I love watching simpler suits, man. I need more Gm Canons and Zaku 1's. No clue what it is about them but this was great fun to watch honestly. Maybe it's just due to how infrequent I see them or play them
@@ravencross7779 Was attacked late in the one year war by zeon, but was repelled by the white dingo team. and the incident where gato and his team attacked the base to steal the gpo2 in 0083 also happened there.
Actually have one I'm building right now. Its the Yonem Kirks model with the spare barrell attatchments. Not a huge painter so I'm just assembling it together. It's gonna be standing with my Zaku 2's :)
It’s always nice to see the older suits getting some attention, now if only we can get some more levels of the pale rider dullahan. Seriously why is there only one level?
Man this map is hell for Supports. So easy for any Raid or fiesty General to heatseek onto you and pound you constantly. All I can usually do is cry "Support me! Support me!" and hope one of my team members will get the hint. Demohound played it really well though, wow that's a good score.
there are some supports that are honestly great on this map like White Rider but yeah, the more basic snipers will definitely struggle here more than on some other maps
The ability dropped it's win/loss ratio so it wasn't a good idea. Personally I thought it actually DID make the mobile suit better but players used it the wrong way and suffered for it. I think they should add that ability back but add more to the Sniper 2 WD. However at the moment they are unsure of how to improve the unit so until then they removed the ability so it's win/loss ratio goes back up.
I want this mobile suit so badly, it seems surprisingly good in terms of damage and i remember how this thing carried in gundam unicorn Edit: is it any different than the one that doesn't have a fin on it's head?
play char's gelgoog just like the gelgoog marine with beam rifle. keep a distance until an opoprtunity presents itself for melee. I found that once in close swapping between both melee weapons and doing one neutral swing in nets me more damage than downswinging and giving the enemy invinsibility. keep in mind that the melee swings are swallow and somewhat wide, measure appropriately and everything should be good
Franchement super vidéo 👌 d'ailleurs j'ai une question ce qu'on a loupé les portails comme le Sazabi et des Gundam d'événement est-ce que ils reviendront ?
If you are using a unit with no dodge roll you have very little in the way of options. For whatever reason units without a dodge roll have to wait for the entire stun animation to finish before performing another action whilst dodge roll users can execute the roll a whole second before the animation ends which I find to be very unbalanced. At A to S- ratings alot of players are able to stun and switch to melee, downswing before you can even dodge roll with some units so pretty much if you get stunned in the higher ratings you are just boned unless a teammate helps you out. Some players say if you just hold the tackle button the MS tackles as soon as its able to but that never works for me.
Overtuning parts are only ever really effective and efficient on level 3 and 4 suits. And even then, it won't guarantee that you'll perform better because most suits are simply outclassed by native cost suits.
If you are capable of taking advantage of the suit's lvl and damage mod then yes. Overtuning is applied to the weapon's base damage prior to attack, defense, and type advantage. This means that as you increase your damage mod the overall effectiveness of overtuning increases as well.
@@yuucentipede9873 The overtuning range and melee parts are actually applied directly to base damage, before any other modifiers as Demo Hound said above. You don't get +10 ranged modifier, you straight up get +10% increase to your base damage. The overtuning part for mobility only boosts boosting speed, and Heavy Armor is overtuning for resistances, up to a maximum of +10 for ALL damage resistance types.
@@Omuraisu0 good to know thank you for clarifying all parts descriptions. I see their parts featured in banners but I'm not putting any effort into 7 step to pull for one suit it's ridiculous.
No the PC test had disastrous problems and it never took place. There has been no word on how they are working on the PC version. The backlash from the lack of communication though made BB Studios come out in their last update and inform the fans that they'll update on Twitter everytime they make headway on the PC version. So keep an eye on the GBO Twitter and they'll post updates on the status of the GBO 2 PC version.
