How GMs can turn up the tension

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  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 358

  • @GinnyDi
    @GinnyDi  Рік тому +140

    Thanks to Penny Dragon Games for sponsoring today's video!
    Pledge on Kickstarter for the Vagabond's Guide to Dalriada: bit.ly/3YnDemL

    • @johnnysizemore5797
      @johnnysizemore5797 Рік тому +6

      I love your new Hair Style it looks good on you also I'm a huge fan of your channel keep up the Awesome Work 👍😎

    • @johnnysizemore5797
      @johnnysizemore5797 Рік тому +6

      @@NuclearSavety Dude come on man everyone needs to eat. And she mad this video in order to help fellow players & DMs she likes the setting and the Adventure so she decided to help them out by showing there product I'm fine with it...

    • @johnnysizemore5797
      @johnnysizemore5797 Рік тому +2

      @@NuclearSavety yeah I understand that and I'm sorry if I came off a little to strong it's just I personally feel that none of use can "throw stones" as the saying go's because in a lot of people's shoes we'd be doing the same thing.
      And she really does like the setting and adventure she evern says so near the beginning of the video...

    • @johnnysizemore5797
      @johnnysizemore5797 Рік тому +2

      @@NuclearSavety true but I've been watching her Channel scenes the first episode she did and Concedering how much cosplaying she's done and how expensive it can get she's not hurting for money so she really believes in it that's my belief anyway...

    • @br2485
      @br2485 Рік тому +3

      ​@@NuclearSavety alright, it's not that big a deal. Find other reviews if you're sceptical.

  • @elizabethagnes5994
    @elizabethagnes5994 Рік тому +414

    This channel is not just for dungeon and dragons players, this is for writers!
    Thanks!

    • @DonsArtnGames
      @DonsArtnGames Рік тому +8

      +1 Right?! I am relooking at some scenes I wrote for a series of novellas and realizing, "I need to redo this NOW".

    • @undeadamerican1107
      @undeadamerican1107 Рік тому +2

      I love the system agnostic content.

    • @thomaslecomte1570
      @thomaslecomte1570 Рік тому +1

      That’s why I subscribe to different artistic channels: animators, DMs, hey all have something to share about storytelling

  • @Tim_Beitel
    @Tim_Beitel Рік тому +9

    Comhghairdeas! I’ve been learning Irish Gaelic for a few years now on Duolingo. Keep going agus go n-éirí an t-ádh leat!

  • @Zai-kyu
    @Zai-kyu Рік тому +1

    Awesome video for GMs! Also.. LOVE THE HAIR!

  • @CaitlinAnderson
    @CaitlinAnderson Рік тому +1

    Ooooo I love Celtic stuff!! Will def have to check this out!!!

  • @callmepopyallfather2473
    @callmepopyallfather2473 Рік тому +2

    Ok, it's off-topic, and very weird to ask...
    But what is that plant you have in the blue pot?
    Is it real? If so, what's it called?
    And I'm right there with you with celtic folklore... very interesting.

    • @GinnyDi
      @GinnyDi  Рік тому +3

      It's a monstera adansonii!

  • @yuna_bean
    @yuna_bean Рік тому

    I tried building tension last campaign and it just made my players stressed lol 😅 starting a new campaign sunday, this video couldn’t have come at a better time

  • @SomethingWellesian
    @SomethingWellesian Рік тому

    Hi from Ireland-solid pronunciation, well done!

  • @xBlackDawnx
    @xBlackDawnx Рік тому

    Oh! Duolingual checks that you're speaking it correctly? Thats so cool

  • @laioren
    @laioren Рік тому +1

    Dangit, Ginny Di! You just made me pay for something else. Ugh.

  • @charles9903
    @charles9903 Рік тому

    I know it's not what matters here but your hair is so fierce and pretty, LOVE IT

  • @Skeithization
    @Skeithization Рік тому

    Hi Ginny, I'm also thinking of learning Gaelic :)).

  • @raoulduke8003
    @raoulduke8003 Рік тому

    On a related Cletic note:
    Have you listened to Dan Carlin's Hardcore History episode "The Celtic Holocaust "?
    Amazing

  • @h4py741
    @h4py741 Рік тому

    Your hair looks like an andie's mint and its amazing!

  • @andredfreitas6909
    @andredfreitas6909 Рік тому

    the most simple and diabolic thing to make players get nervoud is simply tuning a hourglass in front of them without telling why or what's going to happen when the sand end...😁😁😁

  • @leem2155
    @leem2155 Рік тому

    bro your pronunciation is damn good, not sure what dialect duolingo teaches but i understood it! ar fheabhas a chara!

