Why the most OP tank in Battlefield history is BAD

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  • Опубліковано 5 жов 2024
  • The tank that shouldn't have been in the game
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    #battlefield2042 #battlefield #bf2042
    ____________________
    Battlefield 2042 is an upcoming first-person shooter video game developed by EA DICE and published by Electronic Arts. It is the seventeenth installment in the Battlefield series. The title is scheduled to be released on October 22, 2021 and October 15, 2021 for Gold Edition and Ultimate Edition(Early Access), for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X and Series S.
    Gameplay
    Similar to its predecessors, Battlefield 2042 is a multiplayer-focused first-person shooter. As the game is set in the near future, it features futuristic weapons and gadgets like deployable turrets and drones, as well as vehicles that players can commandeer. Players can now request a vehicle air-drop to any location. The game also introduces a new "Plus" system which allows players to customize their weapons on the spot. The class system was significantly overhauled. Players can select to assume control of a specialist who falls under the four traditional Battlefield gameplay classes of Assault, Engineer, Medic and Recon. These characters can wield all the weapons and gadgets players have unlocked. Each of them also have their own unique skills and gadgets. For instance, one of the specialists is equipped with a wingsuit, while another is equipped with a healing pistol. The game will launch with 10 specialists. Levolution and destructive environments from Battlefield 4 return in Battlefield 2042, and include extreme weather effects such as tornadoes and sandstorms which can lift players into a vortex and drastically reduce the visibility respectively.
    The game features three main gameplay modes. "All-out warfare" encompasses "Breakthrough" and "Conquest", two staple modes of the series. In Conquest, two teams combat against each other in order to capture control points. Once control points in a sector is captured, the team will control said sector. In Breakthrough, one team must try to capture another team's control points, while another team must defend them. Both modes can be played with and against artificial intelligence. The PC, PS5 and Xbox Series X and Series S versions support 128 players, whereas the PS4 and Xbox One versions only support 64 players. Other modes included in the game include Hazard Zone, a cooperative multiplayer mode, and a third mode developed by DICE LA.
  • Ігри

КОМЕНТАРІ • 281

  • @llJeezusll
    @llJeezusll Рік тому +37

    They should make the tank have a faster charge, turret rotation, and splash damage, and much lower velocity when not in siege mode.
    Basically an energy ball shell or something that is just a reskinned MPAT to make it actually more effective as an agressive tank that can actually help the team.
    Then make siege mode give you only 2 shells with a slow regen that takes about 15-20 seconds to get both shells back. They still hit armor hard but since there's only 2 you have to use them effectively. And because of how easy it is to hit air it should be nerfed down to 90 damage max to aircraft. That way people will have to be skillful enough to hit a follow up shot and they wont have the ammo for awhile to continuously farm air or tanks from spawn.

    • @AzuraProductions
      @AzuraProductions  Рік тому +3

      This is actually a very good idea. It is almost like the siege tank in star craft. Weak but fast firing cannon in non-siege mode and can do a charge up shot after siege mode with limited ammo and long reload time.

    • @nobail5403
      @nobail5403 Рік тому +1

      Excuse me about laser light and velocity and speed of light and less velocity get the fuck out of here
      To infinity and beyond
      No limits

    • @AzuraProductions
      @AzuraProductions  Рік тому

      @@nobail5403 where do you get laser light from?

    • @nobail5403
      @nobail5403 Рік тому

      Add hp to tank and and infantry energy Cannon

    • @raptorcaliber5165
      @raptorcaliber5165 Рік тому +5

      @@AzuraProductions I know I may sound like a nerd or something when I say this, but it's a RAILGUN. The railgun's whole claim to fame or whatever is having super fast muzzle velocity. But I do agree that it's unbalanced as it currently is and discourages objective play, but if you take away the muzzle velocity, it's really not much of railgun. Sorry if I sound rude or anything.

  • @Rimmer666
    @Rimmer666 Рік тому +102

    Finally a tank that acts as a real tank and not a plastic toy. And with the super OP anti tank missile the 84 that's no more then fair.

    • @phillycheesesteak1265
      @phillycheesesteak1265 Рік тому +18

      I agree.
      Well the 15 enemy T84 Liz rockets that are everywhere in breakthrough, the couple of flying squirrels with c5, stealth helicopters that bomb everyone and get to cover when they are vulnerable, and dozens of people with the recoilless rifle.
      But railgun tank is OP? :(
      I mean I guess it's like BFV when people who run and gun everywhere were complaining about MMGs.
      It's just counterplay taking into effect,like bf4's rock paper scissors balance system, but to a more exteme extent-

    • @andresflorespineda6286
      @andresflorespineda6286 Рік тому

      Its so fun to use! At least on My games, no one seems to be runnin recoiless or stingers to kill the annoying guy in the night bird. Its an excellent tool right until I have both enemy helis and the plane on My ass at the end of the match jaja

    • @richardschaffer3080
      @richardschaffer3080 Рік тому +4

      Just because there are OP elements of a game, doesn’t mean the answer to this should be to make OP counters in response. This leads to what someone else here put it as “extreme” gameplay where no one wins, because everything is Annoying against everything.
      The answer shouldn’t be to invent a vehicle like this in response to lis, Sundance, mackay, and stealth chopper. Instead, it should be to BALANCE lis, Sundance, mackay, and stealth chopper.
      This extreme polarization with 2042 counter play should be avoided, as extreme polarization should be avoided in all aspects of life.
      An eye for an eye makes the whole world blind

    • @alanalb1449
      @alanalb1449 Рік тому

      If something i have learned from the current Ukraine war Is that tanks are plastic toys infront of Javelines

    • @in0046
      @in0046 Рік тому

      There is a problem with the tank defenses, I equipped Thermal smoke and Auto defense system, they where never able to lock onto or shoot missiles directly because i had always the other available when one fail

  • @pierreLPRD
    @pierreLPRD Рік тому +18

    totally agree but honestly, even tanking with regular tank summarize to stay at distance of combat, because of autolock grenade, tv tgm, and easy use of m5 recoiless

    • @AzuraProductions
      @AzuraProductions  Рік тому +2

      True, but the M1 / T28 can be played much more aggressively and be able to actually push objectives with the team. This tank on the other hand, can't help itself up close.

