Real-time Fire with geometry nodes, Blender

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  • Опубліковано 23 сер 2024

КОМЕНТАРІ • 139

  • @JoeyCarlino
    @JoeyCarlino  11 місяців тому +1

    ⚠ There is an easier way to do this with simulation nodes! Watch this to learn more: ua-cam.com/video/K-L2eIHu7ic/v-deo.html

  • @LionsInBoots
    @LionsInBoots Рік тому +12

    Criminally underrated. I don’t even understand what you’re doing most of the time, it‘s just kind of like asmr but interactive

  • @heydud6777
    @heydud6777 Рік тому +43

    YAY! Another Joey Carlino video! :) You're the by far the most helpful blender youtuber i've seen so far!

    • @parkerriggs9166
      @parkerriggs9166 Рік тому +2

      Big facts, I’m learning so much about nodes from these videos

  • @wimpich
    @wimpich Рік тому +6

    I started blender a little over a week ago I really like geometry nodes but my brain melts even more than suzanne in this video, thanks for the tutorial!

  • @deaxstil9785
    @deaxstil9785 Рік тому +5

    Finally, I really need this tutorial, cause literally no one did real time fire tutorial, you are the first, congrats 🎉

  • @trevorsoh2130
    @trevorsoh2130 Рік тому +10

    The structure of your teaching is amazing - explaining how each part works and influences the whole.
    Amazing resource and creativity!

  • @matt_at_this
    @matt_at_this Рік тому +106

    Stop being smart

    • @LionsInBoots
      @LionsInBoots Рік тому +10

      he makes me feel dumb lmao

    • @parkerriggs9166
      @parkerriggs9166 Рік тому +6

      Do not listen to these people, I NEED this. PLEASE don’t stop being smart 🥺

    • @panpeter6434
      @panpeter6434 Рік тому +3

      😂😂😂 he just good bro 😅

    • @JoeyCarlino
      @JoeyCarlino  Рік тому +27

      Try starting with something more simple and keep practicing and moving into more complicated projects. That's what I did. The first geometry nodes video, I barely knew what I was doing

    • @Jirehs
      @Jirehs Рік тому +2

      @@JoeyCarlino yeah this is very true It’s amazing how much you can improve and retain knowledge by doing this

  • @intrigazTV
    @intrigazTV Рік тому +10

    One of the best channels about Blender. Thank you for all those content!

  • @JohnDennisRC
    @JohnDennisRC Рік тому +3

    Joey, this is absolutely brilliant. I have been fighting with simulations for years. This is every bit as good and takes about 1/10th of the time to set up. It renders quite nicely in cycles by the way. Thank you so much for doing this.

  • @rewdonaghy1305
    @rewdonaghy1305 Рік тому +10

    This is an excellent tutorial. Just what I needed.

  • @janniboy2766
    @janniboy2766 Рік тому +4

    Dude just the tips and tricks in the shader Editor... Amazing. Thank you so much for all the videos.

  • @no-one3795
    @no-one3795 Рік тому +3

    Finally! I've been waiting for someone to make a tutorial on this.

  • @yourqualia6341
    @yourqualia6341 Рік тому +4

    You make geometry nodes so accessible and easy to understand. Better than anyone else on this platform I think! Thank you for that.

  • @yannickbonnaz5784
    @yannickbonnaz5784 Рік тому +16

    Hi Joey! Just a quick tip when copying colors between nodes (@20:57) : you can just drag and drop the color swatch from one node to another instead of using Ctrl+C / Ctrl+V

    • @NguyenMinhPhu664
      @NguyenMinhPhu664 Рік тому

      or when you have an laptop and you hate draging and dropping you can hover over a color then hit E

  • @CygnusSonolumen
    @CygnusSonolumen Рік тому +3

    As someone with 0 blender experience, I feel like I can vaguely follow along and start building a sense of why we're using certain nodes by how you're explaining
    Could I make this type of decision making on my own, not at my level, but that's the goal

    • @JoeyCarlino
      @JoeyCarlino  Рік тому

      I have some geometry nodes for beginners videos if you wanna start with something less convoluted

  • @muskturtle8406
    @muskturtle8406 Рік тому

    Fantastic! It takes much more time to achieve same or even lower quality with fire sim. And this is also flexible and can be reused.