  • @sleepinggiant4062
    @sleepinggiant4062 Рік тому

    "Nobody wants to see a friendly NPC get murdered." My players differ greatly from yours.

  • @johnstuartkeller5244
    @johnstuartkeller5244 Рік тому +1

    Faigh tlachd bho bhith bruidhinn Gàidhlig, a Ghinny!

  • @IrishDragon666
    @IrishDragon666 Рік тому +271

    Happy Irish heritage month! Thanks for the amazing shoutout, Ginny! Hope everyone enjoys the book :)

  • @gbprime2353
    @gbprime2353 Рік тому +180

    You have to use that ticking clock sparingly. Using it as a frequent tool will tend to make players feel like they're being pushed or railroaded. Once is great, but diminishing gain from that trick pony.
    Likewise with the "everyone is relying on you" trope. This works best coming from NPC's that one or more players already have a connection to. Build those connections first and it doesn't feel forced.

    • @GinnyDi
      @GinnyDi  Рік тому +89

      Sure, I guess I should've said that - I think pretty much any tactic gets tired if you use it ALL the time. Not every moment of a game needs to have tension, of course.

    • @EmethMatthew
      @EmethMatthew Рік тому +20

      Managing tension and ramping it up or letting it drop off or cutting it with humor is all part of being a good GM. You definitely don't want a ticking clock all the time.

    • @NickTheCat_DieGoettlichenZehn
      @NickTheCat_DieGoettlichenZehn Рік тому +15

      In my campaign, there is a single mother who lost her only son, believing that he didn't die by accident, and she kept relying on the group of my players because of their reputation. The group kept doing other stuff, although she contacted them again and again.
      Now, the next time the group is hearing about her, it's when she has already been arrested and locked away because of her obsession with the circumstances of her boy's death. So maybe that twist will make the group investigating.

    • @radioactivepower600nanaspersec
      @radioactivepower600nanaspersec Рік тому +1

      ​@@NickTheCat_DieGoettlichenZehn
      Ohhh, please do tell us how that goes when it happens, I wanna know now :D

    • @Ashai
      @Ashai Рік тому +3

      One of my GMs never stopped using the ticking clock then got upset at us for trying to go at a faster pace and stopped running the game

  • @connoraltier7081
    @connoraltier7081 Рік тому +86

    Ginny giving good DM advice: I sleep
    Ginny speaking Irish out of nowhere: REAL SHIT

  • @cesarromero6132
    @cesarromero6132 Рік тому +512

    Shout out to us DMs who have never run a single module but have been DMing for years 🙌

    • @MonkeyJedi99
      @MonkeyJedi99 Рік тому +21

      The last time I ran a module, as written was B-3 "Barrier Peaks" in AD&D sometime in the early 1980's.
      The last module I ran in an altered form was the Temple of Elemental Evil a couple of years later.
      -
      Since then, modules are a source for inspiration and maybe maps.

    • @WittyUsername14
      @WittyUsername14 Рік тому +9

      Have never ran*

    • @juriaan13
      @juriaan13 Рік тому +2

      Yup. Helps with meta playing

    • @davidjennings2179
      @davidjennings2179 Рік тому +13

      ​@@WittyUsername14 Hey, that's a bit judgemental - I mean I know generally we have a certain body type but I try to do my exercise.
      (/J I know you were just trying to be petty about grammar)

    • @voggi9450
      @voggi9450 Рік тому +1

      Wtf is a nodule? Lmao

  • @gerard7330
    @gerard7330 Рік тому +108

    I guarantee that after a year of consistent duolingo, your Irish would be better than my ~13 years within Ireland's education pipeline 😅😅😅 It's tragic because many of us only begin to appreciate it once we're no longer in school (where it's a mandatory subject, like Maths or P.E.)
    But aye, happy paddy's day 😄

    • @IVIorat
      @IVIorat Рік тому +5

      I've experienced exactly the same in Welsh education. Especially now that speaking Welsh is starting to feel like a good "fuck you" to the English government again.

    • @conor-kg3uz
      @conor-kg3uz Рік тому

      Yeah, the issue with irish education is that its in our constitution that its our first language and so unfortunately its though as so. Id have appreciated it so much more if it was thought hoe french or an additional language was

  • @jordanw2741
    @jordanw2741 Рік тому +38

    You mention leprechauns riding killer geese at the end of the video?!? That should have been first! JK this setting sounds really cool. I'm taking notes on how to ramp up the tension for my next session. Many thanks Ginny/Penny Dragon!

