. Depending on the mission you can easily swap some of them. Bow and knife are not essentiel but a lvl 2 pickaxe to mine everything right away paired with 25% less encumbrance penalty works really well for lots of missions. The pickaxe also mines oxide extremely fast, which makes it less of a hazzle. With hydration I mostly keep afloat with watermelons/ berries, lakes I pass by. The good thing is that the game is so versatile and you can make your workshop gear just fit your playstyle. Keep the videos coming :)
Tier 4 is exactly why i dont bother, like i mentionned, i never really build up in missions, i sometimes built a bit just to get fur armor, never really needed anything else to complete a mission exept for extraction missions, worm and mamoth mission. So for this one, i'm sticking with bow is master of all. Thanks for sharing!
This game is so NOT RL Survival it is a JOKE calling it a survival game!!! However, Until the game Gods decide that your ship is just as capable of being able to make guns as Alloy Metal Compound Bows, Guns are out for all those people looking to play the game as designed. Or, they could, maybe, let you keep something you crafted planetside? Possibly all the materials and equipment needed to make guns and ammo you could bring back for re-deployment later? But, somehow, you can put tons of Rocks in your capsule to bring back from the surface, but the materials to craft a gun or the Steel Gun Itself (for those who are like, well, there is no protection for the cargo getting it back to the ship) not so much. When combined with ALL the SAME things you have to make each time you go to the planet for some "quick run" with friends, getting all the resources & making all the equipment, then the time to make the gun & ammo, LOL, no.
@@txtardis7887 yeah, when I was following the developement of the game, I tought the game loop was going to be this : You get a starter mission, you drop on planet, you build small shack, complete mission, extract. Then you get another mission, a harder one, you drop, your base is still there, you improve it a bit, you complete your mission, you extract. You get an even harder mission, you drop, your base is still there, you improve it some more, you complete the mission, you extract and so on. I feel like this game would make more sense with that kind of game loop, there would be a better sense of progression in my opinion anyway. Thanks for watching.
The AI in the game sucks. The respawns are hell incarnate, sometimes you can even get attacked by more than 5 predators at once and then another 4-5 will appear out of thin ice. The aggro range also sucks, they even made non hostile animals attacking you when you kill predators, lmao. Bears and elephants climb straight on rocks and ledges with super speed, glitching on mountain sides or can detect you through solid rock.
Why do you get the 02 and canteen? is just so you don't need to craft them your self? or are you doing missions on one breath? they seem too easy to craft in game to bother with
The canteen and O2 tank hold significantly more water and O2 than the first cratable ones, you pretty much need to fill them once and you are set for the rest of the mission. That being said, thats if i even bother, 75% of missions i dont even get a bench up, i just fill the canteen and mine one or 2 nodes along the way for O2. I think its the best items to get first because i know most people take it way more chill than I in missions and will spent 4-5 hours where i'd be in for 30-45 mins. And like i said, these are way better than the craftable ones, you pretty much need 1 fill of both to last a whole mission, versus skin ones where you need to refill quite often. Thanks for watching!
This killcam is pretty annoying but on the other hand I have the feeling, that it allows you much easier to hit the target in the head. It feels like an small aimbot. Not sure if it is only my feeling, but it seems like it. Can someone proof it, or is it just imagination ^^?
Yeah i dont think thats how it works, the kill cam activates when you get a kill on a critical hit i believe, but it doesnt help you out. There is a bow talent thats basicly an aim bot. You can literaly see the arrows flying around targets until they get a hit lol, but thats what the talents says its suppose to do. Thanks for watching!
@@HankiboyGaming Would you do a video comparing the critical hits using the kill-cam versus no bow talents? I think you'll be surprised at the results.
@@mikebryant538 there is a target tracking element, there is no doubt about this. im just saying it isn't related to the kill cam, it feels like it simply because it is way more obvious, its easy to see the arrow changing path with the kill cam, but this happens kill cam or not.
@@MrJasonUncensored yes there is some auto aim, just isn't related to the kill cam, the auto target happens with or without the kill cam. You will most often see this when multiple creatures are nearby. You will aim at a creature, and if there is another creature in front, the arrow will lock to that target and you can see the arrow do a very obvious curve, sometimes it's really annoying lol.
Is this in the tools or resources tree? Any specific talent? Really trying to see anything really worth it. But also keep in mind I come with a perspective of getting in and out of missions as quick as possible, I hardly ever build up and can't even remember the last time I crafted a pickaxe since my loadout pick is usually enough to get me trough a mission. And thanks for watching and the input!
