A couple of things I didn't see you mentioning: 1. Your heroes will catch the crimson curse if they spend time in a facility with a hero who has the curse. I.e. if you have a hero who has the crimson curse, and another who doesn't have it e.g. in the sanitarium together, then the other is likely to catch the curse. I think this is important to note because you might get mighty screwed if half of your roster gets the curse like this, you might actually run out of blood or at least spend too much time doing the gathering missions and you increase your risk of meeting the fanatic 2. The Fanatic will only appear if you send two or more heroes with the curse on a mission at the same time, and if you meet him on a mission and run, the next fight will always be the fanatic, i.e. you can't run from him and must kill him or cancel the mission if you meet him once 3. You DON'T need to kill the Countess to beat Bloodmoon. If you kill the Heart of Darkness, then the Bloodmoon hero death and time limits will go away, even if you didn't complete the first Courtyard mission. This is why Bloodmoon is easier than Stygian, you get extra time and more allowed hero deaths essentially for free
Quick addition: The chance is heightened doing the same activity, so while it's probably fine to send them to the same building, sending them to the same activity is just asking for the curse to spread.
Two things that were missing here that I should point out: - A transformed Manservant is definitely your highest priority. A full-team guard is his worst move, but after that he also gains a bleed skill with respectable damage (Choice Cut) and his new stress skill (Refined Palate, I think?) can stun. - A hero with Crimson Curse canNOT contract _any diseases whatsoever._ None at all. Nada.
@@DinnerForkTongue If only it hard countered the damage; ngl, I'd activate the CC for a decent trinket and the possibility that it replaces Warrens loadouts with far more manageable bloodsuckers lmfao
Countess is no joke. Took my best SB to this fight with Fladaddy, MAA and Vestal. SB got popped in two or three turns (crit into DD into dying on frist turn from blight), leaving me without damaged, thankfully bleeds from Flag took her down. Never, at any point underestimate her, she's final boss of the DLC for a reason.
Lost plague doctor to the 12 pounder yesterday. Still managed to beat it without any more losses, so at least it wasn't in vain. This is why we make sure our heroes' skills and equipment are properly upgraded before we take them on missions, kids.
Just beat the first endgame dungeon and realized about halfway through that my houndmaster still had level 4 skills and gear... He somehow hard-carried lmao. Crit chance giveth, crit chance taketh away.
After playing through most of it, I can say this is the best addition out of all, maybe even topping Color of Madness. I know this has been said before by other players, but I, too, really like the never-before-seen interpretation of vampires. Bosses are especially cool and creepy.
Thank you for these darkest dungeon videos. At my job I can pretty much just wear headphones and do my thing so being able to listen to your videos all day makes work fly by. Thank you
Ohhh,wasnt expecting one just about Crimson Court! Maybe the next one would be about farmstead? I at least would really like It,as the only thing i really do is to do jestal+Double Shieldbreaker lmao
I use the law ~I theme named my comp~ hound master(guilt) vestal (innocence) and 2 bounty hunters (Judge, Jury) I also use a book of sanity on each character to lower the inevitable stress.
One time i lost a run because the croc crit my vestal with teeth, put her in front, bleed her, crit her again with apex predator and she die in the first death door. I swear this fight is all about RNG.
You prevent apex by using movement skills. No need to rely on RNG. He can't submerge in rank 1 and can't apex without submerge. So just keep pulling him/stunning. In endless mode I don't even let him use apex, it's simply a run ender.
Fun fact, this was the video that convinced me to reinstall DD after about a year. I've put around another 107 hours in it since. I love ur videos man please keep it up!
Easy to say when your whole roster is not infected. I hate that everytime I bark there is 75% chance the mission is ruined and I have to most likely retreat
If I remember correctly, I think I beat the countess by putting together a team that didn't care about move resist, and could always attack, heal, stun, or do something useful, no matter where they got pushed to. I still remember her being a beast to beat though.
24:33 You can also save the first red key from the beginning of the quest to open red door #2 before fighting the baron. Probably safer this way, as you may not be in the position to backtrack a lot after the baron fight.
Just wanted to touch upon how Croc works, which is that after staying 1 entire turn in rank 2 or 3 it will use Submerge, then Apex. Disorienting Blast and Flashbang still reset the timer, even if they move Croc from 2 to 3 or vice versa. Since they have a Stun attached, imo they are the best way to deal with Croc.
That Apex crit never gets old :) Also, you can replace one the Heavy Boots with Crew Bell if you have it. There are also some class trinkets that have +35% move resist. Chipped Tooth for Flag for example.
New players: Buy the game with all DLC New players: Ah yes time to play the game for the first time The game: If you new don't enable cc New players: That sign won't stop me because I can't read
IMO the game is so long and grindy it doesn't make much sense to recommend playing through it once without DLC and then again with it. Steam says I have 135 hours on DD and I don't believe I've actually ever finishedf a run. I always run out of steam before getting through it, and losing a champion unit immediately slaps on a metric ton of more grind to get a replacement up.
I just finished my first run of the game the other day and was watching this video while I was eating and...I did not know you could use items in battle. So, thanks for the enormous buff going into my bloodmoon run.
