Start: "I am just a person" 1 hour later: "What a fool you are. I'm a god. How can you kill a god? What a grand and intoxicating innocence. How could you be so naive? There is no escape. No Recall or Intervention can work in this place. Come. Lay down your weapons. It is not too late for my mercy."
@@TragicTester034 welcome moon and star, you come to me through, fire and war, Ooh, Ooh, come naravar, look upon the heart, upon the heart, Ooh, lay down your weapons it is not to late for my mercy, Ooh, Ooh,
Morrowind is a perfect example of why games don’t need to be perfectly balanced though. The freedom of systems like spell creation are part of what make the game so fun and replayable!
You can break any game you want really if you just look up cheap ways to do it on the internet, but doesn't that kind of defeat the whole purpose of playing the game and figuring it out on your own?
@@liamconverse8950 everyone who played it the first time of course played it with no exploits. Players only go to exploit territory when they already have experienced most of what the game has to offer.
I'm imagining tarhiel exploiting enchantment success chance mechanics, thinking he's hot stuff with his o.p. acrobatics scrolls. He was the first Speedrunner. Rip.
@@MRGilD0 That seems prty correct to me in a sense tho. Both are lithe, tho yeah they do normally achieve such in a slightly different way... I feel tho thats bcuz of size, if both were the same size as a human i feel theyd move prty similar
@@toxic_shr00m Im dyspraxic; which means i have less fine motor control and as such, i typo **a lot** more than most folk. I fix tons of typos in each comment i write To make myself typo less, i shorten tons of words where my meanin is clear even if my spellin is not rite. As long as im understood, its fine, and folk can always ask me for clarity... Or i cud expend tons more spoons and energy and time on each comment to satisfy pedantic folk who cant stand the way i write out of some snobbish grammarian beliefs about how theres only one way to write every word English used to be rife with examples of folk spellin every word in diff ways from each other and meanin bein understood from context despite imexactness. Shakespeare wrote his own name a half dozen ways
- Become completely invisible - Infiltrate Yorkshire - Find out where they are hiding the tea plantation - Secure the Tea - Become the tea Baron of Britain - Achieve tea based enlightenment
The game broke me. I played for like 15 minutes, got to Solstiem, and gave up because I had just come from Skyrim and Oblivion I couldn't handle it. I didn't even understand how to fight properly.
That's not how you steal stuff in the tutorial area. In fact when he opens the inventory 7:40 you can see he has nothing of what he thought he had stolen. When the guard halted him, they confiscated the stolen items. To prevent this, you need to place the item on the floor right after you take it.
Gilpow ive seen a couple of videos about this guy “breaking a game”.... he does a terrible job at it..... just clicked on this to verify he has not improved since...
If I remember well, he said to take the release order from the table and put it back, after which you can steal the books on the shelf and the guard won't do anything. It's when you have the release order in your inventory that you'll be arrested, and that's when the books are confiscated.
It's not just a mechanic... It's Lore. Seriously there's a character in universe that does the "exploit" to become the best mathematician in Tamriel, if not the world.
"See that mountain? You can buy the special dlc to go there, and also buy this premium mountain gem to soul trap it. Using the mountain's soul removes the default 5 item limit on your inventory." -Hodd Toward 2019.
That's a silt strider. If I remember correctly, the Dunmer domesticate it by hacking away parts of it's carapace and gently squeezing it's organs until it does what they want it to do. Lovely.
Tbf the dark and high elves are racist trash lore wise. The other races of tamriel are pretty chill. Besides, ya know, the whole Nord thing or the imperials destruction of the akavir. Maybe the khajiit are cool, but they are heavily complicit in trade of drugs and slaves. Argonians are devil worshipping killers. Wood elves maybe? I dont have one for them.
. They actively spread their forest. Which means they are slowly stealing land from others. This is why the khajiit have a problem with them. The khajiit are fine with their jungles and deserts and here comes wood elves.
@@nafaka12 Religious cannibals. Their green pact means they are strictly carnivorous and cannot waste any meat. Even meat of sentient beings. Which is no weirder than any other religious on tamriel.
Hodd Toward: "I'll trade this little iron dagger for your two most expensive items and all of your gold." Merchant: Hodd Toward: Merchant: "Yeah sure."
@@Sparkle8205 my sister and my mom used to play that game. My favorite was playing soccer ("football") and the strange ship game, as well as the ones to test your reflexes like the board breaking game also my favorite neopet was the one displayed on the board breaking game, and neopets is free UNLIKE WEBKINZ
First Playthrough : Stealthy Archer Second Playthrough : Stealthy Berserker Third Playthrough : Lmao potion maker who become the richest man in morrowind in matter of hour and becoming the legendary warrior-ninja-mage who could jump higher than wtc building and run faster than sonic the hedgehog who shoot poisonous kamehameha that effect at least 10 km radius. Good game 10/10 very balanced
Ah yes Morrowind. I always loved to use the Soul Trap exploit to give me ungodly Str and then go on murderous rampages resulting in many empty towns with the random Guards and a Bounty so high you can't even tell how high the bounty really is
My experience: First Playthrough: Shit Dunmer Second Playthrough: Shit Nord Third Playthrough: Shit Dunmer again Fourth Playthrough: Shit Altmer Fifth Playthrough: Shit Dunmer again Sixth Playthrough: Actually decent medium armored swordsman Seventh Playthrough: Broken
Did that with god mode on. This is one of the few games you can be killed by damage with god mode enabled. Just make your kamehameha and shoot an atronach. They have 20% reflect, and the damage overflow will kill you while you are in godmode.
I remember playing Morrowind when it first came out, I noticed you can barter into the negative, and so for fun I tried to offer -200 for something worth 200, and it worked. I got the item and 200 coins
So, here's how selling stuff works in Morrowind: "Hey, wanna buy this Iron Dagger?" "Why the heck would I buy that trash-" "I'm gonna put my signature on it." *"I'LL TAKE YOUR ENTIRE STOCK."*
Comrade! Steel production is down. I said comrade, you must sleep on the ground. I said COMRADE! Seize the fac'try in town/ There's no need! To! Be! A! Wage slave! Comrade! There's a place you can go. I said comrade, when the fires go cold. You can stay there! And I'm sure you'll find ways! To! Make! Your! Self! Use! full!
I used to enchant shields with levitation and magic resistance, matched with the boots of blinding speed. I got so bored after beating the game that I just flew around nuking towns with insanely powerful spells.
Did the same with Oblivion in a legitimate save with no cheatsies. Made a drain health spell that had range and OHKO'd every NPC bar the flagged important NPCs. Oblivion is actually so good :')
I seem to remember enchanting my armour to get 100%, or very near it, damage reflect in Oblivion. Just walked around letting everything hit me till it died.
> Shows an exploit to steal everything saying it has no consequences > doesn't realise the guard confiscated everything > doesn't even continue stealing everything > doesn't even try to sell any of it > has to walk to balmora. Spiff. What happened here 😂
it does "work" he just did it wrong, you grab it then it says your crime has been reported then you open your inventory and set it down then they tell you its ok then you grab it.
Skooma also stacks, so you can huff a thousand bottles of the stuff and jump across Vvardenfel in one hop (getting splatted by Mistress Gravity at the end).
It was a beautiful moment when I made potions so strong I got 50k Intelligence and Luck, made a series of spells Hand of God #1-3, which got my hand to hand up to 2500. One power attack knocks Mournhold guard down for an entire minute. Good times 10/10
Morrowind: 100% chameleon. Oblivion: 100% chameleon. Skyrim: No chameleon. Elder scrolls 6: Unknown levels of chameleon. Will they return to tradition?
16:55 If staring at the floor to avoid eyes contact with strangers is the way to develop a great personality and popularity, I should be Reanu Keeves by now
OpenTTD is a fantastic project, and it runs great on modern computers. I prefer the RollerCoaster Tycoon games but I do understand why people may prefer TTD.