@@margenov That's weird, I have some moderation on but it's the basic for profanity, but youtube sometimes is weird with comments. Maybe try rephrasing what youre trying to say, im not deleting comments and I have nothing in my held for review.
@@HankiboyGaming I linked an imgur link twice that shows the talents in question but both times the comment got deleted. Basically, you want to get pickaxe attack speed ( 3 points ), pickaxe melee damage ( 3 points ) and pickaxe reach ( 2 points ).
Are you sure, the polar-bears can be hunted down as wel like the normal bears? Because i got killed seeral times by a polar bear, while trying to pass them by. yesterday.
You can see it quite clearly ( or i believe so lol) in the video, but otherwise, yes, i am 100% that the polar bear act exactly the same has normal bears. Helps alot if you have at least one thing that makes you go faster, talent or modules. Also make sure you have no speed lowering debuffs before fighting a polar bear. Hope this helps and thanks for watching!
(Polar) Bears are rather trivial to take down once you know how. See this awesome guide: _An Ultimate Guide on How To Survive and Kill Bears in Icarus - First Cohort! (v2.0)_
@@HankiboyGaming I think that polar bears behave different with recent patches. I can dodge regular bears easily, but the polars will change course as they run. It seems the change they fixed on bears did not include polar bears recently.
IDK how i lasted so long in this game without knowing about the Y button to take down building pieces. clutch AF. i dont think that was included here, maybe the next video? ?
Here's something that should be on your did you know list. Dean Hall is the creator of this game and is the same creator of DayZ who abandoned the game as soon as he got everyone's money then went to climb Mount Everest and he will do the same with this game. Don't give this scam artist your money.
Thanks for watching! Watch this next ‘How to reach level 99’ : ua-cam.com/video/dfbSEjwL600/v-deo.html
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Two fires in the arctic brings you up to 20 C. During a storm, you can use three!
Very good to know, altought i find just getting rid of the cold status is good enought, its on a timer before you get the frozen debuff. Altough is there a reason to want to get at 20c?
Hello, I have two level 99 characters and I agree with much of what you're saying, but I don't think the canteen and o-tank are necessary I usually load out with the full armor, 2 modules, a pick, a bow and a knife. This is especially helpful to complete deep vein e. in about 30 minutes. Also, I do recommend getting Strong Shoulders, but only so you can get see enemy health bars, because it's too good to pass up, especially if you're caught out at night or in low visibility brush and it also helps to see dangerous polar bears through walls.
Thanks for the input, these dont really fit my personnal play style, but no doubt some people will find this very usefull!
I agree. Especially with the health bars. It makes a huge difference.
There are 4 static caves with TONS of ores. These have no worms in them. The ones in the deserts (one in eastern desert and and one in western desert) each have enough ore to to start making composites.
Good tip, wish you had these all in one comment, now i have to reply to all of them! (Joking) Thanks for watching!
The carry animal perk does increase my speed, you can tell from footsep audio. I move faster with it than without. Also if u kill a wolf etc when u have a sprain or broken leg you can move at normal speed
Then just swap out for all animal once sprain is gone, thos is generally just for super early game or if u don't have resources to make a splint
The Killcam makes you deal more damage with Bows, and guarantees hits and kills that might "really" have been misses.
Additionally, the Strong Shoulders talent sucks, but you have to pick it up to get THE BEST TALENT IN THE GAME, which is right beneath it: "Heath Bars".
Health Bars lets you see animals coming, through trees and walls and from a long distance away.
Never had a problem spotting targets, good headphones really helps with that, but yeah if you get surprised often the visible health bar could help, unfortunetly I wouldn't say that's the best skill, but then again, all depends on play style.
The kill cam does not help in any way shape or form, the auto targeting is always on, there is hit chance modifiers and arrow lock talents, those are what makes it so that arrows will literally change path in flight, the kill cam only makes it easier to see that happen, wich makes it seem like it's caused by the kill cam.
I can see arrows literally circle around targets 2-3 times before hitting, has nothing to do with kill cam.
@@HankiboyGaming the auto targeting and homing arrows is only on with the kill cam on.
@@DieKurbel you might be right. I recently turned the kill cam off and noticed I was missing shots I had gotten very used to making with the cam. I have to do more experimenting.
@@HankiboyGaming I turned the kill cam off for a bit, but then I started missing like crazy, where I wasn't missing at all before. Turned it back on and went back to hitting almost every shot.
You can simply put the knife away by... double tapping the assigned number just as the skinning animation starts to save durability I think. At least it seems like I'm losing nothing, usually stone knife only yields like... 4 skinning before breaking, using that trick allowed me to skin far more than that before upgrading to the bone blade.