Never take a hero with Dipsomania to the courtyard btw. I learned that the hard way today when my Flagellant wasted three wine crates worth of firewood
~11:30 I run a similar team replacing Jester with the Houndmaster (Vest/HM/Flag/Hell) While you don't get as high stress resist or the Jester's fun button, but you do get more options against the crocodile with another source of healing, versatile attack range, a stun he can use if he gets pulled up
For guardian i usually take ARB, healer,hound/bh and SB. Puncture, mark and dumpster damage. Plus SB gives armor piercing to squad so that helps a lot.
Crimson court is a bleeder’s wet dream, ironic how the blood obsessiors are weakest to exsanguination. A main thing I had trouble getting over is crimson curse itself, getting annoyed whenever a valuable character was randomly afflicted with it just from drinking in the same bar as another. But then I went on a winery quest, and began to see it as more of a boon, status debuffs mean very little after all, and the buffs from feeding a craver far out weigh the negatives, especially with the plentiful supply you receive.
Just got into the game because my friend were talking about the second one. So I been playing this and I love it. One of my favorites of all time and I appreciate this channel you provided. Lot of Help and Fun to watch. Thank you
Talk about a fucking timing xD I picked the game back up 2 days ago after a few years hiatus and the court is a bit of a pain (you kill one croc and suddenly there are mosquitos carrying Romanian malaria in all the dungeons). Was looking for the guide last night but there was nothing to be found, which was weird. Thanks for putting this together!
Best tip ever to don't use it on the first run ever...i did it guys and omfg...it was hellish even more than the normal game itself since the mosters of the court will appear in other dungeons too getting you in toughest fights...absolutely nuts. And the curse before you remove it is hard to deal as a new player because you don't know how to use it properly.
One of my favourite teams for Baron is CRU-HWM-HWM-CRU. Don't even bother healing, just riposte/lance and stun until it's dead. Last run I was able to continue and get the CC trinket after Baron too.
A team that i liked to use, for the Vizcount and Countress Dungeons was Shield Breaker, Crusader, Grave Robber and Vestal I think this is a good team, because you can equip all damage trinkets on SB and Court Trinkets on GR for some juicy damage, The Crusader is a DMG/Stun/Stress Healer That helps to move GR back to rank 3, and Vestal just does Vestal Things And i didn't consider Jester because of bad luck, all my characters that have high dodge were the ones who get the most crits, and Jester is a fragile boi so… yeah
@@OrionTheHoonter I did level up ADP to 30 if my memory serves me right, and it still was horrible. The difference between Kalameet and some DS2 bosses is colossal, I have no idea what substances B Team at From was abusing at the time
Huge Huge thank you for this and it made understanding it much easier to "wrap our heads around" Any chance you do a shorter one for the Farmstead DLC? Hope this gets the views and like's for all the work you put in. Nancy and I are very thankful for what this became :)
Man, you aren't joking about not playing this on your first time! I'm inches away from restarting. I love Flagellant but I was NOT prepared for the curse.
I've always used Vestal/Jester/Houndmaster/Flag for the Courtyard. Always loved it. For stress I use endure on the Flagellant to pile stress on him, then use the torches on those hallway things to relieve stress or just use Jester.
Yesterday I had quite the peculiar Baron fight. In short, I made some very poor decisions on my side, and got nearly wiped, but my shieldbreaker absolutely clutched it, went virtuous, and nuked Baron in third act, almost singlehandedly winning me the fight. What I wrote wasn't much, but it was genuinely intense and I could write so much more about it, but it would never do it justice, so ill just leave it at that.
“First off what is Crimson Court?” See you got that wrong the answer is a major fucking head ache lol jkjk keep up the good work. I always start CC after the base game
one setup that has worked very well against the fanatic for me is (vestal, jester, flagyelent, leper) jester can buff and can keep bleed going from any position. leper can mark himself and protect (if he gets on then pyre you can leave him there for a VERY long time) vestal just heals whoever the fanatic hit and flagyelent do big bleed and self heals (he seems to be the one who actually takes damage as long as the leper is on the pyre) kinda just gotta hope he grabs the leper early on but if he isn't he can easily destroy the pyre to reset it.
This team I always run for courtyard is vest pos4 jester pos3 HIGH way man pos 2 Man at arms pos 1. Hwm only uses duelist advance and pbs. To shift between pos 1 and 2. M,a,a just reposts and guards either vestel or jester (which ever one is in the worse spot.) Jester uses Battle balard every odd numbered turn so I dont need to use accuracy trinkets and either one of the bleed attacks on a even numbered turn. Just to help out with damage. Can de stress if needed. The vestel does what ever she wants to or is needed. MOST OF THE TIME judgement is good enough for vestel self heal. (Don't bother if the to hit chance is below 90. You know how cruel dd luck can be.) But other than that just spam aoe heal and stun the chevelar. This has gotten me through all courtyard missions in 1 week every time. Yes I know this is the most stally and boring way to do it yes I advise spaming bolster with shard dust for all the main boss fights why. Cause it makes the game not half as difficult. Does that make this stratergy require color of madness? YES GET OFF MY BACK PLZ. This has been some guy on the internet writing a essay on a video game. Plz no grade it.
