I’m glad they’re building on to the decades of adding more and more content that was in EU4, instead of giving an empty shell that they’d fill with dlc
5:47 Tbh i would love to have waaay more control over my PU/Vassals/Subjects than in EU4, since it was very limited. Like - Picking their nacional focus? Like should they try collonizing, maybe more investments, bigger army, quality or quantity and so on. - Goverment focus - Privlages - Like in EU4 it was annoying when you just forced relligion to your subject, and they picked privlage which made converting their provinces impossible - And more Ofc everything would either us some money/stab/relations/loyality. It could depend of our diplo rep, if we could just use relations/loyality or would have to bribe someone etc.
Just like provinces in eu4 have autonomy, maybe a vassal should also have a kind of autonomy bar, and if they have more autonomy then you're not really in full control in their state of affairs, but if you choose to remove all of their autonomy then you'd have almost full control of their country. Could be interesting to see for sure.
I think they should take some lessons from Meiou end taxes and make the reforms about taking power away from the clergy and feudal nobility as well as ending the outdated and decentralized structuring and concentrating it in the hands of the king and central government/congress and other institutions that would later form the modern nation state
You said it might be easy to exploit by changing goverment reform because it only costs stab, I think when saying that you forgott that it will take time for the bonuses to aply to your country.
These government reforms look more like national ideas from EU3. You just get bonuses when ages are progressing. It just doesn't look like reforming the government to me.
I hope they make all equally strong, not like eu4 where you have meta and some reforms are superior, Once you learn then picking different reform feels like trolling yourself
I actually feel it being not good enough to catch up to our expectations. The game is almost obviously good, and with quality shown we tend to expect more and more.
While eu5 as far more depth, as a new player in eu4 many years ago, the trade system, tech/institution system and estates system seemed unintuitive (along with other mechanics). It's not that these seem objectively complicated now, the way these mechanics were implemented and presented was just a little strange. Eu5 has the potential to make the basics even more graspable than eu4 if the mechanics are more intuitive and obvious in their functionality to a newer player.
It's because you dont put resources on UI before the core mechanics are ready (why would you, lol, they might change 2137 times) The game is not even announced yet, UI is mostly placeholder stuff
I worry it's going to be simplified for the now bigger player base likely interested in another release of the series to play on release with the returning Europa game players. I've seen a few Dev updates and I'm starting to get a little less worried. I feel the achievement in Europa sometimes is even being able to play it for some.
@@ZlewikkTVWith respect, I have seen this exact message in reference to: Crusader Kings 3, and Victoria 3. And in both cases, this mobile game, corporate art style ui persisted to release. I will likely never know why Paradox insists upon this abhorrent art style.
@@rokmun680 dafuq you are talking about, CK3 UI is great and it's silly to call it a m0bIlE gAmE. Vicky3, while not perfect, is also not a mobile game UI. It makes me chuckle when people make the 'mobile game' argument as it's the biggest nonsense someone had ever come up with, have you ever seen a mobile game or you just say it because it sounds funny?
I think some things about EU5 seems amazing, loving the pop, language system, culture and diplomatic hegemonies e.t.c, but the UI is by far my biggest turnoff about the game. It just doesnt look very good
It's because you dont put resources on UI before the core mechanics are ready (why would you, lol, they might change 2137 times) The game is not even announced yet, UI is mostly placeholder stuff
@@ZlewikkTV that's true but imo the UIs of ck3, vicky3 and the updated Stellaris one aren't that good. They're not at all stylized, don't have the cool sound effects and any information you need is hidden behind 2 different UIs. They really need to step it up for the UIs in my opinion
Link to VODs channel - www.youtube.com/@ZlewikkVODs
EU5 'Tinto Talks' playlist - ua-cam.com/play/PLQYwQrZmzDdJKoAdugXTp-g6fG0AI7dNd.html
I’m glad they’re building on to the decades of adding more and more content that was in EU4, instead of giving an empty shell that they’d fill with dlc
This is Paradox. They've already planned the first 55 DLCs.
@@MrGuseno problem, if EU5 has more content than EU4 + all DLC
They plan to make money on a game, shamefur dispray
@@ZlewikkTV You got me! Totally what I was getting at.