Works for moving around, but i'm not asure about the damage, would have to try it out, but if it works, thats an even better tip! Tnanks for watching!
If you only play solo, get all of the solo talents before any other talents.
Meh, i wouldnt recommend that, the stamina ones are good tough. Thanks for sharing!
3:30 that beat was like...come in..one more arrow, come on u can do it. 1 more 🤣🤣🤣🤣🤣🤣
Appreciate the video!
Glad it was helpful! Hope these were'nt to common knowlegde and thanks for ewatching!
So the lucky strike talent.. making rock hide outs extremely sketchy lol
Yeah lol, I miss the good ol days of getting 800k xp in one swing of a pickaxe! Thanks for watching!
Thank you so much for this video!
You are welcomed and thanks for watching!
Predators near a carcass will continue to visit that spot, even if you clear the carcass.
Good to know, i did not notice that behavior, but i never really stuck around to find out! Thanks for sharing!
Need fiber? Make ropes from lether and dismantle them into fiber ;)
That's a good tip!
Awesome guide. But I have a question, I got to level 60 and now I am not leveling up anymore... it that a new cap or something?
You can just put a ramp next to a wall and duck under that for shelter
Yes, altought doesnt work 100%, but its still a good option. But to be honest i pretty much always have 2 floors and 4 walls in inventory anyways. Thanks for sharing!
Good guide - good tips :)
One note though - i would not go for canteen and tank in the workshop, depending on if you wanna grind some coins/exotics. I never have space to bring either of those items on my missions because i farmed the wholee armor set and some tools/ weapons :)
Thanks for watching! Have you tried the canteen and tank? You can pretty much forget about water and air for a few hours with them. But then again, that fits with my "dont build and run straight to the objective" play style.
@@HankiboyGaming yes I tried them and they are super good. But most of the time I like to run full armor, 2 movespeed relics, bow, pickaxe and knife. Depending on the mission you can easily swap some of them. Bow and knife are not essentiel but a lvl 2 pickaxe to mine everything right away paired with 25% less encumbrance penalty works really well for lots of missions. The pickaxe also mines oxide extremely fast, which makes it less of a hazzle. With hydration I mostly keep afloat with watermelons/ berries, lakes I pass by. The good thing is that the game is so versatile and you can make your workshop gear just fit your playstyle. Keep the videos coming :)
stone shelters will also have roof collapse under the weight of snow.
Thats is correct!
Never happened to me with stone shelters, with wood it happened pretty fast.
The hunting rifle is much better than a bow. You can one shot any creature and it can shoot six times before reloading. It's T4 though.
Tier 4 is exactly why i dont bother, like i mentionned, i never really build up in missions, i sometimes built a bit just to get fur armor, never really needed anything else to complete a mission exept for extraction missions, worm and mamoth mission. So for this one, i'm sticking with bow is master of all. Thanks for sharing!
This game is so NOT RL Survival it is a JOKE calling it a survival game!!!
However, Until the game Gods decide that your ship is just as capable of being able to make guns as Alloy Metal Compound Bows, Guns are out for all those people looking to play the game as designed.
Or, they could, maybe, let you keep something you crafted planetside?
Possibly all the materials and equipment needed to make guns and ammo you could bring back for re-deployment later?
But, somehow, you can put tons of Rocks in your capsule to bring back from the surface, but the materials to craft a gun or the Steel Gun Itself (for those who are like, well, there is no protection for the cargo getting it back to the ship) not so much.
When combined with ALL the SAME things you have to make each time you go to the planet for some "quick run" with friends, getting all the resources & making all the equipment, then the time to make the gun & ammo, LOL, no.
@@txtardis7887 yeah, when I was following the developement of the game, I tought the game loop was going to be this : You get a starter mission, you drop on planet, you build small shack, complete mission, extract. Then you get another mission, a harder one, you drop, your base is still there, you improve it a bit, you complete your mission, you extract. You get an even harder mission, you drop, your base is still there, you improve it some more, you complete the mission, you extract and so on. I feel like this game would make more sense with that kind of game loop, there would be a better sense of progression in my opinion anyway. Thanks for watching.
More More More!
The AI in the game sucks. The respawns are hell incarnate, sometimes you can even get attacked by more than 5 predators at once and then another 4-5 will appear out of thin ice. The aggro range also sucks, they even made non hostile animals attacking you when you kill predators, lmao. Bears and elephants climb straight on rocks and ledges with super speed, glitching on mountain sides or can detect you through solid rock.