I did the first two crimson court boss fights blind, but I was sick of the curse after I finally avenged the deaths of 4 heroes to the Fanatic. Fuck that boss. I ran the countess strat you mentioned.... and it was flawless. No one even got close to death and my Leper hit like a truck. I don't always want to min/max in a game like DD, but I was just over the crimson curse lmao. Awesome guide, I learned a lot from your videos recently as I got back into DD after not touching it since 2017. Thanks for everything you do, I look forward to learning about DD2 in the future!
Guide to the Crimson Court 1. start a new game 2. make sure the Crimson Court DLC box is unchecked 3. Enjoy your balanced and only slightly frustrating campaign
For this team Ves/Jes/Flag/Hellion, I recommend to switch Vestal with HoundMaster. Its much better, higher damage and help you kill faster. Don't worry about heal, Flag would do just fine. Kill the enemies until 1 left. then use that round to use flag regeneration.
To be honest, PD/Jester/Occ/Leper is just all around good. Occ can heal safely because PD is there. PD can speed and damage buff Leper PD and Occ have stuns You can do purge and daemon's pull shenanigans Intimidate stacks with weakening curse. Jester obviously hits that battle ballad button buffing everyone's but specifically occ ridiculous crit. When all else fails SOLO ! FINALE
I basically used the same comp earlier, except with Houndmaster in rank 3 spamming Cry Havoc. works really well when the last enemy is a Chevalier and you've weakened/intimidated it to doing 0 damage, and can heal the bleeds with PD
My team for Garden Guardian is Vestal - Jester - Man-at-Arms - Shieldbreaker. It's super safe: Man-at-Arms gets Heavy Boots & Stun Resist (e.g. Wilbur's Flag) and guards Shieldbreaker, Shieldbreaker kills arm and then body, Jestal for sustain. Still tedious, but you won't get stunned and pushed to the back all the time.
Sounds overkill in terms of safety. This boss is pretty harmless. I'd strongly suggest trying double SB. One can guardbreak while shield is down allowing the other to attack. Now you deal damage every turn instead of every other turn
@@fishy4275 You can actually attack every turn since you are not getting stunned and pushed back. Additionally, Vestal can attack as well most of the time since the Man-at-Arms takes like 2 damage from the shield.
@@RobCoFPS How can you attack with SB every turn if the shield is guarding? You have to guard break it first. The shield attack can be ignored in my experience. Knockback doesn't stop SB's from attacking. Ves deals no damage in this fight due to prot anyway. The team just seems unnecessarily slow, but whatever works for you is fine ofc
HM, PD, Flag and Hel for me. It just works. Though sometimes I pick Bountyhunter instead of PD in order to deal the croc. My biggest gripe is, that I try to beat these epic dungeons in 2 times, like retreat only once. It seems I waste too much resources and don't get much out of it. Wasting those shovels and blood vials and getting dem tier 1 trinkets.
The fact that fanatic can potentially have a turn to kill a hero that only just came off the pyre, and you have no control over whether that happens or not is pretty unfair.
fanatic is really easy if you have a dance team with dodgespam, I use GR, jes, anti, HWM and give jester speed trinkets, then solo on jester then cycle him back again with duelist advance and lunge so he can solo again, while spamming dodge with anti
I've had very little problems with CC on everything but Crocodilian which until this video has always felt so stupidly overtuned to me, I didn't realise moving it was the solution, but the first 2 times I met it, it cleaned me up, had to run away, lost 2 of my best teams in 2 different Hamlets, and I when I thought I was gonna 1 week Baron it nearly killed another. I was probably just preparing wrong, and I hadn't cracked the code, but the damage numbers feel like how Brigand X pounder is meant to feel
To be fair moving it isn't exactly intuitive as a strategy. The croc itself moves around a lot so it makes the player think there's no point to moving it instead. Since it has 2 actions a turn it's hard to keep track of what it's doing unless you really focus on it as well.
When I tried out crimson court I didn’t know good team comps and I ended up fighting the crocidillin and almost my whole team died except for my grave robber.
Peak Red Hook is adding a wandering boss with garbage rewards and overwhelming difficulty for doing something that's already punishing (having a large roster of curse afflicted heroes and managing The Blood) that instantly surprises and throws one of your characters into a Hag Pot that you must to save them from to roll RNG escape checks and then not be able to cross that hallway for the rest of the dungeon (hope it wasn't your first fight in the Weald, lol) Just lost a Man-at-Arms with Corvid's Eye to this, man, and in Bloodmoon on day 50? it is so discouraging
i just ran the first team you mentioned in the veteran CC, pd/jes/occ/lep, and i noticed that it's extremely vulnerable to surprise since you're depending on stuns and also for leper to take 1 or 2 enemies out before stun resist builds up too high. i lost a pd to 2 back to back buried blast crits. trying to find a team that can 1 week the crimson court. maybe i'll try that team again with -surprise chance, but also thinking about a tankier team with a bunch of stress relief like vestal/jester with dirk stab/crusader with holy lance/flag
That team admittedly is a bit higher skill cap, but I think I have 2 different videos of me doing that mission in 1 week if you want to see it :) Full torch surprise is not fun, even if it's rare.