  • @lukasfogel7892
    @lukasfogel7892 Рік тому +34

    You had me at subclass based off Cu Chulainn. Probably my favorite mythological character. Can't wait to see how they put the "warp spasm" into action

  • @captainthorrek262
    @captainthorrek262 Рік тому +44

    •Please tell me they have Léannan Sidhe for a warlock patron option!
    •My DM is my best friend, so he developed the perfect way to build tension: give my character a love interest. I have highly functioning autism (think of it as "suffering" from clinical levels of nerdity), so as you know doubt figured out from previous comments... I SUCK when it comes to dealing with people. On the other hand, I'm a hopeless romantic and stubborn, so I want to see things work out. Add in my Mother-Hen-Nature, then sit back with some popcorn and watch the comedy of errors unfold!
    •Holy crap, if you haven't gone already, you need to go to Ireland! Few things are as breathtaking as looking out over the fields as you're starting your descent to Shannon International... unless the girls are still singing at Bunratty Castle. Their voices will take your breath away!

    • @hoosieryank6731
      @hoosieryank6731 Рік тому +2

      A wizardly P.I. might disagree with you about your choice of patron.

    • @captainthorrek262
      @captainthorrek262 Рік тому

      @@hoosieryank6731 true

    • @soanalaichnam344
      @soanalaichnam344 Рік тому +2

      Léannan Sidhe as a warlock patron option? Yes please, I want to play a Harry Dresden Character so bad 😂😂😂

  • @blackmage471
    @blackmage471 Рік тому +36

    Timers are a staple method of building tension - be it real-time, or a turn-based countdown. They also don't always have to be doomsday device. They can instead be special attacks being made by the BBEG that cost one turn to charge and the next turn to execute. Health points are another kind of timer, in a sense. Using variant rules for 5e, like Massive Damage Variant, or using another TTRPG with greater levels of lethality, like Cyberpunk 2020, will build A LOT of tension.

  • @Hannib4lBarca
    @Hannib4lBarca Рік тому +26

    Keep up the good work with the Irish - and the content in general!
    From a Dubliner who enjoys your videos.

  • @Xecryo
    @Xecryo Рік тому +31

    I feel the the responsibility is the biggest one. Players that have a vested interest in the outcome of a campaign will keep them interested even if the stakes are more personal like their favorite tavern is going to go out of business. And even if players manage to fail like say the druids die and the ritual cannot be completed, that responsibility can push the players forward providing new character motivation or goals like trying to save as many people as they can from the onslaught.

  • @trebmal587
    @trebmal587 Рік тому +14

    Things I do to raise the tension :
    - When running a scenario with 3+ combats in a day, make the first combat almost as hard as the last one, and reduce the difficulty of the middle ones. If your players are aware that there is more in the way, having been forced to use more resources that what they were expecting to will make them scared about their ability to complete the mission. They will be way more on their toes moving forward.
    - Things must always be on the line. Obviously make your players scared for their characters's lives. My players always joke that I'm out to kill their characters, but they're wrong, the enemies are out to kill them. Alternatively or in conjunction, you can put the lives of NPCs they grew attached to on the line too. I feel like reworking the mechanics of resurections is necessary to achieve all of this.
    - Give your villains an exit plan. If your players are able to prevent him from fleeing, don't rob them from their victory. If the bad guy manage to flee however, you now have a recurring villain. He might now be aware of the party's usual strategies and will learn to counter them. He could also search to avoid direct conflit, and instead investigate on them, targeting what they love instead. The next time they will face each other, tension will be at its maximum.

    • @KaiHung-wv3ul
      @KaiHung-wv3ul Місяць тому

      So basically, don't try to kill the PCs, but make them FEEL like you're trying to kill the PCs.

    • @trebmal587
      @trebmal587 Місяць тому

      @@KaiHung-wv3ul Well... Yes and no. Plan your fights to be beatable without any PC death... but if they choose wrongly and / or get really unlucky with dices, yeah someone might die.
      In my campaign, I use to do fights that were a cake walk, then I got better at balancing them, and my players almost got TPKed by being over confident. Now they weight their actions quite a lot when playing, and try to avoid fighting as much as possible (except when they REALLY want to kill the bad guy).

  • @Stormwrench
    @Stormwrench Рік тому +10

    God, the moment you pronounced the Sidhe correctly at the beginning I was two thumbs up straight away

  • @Yithian
    @Yithian Рік тому +5

    Tha Gàidhlig cho spòrsail cuideachd!

  • @rorymichaelosullivan2191
    @rorymichaelosullivan2191 Рік тому +6

    Lol you threw me off so much when you opened that in Irish. I'm Irish and have a fortnightly meetup night where we speak Irish so it caught me off guard when my mind switched to Irish without expecting it!