You actually want Luck, not Intelligence. Fortify Ability can be bought at the first town with a bit of Exploration. There's also a Quest for locating the local Tax Collector (no Quest Giver NPC), you can Rob him of his Gold (corpse guarded by some Mud Crabs near the first town on a little bit of land with heavy bushes, it's about the same distance to the oversized flea you can hire as a transport), then say he had nothing to the guy who asked for your class. Those items you stole at the beginning can be actually stolen, but you need to Drop them before you are spoken to. You can comfortably leave the first town with roughly 1k if you do all of the quests, which involves beating up the murderer of the Tax Collector (in the Slums, he fist fights you) as well as looting a secret stash in a hollow treestump (you can spy on the guy putting it in the stump from atop the Lighthouse). With 100k Luck you can literally buy things for free, which is normally an infinitesimally close to zero percent. Like, literally 1 Gold has a 1000% higher chance to succeed, not an exaggeration. Also, for more stable Spellmaking, you want to set both to 2 Seconds. Additionally, if you play as a Kahjit your Character gets Bonus Damage on your Punches. Can't break your Fists. Also, if you follow the path left, you can find 3 Scrolls of Fortify Acrobatics (the only 3 I'm aware of in the game). Hodd Toward is actually not the strongest, as I had Fortify 199.9k in every Stat. Once a Stat reached Lv 100 it would have totaled 200k. If you don't have Spell Reflection or Spell Absorption you can lose your godly fortifications to a stray Dispel.
You can also give the money (200 gold) of the tax collector to socucius, kill the murderer and get 500 gold as reward. Plus some healing potions from the lighthouse lady iirc.
@@Yotanido Yeah, but my point was that you don't *need* to return the money, as there is no benefit for it outside of Fame. You can keep the cash, kill the murderer, get the items from the Widow & the bounty from killing the murderer. 700 Gold + Loot from that Quest alone. Also there's some Lockpicks you can use to unlock a Chest before you exit the first building with your papers, and the Magic Ring in the barrel just before the second building. The first town is absolutely full of loot.
@@BlueNEXUSGaming Oh, for sure. There's even an axe in a tree stump. The ring you actually have to take, or it won't let you through the door. As for the chest, you get directed toward it when you pick up the lock pick, though there's only like 30 gold in there. Didn't know you get the 500 gold even if you don't give him the money. Good to know.
@@Yotanido Oh? I sometimes left the Ring behind actually. Perhaps they patched it. I was on the Xbox Original version (complete with the memory overflow crashes)
@@BlueNEXUSGaming Ah, I've only ever played the game of the year edition on PC. (Using vanilla engine at first and in the last two years or so with OpenMW)
I can just imagine the reaction from the villagers from Balmora "Hey you know that outlander that arrived in town last night" "He is now essentially a god now"
"I met him this morning. He was so charming I sold him everything in my shop for 1 gold. Then he summoned an army of zombies and turned invisible. Somehow I still found him very charming, though."
@@XenophonQ This is the way to play it right here. Plus there are (I think) 2k/4k textures available too. It absolutely destroys vanilla Oblivion by comparison.
@Jon Dillon you have to drop the limeware plate before the guard talks to you, otherwise the guard takes it from you. If you look at his inventory when he shows it afterwards, he doesn't have anything but the release papers.
This game was where I learned the definition of "exploits." The potion vendor in Balmorra that would restock her supplies based off of what you solder her, so you could exponentially increase her stock of anything. Then use that to make potions of increasingly powerful strength, which you sell her to buy ingredients, and make ultra potions of all your stats.
Wouldn't that lead to a problem where if the potions wear off, you'd die because the game would subtract the added health from your HP bar? So you'd need to keep on buying those ingredients, selling everything you own just to stay alive as withdrawal would kill you?
@@stylesrj nah because once they are potent enough it sorta works like the soul trap. They _do_ wear off, but you have such a long time you can easily remember to refresh.
This. Potions are the real exploit. Make a potion of fortify int. Drink it. Make another. Repeat. Each one fortifies more and last longer than the previous. Pretty soon you have what is essentially infinite int for essentially infinite duration. But be careful with the speed potions. Very easy to make the game unplayable. Like, tap forward and travel across half the continent unplayable. Clip through textures unplayable. Stick with the spell for fortifying speed.
One of my favorite things about playing Morrowind "As intended" was that some things were just tougher than you. You walk into the wrong bandit cave and a level 20 bandit with a glass war-axe of paralysis would just light your shit up. More modern games like Oblivion and Skyrim would scale the enemies with your player level so you always had a fighting chance. There were some truly hard enemies in Morrowind that were just unbeatable if you weren't tough enough.
I experienced something like that when a big maggot thing chased me screaming all the way out of the swamp and back into town where it killed several guards while i coward in a corner but i got a bunch of free gear from the aftermath XD
Huh? Draugr lords, giants and mammoths for example have a minimum level. You cant beat them right away. Actually most enemies are at least level 10 and start to scale later on. I died enough times in Skyrim fighting enemies that were still too strong for me.
@@phoenixlordx4625 Agreed, my first troll whooped my ass. Many of the enemies scale with you though. In oblivion quest rewards would scale with you as well, and if you wanted the best possible gear you had to be like level 26. Doing a quest for a good unique weapon super early would render it almost useless much later in the game, since it would stay scaled down for a lower level character. In Morrowind if you could find some end-game gear early on it stayed good for the whole game.
They both have their own implementation flaws. Skyrim's endgame levelled experience gets frustrating, because you know logically you should be OP but you're still meeting random starting area bandits who pose a serious challenge, even though you've killed dragons and ended civil wars. Morrowind's unlevelled structure is better, but without any crafting professions or ways to improve your gear, improving your character basically amounts to a treasure hunt. You can get lucky (or rob the Redoran vault) and be OP, or you can be unlucky, find no decent gear for your class, and really struggle. Both games also have a problem with unlevelled quest NPCs. Both have quest chains with preset NPC stats and situations. These assume a player will encounter them at a certain level, but because they're open world games, players don't - they might pursue a central quest much earlier or later than expected, and find it impossible or trivially easy as a result. Both games could be drastically improved, I think, by squishing all of the stats. The whole problem is that, when you're low-level, tougher enemies aren't merely tough - they're unkillable. You get ganked by local wildlife that should just be fairly tough, because the numbers say you can't win yet. This aggressive difficulty curve encourages players to find ways to OP themselves. In Oblivion and Skyrim, the game then responds to players becoming OP by artificially scaling up enemies, which robs the player of any sense of being OP, which is frustrating after they've worked hard to attain it. Squishing the disparity between low and high level stats would fix all of this. If all actors had stats on a similar scale, the focus of levelling up would be on obtaining new, useful skills, rather than playing the numbers game. Rather than inflating health, armor and magicka pools, have players gradually unlock more kinds of mitigation and defense so they get tougher. Rather than inflating damage stats, have them unlock more utility abilities to gain new tactical advantages in combat. Skyrim has mitigation, defensive abilities and utility abilities already, but most are buried really far into the various skill trees and they've overshadowed by the race for bigger stats. TL;DR: they should reduce all the numbers to a smaller range, so that the focus is on skills and abilities rather than min-max stat buffing.
Funny thing in the Census area where the Captain gives your duties. He happens to have a warehouse key behind in the bookshelf. You can drop every item you've looted in the previous room (making sure the cursor doesn't just delete the dropped item) and swiftly grab the key & open your inventory. You drop the key, be warned once more that this is a tutorial area, then proceed on picking up everything you've dropped. All items dropped are overwritten from being stolen items & won't cause any trouble picking them back up. The very next door in front happens to be the warehouse and with the key, you can plunder every confiscated goods in there including a decent armor set, Skooma & Moon Sugar. You can set your path to Balmora & the mage guild's Khajiit will be happy to buy off any illegal goods. 2000 g per day to be made.
Random Lore: the Siltstriders (the thing Spiff was terrified about at the start) are the main transport in Morrowind they are controlled by carving those strange crevices into their back and directly pull on their exposed nerve-ends.
Protip: if you dont wanna do a bunch of mages guild quests before getting feet of notorgo from Only-He-Stands-There you can go to fort moonmoth (a bit east of balmora) and talk to somutis vunnus for the spell with no requirements whatsoever. Also if you wanna easily steal something without being caught to get ez money just jump at the same time you steal the item and you wont get caught.
In this video he says you can just walk up to the mages guild quest giver at level one and they'll give you the quest to go to the argonian in the South Wall corner club but that's not even true there are a number of prerequisites before you can get that Quest that this video doesn't mention...
@@thespiffingbrit To be fair, you start as a prisoner on a boat, heading to a very large island, honestly I thought you would go with a name with an Australian theme.
