Asymmetric Rim Modeling Tutorial | Hard Surface Modeling Tutorial

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  • Опубліковано 29 січ 2025

КОМЕНТАРІ •

  • @JMach4217
    @JMach4217 3 роки тому +6

    You are literally a genius. Best modeling tutorials I've ever seen, hands down

  • @zserub
    @zserub 4 роки тому +2

    When I think I know everything, you still show something new! Amazing

  • @wesselvanwegen5872
    @wesselvanwegen5872 3 роки тому

    It's just amazing that you put these put for free. It's really high quality learning content. Thanks mate! I'm planning to try and model/learn along with every single video you have online. I think that's possibly the best course to take right now.

    • @polygonpen
      @polygonpen  3 роки тому +1

      Thank you Wessel, hope you learn a lot :)

  • @assembeyyoudh
    @assembeyyoudh 4 роки тому

    men you are legendary teacher ... so glad to find your channel you got my support

  • @philgee5220
    @philgee5220 4 роки тому

    Your vision and process is brilliant to watch thanks for sharing your way.

  • @antoniopepe
    @antoniopepe 3 роки тому

    I never got used to C4D modeling tools coming from 3D max, I never managed to translate all the commands I used, but your workflow is really solid and smooth. i will try ;)

  • @chuencheung3585
    @chuencheung3585 3 роки тому

    21:34 amazing~

  • @dangery7707
    @dangery7707 3 роки тому

    도움 많이 되었습니다. 감사합니다

  • @Carukiidae
    @Carukiidae 4 роки тому

    Keep Goooooing! Happy New Year!

  • @TA-jf5kq
    @TA-jf5kq 4 роки тому

    I really like your video, happy new year.

  • @hakanbekiri1114
    @hakanbekiri1114 4 роки тому +1

    aksanından hareketle Türk olduğunu düşünüyorum... video için teşekkürler. faydalı teknikler göstermişin. 3-4 sene öncesine kadar senin gibi daha fazla kaynak bulabilseydim şimdi max kullanıyor olmazdım.

    • @polygonpen
      @polygonpen  4 роки тому

      Rica ederim, çoğu kişi aynı şeyi diyor, pek kaynak yok galiba Cinema 4D için özellikle modelleme.

    • @hakanbekiri1114
      @hakanbekiri1114 4 роки тому

      @@polygonpen cok az var. ben mimarim bir de benim icin durum daha zor.genelde videolar motion graphic uzerine. ama maxte agzi olan video cekiyo nerdeyse. bilen bilmeyen.

    • @polygonpen
      @polygonpen  4 роки тому

      Haha dogru, bi sorunuz olursa odelleme vs mail atabilirsiniz.

  • @karimdahbi9991
    @karimdahbi9991 4 роки тому

    great one

  • @igoryounin9181
    @igoryounin9181 2 роки тому

    Cool!

  • @javalijavardo5411
    @javalijavardo5411 4 роки тому

    Awesome!!!

  • @ismailvfx31
    @ismailvfx31 4 роки тому

    Thanks V tooooop

  • @yousefkaram5368
    @yousefkaram5368 4 роки тому

    Thanks for sharing

  • @ruihall
    @ruihall 4 роки тому

    Muito bom

  • @Amir-lz8sq
    @Amir-lz8sq 4 роки тому +1

    First like 😅

  • @dennyj2969
    @dennyj2969 4 роки тому

    please modeling character

  • @eriksabzinovs5222
    @eriksabzinovs5222 3 роки тому

    can i have your UI Layout please ?

    • @polygonpen
      @polygonpen  3 роки тому +1

      top right corner, change your layout to modeling, that's all.

    • @eriksabzinovs5222
      @eriksabzinovs5222 3 роки тому

      @@polygonpen much appreciated. May I suggest another tutorial for rim design but will more challenging shape (in my opinion) ? Just curious about the angles and edge flow

    • @polygonpen
      @polygonpen  3 роки тому +1

      @@eriksabzinovs5222 sure just mail me, I can't promise but let's see it.

    • @eriksabzinovs5222
      @eriksabzinovs5222 3 роки тому

      @@polygonpen No worries will do it later this week. thanks. Last question. how can I scale edge loops like you would do a Normal scale in order to prevent all of them from going to centre of my mesh but instead each loop goes to it's own centre ( hope it makes sense )

    • @polygonpen
      @polygonpen  3 роки тому +1

      @@eriksabzinovs5222 you can not scale edges with normal move, you need polygons, so bevel that edge loop so you can get polygon loop, then scale it with normal move, after you are done with normal move/scale, disolve the extra edge that you beveled.

  • @Dmitry_Poglazov
    @Dmitry_Poglazov 2 роки тому

    Супер ! пока Не получилось(

  • @fluxstandard8364
    @fluxstandard8364 3 роки тому

    258 no dislikes nice one