  • @MrSonicTeam
    @MrSonicTeam Рік тому

    Bro, you don't know how many years I waited for something like this to finally show up!

  • @benjaminlehmanphotography
    @benjaminlehmanphotography Рік тому +1

    Another fantastic video, Joey. Hope you know how appreciated these are!

  • @SigridDimaano
    @SigridDimaano Рік тому

    This is the best channel for people that like nodes.

  • @hamidmohamadzade1920
    @hamidmohamadzade1920 Рік тому

    wow
    half an hour of training but thousands of notes
    thank you very much

  • @joseph2660
    @joseph2660 Рік тому

    That was impressive - you are the man. Thanks for doing all that work to figure it out and then sharing it with us.

  • @Karmadeezy
    @Karmadeezy Рік тому

    Wow man! you, default cube and CrossMind studio are the geometry node gods ❤

  • @blackswan6386
    @blackswan6386 Рік тому

    really amazing, easy to follow tutorial ! with amazing result ! really great work Sir ! epique *

  • @zapfsaeule2
    @zapfsaeule2 Рік тому +1

    Super effect and super tutorial. Thanks so much!

  • @rosedaveproductions1528
    @rosedaveproductions1528 3 місяці тому

    Great tutorial! So happy with what I learned, and the result!

  • @macnchilla3004
    @macnchilla3004 Рік тому +1

    i really like this style of video, where it isnt exactly a tutorial but its showing a process process. itd also be cool to see some "sculpt/blend/render with me" style videos where you just work on what you want

  • @tmansdigistudios1675
    @tmansdigistudios1675 Рік тому +2

    Alternate title: I made a particle system in blender, a great system for adding particles to your meshes IN BLENDER! 😀

  • @vstreet7583
    @vstreet7583 Рік тому

    Just brilliant! A great tutorial and technique. Thank you. Dg

  • @DarkSwordsman
    @DarkSwordsman Рік тому +1

    26:20 if you change it from Random to Poisson Disk, you can have finer control over the density by distance, which may help reduce instances and improve performance.

  • @badoli1074
    @badoli1074 Рік тому

    I needed exactly this video last week :D

  • @MrWes-xe6cn
    @MrWes-xe6cn Рік тому

    WOW! Very Impressive & informative. Thank You.

  • @riisezz0
    @riisezz0 Рік тому

    Damn, Joey... Keep 'em coming please!

  • @NebMotion
    @NebMotion Рік тому

    dam joey this is genius

  • @10minuteartist87
    @10minuteartist87 Рік тому

    absolutely DOPE.

  • @mortem6889
    @mortem6889 Рік тому

    Awesome Tutorial. Thank you very much and please keep it up!

  • @DigitalNeutrinos
    @DigitalNeutrinos Рік тому

    Epic stuff going on here , woooo hoooo

  • @SpaceCaseZ06
    @SpaceCaseZ06 Рік тому +1

    My biggest issue is that Joey jumps all over without zooming or panning or pausing or giving us transitions that let us see how everything is connected together especially as the node network gets larger and it gets confusing to keep track of. frequently it would help to pause and briefly zoom and briefly pan into each node and several unique identifying neighbors as you insert it. Sometimes it's a matter of him cutting out the jumps in editing. Frequently the same couple of immediate neighbors matches/resembles the immediate neighbors of another node recently added to the node network.
    Incredible implementation but frequently hard to follow.

  • @FantasmaNaranja
    @FantasmaNaranja Рік тому

    awesome stuff man

  • @KandyKidraver15
    @KandyKidraver15 Рік тому

    Wild saw your post on Twitter, new subscriber here.