    • @scrapp82
      @scrapp82 Рік тому

      Tanks thrive in this game playing defensively. You don't have to be in the obj to be ptfo. 🤷🏾‍♂️

    • @EidolonTeralyst
      @EidolonTeralyst Рік тому

      @@scrapp82 what does ptfo mean

  • @xingyuzhou6645
    @xingyuzhou6645 Рік тому +40

    The muzzle velocity is supposed to be fast since it's kind of like a gauss cannon. The description says it's a tank destroyer, and I think it fits the role pretty well. Once the enemy gets close, this tank is basically dead. I believe that a jeep with 30mm cannon can kill it up close

    • @AzuraProductions
      @AzuraProductions  Рік тому +5

      Yes, you are right. The tank is doing exactly what it is designed to do, my problem is the fact that this tank exists at all in the game.

    • @InternetVR
      @InternetVR Рік тому +7

      I love this tank, it's a load of fun to play, but unfortunately, it's not a team player, the tank is very selfish, I think it needs to be in its own category (never gonna happen) but if it did, it would allow the main mbt to be in the game, and the railgun tank wouldn't be a selfish pick

    • @RoadSparrow
      @RoadSparrow 9 місяців тому

      how are you supposed to get close when they sit in spawn all game, just like a mobile AA?

  • @cherrypoptart2001
    @cherrypoptart2001 Рік тому +10

    Personally, i think its a great addition. I set up my main battle tanks to deal with infantry with HE shells and stuff and i set this up strictly for anti tank. The best feeling is putting those Condor and Super Hind abusers in their place with this

  • @ismaelzaragoza3574
    @ismaelzaragoza3574 Рік тому +2

    When you use the rail gun tank on the enemy: 😎
    When the enemy use the rail gun tank on you: 🤬

  • @thebulletkin8393
    @thebulletkin8393 Рік тому +7

    What’s really strange is that people kept complaining about camping tanks that never play aggressively, then they straight up add a tank that requires that to play

    • @AzuraProductions
      @AzuraProductions  Рік тому +4

      That's exactly what's happening, such a shame.

    • @R3e3n
      @R3e3n Рік тому

      This is the Dice way.

  • @khail127
    @khail127 Рік тому +13

    Hey man you are very well missed here! I remember getting steamrolled by you and your Krag bois in BF5. Such good times :)

    • @AzuraProductions
      @AzuraProductions  Рік тому +3

      Lol. Good times. Not a fan of team stacking really 😅

  • @GremlinSciences
    @GremlinSciences Рік тому +3

    I'm listening to all your ideas to balance the thing, but there's one key issue with the tank that you're forgetting about; gun depression. The TOR cannot aim down _at all_ to the sides and rear and the turret sits above the heads of infantry. Even if you nerf its ability at long range in exchange for some splash damage, people aren't going to push the objective with it because the tank is completely hopeless against close-in infantry. The issue is made even worse by the fact that it actually had a boosted damage zone on the back of the turret while in siege mode that lets the M5 kill the tank in just 2 shots with the first even knocking out the turret.
    You think it's OP because it's place is in the back, clearing out enemy vehicles but it's vulnerable from the back and from below, and easily countered by infantry and clever jet or heli pilots. It isn't meant to be up in the front clearing out an objective, it fills the same role as the Recon class but as a vehicle.

  • @battelbad12
    @battelbad12 Рік тому +3

    Clarification: whenever you charge you have a blue glance same as the sniper rifle glance when using high magnification

  • @octapusxft
    @octapusxft Рік тому +5

    If it can delete choppers it automatically helps the PTFO of the rest of the team

    • @Wessel603
      @Wessel603 Рік тому

      Sure, but what about attacking on breakthrough? The defenders don't have any air vehicles, and not even that many armor as well

    • @octapusxft
      @octapusxft Рік тому

      @@Wessel603 it can still tear the defenders a new one. Especially with squad support

    • @NoobDeGuerra
      @NoobDeGuerra Рік тому

      True, I’ll gladly drink the tears of all these chopper players. Fuck ‘em, after a year of their braindead op vehicles letting them get 60 kills they finally have something that can reliably take them out and are salty about it

    • @octapusxft
      @octapusxft Рік тому

      @@NoobDeGuerra But DICE ruined it by removing the helis from Breakthrough so there are no helis to shoot at...

  • @jekizjenkins7690
    @jekizjenkins7690 Рік тому +4

    The problem is people see it as a tank when its not it is an artillery piece, as you said conquestvis where it shines, its like a mortar truck from bf1 sure its anoying as hell but its a necesary evil since it is a stop gap for certain situation, also remeber there are no mounted spawn guns (no spawn AA OR AT)

    • @AzuraProductions
      @AzuraProductions  Рік тому

      The mortar truck is arguably more useful since it can kill infantry (the bulk of the players) but it is a type of gameplay that most didn't enjoy because it still promoted camping for the user.

    • @jekizjenkins7690
      @jekizjenkins7690 Рік тому +2

      @@AzuraProductions yeah, that's why I specified its artillery not a mortar truck 2.0, however its very true that the most rewarding use is stationary (siege mode) however i don't think is as bad because as i said earlier that are no field guns in spawns(only bf3 portal maps have them) so i would consider this a last stand kind of vehicle

    • @swector_unit4257
      @swector_unit4257 Рік тому +3

      @@jekizjenkins7690 I agree yeah it is annoying to be killed by that tank but on the other hand it is doing its role nothing more nothing less and hell a group of lis can easily take out the tank with ease ive seen happened many times so I don't want to hear people say it is unkillable hell if they made it a stealth railgun tank then yeah it will be more op than it is right now.

    • @jekizjenkins7690
      @jekizjenkins7690 Рік тому +2

      @@swector_unit4257 don't get me wrong, I'm defending the tank mostly because as I have said there are no field guns in any 2042 maps so to avoid getting spawn camped things like this tank are ideal

    • @swector_unit4257
      @swector_unit4257 Рік тому +1

      @@jekizjenkins7690 ik I was agreeing with you

  • @swank1975
    @swank1975 Рік тому +4

    I agree it's the perfect ignore the objective and snipe tank. I've been able to use it once to really influence an objective/side of the map on Stranded.