For some extra fun: I believe that if you put a few points of AOE on a cast on target buff, you can permaspell other entities with the soultrap cheese. This means those permanent summons can also have ten thousand health and deal apocalyptic damage with their total lack of weapon durability.
Putting max sanctuary on was pretty fun too. You could also drain any skill by 100 points for 1 sec on self and then train with a novice trainer for one gold. The spell wears off and you keep the point. You can get almost every stat to 100 with the beginning trainers in Balmora. It's pretty great.
That can be exploited even further by making a spell "Drain skill 100 on self and Fortify Skill 100 on touch". That way you can turn any trainer into a master level trainer for every skill for which you make a spell because as soon as one of his skills is raised to 100 he will offer training for that skill.
Morrowind is still my favorite game and some of my favorite exploits. Using Soul Trap on a summon spell is my favorite exploit; I always do Golden Saints. Basically makes the game into mount and blade. I always used the intelligence potion to get mega smart though. Because intelligence also makes potions better... And the ingredients for an intelligence potion are just marshmellow and wheat!
I can still hear the intro dialog in my head, by Azura i love this game:). "stand up, there you go. you were dreaming." And.. "Ahh yes, i've been expecting you."
Seeing the "sir dr" part at the beginning reminded me of my titles. I got bored over a few months so decided I'd try to collect as many titles as possible so far i have "lord sir reverend" but now it seems I need to work on the doctorate too
@alvi syahri basically, your character is trash. If you keep fighting for a while you'll level your skills up and hitting your strikes will become easier
@@majormarketing6552 The higher your luck is, the more likely the chance is of someone attacking you 'missing' the strike. You can exploit the alchemy skill by stockpiling items that fortify just about anything, you can create potions that increase your luck by thousands that lasts for a very long time. Basically anyone can just keep hammering on you and not hitting ever.
@@majormarketing6552 Luck effects literally every calculation in the game. Any time your luck goes up, you become better at EVERYTHING including things that no other stat effects. You should always put a point into luck when you level up, and it's probably best to take luck as 1 of your 2 favored stats when creating your character because it's always useful.
If you get stuck enter "Fixme" into the console" Also when you get caught stealing in the tutorial area the stolen goods get confiscated, to get around this put them on the floor before you get caught, once you've done this with everything you want to pinch you just pick it all up off of the floor. There's a lot of "duties" you need to do before she gives you that mission.
I loved how broken morrowind was.. I made a ring that was levitate 1 pt on self.. I could walk into the sky.. bt I made a spell where you would summon golden saints and soul trap them looking down so they were permanent companions till they died.. when I got in combat I'd put my ring on and walk into the sky and summon a horde of golden saints to decimate my foes!! my only weakness were cliff racers.
I loved watching this so much. Me and my friend used to do this when we were obsessed with this game when I was 13 (15 years ago!!) finished whole playthroughs with suped up characters. Only prob was the guilds would still read your stats as the base number for advancement requirements.
@@feefaa5506 and basically everything good about it had to be snuck past him because he didn't like anything that made the game unique. Like there's a book where the God Vivec 69s the Daedric King of Rape.
@@feefaa5506 look up polygon's oral history of morrowind. basically everyone that worked on the game says that todd was not a fan of the more creative stuff
That giant bug is Morrowind's answer to the horse and cart in Skyrim, it's a hideous monstrosity, that he controls by prodding the thing's brain with teaspoons.
"I feel like half this game was made by todd howard on drugs" Close, it was made by Kirkbride, who was definately on drugs when he did the lore and story concepts for the game.
@@siegfriedhiryu4660 It was only true to my knowledge for when he wrote the 36 lessons of Vivec, people take that interview and try to extend it to the whole game.
@@XenophonQ I disagree tbh. I agree that it's a big improvement, but to say that it looks better than skyrim... The npcs just look very bad, you can't solve that by just improving the graphics. Morrowind is still my favourite Elder Scrolls game (currently playing it again with openMW on my phone), but it's 17 years old. There really isn't a way to make it look as good as games that are released today without completely rebuilding it.
I love how offended he is about how tall the high elf is and how the argonian bodies look in Morrowind, when thats really how they SHOULD be in Skyrim. Like it makes ense that different races are different sizes and different anatomies, I'd love to have seen that type of stuff in skyrim!
Pause, click on the platter, drop it, unpause, get scolded, pick up the platter. You only get flagged as a thief the first time you pick a given thing up, but when you get scolded your stolen items teleport into the evidence chest. People high enough in the imperial knights are allowed to pick the lock on the evidence chest and take it back out, though. Also, you don't need soul trap specifically, any on-target spell will work as long as it hits terrain and not a target, and any primary effect will become permanent as long as a second one whiffs. A good one is 'drain fatigue in 50 on target' and some other thing on target, and then try to hit near a target. The permanent drain fatigue will make anything pass out.
You actually want to fortify your willpower at Max 1st because that will allow you to cast any spell successfully as long as your will power is high enough so if it's set at a 1000 every spell you cast should be successful. However you have to start small and create multiple spells Starting off with one that will increase your willpower by 1 to 5 points. When spell is a 100% successful create another spell 10 to 20 and then so forth. As far as the money goes it's better to buy from the fighters guild with a 1000 personality buying armor and then selling it back to them. By fortifying your strength and all other skills bthose skills before you could essentially increase your armor skill for repairing your weapons once they break repair them and gain experience doing so. Is following the previous steps to gain unlimited repair tools you could Max out your armorer skill
Tod howard probably had to give some breathing room to the devs/creators instead of just doing what the money people said. Thanks for the nostalgia trip.. still the best Elder scrolls.
cool tip the dark elf you see in the ship with you at the start of the game in Morrowind is the same dark elf you find in the soul cairn in the skyrim dlc
@@CloseingStraw97 I'm not sure if it was d&d specifically, or homebrew. If it was d&d it would have been 2nd or 3rd addition at the time. Kirkbride played as Vivec, and his friends were other members of the tribunal, and the original Neravar I think.
My favourite trick in Morrowind was using the construction kit to make a potion that lasts for a minute or two and maxes out your acrobatics and speed, and also makes you walk on water and jump like 50 to 100 feet in the air. It's pretty fun, you feel like Superman, running around super fast and leaping over tall Silt Striders in a single bound, running across the surface of lakes and rivers, and jumping up mountains like they're mole hills.
Skyrim the dad who sleeps around with anything it can and dolls itself up to keep going. Morrowind the mother who was good to us and sure, the years have started to take it's toll but its a refreshing experience to return to what is always good. Oblivion the son who eats glue and kind of just exists. Neglected by most because it just loves acting out.
@@niekesselbrugge1132 He hasn't played them. Probably hasnt played morrowind or oblivion either. He just says shit online that other people said because he thinks likes on a post on a channel he didn't create translates to real life popularity. He's an idiot but let him be happy. Ignorance is blissful.
"Todd howard made this while he was on drugs and having nightmares" Hehehehehhh the fact that this isn't too terribly far from reality, it just wasn't Todd
@@obct537 You mean costant enchantments? What's the exploit about them? You can't just make anything constant, it depends on the magial capacity of the item. And chameleon is a powerful spell, you need the most powerful items and enchant pretty much everything you can wear with only chameleon, and you also need to use the random-value-trick, to get 100% constant chameleon. It's a long way to go to get there.
Been playing it for the first time, Dunmer, made a class called Nomad, magickey medium armored stabby guy, loving it working on the telvanni and morag tong quests, little bit of main story but not alot
In Morrowind it is possible to jump over the whole map in just one single leap. A jump spell, a fortify acrobatics spell, and an enchanted item with just 1 point of feather fall, and you are all set. Dont use more than point of slow fall, or you wont be able to jump nearly as far. Not only is it the single most effective way of getting around, it is also hillarious.
Had a High elf once who was maxxed on every stat, and 50k+ on the Health/Magick, & Fatigue. It was a blast to play. Boost your magicka to 60k, and create a ranged spell that does 100% weakness to fire/frost/lightning/magic & 100% fire/frost/lightning damage. I call it "The Dragon Slave" (courtesy of Lina Inverse).
Start: "I am just a person"
1 hour later: "What a fool you are. I'm a god. How can you kill a god? What a grand and intoxicating innocence. How could you be so naive? There is no escape. No Recall or Intervention can work in this place. Come. Lay down your weapons. It is not too late for my mercy."
I have a joke, whats the best song about the house of Dagoth?