Thats why you need maxed out bow talents lol! but, yeah the game needs some work no doubnt about that one, thanks for watching!
Why do you get the 02 and canteen? is just so you don't need to craft them your self? or are you doing missions on one breath? they seem too easy to craft in game to bother with
The canteen and O2 tank hold significantly more water and O2 than the first cratable ones, you pretty much need to fill them once and you are set for the rest of the mission. That being said, thats if i even bother, 75% of missions i dont even get a bench up, i just fill the canteen and mine one or 2 nodes along the way for O2.
I think its the best items to get first because i know most people take it way more chill than I in missions and will spent 4-5 hours where i'd be in for 30-45 mins. And like i said, these are way better than the craftable ones, you pretty much need 1 fill of both to last a whole mission, versus skin ones where you need to refill quite often. Thanks for watching!
This killcam is pretty annoying but on the other hand I have the feeling, that it allows you much easier to hit the target in the head.
It feels like an small aimbot.
Not sure if it is only my feeling, but it seems like it.
Can someone proof it, or is it just imagination ^^?
Yeah i dont think thats how it works, the kill cam activates when you get a kill on a critical hit i believe, but it doesnt help you out. There is a bow talent thats basicly an aim bot. You can literaly see the arrows flying around targets until they get a hit lol, but thats what the talents says its suppose to do. Thanks for watching!
@@HankiboyGaming Would you do a video comparing the critical hits using the kill-cam versus no bow talents? I think you'll be surprised at the results.
It's 100% an aimbot.
@@mikebryant538 there is a target tracking element, there is no doubt about this. im just saying it isn't related to the kill cam, it feels like it simply because it is way more obvious, its easy to see the arrow changing path with the kill cam, but this happens kill cam or not.
@@MrJasonUncensored yes there is some auto aim, just isn't related to the kill cam, the auto target happens with or without the kill cam. You will most often see this when multiple creatures are nearby. You will aim at a creature, and if there is another creature in front, the arrow will lock to that target and you can see the arrow do a very obvious curve, sometimes it's really annoying lol.
I have throw the knifes ,,..
I disagree with you, 9 points into pickaxe and it becomes twice as good. Best return on investment in terms of talent points.
Is this in the tools or resources tree? Any specific talent? Really trying to see anything really worth it. But also keep in mind I come with a perspective of getting in and out of missions as quick as possible, I hardly ever build up and can't even remember the last time I crafted a pickaxe since my loadout pick is usually enough to get me trough a mission. And thanks for watching and the input!
@@HankiboyGaming I've tried replying twice, but my comment is getting deleted for some reason
@@margenov That's weird, I have some moderation on but it's the basic for profanity, but youtube sometimes is weird with comments. Maybe try rephrasing what youre trying to say, im not deleting comments and I have nothing in my held for review.
@@HankiboyGaming I linked an imgur link twice that shows the talents in question but both times the comment got deleted. Basically, you want to get pickaxe attack speed ( 3 points ), pickaxe melee damage ( 3 points ) and pickaxe reach ( 2 points ).
like and comment!
Are you sure, the polar-bears can be hunted down as wel like the normal bears? Because i got killed seeral times by a polar bear, while trying to pass them by. yesterday.
You can see it quite clearly ( or i believe so lol) in the video, but otherwise, yes, i am 100% that the polar bear act exactly the same has normal bears. Helps alot if you have at least one thing that makes you go faster, talent or modules. Also make sure you have no speed lowering debuffs before fighting a polar bear. Hope this helps and thanks for watching!
@@HankiboyGaming ah...ok. Thank you for answering. I will try it next time. (Y)
(Polar) Bears are rather trivial to take down once you know how. See this awesome guide: _An Ultimate Guide on How To Survive and Kill Bears in Icarus - First Cohort! (v2.0)_
@@HankiboyGaming I think that polar bears behave different with recent patches. I can dodge regular bears easily, but the polars will change course as they run. It seems the change they fixed on bears did not include polar bears recently.
2:08 how did you destroy this so fast
IDK how i lasted so long in this game without knowing about the Y button to take down building pieces. clutch AF. i dont think that was included here, maybe the next video?
?
i do talk about it in another video about building, but yes, not knowing about the Y button sure would set you back lol. Thanks for watching!
Here's something that should be on your did you know list. Dean Hall is the creator of this game and is the same creator of DayZ who abandoned the game as soon as he got everyone's money then went to climb Mount Everest and he will do the same with this game. Don't give this scam artist your money.
Fun fact turned out he didn't and kept supporting the game. Lol