    • @rjakiel73
      @rjakiel73 Рік тому +2

      This... a vehicle used to support the team from afar. Just like the recon drone on an open field map during a mad rush. Sure you won't get kills but you're team will be happy they know where everyone is.

  • @rasberry308
    @rasberry308 Рік тому +7

    they should honestly give a warning to the target when charging up as well, like a "extreme heat signature detected" warning sort of thing

  • @ghostofdre
    @ghostofdre Рік тому +3

    What people arent talking about is the sentinal, it's way OP. You put a couple of these next to a tank and you are pretty much immune to incoming fire.

  • @octapusxft
    @octapusxft Рік тому +3

    It wont be a railgun if it has slow muzzle velocity. Better to give it a damage dropoff instead of a velocity nerf

    • @AzuraProductions
      @AzuraProductions  Рік тому +2

      I am fine with it not being a railgun lol. But if it must, then significant damage drop off is needed

  • @wizzzer1337
    @wizzzer1337 Рік тому +1

    this vehicle shouldn't have been a tank, it should have been a slow moving wheeled vehicle that you deploy in order to fire.

  • @guy8360
    @guy8360 Рік тому +2

    Why do people keep saying a railgun needs less velocity 🤦🏽‍♂️

    • @AzuraProductions
      @AzuraProductions  Рік тому +1

      Because it takes no skills to use in a game like BF. It should never be in the game but that's the only way to fix it other than nerfing the damage significantly. It is not supposed to be realistic.

  • @ArmancKeser
    @ArmancKeser Рік тому +6

    Firstly welcome back! But I do think that without data it is hard to argue this tank will promote camping overall. The tank itself might camp, but the lack of air support for the enemy team might increase objective play.

    • @AzuraProductions
      @AzuraProductions  Рік тому +4

      My argument is that it promotes the tanker to camp, not necessarily everyone else. You can argue that this tank is so OP against all the other vehicles that frees up infantry to play these maps almost as infantry only maps instead of needing to deal with enemy vehicles.

    • @DukeSan27
      @DukeSan27 Рік тому +3

      Any seasoned tanker can tell you that this tank is garbage as a tank. Only way to play it is to camp, up close its almost defenseless, as the video says. And if both sides get this tank, camp and delete each others air support, then that's not how the game should be designed.

    • @ArmancKeser
      @ArmancKeser Рік тому +1

      @@DukeSan27 I didn't disagree with the tank being a camper tank part. I am just saying that without data, you can't really say for sure this is a bad addition to the design of the game

    • @DukeSan27
      @DukeSan27 Рік тому +2

      @@ArmancKeser I get the data point, but sometimes with enough experience as tankers we can make easy conclusions.

  • @northrop_yf-23
    @northrop_yf-23 Рік тому +2

    There's a blue glow effect from its barrel when it's charging up, but it's not enough anyway

  • @elsevillaart
    @elsevillaart Рік тому +2

    To be honest im glad it kills Choopers in one shot like old battlefileds, im tired of hitting them twice with a regular tank and does nothing to them.

    • @TTGreatScottTT
      @TTGreatScottTT Рік тому

      Old bfs tanks had projectile drop and slower velocity. In very rare case someone dropped you from one main base to another.

  • @christopherbrown5924
    @christopherbrown5924 Рік тому +1

    Have You seriously Never Played Any Battlefield Games, It Always begins Over Powered And Then Gets Nerfed After A Month To Pull Players In

  • @captainnemo2550
    @captainnemo2550 8 місяців тому +3

    Hello, I don't know if you will happen to see this message, but I'm a returning BF player (played around 1k hours in bf4 and around 200 in bf1 when it came out). I just recently purchased bf5 and found your UA-cam channel which has been very helpful and entertaining to me. I wonder if there is any place or sheet that has all the final stats for vehicles. I saw your 5.2 update post, but it didn't include the Puma or Greyhound. Also, I wanted info such as muzzle velocity/ rpm, OHK area, etc. which I cannot find anywhere.
    Thanks a lot in advance and have a great day!

  • @hakunai7227
    @hakunai7227 Рік тому +1

    It just needs limited ammo and an overhauled charging mechanic that lets you pre fire early for less power and velocity while a full charge gives the same effect as base. This charging should take additional time to reach full power and should be done passively. This also means that with the pull of the trigger the tank will fire instantly and the power of its round determined by the charge of its energy.

  • @TheGXDivider
    @TheGXDivider Рік тому +2

    I like this tank. I have never been bothered by the Tor, since both Tor usually are busy sniping themselves from a corner of the map or the other.

  • @unclefester1991
    @unclefester1991 Рік тому

    If you get a punch of pulse snipers to hammer it relentlessly, you can kill it from a distance.

  • @looming_
    @looming_ Рік тому +1

    I have an easy fix for railgun tank. Make it so that you cannot traverse the turret once your start charging up the shot, also make the projectile much smaller. This punishes hovering helos and makes the tank way less op imo.

    • @AzuraProductions
      @AzuraProductions  Рік тому

      They kind of already have that mechanic in there (extreme slow down during charging). But it is precisely that reason that makes it extremely bad in close quarter fights. I don't think we can change one thing to fix the tank in this state, it has to be completely redesigned from the ground up.

    • @looming_
      @looming_ Рік тому

      @@AzuraProductions Make it like the hovertank from bf4

  • @lucagerulat307
    @lucagerulat307 Рік тому +3

    I agrre with most points except that it does have a place in game and that is as a dedicated vehicle destroyer simular to the jets. When playing as a jet you literally can't play the objective but instead you destroy enemie choppers making the skies safe for your team. This tank does the same on the ground especially in breakthrough you can greatly help your team(when defending) by destroying enemie tanks and transport. With the limited gun elevation air vehicle are also basically safe as long as they fly high enough and don't just stay in on spot which they shouldn't anyway. On the new map for example the attackers have a lot of ground vehicles that can easily overrun the defenders.