  • @Calebgoblin
    @Calebgoblin Рік тому +4

    A shamrock shake for all my full blooded kin across the pond
    ~me, a mutt 💚

  • @pinggwen
    @pinggwen Рік тому +7

    Go raibh míle maith agat Ginny as do chuid físeáin iontacha cuidíonn siad go mór le mo chuid cluichí sa bhaile agus tá sé go híontach cuid daoine neamh-Ghaeilge a fheiceáil ag iarraidh an teanga a fhoghlaim

    • @RichWoods23
      @RichWoods23 Рік тому

      The donkey of my neighbour... runs over... eggs... for... the bicycle? No, I've lost it.

    • @pinggwen
      @pinggwen Рік тому +1

      @@RichWoods23 You'll get there eventually

  • @mintysquidz
    @mintysquidz Рік тому +7

    First off, going to look into that Kickstarter right now because that sounds so amazing!
    Secondly, this video couldn't have come at a better time! In my horror home game I feel like I haven't been good enough as a GM at building tension for the party (or making the BBEG feel like the BBEG). These steps make a lot of sense and are actually exactly what I'm doing at this current section of the game! So not only are they good tips for the future, but they also show that I was doing good already and didn't realize it!
    Thanks again for a strangely perfectly timed video Ginny!

  • @brothertaddeus
    @brothertaddeus Рік тому +3

    Tha Gàidhlig agamsa chan e Gàidhlig na h-Èireann, ach bha am fuaimneachadh agad math.

    • @GinnyDi
      @GinnyDi  Рік тому +2

      Go raibh maith agat! 🙏

  • @Warriormon87
    @Warriormon87 Рік тому +6

    Well done Ginny. You're not only sold in a tangible way that the module is very good without Giving away the entire module. You also made a video that teaches a valuable lesson in DMing at the same time! That is hard to do! Very well done!

    • @Warriormon87
      @Warriormon87 Рік тому

      This is the 1st Sponsored module spotlight I have wanted to buy in a while.

  • @lilahhudak7618
    @lilahhudak7618 Рік тому +2

    omg I'm learning duolingo gaeilge too!!!

  • @kingpin3357
    @kingpin3357 Рік тому +6

    I started as a DM planning to follow an already made story, but my pcs killed everyone in the town so I just started my own story based on their actions

  • @JamieMayberry-kx6cc
    @JamieMayberry-kx6cc Рік тому +2

    Your videos are fantastic and truly helpful. This one on turning on/up the tension is spot on; creating tension is something that is fundamental to all good story telling and for, DND, a great contributor to a fun game but....so easy to not consciously think about. Thanks! And good luck on the Gaeilge!

  • @danielmclellan1522
    @danielmclellan1522 Рік тому +5

    I added multiple ticking clocks to my Curse of Strahd campaign. They didn't know what they were counting down to, or how long each of the countdowns were, heck, the characters didn't even know some of the timers existed, but the party loved knowing that the world was moving even without their presence. It gave extra urgency to the whole thing.

  • @ProCrastiVisionJRD
    @ProCrastiVisionJRD Рік тому +10

    This setting sounds extremely cool.

  • @andrewlustfield6079
    @andrewlustfield6079 Рік тому +3

    Excellent info----this is very good stuff.
    First off, just to leapfrog on one point--published modules are the best way for any DM to start out their career. You see how to plan encounters, manage time in a dungeon or in wilderness. You see how NPC encounters are set up. Most of the grunt work of running a game is done for you and all you have to do is tailor the encounters for your party.
    And always start your party at first level---the fewer options your players have will make your job much easier. First level parties are very resourceful because they have to be, and this is a great way for anyone running a game for the first time to get their feet under them.
    A few things to add here. The ticking clock is essential and there are several ways of accomplishing this. A rival NPC party who is going after the same thing the party is is one possibility. Another is if the PCs don't act the bad guys will strike again, victimizing someone else. Rooting out a werewolf might be one type of encounter like this. The moons are your clock here. Or perhaps someone else has been infected and now they have two werewolves to contend with---inaction or lack of progress has consequences.
    Creating running battles also gives players a sense of tension as well---where the party has to retreat, advance, the enemy gets a wave of reinforcements, there's a bubbling caldron sitting in a hearth with an unknown boiling liquid---overwhelm your party--while giving them clear lines of retreat. Another use of a ticking clock is they have only a little time before the enemy comes crashing through that door. Create unbalanced encounters---not everything is a fair fight and the opposition is going to do everything in their power to make it unfair. Really good tactics from an enemy can also create it's own level of tension.
    Be creative with monster poisons, too. What happens when a poison paralyzes someone instead of just doing damage or killing a character? If they make a save--let it paralyze a certain muscle group--within a certain number of rounds. It's another way of putting a ticking clock on the party.