  • @najmudinimnagajarov4703
    @najmudinimnagajarov4703 Рік тому

    you're my hero!

  • @adimaralimuddin96
    @adimaralimuddin96 Рік тому

    you're genius!

  • @PiononoMatic
    @PiononoMatic Рік тому

    sos el puto amo, muchisimas gracias!

  • @TripTilt
    @TripTilt Рік тому

    Thumbs up for the intro already :)

  • @MekazaBitrusty
    @MekazaBitrusty Рік тому

    I can see how this is so much simpler than the fire simulation 😂😂😂

  • @DarkSwordsman
    @DarkSwordsman Рік тому

    24:50 for cycles, at least with the principled BSDF, you can use the alpha that you already have from eevee to define a 0 or 1 value, so you don't need to crank the transparency bounces up so high.

    • @notsardy
      @notsardy 7 місяців тому

      Actually had the same idea so I decided to try it for cycles. Unfortunately even if you optimized for cycles, you still have to crank the transparency bounces because it still recognizes the alpha as geometry being there (i think).

  • @MusicalGeniusBar
    @MusicalGeniusBar Рік тому

    This would be great to use for games

  • @rbettsx
    @rbettsx Рік тому

    Superb! well explained .. nice pace.. good ideas ... ( Although, I don't think anyone's going to accuse you of 'early optimisation' 😜)

  • @sajid-al-nahian
    @sajid-al-nahian Рік тому

    Bro got amazing skill with Humor..I mean look at the thumbnail..

  • @NTADREAM
    @NTADREAM Рік тому

    Amazing, thanks man

  • @gloriouslumi
    @gloriouslumi Рік тому

    Soooo many great tips for things I have been trying to do myself lately,.............. x,x

  • @underbelly69
    @underbelly69 Рік тому

    holy moly

  • @arih3133
    @arih3133 Рік тому +2

    this is why you shouldnt ignore math in school

  • @GinoZump
    @GinoZump 4 місяці тому

    Hey there, Joey. Big Fan. Is there anywhere that you go into more detail about the Attribute Statistic node?

  • @Danielcommenter
    @Danielcommenter Рік тому

    Amazing! 🤩
    I see you put a lot of Effort into experimenting with Geometry nodes.
    And This Wire Geometry node Setup is what i wanted!
    And one question:
    Do you think it woul'd look good with some Edited Fire images instead of Noise Texture?
    And Have a good one!

    • @JoeyCarlino
      @JoeyCarlino  Рік тому +3

      I think it could look good with photographs, but you'll have to experiment to find out

  • @TheBaerserka
    @TheBaerserka Рік тому

    cool thx. I made some fire like tis in the past but i placed all cards manualy

  • @Macronaught
    @Macronaught 10 місяців тому

    Another great tutorial! I don't mean to poke holes but I was just wondering, being completely new to Blender, is there no a way to get camera position and then rotate your quads to face it so you don't need to double up on geometry?

  • @iamrusdark
    @iamrusdark 11 місяців тому

    Great tutorial! Thanks! Offtopic a bit...
    I've noticed the problem i see regularly when i do dark scenes in cycles.
    25:05 - sort of Surface distortion (shadows). It also appears when the light is static, but the camera's moving. And this mess changes the form every frame.
    So at the end you see all these blinking distortions. I triead a lot solutions and advices, but comes out anyway. I guess it's a problem with shadows.
    When i gives more light it start to dissappear. But what if don't want a lot of light?
    How do you deal with such problem?
    Denoiser doesn't help too. ( But OpenImageDenoiser works better then OptiX

  • @gart2922
    @gart2922 Рік тому

    Hello Joey Carlino, Love your video. Would you be exploring by using a pre rendered fire image card sprites? Would love to talk more about possible explorarion from this tutorial.

  • @DarkSwordsman
    @DarkSwordsman Рік тому

    22:00 wouldn't you just be able to control the factor on the translucent with the age, so it turns transparent before popping back? I'd imagine this would perform slightly better.