    • @AzuraProductions
      @AzuraProductions  Рік тому +2

      Yes, definitely that's exactly its role and I do think that very specialized vehicle is essentially very boring when all you can do is to destroy a few vehicles on the other team. This makes it completely separated from the rest of the players. It's infantry against infantry, vehicles against vehicles and don't meet each other.
      IMO, the best gameplay would be to integrate all elements of vehicles and infantry and have all of them interact with each other.

    • @kemerios1
      @kemerios1 Рік тому

      Problem is, this tank clears both skies and ground.

  • @nobail5403
    @nobail5403 Рік тому +1

    How is it over powered? It does one hit helicopters like the artillery shell but you have to charge the shot
    If anything that time delay gives you're better understanding sound que tracking and Hand eye coordination

  • @andresflorespineda6286
    @andresflorespineda6286 Рік тому +2

    You only need to get on top of it, or have a decent team to counter it. You get a heli right above and UNLESS your team helps you you are done since the tank has 0 anti infantry tools and your Y axis on the tank cannot go as high or as low as the other tank

    • @GremlinSciences
      @GremlinSciences Рік тому +1

      You don't even need to get on top. It cannot aim down far enough on the sides to hit infantry unless it enters siege mode, at which point you've already plastered it with C5 or started dancing just out of reach with a repair tool. Hopping on top can actually be dangerous as well since when the tank isn't in siege mode it is actually a bit faster than the normal tanks and will roadkill anyone on top whenever it hits even a small bump at top speed, or if anything on the turret clips with you (such as if they deploy the APS while cruising) I've even managed to terminate a few people off the roof by squeezing the tank under bits of the environment (such as the ice arches on Breakaway) at high speed.
      If you see one in siege mode though, just get behind the turret, when those flaps on the turret are open you can shoot the exposed components inside for a massive damage boost.

  • @xCaleb
    @xCaleb Рік тому +1

    people will inevitably camp on a hill with this tank, no matter how much incentive you give them to move closer. People did that with tanks before

    • @AzuraProductions
      @AzuraProductions  Рік тому

      True to a certain extent but the way the tank works now is to actually force people to stay really far.

    • @damienmcdonald7610
      @damienmcdonald7610 Рік тому

      I think that's more of a skill thing too though a lot of people don't know how to play a tank aggressively but this tank seems largely incapable of aggressive play which is the issue

  • @chaimkobylinski1988
    @chaimkobylinski1988 Рік тому +2

    this is so spooky, I played recently new tank and I searched for your last video like an hour ago... nothing new since last year.. and then this video happened :D wow :0

  • @CapStar362
    @CapStar362 Рік тому

    if they would fix the SPAWN SYSTEM, like it used to be in BF2, 3 & 4 you wouldnt have this issue of getting wiped before you even can fight against a TOR.

  • @movingpictures9308
    @movingpictures9308 Рік тому +5

    Great video! I am shocked that they added such a tank but what can we expect... I don't have time to play games anyways but I miss the old times and I appreciate your upload Azura!

  • @Nick-tl7ts
    @Nick-tl7ts Рік тому

    How about not spawning helis in the middle of the sky but on the ground behind some cover like it's always been? I swear to god these devs make the stupidest changes

  • @KotalTotal
    @KotalTotal Рік тому +1

    The railgun tank instantly has a love/hate relationship, I haven't used it yet but I've died to it. And the question is, how is it considered fair?
    This tank basically ruins the experience of flying helicopters and jets because the tank can just one shot them without warning, it makes it hard to use and grind them. It looks cool and sounds cool when it charges. I think it needs a nerf, like either add drop or lower the velocity, because it's impossible to dodge it.

  • @BlackShadowX8
    @BlackShadowX8 Рік тому +1

    "Almost everyone hates" Speak for yourself, I'd much rather a "camper" be sitting on a hill and wiping out all the annoying ass air vehicles than running around just to get blown up by a sundance with c5

  • @shrgien8602
    @shrgien8602 Рік тому

    wow the Valkyrie music in the background. Man you are pulling at my heartstrings

  • @ZAKU-GD
    @ZAKU-GD Рік тому +1

    Firstly, you must understand the basics of rail charge technology vs bullet shell casing velocity, a highly concentrated rail charge directed for any specific target is gonna be 100 times faster than sized bullet round in any war time situation. there's no weight to ratio in travel and no pitch and yaw to calculate for weight travel of bullet. its an instant charge that travels through a highly advanced guided inferred light laser to its target. this exact technology in nowhere near what it displays in BF2042 but its pretty damn close. by 40 to 70 year time this rail gun tank will be and scary and accurate and its BF2042 counterpart. I suggest by then if you enlist in the military you might want to be in one of these tanks - it will change the battlefield significantly

  • @shellshockhkmk7816
    @shellshockhkmk7816 Рік тому

    We need a fast charging explosive splash shell for infantry that’s weak against vehicles. Also the turret slow down should only be in siege mode so you can roam around and pick off soldiers

  • @Ottersauce-sl7xj
    @Ottersauce-sl7xj Рік тому

    The worst thing about it is that you have to unlock it through the BATTLE PASS

  • @moalzaben5554
    @moalzaben5554 Рік тому

    I have found a way to somewhat counter this tank. I was once on the map Valparaiso in the mud area by sector B, I was in an M1A5 and this guy in the rail gun tank was just stationary out in the open and was shooting at me. So I figured that I could just go in there shock and awe firing on him coming in at high speeds while he is still stationary, and when I got close I was driving around him in a circle and then just finished him off.
    What do u guys think of this tactic? It worked for me, but ofc it won’t work all the time, only in certain situations like this stationary dude.

  • @Dx_Ach
    @Dx_Ach Рік тому

    Its not a MBT, Its specifically for anti-armor, theres nothing wrong with having a vehicle with a niche it accels at. If you want a meat shield to push objectives with, play the MBT

  • @NoMADnecro
    @NoMADnecro Рік тому +5

    The easiest way to fix the railguns in the game is just giving it a charge up. Make it take a while per shot. The trade off becomes burst dmg vs consistent dmg. Maybe have them have less ammo and take a while longer to reload

    • @AzuraProductions
      @AzuraProductions  Рік тому +3

      The charge up is already there, it is precisely the reason (in addition to the turret slow down during charge up) why it is useless close range.