im just about to fight baron, but had to make a team ready as most are too high. entire exploration i got zero firewood because of quirks/curse interacting with the curio before i can smash it
Something that I always found funny about CC is that you need invitations to go fight the bosses like: Let me beat the shit out of you. No you aint got no password buddy. I've killed the god of pigs, a bone spammer, yo mamma (hag), yo aunt (siren), a beeg flesh, a disturbed blind madman, a gun with wheels, Barbosa's crew, and some indescribable things, I came without knocking the door and now I cant kill Notredame hunchback mosquito version because of magic piece of paper? Lol Not that I have invitation crisis (usually I do the bosses in one go) but find it funny that you need an invitation to go and get slammed by 3 chevaliers for the lols like if it was a privilege. And who the heck checks if I have the invitation? The boss? A random mosquito in the door? Mmhhhh yes, this invitation is gud, welcome to the shithole, lemme guide you where you left... here, you left just outside the fat guy with corpses hangin on the roof like spiderman, enjoy your stance :D Also, can I falsify the invitation? Not that I need it, but can I? Are they gonna find out? What happens if I get caught? Are they gonna expell me? And if I resist? The more I think about it it gets more hilarious jaajajajajajaj.
I would like to add just a little something about the flagellant : As you know he can get a ton of boons from high stress, since he have his own affliction that is more beneficial than detrimental most of the time, and also trinkets that give him even more power if he has high stress / is afflicted. So feeding him blood when it's not necessary to get extra stress that you have the control over is very useful I think. Just pop a bottle or two before a boss to get afflicted and voilà~
Do you not like the Coven Signet or the Fan? I think both of those are quite nice. I shall look at your trinket master teir list again. Edit: Nevermind, I have been playing with crimson court relics rework all this time. No, vanilla Fan is quite bad. The signet is okey though, also the tools are great for farming guardian.
I'm doing a bloodmoon run and I just realized I made the mistake of leveling all of my characters to 3 before doing the first courtyard mission that is level 0 to 2's only, do I really have to dismiss 4 of my characters to get new ones to be able to progress? I was thinking of waiting for the town event that lets you go in a dungeon with any level, but I think that is blocked by the town is abuzz
@@ShuffleFM already maxed out the roster yeah, I had two die unfortunately though so now I got the level 1 recruits upgrade and I'm just waiting for 2 more good ones to show up in the coach and I guess i'll just abandon a couple of level 3's once they do to have room and hope I can do it with the new level 1's; or maybe ill level them to two and then try. kind of worried though because I haven't even tried the first courtyard event and I'm on week 40 x.x. first real attempt at bloodmoon so idk how bad that is but it doesn't feel good.
Ok this is gonna sound so nitpicky but since you said you weren't sure about some pronunciations, I should probably let you know that Chevalier is pronounced "Shuh-vah-lee-ay" I had an english teacher in middle school whose last name was Chevalier, and she was not particularly nice, but she made sure that everyone pronounced her name correctly, so that is my "Crimson Curse" to you 😂
For crimson court it scales naturally. First one is apprentice, 2nd is veteran, last ones are champ iirc but the final might be darkest. So 1/3/5 then 5 or 6
@@ShuffleFM is this for the bosses / story stuff but for the blood would it be a good idea to leave 4 spots open get the blood and then dismiss the random people sorta like a torch less dungeon so it doesn’t matter if they get the curse
The most fun things to do in CC:
1.die
2.get crimson curse
3.die again
Getting pagan talisman after the Fanatic fight is just the salt in the wound lol
I got one from a chest in the Warrens
A couple of things I didn't see you mentioning:
1. Your heroes will catch the crimson curse if they spend time in a facility with a hero who has the curse. I.e. if you have a hero who has the crimson curse, and another who doesn't have it e.g. in the sanitarium together, then the other is likely to catch the curse. I think this is important to note because you might get mighty screwed if half of your roster gets the curse like this, you might actually run out of blood or at least spend too much time doing the gathering missions and you increase your risk of meeting the fanatic
2. The Fanatic will only appear if you send two or more heroes with the curse on a mission at the same time, and if you meet him on a mission and run, the next fight will always be the fanatic, i.e. you can't run from him and must kill him or cancel the mission if you meet him once
3. You DON'T need to kill the Countess to beat Bloodmoon. If you kill the Heart of Darkness, then the Bloodmoon hero death and time limits will go away, even if you didn't complete the first Courtyard mission. This is why Bloodmoon is easier than Stygian, you get extra time and more allowed hero deaths essentially for free
Thank you. I wish I could save this comment
Quick addition: The chance is heightened doing the same activity, so while it's probably fine to send them to the same building, sending them to the same activity is just asking for the curse to spread.
That method with the curse spreading using town facilities is very useful if you want to get your main damage dealers infected on purpose
Two things that were missing here that I should point out:
- A transformed Manservant is definitely your highest priority. A full-team guard is his worst move, but after that he also gains a bleed skill with respectable damage (Choice Cut) and his new stress skill (Refined Palate, I think?) can stun.