  • @THE3ASBA
    @THE3ASBA Рік тому

    GG Bro

  • @ahmadzulfadli296
    @ahmadzulfadli296 Рік тому

    Cool

  • @ROSALIEIK
    @ROSALIEIK Рік тому

    dope

  • @simonw.1223
    @simonw.1223 Рік тому

    Can you please explain the math behind the scrolling points?

  • @unstableisotopeiscool
    @unstableisotopeiscool Рік тому

    oh im here

  • @Rathemighty
    @Rathemighty Рік тому

    I can't figure out why, but changing the distance doesn't change the height of the fire. I can see invisible boxes going higher, so it SHOULD be going higher, but the fire stays at the same max height. Any idea what I did wrong?

  • @rajinmuhammad673
    @rajinmuhammad673 Рік тому

    I clicked only for the thumbnail

  • @najmudinimnagajarov4703
    @najmudinimnagajarov4703 Рік тому

    hello! ii have an issue here
    when i render in cycles i had a strait line of light along a fire, how can i fix it?

  • @blackswan6386
    @blackswan6386 Рік тому

    how to add this particle system to a plane i need to use ? i have dynamic paint animation and use the vertex map as information where to spawn this particle geometry nodes, but i fail after this tutorial how to connect this plane with the vertex information ? can you please help me i struggle hard on this, im absolut no math genius :/ thanks sir

  • @adimaralimuddin96
    @adimaralimuddin96 Рік тому

    i hope you could make an addon out of that. have you thought of that? that would have been really cool!

  • @keshaunspencer
    @keshaunspencer Рік тому

    not sure if you take video request but you're so damn good that i have to ask🔥. is it possible to make a diamond shader for jewelry like these?(links below). i sometimes have to design jewelry for clients and the chains just don't look good without the diamonds bussing lml. it would be a blessing from you🙏🏽

    • @JoeyCarlino
      @JoeyCarlino  Рік тому +1

      I know polyfjord just made a video on rendering glass, maybe that will help

    • @keshaunspencer
      @keshaunspencer Рік тому

      @@JoeyCarlino thank you

  • @kentrebeccadavis4631
    @kentrebeccadavis4631 Рік тому

    Your video on Screencast Key I can tell. You will have to update Screencast. They already fix a bug 4 months ago support on Blender 3.1.0 and up. You can use Blender 3.4.1 on Screencast Key latest version.

  • @Akniy
    @Akniy Рік тому

    Why not just put the Max in the modulo node without dividing it?

  • @Sjeweler
    @Sjeweler Рік тому

    Make real-time water with geo nodes , pleaaaaaas

  • @smartr6special348
    @smartr6special348 Рік тому

    Sir, please make a video on weight painting in generated rig, im suffering from 10 days😥

  • @jashdamania8392
    @jashdamania8392 Рік тому

    how do i import to unity as i want to use it as a game asset

  • @catbunny8713
    @catbunny8713 Рік тому

    hey thnx for the tut, im just at the shading around twelve minutes ish but my rendered view shows black on the fire?? is it bc im in cycles? is there a way to get this to work in cycles as the rest of my proj relies on it being in cycles. thnx

    • @catbunny8713
      @catbunny8713 Рік тому

      also my bezier curve flame just looks like a bunch on tiny little flames rather than one big comprehensive one

    • @JoeyCarlino
      @JoeyCarlino  Рік тому +1

      I talk about that in the video

    • @catbunny8713
      @catbunny8713 Рік тому

      @@JoeyCarlino god sorry, 90% of the time i just need to keep watching lmao

  • @reeceg815
    @reeceg815 Рік тому

    Modulo was not necessary, you could have just used fraction and it would do the same thing.

  • @0805slawek
    @0805slawek Рік тому

    next level make fluid river obstacle rocks etc xD

  • @JRichardGaming
    @JRichardGaming Рік тому

    Is it possible to change the texture of the fire if I buy the scribble add on?