    • @NoMADnecro
      @NoMADnecro Рік тому +1

      @Azura it needs to be a bit longer then and maybe make an audible sound while charging and glow for visual identification. Also during charge up aiming gets harder if you want to change your aim from where you started the charge up

  • @lqla4837
    @lqla4837 Рік тому

    I just looked up this video because my little bird was shot from so far away, and first clip I see... lol xD

  • @catdogsking8658
    @catdogsking8658 Рік тому

    Just take away the counter measures. If you nerf everything that makes it a rail gun then there is no point of having it. Make the siege mode 0 movement instead of slow movement. People seem to not want team play to be a part of this game and forget that a good squad of AT players will make tank players hate their existence.

  • @amoose1709
    @amoose1709 Рік тому

    Helicopter mains are in for a rough time.

  • @gogeeeter
    @gogeeeter Рік тому +3

    Somehow, Azura returned!

  • @BloomsIZG
    @BloomsIZG Рік тому

    I’ll have to disagree with the anti-ptfo sentiment, as an armor enjoyer this new tank has been the best ptfo tank I’ve ever used and has given the teams in the matches I play of this game near guaranteed victory.

  • @p5ychojoe138
    @p5ychojoe138 Рік тому

    I keep hearing it has gotten better, but I can still only find one server in portal, and mode select leaves me in a server alone or with just one person. US PC

  • @Grinch556
    @Grinch556 Рік тому +1

    Though I agree to an extent, it’s not a super great offensive tank. I find it’s op on defense for breakthrough, you just find a nice overlook on an obj and you can bring down anything that comes your way

    • @AzuraProductions
      @AzuraProductions  Рік тому +1

      It is not great at offensive at all. It is great at defense / camping style gameplay far from the action.

  • @re21638z
    @re21638z Рік тому

    As someone who primarily plays conquest mode, I have a bit of bias towards that style of gameplay. In my opinion, the railgun tank is a decent fit for this game mode. Although it's more suited for sniping and less focused on capturing objectives, I believe it's still helpful in aiding your team's efforts by taking out enemy vehicles and aircraft. In fact, this can be a game-changer, as it opens up opportunities for your team to capture objectives.
    One significant advantage of the railgun tank is its ability to shoot down helicopters. This comes in handy when the opposing team has a skilled heli pilot who constantly dodges AA missiles by hiding behind obstacles. Therefore, the railgun is an excellent choice for taking out such a player.
    However, I do think the armor level of the railgun should be lowered. Perhaps it could be similar to that of the brawler, which is less heavily armored than traditional tanks. In this way, it would be at a disadvantage when facing off against classic tanks or other anti armor weapons.

  • @cherrypoptart2001
    @cherrypoptart2001 Рік тому

    The most OP tank in battlefield history is in BF4 early days. You could of used AP or HE shells as the primary weapon and instead of using a coaxial machine as a secondary u could of used canister or Staff shell. You could of fire your primary shell then switch instantly to the secondary shell without any delay and instantly switch back to AP shell and keep spamming it. DICE was quick to patch this

  • @Oz1111
    @Oz1111 Рік тому +2

    You are back!!!

  • @TheGodzebra
    @TheGodzebra Рік тому

    This tank ain't OP bro, it just fills a strictly anti-vehicle role and can easily be checked by pilots that respect what they're up against.

  • @matthewkennedy9956
    @matthewkennedy9956 Рік тому

    We needed a vehicle like this tbh, I've been playing since the 1942 and tbh this is a futuristic vehicle in the year 2042 that needed this touch. The Railgun has no range drop off either neither does the pistol. The tanks need buffed as well. This is a nice addition to the game.

  • @shaynestevens3894
    @shaynestevens3894 Рік тому

    It is a RAILGUN they aren't meant for fast moving engagements.....

  • @Bigjonmetal
    @Bigjonmetal Рік тому +1

    I think this is a bit hyperbolic.

  • @solidtoto
    @solidtoto Рік тому +1

    it destroys helicopters and will make pilots cry, so it's gonna be nerfed for sure, can't have the protected sky cancers have it hard.

    • @lucagerulat307
      @lucagerulat307 Рік тому +1

      With jets in an additional category the helicopters are done for anyway. All you need is a decent pilot on your team an the choppers can't do anything.

    • @llJeezusll
      @llJeezusll Рік тому

      Helicopters are rarely a problem in this game
      1 Lis player or someone using a Tow and they are sent right back to deployment screen.
      This is just another weapon of many that is very easy to counter aircraft

    • @Hero_Of_Time94
      @Hero_Of_Time94 Рік тому

      @@llJeezusll That is extremely dependent on A. The skill of the lis player and B. Is it a PC or CONSOLE lis player.

  • @SolidBlueBlocks
    @SolidBlueBlocks Рік тому +1

    Azura is back!!!

  • @MrRonski
    @MrRonski Рік тому

    I think that all tanks are anti PTFO vehicles in 2042.
    They are slow + going near a building is almost always a death sentence.
    Bf4 tanks are what 2042 tanks should have been

  • @ratchetandclankACIT
    @ratchetandclankACIT Рік тому +2

    My opinion on this is that it’s a RAILGUN tank so the way it is would be the way it would act in IRL and that is absolutely fine if you have a issue with it then they should just nerf the armour in it so it dies quicker which it already has plus a lot of you don’t realise this tank is meant to be a TANK DESTROYER 😂 hence why siege mode is there

    • @GremlinSciences
      @GremlinSciences Рік тому

      The tank is already plenty squishy. Get behind the turret while it's in siege mode and you can shoot those vents on the back of the turret to deal massive damage. The tank also cannot aim downwards anywhere except straight forwards which leaves it extremely vulnerable to flankers, even the gunner turret cannot aim down far enough to stop people hitting you with the repair tool.
      It's really a case of it seeming OP because no one wants to go out of their way to deal with the tank.
      I clear them out using jets and radar missiles, just get above the tank's gun elevation and dumbfire the missiles into the turret between bursts of 30mm fire, takes 2 passes at most but often kills the tank on the first pass.