  • @obadijahparks
    @obadijahparks Рік тому +5

    Happy Irish heritage month!

  • @br2485
    @br2485 Рік тому +4

    Shout out to the Scottish Gaelic speakers in the comments, love seeing the cousins ❤

  • @generalZee
    @generalZee Рік тому +1

    "Nobody likes watching a friendly NPC get murdered." Please tell this to my group.

  • @Posturtle
    @Posturtle Рік тому +7

    I noticed the Gaelic right away since I'm running a Changeling the Dreaming campaign & needed to fire up the Duolingo just like you to pronounce any of the names. Well done!

    • @elliel.5915
      @elliel.5915 Рік тому +1

      May I ask what Changeling the Dreaming is? I haven't heard of it before

    • @Posturtle
      @Posturtle Рік тому +1

      @@elliel.5915 Changeling the Dreaming is a tabletop RPG created by White Wolf Games in the 90s. Along with several other games in the line like Vampire the Masquerade & Werewolf the Apocolypse the player characters take the role of creatures that would normally be considered the monsters in a game like D&D. In this case Changelings are Fairy souls attached to human souls in order for them to act in the real world and focus the powers of their home realm, the Dreaming.

  • @crowhaveninc.2103
    @crowhaveninc.2103 Рік тому +1

    Don't worry, Ginny. Your pronunciation is great :)
    I don't know what it's actually supposed to sound like, but it sounded great regardless :P

  • @theprecipiceofreason
    @theprecipiceofreason Рік тому +1

    I still steal from modules all the time but I never 'run' them except for Eat The Rich series. Those adventures honestly have it all with a bag of anticapitalist chips.

  • @raineecho4005
    @raineecho4005 Рік тому +1

    Happy Ides of March. Make sure to stab your DMs in the back. Or don’t. It kinda hurts

  • @martinwhitmore7830
    @martinwhitmore7830 Рік тому +2

    Saying "killer geese" is redundant. ALL geese are killers.

    • @neiljasper7735
      @neiljasper7735 Рік тому

      I was going to say! I know adventuring parties that have faced down monsters but feel tension at even the notion of facing geese.

  • @ArcaneAnthems
    @ArcaneAnthems Рік тому +1

    Awesome video! (And love the new eyebrow colors)

  • @HogandDice
    @HogandDice Рік тому +1

    Your pronounciation is really good! Just a tad over enunciated, but you're probably still getting used to the sounds

    • @GinnyDi
      @GinnyDi  Рік тому +1

      Definitely 😅 also nervous about putting in on UA-cam haha

  • @davidioanhedges
    @davidioanhedges Рік тому +1

    Dál Riata or the Kingdom of the Isles ... was The Islands and coast of Scotland, Northern Ireland, (and sometimes The Isle of Mann) - historically run by the descendents of the Vikings - Currently ruled by the Prince William of Wales
    Note the two languages they have in common are English and Scots ... (Note not Scots Gaelic or Irish Gaelic, but Scots)
    Scots is spoken by many more Scottish and Irish than either of the Gaelic languages ...
    More than 2 Million in Scotland, Ireland, and Canada vs 200,000 of the various Gaelic languages ....

    • @GinnyDi
      @GinnyDi  Рік тому +2

      That's cool! I'm not learning Scots though

  • @HeatherHofshi
    @HeatherHofshi Рік тому +1

    Tá do chuid Gaeilge go maith! Go raibh maith agat as an físeán.

  • @noblesseoblige319
    @noblesseoblige319 Рік тому +1

    7:30 hey heads up, they seem to have forgotten to bold "vulnerabilities" under damage vulnerabilities.
    If that's already the final version, just ignore me. It's not important anyways, just noticed and wanted to point out in case they cared

    • @GinnyDi
      @GinnyDi  Рік тому +1

      They are indeed still finalizing layouts, good catch though!

  • @lorcandruid
    @lorcandruid Рік тому +2

    Happy St. Patrick's Day to you too Ginny! As an Irishman myself I'm impressed with your Gaeilge - keep up the good work! :)

  • @freyacrooke4008
    @freyacrooke4008 Рік тому +1

    Tá do Ghaeilge ar fheabhas! An-mhaith

  • @thomasmcnutt2018
    @thomasmcnutt2018 Рік тому +2

    I’ve already bookmarked the Kickstarter, this is the 3rd creator review I’ve seen this week. I can’t wait!

  • @VihniPuh-kolinkrivi
    @VihniPuh-kolinkrivi Рік тому +1

    Celtic laguages are beautifull and sadly rare beasts nowdays. It's great ppl learn them

  • @TheDevian
    @TheDevian Рік тому

    I don't think I have ever played a premade module in D&D.
    I think once, in a game of Ninjas and Superspies, we played a Call of Cthulhu module, but I think that is as close as I have come.

