I manage to clear this boss with 0 researh and first attempt, with the origin opening team (Musketeer-Occultist-Hellion-MAA). Though, I use the virtue trick, manage to get MAA and Hellion virtue before the fight. 1. MAA is pretty tanky with trinket at this point, and guard Occultist all the way, use riposte to help some minor dmg. 2. Hellion bleed is useful here, but most of the time he get move back to p4, so the fight last pretty long. 3. Occultist, just heal to prevent death door. 4. Musketeer heal is very useful too to prevent deathblow from poison. With 2 or 3 lucky deathblow survive, I win this fight maybe around 20-30 rounds (it's pretty long but can't recall the duration) with 0 lost, hell yeah!
Not sure I can give you the best answer. this boss seem to getting stronger once its HP getting lower. DOTs seem to do the best on it since this boss has 60% PROT. might as well bought Aegis Scales and/or honing oils also.
you go mark team with a mega buffed bounty hunter camping skill since mark in BL deal like triple damage compare to DD bounty hunter and houndmaster mark also reduce prot so houndmaster, occult, 2 bounty hunter can nuke it
The reason why I play it. And then get my characters killed by 2 crits in a row in the second round instead of first round(cuz of prep round making it impossible to get crited)
@@Dragonslayer-fs8dh I've actually once managed to lose a character during the prep round of the first battle in a dungeon. Exposed interior, got surprised had 3 of those harpoon guys who open with the damage and mark everyone. Apparently they do enough damage in a medium mission to get a level 2 shield breaker to deaths door. Then she blighted out from the currier interaction i had walked away from 1 step earlier
That missed headbutt into riposte death’s door hurt me
I manage to clear this boss with 0 researh and first attempt, with the origin opening team (Musketeer-Occultist-Hellion-MAA). Though, I use the virtue trick, manage to get MAA and Hellion virtue before the fight.
1. MAA is pretty tanky with trinket at this point, and guard Occultist all the way, use riposte to help some minor dmg.
2. Hellion bleed is useful here, but most of the time he get move back to p4, so the fight last pretty long.
3. Occultist, just heal to prevent death door.
4. Musketeer heal is very useful too to prevent deathblow from poison.
With 2 or 3 lucky deathblow survive, I win this fight maybe around 20-30 rounds (it's pretty long but can't recall the duration) with 0 lost, hell yeah!
What's the "virtue trick"?
This boss triple killed mynpartybthe last 4 times I fought it. What's your strats for this? It deels like the thing has no weaknesses.
Not sure I can give you the best answer. this boss seem to getting stronger once its HP getting lower. DOTs seem to do the best on it since this boss has 60% PROT. might as well bought Aegis Scales and/or honing oils also.
you go mark team with a mega buffed bounty hunter camping skill since mark in BL deal like triple damage compare to DD
bounty hunter and houndmaster mark also reduce prot
so houndmaster, occult, 2 bounty hunter can nuke it
I can never play this game properly its too hard for me
The reason why I play it. And then get my characters killed by 2 crits in a row in the second round instead of first round(cuz of prep round making it impossible to get crited)
@@Dragonslayer-fs8dh I've actually once managed to lose a character during the prep round of the first battle in a dungeon. Exposed interior, got surprised had 3 of those harpoon guys who open with the damage and mark everyone. Apparently they do enough damage in a medium mission to get a level 2 shield breaker to deaths door. Then she blighted out from the currier interaction i had walked away from 1 step earlier
Ans I thought I'm the only one. God damn feels relatable. But I at least try to defeat these bosses@@Mr_Maiq_The_Liar