    • @ratchetandclankACIT
      @ratchetandclankACIT Рік тому +1

      @@GremlinSciences that’s what I mean it’s not OP at all what so ever I just find it very funny seeing people complain about a tank that doesn’t have normal ballistics but yet it’s designed that way

  • @JudahPlaysGuitar
    @JudahPlaysGuitar 8 місяців тому +2

    Where'd you go?

  • @oOFoof-wo1vd
    @oOFoof-wo1vd Рік тому

    This thing is op on breakaway, if your on the American team, you can park yourself near A1 and hold the bottleneck where all Russian tanks spawn, if your on the RU team you can sit on top of E sector and rain hell on anything, it’s obnoxious to deal with and usually a attack heli is the only effective way to deal with it

  • @duhdardar624
    @duhdardar624 Рік тому

    a rail guns projectile is just solid metal no explosive filler i think the thing that would make most sense is to add a “over penetration” mechanic sense the projectile is extremely fast but it’s made to hit armor

    • @AzuraProductions
      @AzuraProductions  Рік тому

      Yes but the kinetic energy released upon impact is going to cause just as big of an explosion if not more.

    • @duhdardar624
      @duhdardar624 Рік тому

      @@AzuraProductions imo making it slow takes away from it being a rail gun and yes i know that but you kinda gotta sacrifice a little realism and sprinkle some on else where or else i really don’t see this thing being anything other than OP or unappealing to play

  • @treomoe
    @treomoe Рік тому

    It’s good to have something to combat chopper players that just farm players.

  • @Skitzotech
    @Skitzotech Рік тому

    @5:08
    My brick! T_T It was to young! .... It deserved better.

  • @bigstrawberry4552
    @bigstrawberry4552 Рік тому

    not only tank is laser beam but also every weapon. They went so casual with this game and it's so bad. Game for 9-11 year olds. 0 effort required in game to not hurt anyone feelings. Everything is spotted, everything is laser beam, bots everywhere.

  • @unclefester1991
    @unclefester1991 Рік тому

    I agree with everything you said. In Breakthrough, it just camps and is useless in helping the attackers.

  • @PhoenixPalmer88
    @PhoenixPalmer88 Рік тому

    3:40 No shot am I seeing a Ravic squad cheat call out on a completely different channel.

    • @AzuraProductions
      @AzuraProductions  Рік тому

      Haha I think musick was in the opposite team in one of my games

    • @PhoenixPalmer88
      @PhoenixPalmer88 Рік тому

      @@AzuraProductions That’s hilarious, they have a gift for it haha

  • @gamingmitnoahd4036
    @gamingmitnoahd4036 Рік тому

    Slowing the projektile down would be a bit unrealistic, also the increase in splash damage. An railgun shell dosent work like an normal tank shell, it basicly just an mettal dart wich gets shoot whit very high speed because of that it has basicly no splash damage and an huge amount of amor penetration. Because of that making it slower would be a bit unrealistic because thats what is the special thing about an railgun. And i also think its a bit more realistic(but not more fun) that the tank is very campy because thats what tanks are desingnt for. Not rushing into the objective but picking off other tanks or other targets from far away.

  • @benwachtel23
    @benwachtel23 Рік тому

    After watching this video I can say that I don’t think the tank is OP. It’s great at camping, but there is a lot of things that can easily cancel it.
    But if anything it’s no help to the team. I’d rather use the normal tank unless I’m hunting vehicles.

  • @cherrypoptart2001
    @cherrypoptart2001 Рік тому

    If i was to balance this vehicle, i would reduce the HP as its literally a light tank with a railgun.For the sake of game balancing i would reduce the effective damage over range as even railguns in real life lose velocity over range. I would make the tank also recoil much more after each shot so the user has to take more time to adjust for follow up shots. I dont think it should be given Splash damage unless the rate of fire or charge up time is nerfed

  • @picklekrust6547
    @picklekrust6547 Рік тому

    It really isn't op. It has the same amount of armor as the MBTs, its main gun has a charge up time, and ammo comes back very slowly compared to the MBTs. It's also super slow in siege mode so it makes it an easier target and when it's not in siege mode it main gun doesn't charge as fast. Speaking of which, while its main gun is charging its pretty much locked in a position until it is fired or you let go of the trigger.

  • @Terence911
    @Terence911 10 місяців тому

    Its the perfect tank to sit down and evaporate things from existance, wich sounds really good irl but not in battlefield 😭

  • @NastyCupid
    @NastyCupid Рік тому

    This tank is so stupid that I love it... Going rounds 40-0 while sniping all vehicles from spawn with the occasional c5 parachute trying to get you is so much fun 👌
    But not for anyone else though 👌

  • @DS-wl5pk
    @DS-wl5pk Рік тому

    Yeah, no. You’re overthinking it, not every vehicle should need to be aggressive and on the objective. Sometimes you have crazy squads in vehicles and the other options just aren’t cutting it.
    It’s a tank sniper, it gets taken out by other tank snipers.
    Let him silhouette himself on the horizon. Hit ‘em with your own Hammer. Which I prefer cause it reloads like 3 times faster. Which ironically allows me to be more aggressive.
    Mid range this thing is a monster. It does very easily tho so, no real reason to complain about something that has no major impact in any category

  • @marcelrodriguez2067
    @marcelrodriguez2067 Рік тому

    You lost me at " i wish tanks weren't included in the game in the first place" thats the main reason i play battlefield and not other fps.

  • @EidolonTeralyst
    @EidolonTeralyst Рік тому

    I think this tank is fine for the specific function its fulfilling, but I also agree it should have something more to encourage you to push with the infantries or at least make you want to be in a more risky but better position to do your job. If somebody tag and spots this tank its job is over, players just need to suppress fire and it needs to back off. Not to mention the time you are not firing and being useless is the time enemies heli, plane, tanks, infantry use pressure your team. It only takes one person from the sky to blow up this nail firing tank after all.