His fight with the Char's Gelgoog makes me smile. It's proof that supports don't need to be ridiculously buffed, it's the player. All these support mains crying about raids being overpowered need to just git gud. He beat one of the newest raids with one of the oldest suits in the game. This is exactly why I can't stand when people cry for something to get nerfed. No. Learn the mobile suit, know your own mobile suits capabilities and get better at the game. Stop ruining the games balance because you are bad at the game.
It was an impressive fight, yeah. But if it was literally any other Raid, it would have ended differently. Gelgoog CA has legs worse than an old man with arthritis and no instant stun options.
I recently had a match in a FA Slave Wraith in which a Red Rider and Gyan tried to get me and then something that I can only describe as magical happened I somehow got 4 counters in a row, destroyed the Red Rider, and the Gyan decided that "maybe I don't want this fight" and left I somehow won a 2v1 against RAIDS while in a support
@@baconflaps Char's Gelgoog does assloads of damage people comapre it to other raids that have power attacks but it doesnt need them. Every support I've come against with Char's Gelgoog I've melted in one combo. If its weak compared to other raids just because it doesn't have a power melee attack or an instant stun weapon just shows how spoiled players are with other raids. The Goog Beam Rifle is plenty enough
I love watching simpler suits, man. I need more Gm Canons and Zaku 1's. No clue what it is about them but this was great fun to watch honestly. Maybe it's just due to how infrequent I see them or play them
Simple design while having comically large over engineered backpack
@@sirbachelorboredmen1314 Isnt the huge backpack an external generator to be able to power the beam rifle?
@@LtCommanderTato yep
Dude was so good Raid stopped going after him👍🏻
Having flashbacks to the second attack on Torrington.
What's the first?
@@ravencross7779 Was attacked late in the one year war by zeon, but was repelled by the white dingo team. and the incident where gato and his team attacked the base to steal the gpo2 in 0083 also happened there.
Torrington has really gotten it's shit fucked for too long.
Whoops, forgot the OYW battle, I was thinking just of 0083.
Especially when by 0096, it was all but a backwater base with little strategic value.
Always love a good Zaku.
Actually have one I'm building right now. Its the Yonem Kirks model with the spare barrell attatchments. Not a huge painter so I'm just assembling it together. It's gonna be standing with my Zaku 2's :)
It’s always nice to see the older suits getting some attention, now if only we can get some more levels of the pale rider dullahan. Seriously why is there only one level?
I started playing G Generations yesterday gave my zaku 1 sniper to the team leader and got the command fin looks great
Man this map is hell for Supports. So easy for any Raid or fiesty General to heatseek onto you and pound you constantly. All I can usually do is cry "Support me! Support me!" and hope one of my team members will get the hint.
Demohound played it really well though, wow that's a good score.
I hear you. You really need a good team mate nearby when playing support on this stage.
there are some supports that are honestly great on this map like White Rider but yeah, the more basic snipers will definitely struggle here more than on some other maps
ah yes, the REAL chad and highlight of Torrington
@flailthroughs Why don't you show us the buffs directly from the site? It could be in the news video on the first Thursday of the month.
I'm still annoyed they removed the Sniper 2 WD ability to move while charging the beam sniper.
The ability dropped it's win/loss ratio so it wasn't a good idea. Personally I thought it actually DID make the mobile suit better but players used it the wrong way and suffered for it. I think they should add that ability back but add more to the Sniper 2 WD. However at the moment they are unsure of how to improve the unit so until then they removed the ability so it's win/loss ratio goes back up.
I want this mobile suit so badly, it seems surprisingly good in terms of damage and i remember how this thing carried in gundam unicorn
Edit: is it any different than the one that doesn't have a fin on it's head?
play char's gelgoog just like the gelgoog marine with beam rifle. keep a distance until an opoprtunity presents itself for melee. I found that once in close swapping between both melee weapons and doing one neutral swing in nets me more damage than downswinging and giving the enemy invinsibility. keep in mind that the melee swings are swallow and somewhat wide, measure appropriately and everything should be good
Franchement super vidéo 👌 d'ailleurs j'ai une question ce qu'on a loupé les portails comme le Sazabi et des Gundam d'événement est-ce que ils reviendront ?