  • @Gir101Evil
    @Gir101Evil Рік тому +1

    from an Irish man, your pronunciation is excellent! go maith

  • @tobiasschwarzberger2267
    @tobiasschwarzberger2267 Рік тому +2

    Damn, I gotta get myself this irish inspired setting!
    Also learning gaeilge on duolingo, it is challenging but fun.

  • @sorayasafavi
    @sorayasafavi Рік тому +1

    I've never run a module and maybe if I did it would make me a better DM, but I do read lots of modules for inspiration and they have helped me immensely. I feel like it's important to remember that even if you aren't interested in running a module, you can still learn from them.

  • @punkrockpearl84
    @punkrockpearl84 Рік тому

    Meanwhile...I'm learning Scottish galidgh. Here's to broadening your mind! Good for anyone, not just TTRPG peeps.

  • @TheSwamper
    @TheSwamper Рік тому

    Excellent advice and kudos to the writers of the adventure for building in tension. However, I worry that 5e mechanics could do an end-run around a lot of it. Flying PCs could avoid much of the trouble just by flying over it. A low-level spell or two could negate temporary deafness effect.

  • @BlueFrenzy
    @BlueFrenzy Рік тому

    One of the biggest mistake of many DMs is creating tension only through mechanics. This may lead into toxic behaviors, specially when you add to the mix power gamers and optimizers, since then DMs and players have opposite objectives: DMs wants to create challenges and power gamers wants to feel powerful. So DMs end up dedicating too much work into balancing the game. This has led into a wave of "thought" that optimization is bad and that the game should not allow powerful combos so that DMs can easily predict how strong a party is. But that also removes the fun from the game.
    Tuning up the tension narratively is the way to go. That's how most of the games deal with that situation. Games do not prevent you from making powerful characters nor the adventures are tailored to your party composition. On the contrary, they expect you to do so with tons of optional content for powerful characters. They raise the stakes narratively, with twist on every important combat.

  • @patrikmuller6813
    @patrikmuller6813 3 місяці тому

    Great video as always! A good example of this is also the adventure "The killing Game" by De Genesis. Ok, complet other system, but realy great mood.

  • @thejohnsaye
    @thejohnsaye Рік тому

    Hey there. I have a blanket challenge for all content creators interested in optimizing character builds for Dungeons & Dragons who is concerned with backward compatibility after the 2024 Player’s Handbook arrives. What happens when multi-class characters are made from classes from different editions? (New Bard mixed with the old cleric, with its 1st-level subclass, etc.) Do any anomalies come up? I don’t think anyone is trying this yet.

  • @viggi12345
    @viggi12345 5 місяців тому

    I like to use "ticking clocks" in my adventures to build tension. Thanks for the good examples, it's always good to get a fresh and other perspective. :)

  • @ryancowell9382
    @ryancowell9382 Рік тому

    EXCELLENT Video, omg
    Putting this in my Always Review when you're in need of Session Muse

  • @annabellmclennan2004
    @annabellmclennan2004 Рік тому

    Any advice for new DMs who need to teach new players? I've never played D&D before but I have fallen into the role of DM for a campaign I'm planning for my family, none of whom have played D&D before either. I don't know anyone who plays so I'm looking to the internet for help. I don't have any books or dice yet since I'd rather not invest in those things until I know this will work(we'll use digital dice for the first session). I've learned all I can through weeks of research and watching streamed sessions but am still desperate for advice, PLEASE HELP!🙏

  • @schwarzeasche7538
    @schwarzeasche7538 Рік тому

    What I think is kinda sad is that we don’t put as much interest in Germanic folklore. A lot of it is lost (or has been actively destroyed by for example the brothers Grimm) but there are so many interesting beings in for example the German speaking regions that seem to be losley based on what the Scandinavians called elfs or dwarfs (which probably were synonymous, although Tolkien changed that in modern fantasy) in “German folklore” which is not really a unified thing but still connected you have so many stuff from “bergmännlein” (mine ghosts) over Druden (nightmare demons, etymological also the reason it’s called nightMARE or ALBtraum) to the famous Klabautermann (ship ghost similar to a house ghost or poltergeist). They also have variant names, so is the traditional name for natureghosts in Swabian, where I’m from Schratt. There are creatures like the Sandmann, the Huzelmännle, Buzelmann and so forth

  • @AnimeNPC.
    @AnimeNPC. Рік тому

    I recommend running/playing call of Cthulhu at least once. Everything I’ve learned from building mysteries and tension I’ve learned from CoC.