  • @damienmcdonald7610
    @damienmcdonald7610 Рік тому +1

    I've not tried it yet I'm only on rank 18 of season pass. I do think you're probably right though I just really want to try it because it's a rail gun tank and that's pretty awesome. I'm sure the novelty will wear off lol

    • @AzuraProductions
      @AzuraProductions  Рік тому +2

      Yes, it was really fun the first few rounds and then it becomes extremely boring. (unless your preferred play style is to camp on a hill all game not moving)

    • @damienmcdonald7610
      @damienmcdonald7610 Рік тому

      @@AzuraProductions nah my favourite bf5 tanks were the 38t, staghound, valentine 8 and panzer 4 in that order. I love aggressive vehicle gameplay and despite enjoying 2042 overall one of my biggest disappointments in this game is the removal of things like armour angling and vehicle variety. I started using tanks back in bf4 and that game would punish any armour camping with a parachute and c4 every time lol

    • @swector_unit4257
      @swector_unit4257 Рік тому +2

      @@damienmcdonald7610 Mine is a Sturmtiger yeah you have to get points but it is very rewarding and satisfying one shoting almost everything. Like it is balanced a little bit with the type of damage to be done to the enemy team but you don't have a turret that can do a 360 turn and it is slow but have tough armor.

    • @damienmcdonald7610
      @damienmcdonald7610 Рік тому +2

      @@swector_unit4257 it's a great tank and loads of fun too. The Churchill crocodile is objectively better since it has a 360° turret as well as stronger armour. But there is just no arguing with how much fun the main cannon or the Sturm is especially if you have a mate on those grenade launcher seats too

  • @nwigchert10
    @nwigchert10 Рік тому

    We wanted BF4 part 2.....we got WW2 and railguns both half assed into the same game. Lol

  • @Bebemcmicky
    @Bebemcmicky 11 місяців тому +2

    Where azura🥺

  • @ghostofdre
    @ghostofdre Рік тому

    I've been shot down in spawn about 2 seconds after I spawned in a chopper. But
    I don't have a problem with this tank if it takes out OP choppers like the nightbird and stealth chopper. I'm not a pro chopper pilot but I've gotten 100 kills in a round with the stealth a couple of times, I've seen pro players do it regularly and its bad for the game as the other players hate it.
    You put a pro player in the nightbird and they are pretty much unstopable, I've gotten lucky sometimes with the guided missiles but you need luck to take those people down.

  • @DaemonsAdvocate
    @DaemonsAdvocate Рік тому

    add a chance of overpenitration with it against softer targets. If it overpens then not alot of damage is delt

    • @ChangedCauseYT-HateFoxNames
      @ChangedCauseYT-HateFoxNames Рік тому

      I want to say that's good idea and is realistic but I also seen what a railgun like weapon does and trust me when I say this. Overpenning is common and the results are the same. It will destroy anything in its path or even remotely near it.

  • @darksoulsgod4062
    @darksoulsgod4062 Рік тому

    People complaining about rail guns look at how rail guns are saposed to work in real life they ment to have no drops go through everything in its path

  • @Matthew-to2tu
    @Matthew-to2tu Рік тому

    They should add a gunner to be on the other tank like bfV and bf1. The tank with rail gun should be nerfed a little

  • @duhdardar624
    @duhdardar624 11 місяців тому +2

    rip azura

  • @lui_7648
    @lui_7648 Рік тому

    OH SO ITS AN ANTI VEHICLE SNIPER? Its not meant to PTFO

  • @thadz2493
    @thadz2493 Рік тому

    It makes sense that it has such muzzle velocity since it's a railgun tank.
    It's ok to me but I think the weakness of the vehicle should be weak on the rear, more so than the normal ones since it probably houses it's generators at the back. It should charge up even more slow and whenever it would explode, it should send out an electrical surge that can do friendly fire damage electrocuting allies n enemies alike. It should also have a lot less health since it's probably wired to the fucking brim to power it's railgun.
    Also what? It makes sense this thing exists in 2042 lol like I'm sure we'd already be living at mars by that point. Like 10 people in mars growing potatoes n stuff

    • @Hero_Of_Time94
      @Hero_Of_Time94 Рік тому

      That and we have railgun destroyers in 2022. Why wouldn’t we have railgun tanks and rifles in 20 years?

    • @thadz2493
      @thadz2493 Рік тому

      @@Hero_Of_Time94 yeah. I want to have a robotic dick in 10 years

  • @MROKJIA
    @MROKJIA Рік тому

    If you kill fast enough in brew though it could be useful but I agree it’s a camper tanker’s dream

  • @ricardocalderon9823
    @ricardocalderon9823 Рік тому

    I disagree with the camping not being beneficial. Yea if you are a sniper and you are picking off one or two infantry every minute, uninstall the game. But if you are in a tank, destroying every single vehicle on the map, how does that not help your team push into enemy lines? I actually get pissed off when I see someone drive into the enemy point with a tank and fucking destroy it in 5 seconds.

    • @AzuraProductions
      @AzuraProductions  Рік тому

      I fundamentally dislike camping in a battlefield game. I also don't think the devs truly like it either. Hence they always promote PTFO oriented gameplay.
      I didn't exactly argue camping isn't beneficial to the team in this particular case. Driving straight into a point and dying right away is stupid, that's on the driver. There is a fine balance between pushing too aggressively and not pushing at all. That balance is where I believe all vehicles / infantry weapons need to strive for. Extreme is what I think hurts the game. When everything is TOO specialized (like prone MMGs, prone AT rifles in BF5, large bombers in BF1/BF5, ultra long range sniper tank, infantry railgun), it becomes unfun for either the user or the people on the receiving end. This tank is made for camping (and I mean camping really far away and not just behind the infantry pushing the objectives like you would be with a normal tank).

    • @Hero_Of_Time94
      @Hero_Of_Time94 Рік тому +1

      @@AzuraProductions I would love to hear your opinion on mackay and sundance with c5 one of the biggest reasons why most average to no experience tank players camp. Hell this is what has effectively killed vehicle gameplay in general and thats saying something when everyone and their dead ancestors can have a recoilless.

