Great to see a nice concise beginner series! One more tip: on the bevel, if you're doing something even a tiny bit complex, the F9 operator panel has all kinds of options at the bottom for dealing with things like overlapping geometry. The "miter" options are really useful depending on your model, especially if you're beveling something concave.
Been a big fan of your videos for some time now, easily one of the best channels for a more technical look at modeling. There is so much here that is useful even if you are not 3D printing. Been watching for over a year, and while there are hints in a lot of videos about your creative process, have you ever considered doing a video around just explaining your ideas and how you make them come together? (sorry if you made a video like that already if i missed it)
@theunorthodoxhawk Thanks so much, that's really nice of you to say! 😁😁 For the video request do you mean from a workflow point of view? I have a video that speaks a bit about it here: ua-cam.com/video/aHqQt9-hkGE/v-deo.html But it's something I avoid as many would argue my workflow is a bit horrible 🤣 I should do another at some point though if it's of interest.
@@ArtisansofVaul I was thinking more from the artistic perspective: what do you think about when you want to make a model more appealing? What are some visual elements that you enjoy and think make a model stand out? Stuff like that. You often bring up making shapes more interesting. That's what made me think about this and its importance. I hope that clarified my message a bit.
Sorry. Have a question. How to a achieve this nice "bevelled brown clay" material preview by default ? im using a random materials - its nice but wanna clay style like yours. I don't find in your videos tutorial for editing preview material. Thanks.
Great to see a nice concise beginner series!
One more tip: on the bevel, if you're doing something even a tiny bit complex, the F9 operator panel has all kinds of options at the bottom for dealing with things like overlapping geometry. The "miter" options are really useful depending on your model, especially if you're beveling something concave.
Good tip. I tried to keep it slightly more friendly to beginners (and I have videos on that) but its a great tip for the people at that stage 👍
That's soooooo good. Thank's a lot !!
@@oxand1 😁Glad it's helpful. Thanks for watching and taking the time to comment.
Been a big fan of your videos for some time now, easily one of the best channels for a more technical look at modeling. There is so much here that is useful even if you are not 3D printing. Been watching for over a year, and while there are hints in a lot of videos about your creative process, have you ever considered doing a video around just explaining your ideas and how you make them come together? (sorry if you made a video like that already if i missed it)
@theunorthodoxhawk Thanks so much, that's really nice of you to say! 😁😁
For the video request do you mean from a workflow point of view? I have a video that speaks a bit about it here: ua-cam.com/video/aHqQt9-hkGE/v-deo.html
But it's something I avoid as many would argue my workflow is a bit horrible 🤣 I should do another at some point though if it's of interest.
@@ArtisansofVaul I was thinking more from the artistic perspective: what do you think about when you want to make a model more appealing? What are some visual elements that you enjoy and think make a model stand out? Stuff like that. You often bring up making shapes more interesting. That's what made me think about this and its importance. I hope that clarified my message a bit.
Sorry. Have a question. How to a achieve this nice "bevelled brown clay" material preview by default ? im using a random materials - its nice but wanna clay style like yours. I don't find in your videos tutorial for editing preview material. Thanks.
@Eridalonar This isn't a preview material, it's just the viewport. You can find it here - Blender setup: ua-cam.com/video/orqt8Fw7q8o/v-deo.html
He shows it in the other basics videos. Just watch them all.
@@ArtisansofVaul Thanks.😀