Look Upon The Heart by wobblescoff, enjoy it!!
@@ZACHANDJACKSZACHSMAFIA HERETIC ITS *DAGOTHWAVE*
Join the Sixth House!
@@TragicTester034 welcome moon and star, you come to me through, fire and war, Ooh, Ooh, come naravar, look upon the heart, upon the heart, Ooh, lay down your weapons it is not to late for my mercy, Ooh, Ooh,
Thanks. Now dagoth wave is in my head.
The leader of the Blades as a shirtless skooma addict is still my favorite character choice in all of Elder Scrolls.
ye...try to touch it and he kills ya. He's very touchy about it.
u gotta sneak steal it like i always did. need the ninja suit from the dark brotherhood so you look cool doing it
He killed me when I stole his pillow by accident just trying to sleep in his bed.
Morrowind is a perfect example of why games don’t need to be perfectly balanced though. The freedom of systems like spell creation are part of what make the game so fun and replayable!
You can break any game you want really if you just look up cheap ways to do it on the internet, but doesn't that kind of defeat the whole purpose of playing the game and figuring it out on your own?
@@liamconverse8950 everyone who played it the first time of course played it with no exploits. Players only go to exploit territory when they already have experienced most of what the game has to offer.
3000 hours amongst 4 characters and I just started a new playthrough.
I'm imagining tarhiel exploiting enchantment success chance mechanics, thinking he's hot stuff with his o.p. acrobatics scrolls. He was the first Speedrunner. Rip.
2 types of games
1. Well polished game
2. Bethesda
Reanu Keeves and Hodd Toward.
If this switching around of initials continues, I'll start pronouncing 'The Spiffing Brit' as 'The Briefing Spit'.
I just call him the "Spitting Tit".
Keanu Howard?
@@r3dp9 The Spiffing British Todd Reaves, owner and chief quality control officer of Yorkshire Tea, and archmage of all Morrowind.
What about Melon Usk?
@@BenBlackEquinoxEngelhard Wohn Jick approves. A spitting tit is a very effective murder weapon. I have been very satisfied with it in Isengeonosis.
Mage 1: "Who's that weird patatohead-stickman, casting soul trap at the floor?"
Mage 2: "I don't know, but i LOVE his personality!"
Mage 3: Indeed, he's weird, but oddly charming.
Hours later.....
Dr. Hodd Toward: =)
We have a winner
Haaahaahahahaha
In dy8ng
@@michael-ti8jy dieting?*
Spiff's reaction to seeing an argonian in this game for the first time is the exact same one I had the first time I saw them in Oblivion
Morrowind = actual unique beastman like models. Obilvion/Skyrim = humans with a lizard head.
@@tulabutt I kinda wish they used a different model for Khajiit tho. It's pretty weird seeing a feline walk the same way as a reptile.
@@MRGilD0 That seems prty correct to me in a sense tho. Both are lithe, tho yeah they do normally achieve such in a slightly different way... I feel tho thats bcuz of size, if both were the same size as a human i feel theyd move prty similar
@@SylviaRustyFae JUST WRITE THE FUCKING WORDS
@@toxic_shr00m Im dyspraxic; which means i have less fine motor control and as such, i typo **a lot** more than most folk. I fix tons of typos in each comment i write
To make myself typo less, i shorten tons of words where my meanin is clear even if my spellin is not rite. As long as im understood, its fine, and folk can always ask me for clarity...
Or i cud expend tons more spoons and energy and time on each comment to satisfy pedantic folk who cant stand the way i write out of some snobbish grammarian beliefs about how theres only one way to write every word
English used to be rife with examples of folk spellin every word in diff ways from each other and meanin bein understood from context despite imexactness. Shakespeare wrote his own name a half dozen ways
- Become completely invisible
- Infiltrate Yorkshire
- Find out where they are hiding the tea plantation
- Secure the Tea
- Become the tea Baron of Britain
- Achieve tea based enlightenment
Robertsnaith *Uncle Iroh entered the chat*
no just max out charisma and ask to be the tea Barron of Britain much faster that way
& get a real life achievement & trophy notification pop up when you do it.
That's gonna be difficult considering their 24/7 security has free tea.
enligh'tee'ment
Morrowind is the type of game in which either you break it or it breaks you.
I didn't even get out of the tutorial area without the game breaking itself. It crashed so much I just gave up on it.
i counldnt find the corner club before it crashed
The game broke me. I played for like 15 minutes, got to Solstiem, and gave up because I had just come from Skyrim and Oblivion I couldn't handle it. I didn't even understand how to fight properly.
* Laughs in Fallout 76 *
And when you were 12 it did both
That's not how you steal stuff in the tutorial area. In fact when he opens the inventory 7:40 you can see he has nothing of what he thought he had stolen.
When the guard halted him, they confiscated the stolen items. To prevent this, you need to place the item on the floor right after you take it.
Gilpow ive seen a couple of videos about this guy “breaking a game”.... he does a terrible job at it..... just clicked on this to verify he has not improved since...
Was about to comment the same... I discover this when I was 8 years old
@@lagunalibre117 Yeah sorry infinite damage and immunity to death isn't "BROKEN" enough for you.
@@TaikaJamppa Damn, all defensive since I don't have a tea, huh!?
If I remember well, he said to take the release order from the table and put it back, after which you can steal the books on the shelf and the guard won't do anything. It's when you have the release order in your inventory that you'll be arrested, and that's when the books are confiscated.
fortify spells mixed with soul trap cast at ur feet....makes the alchemy exploit look like an actual mechanic
Alchemy is farrrrrrrrr more broken in this game than the soul trap exploit.
Did +10000 int/luck/endurance potions (in one potion) with 40000 sec duration 40 minutes in the game.
It's not just a mechanic... It's Lore.
Seriously there's a character in universe that does the "exploit" to become the best mathematician in Tamriel, if not the world.
@@Umcarasemvideo Wait, who? I've dug into the lore of the series and haven't heard of that. I'm intrigued.
@1 2 I wonder if Stephen Hawking used that same exploit irl...
"See that mountain? You can soultrap it."
- Hodd Toward at E3 2001.
@En' Peacee Shekelstein 16 times 0 is still 0
"See that mountain? You can buy the special dlc to go there, and also buy this premium mountain gem to soul trap it. Using the mountain's soul removes the default 5 item limit on your inventory."
-Hodd Toward 2019.
@@rumpustime5460 Thats Pete Hines
@@nch2004 16 times 0 is 1 but it's broken anyway
I just made it 666 likes
I like how he tries to take the plate at the start but he does it wrong and loses it and just glosses over it lol
He doesn't even bother to show people how to correctly get it. 😂
😂😂😂😂😂😂 Fr
Don't you just have to drop it before dialogue starts then pick it back up after?
@@dragnbreath1 you have to drop it before the guard talks to you and then you can pick it up no problem
It's really annoyingly funny how he's making fun of the game, but he continues to do the exploit completely wrong.
That's a silt strider.
If I remember correctly, the Dunmer domesticate it by hacking away parts of it's carapace and gently squeezing it's organs until it does what they want it to do.
Lovely.
Sounds like a typical tamrielian. See a new creature? Immediately figure out how to mangle it so you can enslave it.
Tbf the dark and high elves are racist trash lore wise. The other races of tamriel are pretty chill. Besides, ya know, the whole Nord thing or the imperials destruction of the akavir. Maybe the khajiit are cool, but they are heavily complicit in trade of drugs and slaves. Argonians are devil worshipping killers. Wood elves maybe? I dont have one for them.
. They actively spread their forest. Which means they are slowly stealing land from others. This is why the khajiit have a problem with them. The khajiit are fine with their jungles and deserts and here comes wood elves.
The wood elves are cannibals aswell
@@nafaka12 Religious cannibals. Their green pact means they are strictly carnivorous and cannot waste any meat. Even meat of sentient beings. Which is no weirder than any other religious on tamriel.
Hodd Toward: "I'll trade this little iron dagger for your two most expensive items and all of your gold."
Merchant:
Hodd Toward:
Merchant: "Yeah sure."
Hodd Toward: It just works.
To be fair he does have a doctorate in khajit trading.
Ayy a neopets player!
@@anthonyturner9442 no that is Reeanu Keeves This is Hod Toward. Its not Khajit trading, its 67 outfall swindling.