    • @AzuraProductions
      @AzuraProductions  Рік тому

      Well, inexperienced tank players camp in general cause they just don't want to die. That is independent of these specialists, it has been the case for previous titles as well. What these specialists differ is actually their ability to get to camping tanks and get them too.
      But in 2042, tanks have it bad because of how many anti-tank weapons there are and their accessibility. It got a lot worse when lis was released.

    • @Hero_Of_Time94
      @Hero_Of_Time94 Рік тому +1

      @@AzuraProductions Thing is, even if you are a moving tank and good at tanking if the enemy team wants you dead they will delete you with these cheese options. They cannot be outplayed by any tank player. Its really a damned if you do damned if you don’t and thats not okay. I don’t mean to be arrogant or gloat but I am generally one of the better tankers in multiple lobbies. I am incredibly experienced and even I cannot escape that cheese in almost any instance. Only way I could before is keeping one eye to the sky and keep an eye on my surroundings but thats it I had to know it was coming and move long before. Tanks too slow to move out of the way, tanks turret speed is too slow to swivel and obliterate the incoming mackay. Only reason I am destroying these two now is because APS is eating C5 now and thats only on the railgun tank. If I take a T28 or M1A5 I will still be cheesed by this.

  • @slappyjo1046
    @slappyjo1046 Рік тому +1

    haha i just got tank on first day im just built different

  • @kasamasaisaut6657
    @kasamasaisaut6657 Рік тому +1

    What if aircrafts get a hud glitch for a slightly warning from electro magnetic that pointing at them?

  • @ShakeYaDirdiez
    @ShakeYaDirdiez Рік тому

    Bruh even the regular tanks sit in the back of the map and camp cant tell you how many breakthrough games i've played where i constantly see it happen so i dont see what you are actually complaining about here

    • @AzuraProductions
      @AzuraProductions  Рік тому

      I personally never do with the regular tank. I am behind infantry but definitely not way back. The problem with this tank is that it forces you to do it and won't let you push even if you want to. So this is the problem. If we see a problem, we don't need to encourage it.

  • @SilasCole88
    @SilasCole88 Рік тому +1

    I think they shouldn't change it at all. The point of the tank is long range, period. That's why it sucks at close range. Not all vehicles have to be balanced for all situations on the battlefield. It also doesn't take much for a player to destroy such a tank if they know how. We are still in the beginning stages of everyone getting used to these being on the battlefield and figuring out a way to deal with them. Simply flying high with a Hind or Condor with the 50mm above this tank does the job extremely well. I don't want anything changed if people haven't figured that out yet. Otherwise you are making nerfs to something that when people do figure out becomes very obsolete to use, M5C Bolt with 30mm being a good example for vehicles and Boris being a good example for specialists. When people, i.e. content creators, complained about dying by Boris' turret too much because of their ignorance of how to deal with the turret are the same people who didn't bother playing as Boris in the first place to see if it needed a nerf. I was glad to get Boris to Tier 1 before the nerf because I can't imagine how are hard it is now to do so.

    • @AzuraProductions
      @AzuraProductions  Рік тому

      The main problem as argued in the video is not necessarily how hard it is to kill this tank. It is how it is designed and that it is contradictory to the whole ptfo philosophy. It is made with the specific intention to encourage camping away from objectives. While it is not omnipotent as I mentioned, it is extremely overpowered in its intended role (and it is the intention that I fundamentally disagree with).

    • @SilasCole88
      @SilasCole88 Рік тому +1

      @@AzuraProductions Do Jets play the objective? Planes and jets have been in BF since it started.

    • @AzuraProductions
      @AzuraProductions  Рік тому

      You are correct, they don't play the objectives, nor do they really camp at one spot. That's the reason I was never a fan of very specialized jets like stealth jet in bf4. There is no interaction between those and most of the other players in the server. You can't really kill infantry and they don't really kill you either.

    • @SilasCole88
      @SilasCole88 Рік тому +1

      @@AzuraProductions The point I'm making is that since BF's beginnings it was never solely a "PTFO" because of factors like these in the past. I don't understand where people got that idea from. You can't even be an "effective" sniper if you're always in close combat inside an objective. BF3's jets had the capabilities of killing infantry with rocket pods, which I wish was in BF2042. Tanks have always been able to camp and hit from afar because technically tanks are mobile artillery designed to do so and are not designed for close combat, even though you can on some BF games easily. So again, I don't know where people got the idea that the main focus of BF is to "PTFO."

    • @AzuraProductions
      @AzuraProductions  Рік тому +1

      @@SilasCole88 I think the misunderstanding comes from ptfo being on the objective at all times. I certainly do not think vehicles always need to be ultra aggressive and be capping flags. But deliberately designing a land vehicle to be at the edge of the map camping and to actively discourage interacting with flags isn't the right way to go.
      Snipers don't need to go 360 no scope pushing flags but they shouldn't be 500m away from the flags just sniping on the hill either. Same for this tank.
      Jets physically cannot capture flags so that's a whole different category.

  • @darksword3437
    @darksword3437 Рік тому

    does anyone know how a railgun works lol the round it shoots does not have splash damage its a solid projectile

  • @davidconiglio7577
    @davidconiglio7577 Рік тому

    They need to put mortars and mobile rockets launcher that will be interesting.

  • @Zangettsu_ZA
    @Zangettsu_ZA Рік тому

    Nah... The thing is even if you look at most railgun technologies today. Its mostly stationary and takes a while to charge up. Its a good thing that this tank has its mobility and aiming nerfed when shooting. I personally don't see a problem with it. If you have a good team you can easily take these out. Also if pilots are clever they can focus and destroy these quite quickly instead of pilot hopping and farming infantry. You could see this in the video. What they should do is introduce a 5-8 second delay when switching seats in a vehicle to keep people from pilot hopping.

  • @lordsangone
    @lordsangone Рік тому +1

    I missed your tank gameplay in BF. There isnt much good tank gameplay out there. Lookin forward to more tank gameplay in BF2042.

  • @jerybrown6430
    @jerybrown6430 Рік тому

    This tanks name should of been megatron 😂