5:47
Tbh i would love to have waaay more control over my PU/Vassals/Subjects than in EU4, since it was very limited. Like
- Picking their nacional focus? Like should they try collonizing, maybe more investments, bigger army, quality or quantity and so on.
- Goverment focus
- Privlages - Like in EU4 it was annoying when you just forced relligion to your subject, and they picked privlage which made converting their provinces impossible
- And more
Ofc everything would either us some money/stab/relations/loyality. It could depend of our diplo rep, if we could just use relations/loyality or would have to bribe someone etc.
Just like provinces in eu4 have autonomy, maybe a vassal should also have a kind of autonomy bar, and if they have more autonomy then you're not really in full control in their state of affairs, but if you choose to remove all of their autonomy then you'd have almost full control of their country. Could be interesting to see for sure.
So hyped for EU5
I think they should take some lessons from Meiou end taxes and make the reforms about taking power away from the clergy and feudal nobility as well as ending the outdated and decentralized structuring and concentrating it in the hands of the king and central government/congress and other institutions that would later form the modern nation state
They have M&T devs in the team
@@ZlewikkTV cool to know i hope they actually take some inspirations since its the best mod for eu4
8:10 it also takes time for the effects to ramp up which should make constantly swapping worse
@@andrewgreenwood9068 yeah, but still just 2 years, faster than getting 50 reformprogress :p
You said it might be easy to exploit by changing goverment reform because it only costs stab, I think when saying that you forgott that it will take time for the bonuses to aply to your country.
True! Still faster than gathering 50 reform progress :p
These government reforms look more like national ideas from EU3. You just get bonuses when ages are progressing. It just doesn't look like reforming the government to me.
Disagree, it's both, just like in EU4. Did you see the monastic or Islandic one?
I hope they make all equally strong, not like eu4 where you have meta and some reforms are superior, Once you learn then picking different reform feels like trolling yourself
Really hope they don't use the modern-sleek Art style, civ 7 is doing this sorta thing too.
Anyone else have a feeling that EU5 will fail, not for being bad but just for being to "complicated" compared to EU4?
I actually feel it being not good enough to catch up to our expectations. The game is almost obviously good, and with quality shown we tend to expect more and more.
While eu5 as far more depth, as a new player in eu4 many years ago, the trade system, tech/institution system and estates system seemed unintuitive (along with other mechanics). It's not that these seem objectively complicated now, the way these mechanics were implemented and presented was just a little strange.
Eu5 has the potential to make the basics even more graspable than eu4 if the mechanics are more intuitive and obvious in their functionality to a newer player.
Day 20 of asking for Daily Videos ❤️
The UI in EU5 is absolutely awful... that alone is enough reason not to touch it
It's because you dont put resources on UI before the core mechanics are ready (why would you, lol, they might change 2137 times)
The game is not even announced yet, UI is mostly placeholder stuff
I mean we had a similar thing with Imperator It had one of the worst UIs then it got one of the best
I worry it's going to be simplified for the now bigger player base likely interested in another release of the series to play on release with the returning Europa game players.
I've seen a few Dev updates and I'm starting to get a little less worried.
I feel the achievement in Europa sometimes is even being able to play it for some.
@@ZlewikkTVWith respect,
I have seen this exact message in reference to: Crusader Kings 3, and Victoria 3. And in both cases, this mobile game, corporate art style ui persisted to release. I will likely never know why Paradox insists upon this abhorrent art style.
@@rokmun680 dafuq you are talking about, CK3 UI is great and it's silly to call it a m0bIlE gAmE. Vicky3, while not perfect, is also not a mobile game UI.
It makes me chuckle when people make the 'mobile game' argument as it's the biggest nonsense someone had ever come up with, have you ever seen a mobile game or you just say it because it sounds funny?
I think some things about EU5 seems amazing, loving the pop, language system, culture and diplomatic hegemonies e.t.c, but the UI is by far my biggest turnoff about the game. It just doesnt look very good
It's because you dont put resources on UI before the core mechanics are ready (why would you, lol, they might change 2137 times)
The game is not even announced yet, UI is mostly placeholder stuff
@@ZlewikkTV that's true but imo the UIs of ck3, vicky3 and the updated Stellaris one aren't that good. They're not at all stylized, don't have the cool sound effects and any information you need is hidden behind 2 different UIs. They really need to step it up for the UIs in my opinion
30 seconds and no views bro fell off