- A hero with Crimson Curse canNOT contract _any diseases whatsoever._ None at all. Nada.
My Leper always kill that thing with one hit :)
becomes elder scrolls vampire with pure disease resist
That second point is great for the Warrens and the Curse itself and makes me feel far less afflicted over them
@@quinnlee-miller9792
Aye, the Crimson Curse essentially hard-counters the worst part of the Warrens.
@@DinnerForkTongue If only it hard countered the damage; ngl, I'd activate the CC for a decent trinket and the possibility that it replaces Warrens loadouts with far more manageable bloodsuckers lmfao
me: * knows everything about CC*
Shuffle: * uploads this *
me, a CC enthusiast: Ah yes tell me more
Countess is no joke. Took my best SB to this fight with Fladaddy, MAA and Vestal. SB got popped in two or three turns (crit into DD into dying on frist turn from blight), leaving me without damaged, thankfully bleeds from Flag took her down. Never, at any point underestimate her, she's final boss of the DLC for a reason.
Lost plague doctor to the 12 pounder yesterday. Still managed to beat it without any more losses, so at least it wasn't in vain. This is why we make sure our heroes' skills and equipment are properly upgraded before we take them on missions, kids.
Just beat the first endgame dungeon and realized about halfway through that my houndmaster still had level 4 skills and gear... He somehow hard-carried lmao. Crit chance giveth, crit chance taketh away.
After playing through most of it, I can say this is the best addition out of all, maybe even topping Color of Madness.
I know this has been said before by other players, but I, too, really like the never-before-seen interpretation of vampires. Bosses are especially cool and creepy.
Pog, I just bought crimson court on the switch yesterday and literally said “I wish there was a shuffle video on this”
Thank you for these darkest dungeon videos. At my job I can pretty much just wear headphones and do my thing so being able to listen to your videos all day makes work fly by. Thank you
Thanks for watching my stuff :)
Got me through a boring ass internship that’s real
Ohhh,wasnt expecting one just about Crimson Court! Maybe the next one would be about farmstead? I at least would really like It,as the only thing i really do is to do jestal+Double Shieldbreaker lmao
I'll make a farmstead guide at some point. I'm not good at endless so I'll have to learn about it and talk to some people who are good at it.
My best group was jestal-abom-shieldbreak
I use the law ~I theme named my comp~ hound master(guilt) vestal (innocence) and 2 bounty hunters (Judge, Jury) I also use a book of sanity on each character to lower the inevitable stress.
@@aToxicJester That's brilliant
Everytime I fight a Crocidillian, he crits my healer to Death's Door and he/she dies to bleed the next turn. Every. Fucking. Time.
With crock you just have to hope for good RNG, if you are unlucky it will crit 3 people with apex or sit in 4 and spam that mosquito attack
One time i lost a run because the croc crit my vestal with teeth, put her in front, bleed her, crit her again with apex predator and she die in the first death door.
I swear this fight is all about RNG.
You prevent apex by using movement skills. No need to rely on RNG. He can't submerge in rank 1 and can't apex without submerge. So just keep pulling him/stunning. In endless mode I don't even let him use apex, it's simply a run ender.
Fun fact, this was the video that convinced me to reinstall DD after about a year. I've put around another 107 hours in it since. I love ur videos man please keep it up!
That's awesome!
Number 1 rule of fighting Fanatic :
Don’t fight Fanatic
Easy to say when your whole roster is not infected. I hate that everytime I bark there is 75% chance the mission is ruined and I have to most likely retreat
If I remember correctly, I think I beat the countess by putting together a team that didn't care about move resist, and could always attack, heal, stun, or do something useful, no matter where they got pushed to.
I still remember her being a beast to beat though.
24:33 You can also save the first red key from the beginning of the quest to open red door #2 before fighting the baron. Probably safer this way, as you may not be in the position to backtrack a lot after the baron fight.
I remember being curious and going to the crimson court, not knowing what to expect. Was definitely not prepared.
Just wanted to touch upon how Croc works, which is that after staying 1 entire turn in rank 2 or 3 it will use Submerge, then Apex. Disorienting Blast and Flashbang still reset the timer, even if they move Croc from 2 to 3 or vice versa. Since they have a Stun attached, imo they are the best way to deal with Croc.
You know for much I praise BH being the Ultimate Croc Counter I never knew that
Even I still have quite a lot to learn
That Apex crit never gets old :)
Also, you can replace one the Heavy Boots with Crew Bell if you have it. There are also some class trinkets that have +35% move resist. Chipped Tooth for Flag for example.
New players: Buy the game with all DLC
New players: Ah yes time to play the game for the first time
The game: If you new don't enable cc
New players: That sign won't stop me because I can't read
IMO the game is so long and grindy it doesn't make much sense to recommend playing through it once without DLC and then again with it. Steam says I have 135 hours on DD and I don't believe I've actually ever finishedf a run. I always run out of steam before getting through it, and losing a champion unit immediately slaps on a metric ton of more grind to get a replacement up.
5. get punished because you don't know how to play the game properly
6. lost your motivation to finish the game
(96% of DD players experience)
@@Leiska86 just activate the dlc once you're set up and comfortable with the game. That's what I did.