@@Sparkle8205 my sister and my mom used to play that game. My favorite was playing soccer ("football") and the strange ship game, as well as the ones to test your reflexes like the board breaking game
also my favorite neopet was the one displayed on the board breaking game, and neopets is free UNLIKE WEBKINZ
First Playthrough : Stealthy Archer
Second Playthrough : Stealthy Berserker
Third Playthrough : Lmao potion maker who become the richest man in morrowind in matter of hour and becoming the legendary warrior-ninja-mage who could jump higher than wtc building and run faster than sonic the hedgehog who shoot poisonous kamehameha that effect at least 10 km radius.
Good game 10/10 very balanced
Ah yes Morrowind. I always loved to use the Soul Trap exploit to give me ungodly Str and then go on murderous rampages resulting in many empty towns with the random Guards and a Bounty so high you can't even tell how high the bounty really is
Oh and many broken weapons
Exactly what I love about this game xD
My experience:
First Playthrough: Shit Dunmer
Second Playthrough: Shit Nord
Third Playthrough: Shit Dunmer again
Fourth Playthrough: Shit Altmer
Fifth Playthrough: Shit Dunmer again
Sixth Playthrough: Actually decent medium armored swordsman
Seventh Playthrough: Broken
Did that with god mode on. This is one of the few games you can be killed by damage with god mode enabled. Just make your kamehameha and shoot an atronach. They have 20% reflect, and the damage overflow will kill you while you are in godmode.
I remember playing Morrowind when it first came out, I noticed you can barter into the negative, and so for fun I tried to offer -200 for something worth 200, and it worked. I got the item and 200 coins
It truly is a perfectly balanced game.
It just works.
So, here's how selling stuff works in Morrowind: "Hey, wanna buy this Iron Dagger?"
"Why the heck would I buy that trash-"
"I'm gonna put my signature on it."
*"I'LL TAKE YOUR ENTIRE STOCK."*
OUR stock comrade
Comrade! Steel production is down. I said comrade, you must sleep on the ground. I said COMRADE! Seize the fac'try in town/ There's no need! To! Be! A! Wage slave! Comrade! There's a place you can go. I said comrade, when the fires go cold. You can stay there! And I'm sure you'll find ways! To! Make! Your! Self! Use! full!
@@mandude7358 You made me sing that out loud, now that song is gonna be stuck in my head for the entire day. Thanks for that, comrade.
@@mandude7358 It's fun to work in the YOU! ESS! ESS! ARE!
Dr. Sir. Spifficus Britaniacus.
Lord of Tea. Maester of Exploits. Authority on War Crimes.
Britannicus, surely.
I call that hairstyle the reaper!
Underrated!!
"High Elf"
They sure got that right.
I was also thinking the same thing.
I died of laughing lmao
Now if he shared in the Blades' Skooma addiction he would become a true HIGH elf.
I used to enchant shields with levitation and magic resistance, matched with the boots of blinding speed. I got so bored after beating the game that I just flew around nuking towns with insanely powerful spells.
Did the same with Oblivion in a legitimate save with no cheatsies.
Made a drain health spell that had range and OHKO'd every NPC bar the flagged important NPCs.
Oblivion is actually so good :')
I seem to remember enchanting my armour to get 100%, or very near it, damage reflect in Oblivion. Just walked around letting everything hit me till it died.
That was my nightly ending ceremony when I was done for the day. Save then nuke the town for the fun of it lol.
> Shows an exploit to steal everything saying it has no consequences
> doesn't realise the guard confiscated everything
> doesn't even continue stealing everything
> doesn't even try to sell any of it
> has to walk to balmora.
Spiff. What happened here 😂
That's how you travel from London to Manchester after you got bonked by some lumpy wankers in a backyard
it does "work" he just did it wrong, you grab it then it says your crime has been reported then you open your inventory and set it down then they tell you its ok then you grab it.
动态网自由门 天安門 天安门 法輪功 李洪志 Free Tibet 六四天安門事件 The Tiananmen Square protests of 1989 天安門大屠殺 The Tiananmen Square Massacre 反右派鬥爭 The Anti-Rightist Struggle 大躍進政策 The Great Leap Forward 文化大革命 The Great Proletarian Cultural Revolution 人權 Human Rights 民運 Democratization 自由 Freedom 獨立 Independence 多黨制 Multi-party system 台灣 臺灣 Taiwan Formosa 中華民國 Republic of China 西藏 土伯特 唐古特 Tibet 達賴喇嘛 Dalai Lama 法輪功 Falun Dafa 新疆維吾爾自治區 The Xinjiang Uyghur Autonomous Region 諾貝爾和平獎 Nobel Peace Prize 劉暁波 Liu Xiaobo 民主 言論 思想 反共 反革命 抗議 運動 騷亂 暴亂 騷擾 擾亂 抗暴 平反 維權 示威游行 李洪志 法輪大法 大法弟子 強制斷種 強制堕胎 民族淨化 人體實驗 肅清 胡耀邦 趙紫陽 魏京生 王丹 還政於民 和平演變 激流中國 北京之春 大紀元時報 九評論共産黨 獨裁 專制 壓制 統一 監視 鎮壓 迫害 侵略 掠奪 破壞 拷問 屠殺 活摘器官 誘拐 買賣人口 遊進 走私 毒品 賣淫 春畫 賭博 六合彩 天安門 天安门 法輪功 李洪志 Winnie the Pooh 劉曉波动态网自由门
yeah. Spiffing Brit is a perfectly balanced person with no exploits.
@@Kernwadi that's a lovely list of buzzwords you have compiled. Is that a list of IRL Deus Ex Machinas?
"Morrowind is broken"
I mean, intelligence potions stack which makes your next potion more powerful and you can buy the ingredients in shops, so...
Skooma also stacks, so you can huff a thousand bottles of the stuff and jump across Vvardenfel in one hop (getting splatted by Mistress Gravity at the end).
Isn't that pretty logical tho?
It was a beautiful moment when I made potions so strong I got 50k Intelligence and Luck, made a series of spells Hand of God #1-3, which got my hand to hand up to 2500. One power attack knocks Mournhold guard down for an entire minute. Good times 10/10
@@seanpowers1899 I did the same but made a fireball that obliterated Balmora
And its piss easy to do, The speedrun of this game is .... very fast.
Morrowind: 100% chameleon.
Oblivion: 100% chameleon.
Skyrim: No chameleon.
Elder scrolls 6: Unknown levels of chameleon.
Will they return to tradition?
Gotta KISS
Keep It Simple, Stupid
Invisibility
what about fortify sneak
Too be fair...chameleon is kinda pointless.
@@TheTrueSpottedStripe yeah, when the sneak system is as exploitable as it is in skyrim, you don't need chameleon
16:55 If staring at the floor to avoid eyes contact with strangers is the way to develop a great personality and popularity, I should be Reanu Keeves by now
Heh, funny
Just when i thought Seymour Clevarge was the most impressive specimen I've ever seen there's Hodd Toward
you silly fool, no one can see the mighty Hodd Toward ^^
Are we going to to see a "Transport Tycoon is entirely fair and balanced"?
that is becase it is
except building roads over competitor's railroads and then destroying them. :-)
@@gemsdirtykitchen3658 nothing unbaliced it is truely pufect
@@davankrueger1725 /murders the first born child of competitor to scare them out of buisness\
Yup, perfectly balanced
OpenTTD is a fantastic project, and it runs great on modern computers. I prefer the RollerCoaster Tycoon games but I do understand why people may prefer TTD.
The shout-out to mitten squad in this video genuinely made me wanna cry. Rest in Peace Paul, Give Grandma Sparkle your worst.
You actually want Luck, not Intelligence.
Fortify Ability can be bought at the first town with a bit of Exploration.
There's also a Quest for locating the local Tax Collector (no Quest Giver NPC), you can Rob him of his Gold (corpse guarded by some Mud Crabs near the first town on a little bit of land with heavy bushes, it's about the same distance to the oversized flea you can hire as a transport), then say he had nothing to the guy who asked for your class.
Those items you stole at the beginning can be actually stolen, but you need to Drop them before you are spoken to.
You can comfortably leave the first town with roughly 1k if you do all of the quests, which involves beating up the murderer of the Tax Collector (in the Slums, he fist fights you) as well as looting a secret stash in a hollow treestump (you can spy on the guy putting it in the stump from atop the Lighthouse).
With 100k Luck you can literally buy things for free, which is normally an infinitesimally close to zero percent.