  • @shanecommins7968
    @shanecommins7968 Рік тому

    Hi Ginny! Your Irish pronunciation is genuinely excellent but I have one correction which is a slight pet peeve: no one in Ireland calls Gaeilge 'Irish Gaelic'. The English-language word for Gaeilge is 'Irish', i.e. the language of Ireland. That's quite important to us, since it implies that the language is distinct from English, i.e. the language of our colonisers. Not ragging on you, everyone makes this mistake and it's obviously not meant in bad faith, just thought I'd mention it since your obviously interested in Irish culture. Good luck learning the language, it's a very challenging one!

  • @reiteration6273
    @reiteration6273 Рік тому

    Re: 1:30
    "And the name, Cú Chulainn,
    Was sung out loud that night,
    In a tale of rage and ruin and of might!
    And the name, Cú Chulainn,
    So furious and wild,
    To remain in myth and memory,
    A legend of the isle!"
    ~ Miracle of Sound

  • @moxieisamoron319
    @moxieisamoron319 Рік тому

    YOUR IRISH IS SO GOOD. I don't know if it's just my local dialect but that's not how we pronounce Gaeilge

  • @masonwheeler6536
    @masonwheeler6536 Рік тому

    6:35: "Mechanically, [enemies attacking the druids rather than the party] takes pressure off the party, because they're not getting hit, but narratively it turns up the pressure, because it'll make your players feel like they need to defend their allies."
    That kind of depends on what the consequences are for losing druids. If letting them get killed means you fail the quest, then that's turning the pressure _way_ up in a mechanical sense. Just ask anyone who's ever played an escort quest in a video game: having to keep an NPC from dying is far, far worse than simply keeping yourself from dying.

  • @461weavile
    @461weavile Рік тому

    Any recommended modules, for building tension or otherwise? I'm OK with paying a little if it's well-recommended.

  • @andrewbenner6349
    @andrewbenner6349 Рік тому

    I like playing in modules but run original. Spent four years making a Bloodborne sequel story campaign with rules and classes. And I'm relieved that you and I think the same about tension and I didn't just waste my time.

  • @thatpatrickguy3446
    @thatpatrickguy3446 Рік тому

    Apparently all I need to do to make my players tense is just say, "Okay." in a quiet voice when they say what they're going to do. Or if I grin. Just a small grin for no obvious reasons will have the players second-guessing their decisions and plans and trying to think of other ideas that they may have missed. Frankly, they are the best well of ideas for things, twists, and adventure ideas for me to work with sometimes. 😀 And that's only because I often apparently keep them so tense that they're always second-guessing themselves. Which amuses me to no end.

  • @wolfnx336
    @wolfnx336 Рік тому

    Start of the combat encounters, my players are level 5 and they’re a pretty big party (5 players). They’re doing pretty well in the combat encounter when their opponents send their shock troop, an umber hulk. It lands right on the warlock and because of how the attack played out it’s a surprise round, warlock down to like 10 hit points. Roll initiative, only the paladin rolled better than the Umber hulk, and they’re 60 feet away, still run and dashes to at least had their aura on the warlock. Umber hulk’s turn, downs the warlock in one hit but it’s got Multi attack! Warlock is now at two failed death saves and they sadly rolled good on the initiative so there’s only a bard before them, which fails it’s charisma saving throw and could do anything because of the umber hulk’s eyes thingie. Never has everyone been so silent focused on a roll, and the relief when the warlock rolled an 11 and the other bard could cast healing word is the reason why I don’t let the players steamroll through my games, that tension of fighting a genuinely difficult foe and being fully aware that if you make big strategical your opponents will utilise them is a big part of dnd for me

  • @StupidButCunning
    @StupidButCunning Рік тому +9

    Yea, I've been trying to improve my DM skills and while compelling scenarios and writing mechanics (in the ever so often case that there are none in the DMG) comes naturally to me, I try to improve my ability to handle tension and pacing. I feel like these are two of the most important aspects of DM'ing that are often overlooked by newer DMs but can make or break a campaign with ease.

  • @ageofno-01
    @ageofno-01 5 місяців тому

    To offer to become someone's dog, because you killed someone's dog is pretty heroic, but in a very Irish way.

  • @bluesphinx2594
    @bluesphinx2594 Рік тому

    Do you use Duolingo? I’m learning Russian on that app. Also, I’ve been running and playing D&D for over 40 years. I’ve played part of one module and thought it was fun but I’ve never used a module when I ran a game. I’ve never felt the need for it as I’ve never run out of ideas.