Just lost houndmaster to Baron, I swear that guy has to be a pain in the ass everytime I fight him.
I dont even play DD all that much, but I like hearing you talk about it so I subbed lol. Keep it up bro
I just finished my first run of the game the other day and was watching this video while I was eating and...I did not know you could use items in battle. So, thanks for the enormous buff going into my bloodmoon run.
Congrats and good luck
Never take a hero with Dipsomania to the courtyard btw. I learned that the hard way today when my Flagellant wasted three wine crates worth of firewood
~11:30 I run a similar team replacing Jester with the Houndmaster (Vest/HM/Flag/Hell)
While you don't get as high stress resist or the Jester's fun button, but you do get more options against the crocodile with another source of healing, versatile attack range, a stun he can use if he gets pulled up
Thank you! I have played almost exclusively without Crimson Court and it always felt really hard to get into.
21:00 well no shit the baron should be the most fun, hes a entertainer he better be fun or i would have gotten a refund
For guardian i usually take ARB, healer,hound/bh and SB. Puncture, mark and dumpster damage. Plus SB gives armor piercing to squad so that helps a lot.
My team for just running the Courtyard dungeons is Plague Doctor + Jester + Hound Master + Flagellant. Hasn't let me down yet.
Crimson court is a bleeder’s wet dream, ironic how the blood obsessiors are weakest to exsanguination. A main thing I had trouble getting over is crimson curse itself, getting annoyed whenever a valuable character was randomly afflicted with it just from drinking in the same bar as another. But then I went on a winery quest, and began to see it as more of a boon, status debuffs mean very little after all, and the buffs from feeding a craver far out weigh the negatives, especially with the plentiful supply you receive.
Just got into the game because my friend were talking about the second one. So I been playing this and I love it. One of my favorites of all time and I appreciate this channel you provided. Lot of Help and Fun to watch. Thank you
Talk about a fucking timing xD
I picked the game back up 2 days ago after a few years hiatus and the court is a bit of a pain (you kill one croc and suddenly there are mosquitos carrying Romanian malaria in all the dungeons). Was looking for the guide last night but there was nothing to be found, which was weird. Thanks for putting this together!
"one of the pictures my discord passes around"
HAHAAAAAAA THAT WAS ME
Best tip ever to don't use it on the first run ever...i did it guys and omfg...it was hellish even more than the normal game itself since the mosters of the court will appear in other dungeons too getting you in toughest fights...absolutely nuts. And the curse before you remove it is hard to deal as a new player because you don't know how to use it properly.
One of my favourite teams for Baron is CRU-HWM-HWM-CRU. Don't even bother healing, just riposte/lance and stun until it's dead. Last run I was able to continue and get the CC trinket after Baron too.
A team that i liked to use, for the Vizcount and Countress Dungeons was
Shield Breaker, Crusader, Grave Robber and Vestal
I think this is a good team, because you can equip all damage trinkets on SB and Court Trinkets on GR for some juicy damage, The Crusader is a DMG/Stun/Stress Healer That helps to move GR back to rank 3, and Vestal just does Vestal Things
And i didn't consider Jester because of bad luck, all my characters that have high dodge were the ones who get the most crits, and Jester is a fragile boi so… yeah
PD aint bad for stuns, but her Incision build really shines here as well! BV plus BH can make her a solid cleanup attacker towards the end
Thanks for the guide I was able to do all of the baron mission in one run
I was a fool and activated CC on my first playthrough. Let's just say I had to git gud.
Same, bro. Pour one out for the homies. ✊😔
Too real
Crimson cursed my main heavy hitters and lost 2 of them😭
So I guess Crimson Court is widely considered to be Blighttown/Fume Knight of Darkest Dungeon
Hey Fume knight is great! But yea Blighttown is pretty accurate.
@@OrionTheHoonter No, he's not!
yeah it is basically Blightown.
@@Andriej69 I wanna argue but I get why you wouldnt like him. He is a pain in the ass sometimes especially if you havent been leveling ADP.
@@OrionTheHoonter I did level up ADP to 30 if my memory serves me right, and it still was horrible. The difference between Kalameet and some DS2 bosses is colossal, I have no idea what substances B Team at From was abusing at the time
Bro I literally started my first CC game on Friday, and though you had a guide already but I couldn't find it. Perfect timing!
Huge Huge thank you for this and it made understanding it much easier to "wrap our heads around" Any chance you do a shorter one for the Farmstead DLC? Hope this gets the views and like's for all the work you put in. Nancy and I are very thankful for what this became :)
I want to do shorter guides for the other stuff. There was just a lot of content for courtyard. So farmstead guide is "soon"
@@ShuffleFM YES!!!!! Thank you Sir
Man, you aren't joking about not playing this on your first time! I'm inches away from restarting. I love Flagellant but I was NOT prepared for the curse.
I've always used Vestal/Jester/Houndmaster/Flag for the Courtyard. Always loved it. For stress I use endure on the Flagellant to pile stress on him, then use the torches on those hallway things to relieve stress or just use Jester.