Like, literally 1 Gold has a 1000% higher chance to succeed, not an exaggeration.
Also, for more stable Spellmaking, you want to set both to 2 Seconds. Additionally, if you play as a Kahjit your Character gets Bonus Damage on your Punches. Can't break your Fists.
Also, if you follow the path left, you can find 3 Scrolls of Fortify Acrobatics (the only 3 I'm aware of in the game).
Hodd Toward is actually not the strongest, as I had Fortify 199.9k in every Stat. Once a Stat reached Lv 100 it would have totaled 200k.
If you don't have Spell Reflection or Spell Absorption you can lose your godly fortifications to a stray Dispel.
You can also give the money (200 gold) of the tax collector to socucius, kill the murderer and get 500 gold as reward. Plus some healing potions from the lighthouse lady iirc.
@@Yotanido
Yeah, but my point was that you don't *need* to return the money, as there is no benefit for it outside of Fame. You can keep the cash, kill the murderer, get the items from the Widow & the bounty from killing the murderer. 700 Gold + Loot from that Quest alone.
Also there's some Lockpicks you can use to unlock a Chest before you exit the first building with your papers, and the Magic Ring in the barrel just before the second building.
The first town is absolutely full of loot.
@@BlueNEXUSGaming Oh, for sure. There's even an axe in a tree stump. The ring you actually have to take, or it won't let you through the door.
As for the chest, you get directed toward it when you pick up the lock pick, though there's only like 30 gold in there.
Didn't know you get the 500 gold even if you don't give him the money. Good to know.
@@Yotanido
Oh? I sometimes left the Ring behind actually. Perhaps they patched it. I was on the Xbox Original version (complete with the memory overflow crashes)
@@BlueNEXUSGaming Ah, I've only ever played the game of the year edition on PC. (Using vanilla engine at first and in the last two years or so with OpenMW)
I can just imagine the reaction from the villagers from Balmora
"Hey you know that outlander that arrived in town last night"
"He is now essentially a god now"
"I met him this morning. He was so charming I sold him everything in my shop for 1 gold. Then he summoned an army of zombies and turned invisible. Somehow I still found him very charming, though."
Maybe he was born with it. Maybe it's Yorkshire Tea©.
@@boiledelephant Now that's what I call role-playing
Ken Rolston was the lead designer for Bethesda's role-playing game, The Elder Scrolls III: Morrowind, Todd was lead manager
That explains why it was so good.
I don't see the difference.
When Morrowind came out, I was amazed by the graphics. I installed it three years ago and all my childhood memories were destroyed..
There are mods that make it look quite good. Still not amazing but quite good.
Check out the Morrowing Sound and Graphics overhaul. Honestly looks better than vanilla skyrim.
@@XenophonQ This is the way to play it right here. Plus there are (I think) 2k/4k textures available too. It absolutely destroys vanilla Oblivion by comparison.
I quit gaming a while ago and only own a notebook at the moment that hardly runs any games. But thanks for the input guys.
@@dza1104
For a second, I thought you said you had an actual notebook... and that would explain why it'd hardly run any game.
The 100 stat man is back as Hodd Toward in Morrowind
>Makes a video about exploits
>Doesn't actually steal the limeware platter
Smh
Honestly, this was a pretty mediocre "exploit" of this game honestly lol
That triggered me really bad
How did he get to that mission in the mages guild ive done 3 quests and havent gitten that quest
@@nazzeem_4388 you just need to do more quests, don't worry
Have fun!
@Jon Dillon you have to drop the limeware plate before the guard talks to you, otherwise the guard takes it from you.
If you look at his inventory when he shows it afterwards, he doesn't have anything but the release papers.
This game was where I learned the definition of "exploits."
The potion vendor in Balmorra that would restock her supplies based off of what you solder her, so you could exponentially increase her stock of anything. Then use that to make potions of increasingly powerful strength, which you sell her to buy ingredients, and make ultra potions of all your stats.
Wouldn't that lead to a problem where if the potions wear off, you'd die because the game would subtract the added health from your HP bar?
So you'd need to keep on buying those ingredients, selling everything you own just to stay alive as withdrawal would kill you?
@@stylesrj nah because once they are potent enough it sorta works like the soul trap. They _do_ wear off, but you have such a long time you can easily remember to refresh.
@@2013Arcturus
How long are we talking about? In-game years?
This. Potions are the real exploit. Make a potion of fortify int. Drink it. Make another. Repeat. Each one fortifies more and last longer than the previous. Pretty soon you have what is essentially infinite int for essentially infinite duration. But be careful with the speed potions. Very easy to make the game unplayable. Like, tap forward and travel across half the continent unplayable. Clip through textures unplayable. Stick with the spell for fortifying speed.
One of my favorite things about playing Morrowind "As intended" was that some things were just tougher than you. You walk into the wrong bandit cave and a level 20 bandit with a glass war-axe of paralysis would just light your shit up. More modern games like Oblivion and Skyrim would scale the enemies with your player level so you always had a fighting chance. There were some truly hard enemies in Morrowind that were just unbeatable if you weren't tough enough.
I experienced something like that when a big maggot thing chased me screaming all the way out of the swamp and back into town where it killed several guards while i coward in a corner but i got a bunch of free gear from the aftermath XD
Huh? Draugr lords, giants and mammoths for example have a minimum level. You cant beat them right away. Actually most enemies are at least level 10 and start to scale later on. I died enough times in Skyrim fighting enemies that were still too strong for me.
@@phoenixlordx4625 Agreed, my first troll whooped my ass. Many of the enemies scale with you though. In oblivion quest rewards would scale with you as well, and if you wanted the best possible gear you had to be like level 26. Doing a quest for a good unique weapon super early would render it almost useless much later in the game, since it would stay scaled down for a lower level character. In Morrowind if you could find some end-game gear early on it stayed good for the whole game.
They both have their own implementation flaws. Skyrim's endgame levelled experience gets frustrating, because you know logically you should be OP but you're still meeting random starting area bandits who pose a serious challenge, even though you've killed dragons and ended civil wars.
Morrowind's unlevelled structure is better, but without any crafting professions or ways to improve your gear, improving your character basically amounts to a treasure hunt. You can get lucky (or rob the Redoran vault) and be OP, or you can be unlucky, find no decent gear for your class, and really struggle.
Both games also have a problem with unlevelled quest NPCs. Both have quest chains with preset NPC stats and situations. These assume a player will encounter them at a certain level, but because they're open world games, players don't - they might pursue a central quest much earlier or later than expected, and find it impossible or trivially easy as a result.
Both games could be drastically improved, I think, by squishing all of the stats. The whole problem is that, when you're low-level, tougher enemies aren't merely tough - they're unkillable. You get ganked by local wildlife that should just be fairly tough, because the numbers say you can't win yet. This aggressive difficulty curve encourages players to find ways to OP themselves. In Oblivion and Skyrim, the game then responds to players becoming OP by artificially scaling up enemies, which robs the player of any sense of being OP, which is frustrating after they've worked hard to attain it.
Squishing the disparity between low and high level stats would fix all of this. If all actors had stats on a similar scale, the focus of levelling up would be on obtaining new, useful skills, rather than playing the numbers game. Rather than inflating health, armor and magicka pools, have players gradually unlock more kinds of mitigation and defense so they get tougher. Rather than inflating damage stats, have them unlock more utility abilities to gain new tactical advantages in combat. Skyrim has mitigation, defensive abilities and utility abilities already, but most are buried really far into the various skill trees and they've overshadowed by the race for bigger stats.
TL;DR: they should reduce all the numbers to a smaller range, so that the focus is on skills and abilities rather than min-max stat buffing.
@@phoenixlordx4625 A lot of people don't realize how levelled the game is.
Did you know Todd Howard was also responsible for all the horse animations in Morrowind? Amazing Job!
Everytime the spiffing Brit says this is a perfectly balanced game it makes me think of a dodgy car salesman
*slaps top of video game*
This bad boy can fit so many bugs in it!
This comment also reminds me of how I bought my car. Hmm.
btw the quest he shows, is the like 8th quest from the Balmora Mages guild, somewhat false info by spiff tztztztzz the morrowind fans are not amused
Let's hope this strongly worded comment makes him buck his ideas up.