Deadly
What's the beam sniper name? It didn't appear in open beta or is it high level only?
How long do you think we have to wait till we see the g saviour?
I'd say anywhere between never and not gonna happen roughly.
What’s the trick to a quicker recovery after a stun
If you are using a unit with no dodge roll you have very little in the way of options. For whatever reason units without a dodge roll have to wait for the entire stun animation to finish before performing another action whilst dodge roll users can execute the roll a whole second before the animation ends which I find to be very unbalanced. At A to S- ratings alot of players are able to stun and switch to melee, downswing before you can even dodge roll with some units so pretty much if you get stunned in the higher ratings you are just boned unless a teammate helps you out. Some players say if you just hold the tackle button the MS tackles as soon as its able to but that never works for me.
Does overtuning make any difference for players who don't spend on banners? I hear videos about custom parts and I don't know what makes it special.
Overtuning parts are only ever really effective and efficient on level 3 and 4 suits. And even then, it won't guarantee that you'll perform better because most suits are simply outclassed by native cost suits.
If you are capable of taking advantage of the suit's lvl and damage mod then yes. Overtuning is applied to the weapon's base damage prior to attack, defense, and type advantage. This means that as you increase your damage mod the overall effectiveness of overtuning increases as well.
Everyone online says it boosts all your stats overall by 3. Does that make like resistance, modifiers, turning, etc better?
@@yuucentipede9873 The overtuning range and melee parts are actually applied directly to base damage, before any other modifiers as Demo Hound said above. You don't get +10 ranged modifier, you straight up get +10% increase to your base damage. The overtuning part for mobility only boosts boosting speed, and Heavy Armor is overtuning for resistances, up to a maximum of +10 for ALL damage resistance types.
@@Omuraisu0 good to know thank you for clarifying all parts descriptions. I see their parts featured in banners but I'm not putting any effort into 7 step to pull for one suit it's ridiculous.
It is already out on pc?
No the PC test had disastrous problems and it never took place. There has been no word on how they are working on the PC version. The backlash from the lack of communication though made BB Studios come out in their last update and inform the fans that they'll update on Twitter everytime they make headway on the PC version. So keep an eye on the GBO Twitter and they'll post updates on the status of the GBO 2 PC version.
His fight with the Char's Gelgoog makes me smile. It's proof that supports don't need to be ridiculously buffed, it's the player. All these support mains crying about raids being overpowered need to just git gud. He beat one of the newest raids with one of the oldest suits in the game. This is exactly why I can't stand when people cry for something to get nerfed. No. Learn the mobile suit, know your own mobile suits capabilities and get better at the game. Stop ruining the games balance because you are bad at the game.
yeah but chars gelgoog is kinda weak compared to other 450 raids isnt it?
not disputing your point that skill always matters though
It was an impressive fight, yeah. But if it was literally any other Raid, it would have ended differently. Gelgoog CA has legs worse than an old man with arthritis and no instant stun options.
I recently had a match in a FA Slave Wraith in which a Red Rider and Gyan tried to get me
and then something that I can only describe as magical happened
I somehow got 4 counters in a row, destroyed the Red Rider, and the Gyan decided that "maybe I don't want this fight" and left
I somehow won a 2v1 against RAIDS while in a support
@@PlungerMettaur lmao i saw your video on reddit that was sick dude
@@baconflaps Char's Gelgoog does assloads of damage people comapre it to other raids that have power attacks but it doesnt need them. Every support I've come against with Char's Gelgoog I've melted in one combo. If its weak compared to other raids just because it doesn't have a power melee attack or an instant stun weapon just shows how spoiled players are with other raids. The Goog Beam Rifle is plenty enough