Yesterday I had quite the peculiar Baron fight. In short, I made some very poor decisions on my side, and got nearly wiped, but my shieldbreaker absolutely clutched it, went virtuous, and nuked Baron in third act, almost singlehandedly winning me the fight. What I wrote wasn't much, but it was genuinely intense and I could write so much more about it, but it would never do it justice, so ill just leave it at that.
“First off what is Crimson Court?” See you got that wrong the answer is a major fucking head ache lol jkjk keep up the good work. I always start CC after the base game
Baron spoilers-
I just cleaved everything and went wild. It was fun. Definitely better ways to go about it. Was lucky to survive.
Countess strat worked perfectly. Many thanks!
Thank you for all your guides :)
one setup that has worked very well against the fanatic for me is (vestal, jester, flagyelent, leper) jester can buff and can keep bleed going from any position. leper can mark himself and protect (if he gets on then pyre you can leave him there for a VERY long time) vestal just heals whoever the fanatic hit and flagyelent do big bleed and self heals (he seems to be the one who actually takes damage as long as the leper is on the pyre) kinda just gotta hope he grabs the leper early on but if he isn't he can easily destroy the pyre to reset it.
This team I always run for courtyard is vest pos4 jester pos3 HIGH way man pos 2 Man at arms pos 1.
Hwm only uses duelist advance and pbs. To shift between pos 1 and 2.
M,a,a just reposts and guards either vestel or jester (which ever one is in the worse spot.)
Jester uses Battle balard every odd numbered turn so I dont need to use accuracy trinkets and either one of the bleed attacks on a even numbered turn. Just to help out with damage. Can de stress if needed.
The vestel does what ever she wants to or is needed. MOST OF THE TIME judgement is good enough for vestel self heal. (Don't bother if the to hit chance is below 90. You know how cruel dd luck can be.) But other than that just spam aoe heal and stun the chevelar.
This has gotten me through all courtyard missions in 1 week every time.
Yes I know this is the most stally and boring way to do it yes I advise spaming bolster with shard dust for all the main boss fights why. Cause it makes the game not half as difficult. Does that make this stratergy require color of madness? YES GET OFF MY BACK PLZ.
This has been some guy on the internet writing a essay on a video game. Plz no grade it.
I did the first two crimson court boss fights blind, but I was sick of the curse after I finally avenged the deaths of 4 heroes to the Fanatic. Fuck that boss. I ran the countess strat you mentioned.... and it was flawless. No one even got close to death and my Leper hit like a truck. I don't always want to min/max in a game like DD, but I was just over the crimson curse lmao. Awesome guide, I learned a lot from your videos recently as I got back into DD after not touching it since 2017. Thanks for everything you do, I look forward to learning about DD2 in the future!
Guide to the Crimson Court
1. start a new game
2. make sure the Crimson Court DLC box is unchecked
3. Enjoy your balanced and only slightly frustrating campaign
Metamorphosis can hit you, and It gives you horror.
Naming your Leper “Chad Thundercock.” Love it. Subbed.
I ran vestal, crusader, highwayman and leper in "good bad and ugly" configuration
Me having like 10 modded characters farming CC trinkets
My last team was PD, Vestal, Abomination, and Flagellant. Did pretty well and make a joke of the crocodilian
Its my first time playing crimson court, my 2nd playthorugh. Im going blood moon just for an extra challenge, this will really help to estrategize
For this team Ves/Jes/Flag/Hellion, I recommend to switch Vestal with HoundMaster. Its much better, higher damage and help you kill faster. Don't worry about heal, Flag would do just fine. Kill the enemies until 1 left. then use that round to use flag regeneration.
thanks that was a really good guide
To be honest, PD/Jester/Occ/Leper is just all around good.
Occ can heal safely because PD is there.
PD can speed and damage buff Leper
PD and Occ have stuns
You can do purge and daemon's pull shenanigans
Intimidate stacks with weakening curse.
Jester obviously hits that battle ballad button buffing everyone's but specifically occ ridiculous crit.
When all else fails
SOLO !
FINALE
I basically used the same comp earlier, except with Houndmaster in rank 3 spamming Cry Havoc. works really well when the last enemy is a Chevalier and you've weakened/intimidated it to doing 0 damage, and can heal the bleeds with PD
I love the flagellant mechanics. its unique.
My team for Garden Guardian is Vestal - Jester - Man-at-Arms - Shieldbreaker. It's super safe: Man-at-Arms gets Heavy Boots & Stun Resist (e.g. Wilbur's Flag) and guards Shieldbreaker, Shieldbreaker kills arm and then body, Jestal for sustain. Still tedious, but you won't get stunned and pushed to the back all the time.
Sounds overkill in terms of safety. This boss is pretty harmless. I'd strongly suggest trying double SB. One can guardbreak while shield is down allowing the other to attack. Now you deal damage every turn instead of every other turn
@@fishy4275 You can actually attack every turn since you are not getting stunned and pushed back. Additionally, Vestal can attack as well most of the time since the Man-at-Arms takes like 2 damage from the shield.