Thank u, was so confused, I was going right along his video and was just boggled and now idk what to do lol. But this helps thank u
Yeah, I was like WTF. Did he somehow sequence-skip a questline...?
An easier way of getting fortify attribute is to go to the Balmora Temple and buy divine aid from Llarara Omayn
@@boatinglamp2076 thank you
Funny thing in the Census area where the Captain gives your duties. He happens to have a warehouse key behind in the bookshelf. You can drop every item you've looted in the previous room (making sure the cursor doesn't just delete the dropped item) and swiftly grab the key & open your inventory. You drop the key, be warned once more that this is a tutorial area, then proceed on picking up everything you've dropped. All items dropped are overwritten from being stolen items & won't cause any trouble picking them back up. The very next door in front happens to be the warehouse and with the key, you can plunder every confiscated goods in there including a decent armor set, Skooma & Moon Sugar. You can set your path to Balmora & the mage guild's Khajiit will be happy to buy off any illegal goods. 2000 g per day to be made.
"Most charismatic person in the entire universe"
*Keanu*
The tea gods smile upon this decision.
( 16:25 )
*Reanu Keeves
Random Lore: the Siltstriders (the thing Spiff was terrified about at the start) are the main transport in Morrowind they are controlled by carving those strange crevices into their back and directly pull on their exposed nerve-ends.
Gotta love peyote fuelled visions being transitioned to video games...
>Todd Howard on drugs
That’s not how you say “Michael Kirkbride”, pall
@spam acc imagine what his weed budget must be
@Dick Boy that’s not true, it’s just a widely circulated rumor with no real backing.
Protip: if you dont wanna do a bunch of mages guild quests before getting feet of notorgo from Only-He-Stands-There you can go to fort moonmoth (a bit east of balmora) and talk to somutis vunnus for the spell with no requirements whatsoever. Also if you wanna easily steal something without being caught to get ez money just jump at the same time you steal the item and you wont get caught.
No shit?
@@notfred1233 yeah I'm being deadass
Jump and steal is a lie
Try Ring of Aversion from Verick Germain in Caldera. You can steal anything in the game with less than 10 stealth if you are behind npc
In this video he says you can just walk up to the mages guild quest giver at level one and they'll give you the quest to go to the argonian in the South Wall corner club but that's not even true there are a number of prerequisites before you can get that Quest that this video doesn't mention...
Invisible Brits Colonizing?
*OH YES*
@@thespiffingbrit Invisible flags walking into your country, and the tea walks itself out
@@thespiffingbrit To be fair, you start as a prisoner on a boat, heading to a very large island, honestly I thought you would go with a name with an Australian theme.
The only problem with the plan is the invisible flags, so nobody knows that it's Brittan. It could be a Xerox of your Butt, and nobody would know.
For some extra fun: I believe that if you put a few points of AOE on a cast on target buff, you can permaspell other entities with the soultrap cheese.
This means those permanent summons can also have ten thousand health and deal apocalyptic damage with their total lack of weapon durability.
Spiff: picks haircut
Me: “by azura by azura by azura!”
😂
Why god why.....
I can’t believe it’s you..standing here, next to me!
@@BurritoLuvr I can't believe it's *you...* Standing *here,* next to *me!*
You gotta add emphasis on those words.
"It's the Grand Champion!"
"He's not just an undercover agent, he's actually a drug addict!"
Putting max sanctuary on was pretty fun too. You could also drain any skill by 100 points for 1 sec on self and then train with a novice trainer for one gold. The spell wears off and you keep the point. You can get almost every stat to 100 with the beginning trainers in Balmora. It's pretty great.
That can be exploited even further by making a spell "Drain skill 100 on self and Fortify Skill 100 on touch". That way you can turn any trainer into a master level trainer for every skill for which you make a spell because as soon as one of his skills is raised to 100 he will offer training for that skill.
Morrowind is still my favorite game and some of my favorite exploits. Using Soul Trap on a summon spell is my favorite exploit; I always do Golden Saints. Basically makes the game into mount and blade. I always used the intelligence potion to get mega smart though. Because intelligence also makes potions better... And the ingredients for an intelligence potion are just marshmellow and wheat!
I can still hear the intro dialog in my head, by Azura i love this game:).
"stand up, there you go. you were dreaming."
And..
"Ahh yes, i've been expecting you."
AAHHHHH yes
Seeing the "sir dr" part at the beginning reminded me of my titles. I got bored over a few months so decided I'd try to collect as many titles as possible so far i have "lord sir reverend" but now it seems I need to work on the doctorate too
Everyone knows it's the horrible balance that makes the game fun.
(And by the by, Luck is far more powerful than Intelligence.)
What does luck do?
@alvi syahri basically, your character is trash. If you keep fighting for a while you'll level your skills up and hitting your strikes will become easier
@alvi syahri it's RNG
@@majormarketing6552 The higher your luck is, the more likely the chance is of someone attacking you 'missing' the strike. You can exploit the alchemy skill by stockpiling items that fortify just about anything, you can create potions that increase your luck by thousands that lasts for a very long time. Basically anyone can just keep hammering on you and not hitting ever.
@@majormarketing6552 Luck effects literally every calculation in the game. Any time your luck goes up, you become better at EVERYTHING including things that no other stat effects. You should always put a point into luck when you level up, and it's probably best to take luck as 1 of your 2 favored stats when creating your character because it's always useful.
Have you thought about playing Divinity: Original Sin as a telekinetic barrel mage? I used to do that, and thought that might be right up your ally
Rip mittensquad
Morrowind is the best game ever made. I fell in love with it so fast.
Yep
Samme
It's not. It's good but kinda dated. Game which came out the same year which is better is Gothic 2
Sameee
If you get stuck enter "Fixme" into the console"
Also when you get caught stealing in the tutorial area the stolen goods get confiscated, to get around this put them on the floor before you get caught, once you've done this with everything you want to pinch you just pick it all up off of the floor.
There's a lot of "duties" you need to do before she gives you that mission.
I loved how broken morrowind was.. I made a ring that was levitate 1 pt on self.. I could walk into the sky.. bt I made a spell where you would summon golden saints and soul trap them looking down so they were permanent companions till they died.. when I got in combat I'd put my ring on and walk into the sky and summon a horde of golden saints to decimate my foes!! my only weakness were cliff racers.
I'm going to drink tea everytime the game breaks itself
_sees morrowind_
Well seems like I need to buy more tea
"Is This Henti?" The Spiffing Brit 2019 On Valefisk's Video
“i’ve had nightmares of that thing, and i’ve never played this game!”
god i love this so much
I loved watching this so much. Me and my friend used to do this when we were obsessed with this game when I was 13 (15 years ago!!) finished whole playthroughs with suped up characters. Only prob was the guilds would still read your stats as the base number for advancement requirements.
This game saved Bethesda from bankruptcy. Also Todd had next to nothing to do with it. Coincidence? I think not.
But Todd Howard was in charge of producing the game?
@@feefaa5506 and basically everything good about it had to be snuck past him because he didn't like anything that made the game unique. Like there's a book where the God Vivec 69s the Daedric King of Rape.
That's a bit of a far fetched statement to say this book meant he had nothing to do with the game but oke
@@feefaa5506 look up polygon's oral history of morrowind. basically everyone that worked on the game says that todd was not a fan of the more creative stuff
This game truly makes you feel like the reincarnation of an ancient warrior hero of the dunmer.
Welcome moon and star.
That giant bug is Morrowind's answer to the horse and cart in Skyrim, it's a hideous monstrosity, that he controls by prodding the thing's brain with teaspoons.
it's actually kind of sad because they cry in pain all the time :(
When the game first came out I was like 12 and those things fucking terrified me
Dr. Hodd looked at a paintbrush and went: "This, this is the pinnacle of hairstyles."
Or an onion bulb.. Godd Coward has layers.
4:01
Fun fact, "that thing" is in the Dragonborn DLC of Skyrim and it's a living thing
The more you know
Silt Strider.
As the self-appointed President of the Reanu Keeves Can Flub, I say MOAR.
spiff: Todd Howard made this game while on drugs and having nightmares.
spiff but in the character creation menu: totally not horrifying.
It was not Todd Howard but Michael Kirkbride who wrote the lore for Morrowind high on drugs in his basement
@Sightless_Seeker You mean Confessions of a Dunmer Skooma-Eater?
"I feel like half this game was made by todd howard on drugs"
Close, it was made by Kirkbride, who was definately on drugs when he did the lore and story concepts for the game.
