Assassin's Creed Collab from Siege Perspective! (G3 Siege - Summoners War)
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- Опубліковано 25 лип 2024
- Thanks for watching!
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Hastrel
reddit post: / water_eivor_passive_st...
Introduction: (0:00)
Altair: (0:31)
Ezio (Fire): (3:22)
Ezio (Water): (5:26)
Ezio (Wind): (7:24)
Ezio (Light): (8:53)
Ezio (Dark): (10:19)
Bayek (Fire): (12:22)
Bayek (Water): (15:37)
Bayek (Wind): (17:59)
Bayek (Light): (19:55)
Bayek (Dark): (21:44)
Kassandra (Fire): (23:13)
Kassandra (Water): (25:12)
Kassandra (Wind): (27:42)
Kassandra (Light): (29:29)
Kassandra (Dark): (30:49)
Eivor (Fire): (32:10)
Eivor (Water): (35:53)
Eivor (Wind): (39:31)
Eivor (Light): (41:31)
Eivor (Dark): (42:49)
Final Thoughts: (44:05) - Ігри
Special Thanks to:
QuatZo and SWARFARM team/contributors
Scololol
/u/TheRealKetsumei
Obabo live testing Water Eivor
ShroomiaCo
Seb~
Gruby
...and anyone else that helped me understand these skill interactions!
Love your look on units for seige it helps a lot
Glad you like them! 👍
I miss you streaming live
Hey CloudTears! Been a while! Happy to see your videos once more 🎉 Of course this video helps a lot too😊
Happy it helps, thanks for watching!
Very nice to see the way a siege player views new mons - I feel like way too many people focus on RTA
I am not a great RTA player, so I do what I can!
op
As a vice leader trying to help push our guild from g2-g3, any siege-focused videos are really appreciated.
I just want a confirmation though. I thought skill ups were multiplicative not additive. Like for Fire Bayek, it’s 30% X 70% = 21% and then that’s added to 70% to become a 91% chance instead of 100%, right?
There’s a bunch of nuances with skill ups so I second guess myself when I hear something different. 12:34
Multiplicative for healing, additive for activation chance
As a vice leader trying to help push our guild from g2-g3, any siege-focused videos are really appreciated.
I just want a confirmation though. I thought skill ups were multiplicative not additive. Like for Fire Bayek, it’s 30% X 70% = 21% and then that’s added to 70% to become a 91% chance instead of 100%, right?
There’s a bunch of nuances with skill ups so I second guess myself when I hear something different.
Harmful Effect Rate from skillups are additive, so Bayek's s1 is 70% chance before skillups, then 100% after fully skilled s1.
we are about just shy of 3 days away from Altair due to having to wait on the missions
yep, soon
You forgot lala for a fire unit with cleanse and strip!!! :P Obviously no damage though
I forgot to say bruiser, forgive me Lala!!
You can not counter attack ezio at all 11:19