    • @JoeyCarlino
      @JoeyCarlino  Рік тому

      Yep, you can go in and change everything or just use a different material

  • @AllExistence
    @AllExistence Рік тому

    It's great, but you forgot to make it fade in.

    • @JoeyCarlino
      @JoeyCarlino  Рік тому

      You can add a float curve to do that if you want

    • @AllExistence
      @AllExistence Рік тому

      @@JoeyCarlino Sure, i know that. You should have put in the video thou.

  • @inkognito1565
    @inkognito1565 Рік тому

    What happens at 7:37 (after adding named attribute "speed")? It is suddenly so much more dense.

    • @JoeyCarlino
      @JoeyCarlino  Рік тому

      I added more points like a showed earlier in the video

    • @inkognito1565
      @inkognito1565 Рік тому

      @@JoeyCarlino Ah, thanks.

  • @cruzaderrising5033
    @cruzaderrising5033 Рік тому

    Why do I need so many nodes to make a dot move in a quirky way

  • @twiglegg508
    @twiglegg508 Рік тому

    How are you guys accessing the geometry nodes workspace? I can't find it on mine.

    • @JoeyCarlino
      @JoeyCarlino  Рік тому

      If you are new to geometry nodes, I have some more beginner friendly videos on my channel

    • @twiglegg508
      @twiglegg508 Рік тому

      @@JoeyCarlino I just figured out I was on the wrong version of Blender. I appreciate your work though

  • @Lignal
    @Lignal Рік тому +1

    Why my objects are gray, and yours are blue purple and green?

    • @JoeyCarlino
      @JoeyCarlino  Рік тому +1

      I'm using a matcap. The option is in the top right of the viewport

    • @Lignal
      @Lignal Рік тому +1

      @@JoeyCarlino oh ok, thank you so much! Your tutorials are awesome.

  • @magicrhubarb
    @magicrhubarb Рік тому

    why is it when i control click anything to view it there is no gradient?

    • @JoeyCarlino
      @JoeyCarlino  Рік тому

      Try using the nodes wrangler addon. Also it's Ctrl shift left click

    • @magicrhubarb
      @magicrhubarb Рік тому

      @@JoeyCarlino i do have it enabled

  • @ThatNeglectedChildTho
    @ThatNeglectedChildTho Рік тому

    does any one know how to save nodes as assets

  • @fladoodel
    @fladoodel Рік тому

    make a video how to use scribble gen its not working

  • @chrissyweikoop7931
    @chrissyweikoop7931 Рік тому

    24:17

  • @plasid2
    @plasid2 Рік тому

    damn geometry nodes are so potential why epic implement some shity geometry script but not similar like geonodes

  • @rebdochka5108
    @rebdochka5108 Рік тому

    Quit having fun

  • @arealious25
    @arealious25 Рік тому

    I'll stick with the simulation 😢

  • @shak-king9174
    @shak-king9174 Рік тому

    Too much information in one video, I need to watch it again.

  • @A_King99
    @A_King99 Рік тому

    Me computer

  • @BBB-vb2fn
    @BBB-vb2fn Рік тому

    If nothing else, ypur average computer will probably burn trying to simulate this. Or its just my computer thats out of date😅.

  • @c8753sy
    @c8753sy Рік тому

    I feel dumb jaja :’v

  • @kentrebeccadavis4631
    @kentrebeccadavis4631 Рік тому +1

    Your video skip too much make me confused about Geometry Nodes.

  • @btofficial4262
    @btofficial4262 Рік тому +2

    First

  • @romekatomek1507
    @romekatomek1507 Рік тому

    This effect is 90's like. Sorry.

  • @raghunandanbs2005
    @raghunandanbs2005 10 місяців тому

    Bro makes me feel dumb as f

  • @critical_always
    @critical_always Рік тому

    Yeah nah, clever but there is a point where code makes more sense than nodes. You have well passed that point.