Can you provide a source? Half the time I'm convinced someone took a joke and turned it into fact.
It was all written in a week long amphetamines binge
@@siegfriedhiryu4660 It was only true to my knowledge for when he wrote the 36 lessons of Vivec, people take that interview and try to extend it to the whole game.
nah it was made by some guy who drinks fifty bottles of vodka a day who was on 5 bags of cocaine.
DRUUUGS DUDE LMAO
In my mind this game looked just as good as Skyrim. childhood ruined.
But skyrim is ugly and muddy. There are mods that make morrowind look quite good. Not a solutly amazing but you can get it looking rather good.
If you install the Morrowind Sound and Graphics overhaul, it honestly looks better than vanilla skyrim.
@@XenophonQ Except the water. Nothing will fix the water.
@@XenophonQ I disagree tbh. I agree that it's a big improvement, but to say that it looks better than skyrim...
The npcs just look very bad, you can't solve that by just improving the graphics.
Morrowind is still my favourite Elder Scrolls game (currently playing it again with openMW on my phone), but it's 17 years old. There really isn't a way to make it look as good as games that are released today without completely rebuilding it.
In my mind, Skyrim looked just as good as this game.
4:08
I think it's accepted Lore by now that it was actually Michael Kirkbride who was on acid.
I love how offended he is about how tall the high elf is and how the argonian bodies look in Morrowind, when thats really how they SHOULD be in Skyrim. Like it makes ense that different races are different sizes and different anatomies, I'd love to have seen that type of stuff in skyrim!
Lets hope es6 makes argonians and khajiits great again and unique
My favorite part of this video is that he didn't get any of the books or Limeware Platter from the Census Office at the start.
7:41 Spiff didn't grab anything in the tutorial room. That's not how the glitch is preformed.
You gotta drop them as soon as you pick them up. I remember from when I was a kid playing this.
Pause, click on the platter, drop it, unpause, get scolded, pick up the platter. You only get flagged as a thief the first time you pick a given thing up, but when you get scolded your stolen items teleport into the evidence chest. People high enough in the imperial knights are allowed to pick the lock on the evidence chest and take it back out, though.
Also, you don't need soul trap specifically, any on-target spell will work as long as it hits terrain and not a target, and any primary effect will become permanent as long as a second one whiffs. A good one is 'drain fatigue in 50 on target' and some other thing on target, and then try to hit near a target. The permanent drain fatigue will make anything pass out.
You actually want to fortify your willpower at Max 1st because that will allow you to cast any spell successfully as long as your will power is high enough so if it's set at a 1000 every spell you cast should be successful. However you have to start small and create multiple spells Starting off with one that will increase your willpower by 1 to 5 points. When spell is a 100% successful create another spell 10 to 20 and then so forth.
As far as the money goes it's better to buy from the fighters guild with a 1000 personality buying armor and then selling it back to them.
By fortifying your strength and all other skills bthose skills before you could essentially increase your armor skill for repairing your weapons once they break repair them and gain experience doing so. Is following the previous steps to gain unlimited repair tools you could Max out your armorer skill
Tod howard probably had to give some breathing room to the devs/creators instead of just doing what the money people said. Thanks for the nostalgia trip.. still the best Elder scrolls.
cool tip the dark elf you see in the ship with you at the start of the game in Morrowind is the same dark elf you find in the soul cairn in the skyrim dlc
Ah, Jiub. U also see his head in Kvatch in Oblivion after the aftermath of the siege
I know this video is a bit old, but the Mittensquad callout is amazing! I just like it when my favorite youtubers mention each other.
Todd Coward on drugs? Oh, no no no my friend. This is the work of Micheal Kirkbride, the 10th devine.
And it was Mushrooms that he went on a week bindge on it.
@@CloseingStraw97 And also a bunch of the lore was based on TES themed d&d games he'd play with his friends.
@@SPARR0E Nice, which edition of D&D?
@@CloseingStraw97 I'm not sure if it was d&d specifically, or homebrew. If it was d&d it would have been 2nd or 3rd addition at the time. Kirkbride played as Vivec, and his friends were other members of the tribunal, and the original Neravar I think.
@@SPARR0E OH WOW, didn't know that. Guess someone got really REALLY pissed at their fellow characters to dedicate an entire GAME based on that.
The way characters hold there hands out makes them look like they wanna grope
My favourite trick in Morrowind was using the construction kit to make a potion that lasts for a minute or two and maxes out your acrobatics and speed, and also makes you walk on water and jump like 50 to 100 feet in the air. It's pretty fun, you feel like Superman, running around super fast and leaping over tall Silt Striders in a single bound, running across the surface of lakes and rivers, and jumping up mountains like they're mole hills.
I love how the "high elf" looks baked as hell
Skyrim the dad who sleeps around with anything it can and dolls itself up to keep going.
Morrowind the mother who was good to us and sure, the years have started to take it's toll but its a refreshing experience to return to what is always good.
Oblivion the son who eats glue and kind of just exists. Neglected by most because it just loves acting out.
this is so powerful i am in tears
Oblivion has more unique quests and spells than skyrim. That makes it better Imo.
I'mma have to swap unmodded Skyrim for oblivions spot. Skyrim by itself is just garbage as an RPG but Oblivion is still pretty good
@@niekesselbrugge1132 He hasn't played them. Probably hasnt played morrowind or oblivion either. He just says shit online that other people said because he thinks likes on a post on a channel he didn't create translates to real life popularity. He's an idiot but let him be happy. Ignorance is blissful.
Skyrim : complete trash
He didn't even exploit the most powerful thing in this game: Alchemy, super-potions(or for skyrim players: The Fortify Intelligence loop.).
"Todd howard made this while he was on drugs and having nightmares"
Hehehehehhh the fact that this isn't too terribly far from reality, it just wasn't Todd
Prince Charmless It was Hodd 🧐
@@G59forlife. it was kirkbride
My Boi Michael Kirkbride.
That shoutout to Mitten Squad was the greatest!
Shout out mitten squad ❤
i remember when i was a kid and figured out chameleon stacked and never ever thought it was an exploit of any sort
Every spell that has a value can be stacked in Morrowind. No exploit at all, just logical game mechanics.
The stacking isn't the exploit, it's the "lasts forever" part that is
@@obct537 You mean costant enchantments? What's the exploit about them? You can't just make anything constant, it depends on the magial capacity of the item. And chameleon is a powerful spell, you need the most powerful items and enchant pretty much everything you can wear with only chameleon, and you also need to use the random-value-trick, to get 100% constant chameleon. It's a long way to go to get there.
@@octogunsalata I was referring to spiffs suggestion in the video that you can use soul trap with chameleon
@@obct537 My bad. Never used the soul trap exploit.
I loved the exoticness of Morrowind, and now can't wait for Skywind to be released. Seriously I'd do *ANYTHING* to see that update come to fruition!!
It's getting pretty close!
Been playing it for the first time, Dunmer, made a class called Nomad, magickey medium armored stabby guy, loving it working on the telvanni and morag tong quests, little bit of main story but not alot
Did you beat it?
I watch these videos while playing morrowind on my phone. Great mix.
"todd, you cant do this to people!"
i immediately saw a llama in a hat yelling at another llama in a hat. "Caarrl!"
thank you for reminding me
So many fun memeories of doing this back in the day. Morrowind had so many ridiculous exploits. Thanks for the nostalgia trip and the laughs.
In Morrowind it is possible to jump over the whole map in just one single leap. A jump spell, a fortify acrobatics spell, and an enchanted item with just 1 point of feather fall, and you are all set. Dont use more than point of slow fall, or you wont be able to jump nearly as far. Not only is it the single most effective way of getting around, it is also hillarious.
I saw my tea, my spiffingbrit notification and a rainbow what a good day
Had a High elf once who was maxxed on every stat, and 50k+ on the Health/Magick, & Fatigue.
It was a blast to play.
Boost your magicka to 60k, and create a ranged spell that does 100% weakness to fire/frost/lightning/magic & 100% fire/frost/lightning damage. I call it "The Dragon Slave" (courtesy of Lina Inverse).
I play as an argonian, there's a reason why I play in first person in this game
I love how the guard just instantly took all the things he stole and he didnt even realise
Spiff when starting a new game: *breathes*
Game: you now have infinite gold and are immortal at lvl 1