  • @justinturnage1422
    @justinturnage1422 Рік тому

    Quick DM question, My current players are all trying to be the Hero complex character and the sessions have been slowing declining in terms of fun factor. Is there anything I can do or put in place to counter the tension? Thanks so much love your videos

  • @DisguisedAsHuman
    @DisguisedAsHuman Рік тому

    I’ve already plopped The Curse of Culainn ready to go for when my players make their way north. I’m chopping at the bit to read Relentless.

  • @saint.venant
    @saint.venant Рік тому

    @mcolville has an entertaining video on GMing sandbox vs railroad campaigns that lays out some potential risks to 'pushing the party along' too sternly. For a one- or two-shot, it makes a lot of sense, but use these skills sparingly in long, arcing storylines, else you might fatigue your party.

  • @bimyouna
    @bimyouna Рік тому

    I feel like the Kickstarter could have been served better by highlighting a part that wasn't a railroad studded with Quantum Ogres.
    Yes, the tricks employed seem pretty clever at first blush, but the problem is that they're, well, *tricks*. As soon as the players cog on to any of them - such as the fact that the threats one step behind them will always be one step behind, every single time, no matter how much they rush or dawdle - then you'll lose all of the tension and investment you've worked so hard to build. When the world and events respond to the DM's narrative preferences rather than the characters' actions, it's easy for the players to feel like nothing they do actually matters, and that's lethal to the tone that adventure is supposedly built around.

  • @michaelvaughn7137
    @michaelvaughn7137 Рік тому

    When I was playing in the 80"s there weren't woman / girls this hot playing what the hell life ain't fair !!!! Fck !!!!!

  • @novacascade3862
    @novacascade3862 Рік тому

    Just sitting here realising how much of the persona 4/5 bestiary is named after Gaelic mythological creatures/figures

  • @Mariy0_14
    @Mariy0_14 8 місяців тому

    lol i am currently completely home brewing a game. as in monsters, locations, villains, ect. and i haven’t even played dnd before or any tabletop game bc i have no one to dm for me. 😢 it’s surprisingly going good tho!

  • @99baking
    @99baking Рік тому

    A huge thing I learned from a debate thing that Brennan Lee Mulligan was in (don't remember the other person) over death saving throws being done in private between the DM and the player making the rolls. Having players not know whether or not their buddy is about to be saved, or is one roll away from being stabilized, makes getting to your downed comrades feel much more pressing. You could even have the death itself be a secret, only letting the other players know if their friend has died when they take the time to check for their vitals.

  • @wolfmoonstudios7901
    @wolfmoonstudios7901 Рік тому

    Heeeyy! Ciamar a tha thu? Is mise Iain.
    I'm learning Scottish Gaelic through Duolingo. Getting to learn some heritage along the way, as well as the dialect.

  • @trollpatsch.
    @trollpatsch. Рік тому

    I can't find the oneshot you talk about on the Penny Dragon Games website or via google... what is it called exactly and where can I find that?

  • @voggi9450
    @voggi9450 Рік тому

    Been running cyberpunk red a ton... recently made my players shake in their boots... they raided an abandoned science facility for biotechnica and "left a trace" to say the least... fast forward a day and one of the party members meets with an "anonymous potential buyer " for the data they stole... there was someone the party knew to meet, but why would your players do that?
    So in the end the party ends up with one of their own separated held up by corporate bodyguards... a squeeze through a bathroom window later, we had an epic chase scene 😎

  • @repinsvizios
    @repinsvizios Рік тому

    I am currently writing a campaign for a first time player, where I took inspiration from Persona, so certain things are only accessible on certain days, meaning that the player has to plan ahead.
    It is also only meant for this one player, and they don't play a combat class, so the campaign is set in a town, where there are laws, so you can't just kill people.
    If the player gets into a fight and loses, they will end up in jail, and will have to talk or pay their way out, losing time or money, both of which are precious resources.
    I have also made sure that you can get through the entire campaign without having to fight once, and have even built in a helper NPC, who is a rogue that will enter and exit shadows to help, should the player need it at a critical moment.

  • @medblikegrave
    @medblikegrave Рік тому +5

    ur pronounciation is a little off but its so wonderful to see people - especially those with little or no experience of irish learning the language!! really fills me with bród to see people learning our great language :)

    • @br2485
      @br2485 Рік тому +4

      Ah it was great for an American. Better than most Irish people

    • @GinnyDi
      @GinnyDi  Рік тому +4

      I am under no illusions of having good pronunciation, especially since there are so few resources (AND so many different dialects!) but I do my best with the resources I have access to!

  • @donnamatrix
    @donnamatrix Рік тому

    You had me at leprechauns riding geese. Fine I’ll back the damn Kickstarter.