@@RobCoFPS How can you attack with SB every turn if the shield is guarding? You have to guard break it first. The shield attack can be ignored in my experience. Knockback doesn't stop SB's from attacking. Ves deals no damage in this fight due to prot anyway. The team just seems unnecessarily slow, but whatever works for you is fine ofc
Damn this was only a day ago I just realized, found this randomly when looking for a guides lol
a lot of info, man I got like half of it, well, gotta re watch it someday
HM, PD, Flag and Hel for me. It just works. Though sometimes I pick Bountyhunter instead of PD in order to deal the croc.
My biggest gripe is, that I try to beat these epic dungeons in 2 times, like retreat only once. It seems I waste too much resources and don't get much out of it. Wasting those shovels and blood vials and getting dem tier 1 trinkets.
Awesome video. "Apex Predator" is a reference to... apex predators
The fact that fanatic can potentially have a turn to kill a hero that only just came off the pyre, and you have no control over whether that happens or not is pretty unfair.
Yeah it's a tricky situation of deciding when you pop someone off of their.
fanatic is really easy if you have a dance team with dodgespam, I use GR, jes, anti, HWM and give jester speed trinkets, then solo on jester then cycle him back again with duelist advance and lunge so he can solo again, while spamming dodge with anti
Thank u thank u thank u. Crimson curse has been f**king up my games.
I find the viscount easier to fight than the baron as his attacks aren't very threatening and doesn't prevent you from healing
I made the misstake to do the first mission of that and not being able to complete it to early haha. Every event in town was the same after that :P
New to the game and did this when it popped up.. now i wish i hadn't... wish i watched this beforehand haha
I've had very little problems with CC on everything but Crocodilian which until this video has always felt so stupidly overtuned to me, I didn't realise moving it was the solution, but the first 2 times I met it, it cleaned me up, had to run away, lost 2 of my best teams in 2 different Hamlets, and I when I thought I was gonna 1 week Baron it nearly killed another. I was probably just preparing wrong, and I hadn't cracked the code, but the damage numbers feel like how Brigand X pounder is meant to feel
To be fair moving it isn't exactly intuitive as a strategy. The croc itself moves around a lot so it makes the player think there's no point to moving it instead. Since it has 2 actions a turn it's hard to keep track of what it's doing unless you really focus on it as well.
Crimson Court guide: don't play it
Make sure flagellant is enabled when you start a new save, but Not Crimson Court
I was hoping that was possible but wasn't sure, thanks for leaving this comment over a year ago 🤙🤝
When I tried out crimson court I didn’t know good team comps and I ended up fighting the crocidillin and almost my whole team died except for my grave robber.
Peak Red Hook is adding a wandering boss with garbage rewards and overwhelming difficulty for doing something that's already punishing (having a large roster of curse afflicted heroes and managing The Blood) that instantly surprises and throws one of your characters into a Hag Pot that you must to save them from to roll RNG escape checks and then not be able to cross that hallway for the rest of the dungeon (hope it wasn't your first fight in the Weald, lol)
Just lost a Man-at-Arms with Corvid's Eye to this, man, and in Bloodmoon on day 50? it is so discouraging
Yeah most challenge runs avoid this entirely. Sorry for your MAA
i just ran the first team you mentioned in the veteran CC, pd/jes/occ/lep, and i noticed that it's extremely vulnerable to surprise since you're depending on stuns and also for leper to take 1 or 2 enemies out before stun resist builds up too high. i lost a pd to 2 back to back buried blast crits.
trying to find a team that can 1 week the crimson court. maybe i'll try that team again with -surprise chance, but also thinking about a tankier team with a bunch of stress relief like vestal/jester with dirk stab/crusader with holy lance/flag
That team admittedly is a bit higher skill cap, but I think I have 2 different videos of me doing that mission in 1 week if you want to see it :)
Full torch surprise is not fun, even if it's rare.
@@ShuffleFM sure i'd watch a run of that. enjoying the guides, been listening to them in the background while i play
@@ShuffleFM are they somewhere on your yt channel?
im just about to fight baron, but had to make a team ready as most are too high. entire exploration i got zero firewood because of quirks/curse interacting with the curio before i can smash it
Feels bad man
Something that I always found funny about CC is that you need invitations to go fight the bosses like: Let me beat the shit out of you. No you aint got no password buddy.
I've killed the god of pigs, a bone spammer, yo mamma (hag), yo aunt (siren), a beeg flesh, a disturbed blind madman, a gun with wheels, Barbosa's crew, and some indescribable things, I came without knocking the door and now I cant kill Notredame hunchback mosquito version because of magic piece of paper? Lol
Not that I have invitation crisis (usually I do the bosses in one go) but find it funny that you need an invitation to go and get slammed by 3 chevaliers for the lols like if it was a privilege.
And who the heck checks if I have the invitation? The boss? A random mosquito in the door? Mmhhhh yes, this invitation is gud, welcome to the shithole, lemme guide you where you left... here, you left just outside the fat guy with corpses hangin on the roof like spiderman, enjoy your stance :D
Also, can I falsify the invitation? Not that I need it, but can I? Are they gonna find out? What happens if I get caught? Are they gonna expell me? And if I resist? The more I think about it it gets more hilarious jaajajajajajaj.
Pagan talisman is a slightly worse book of sanity when your not fighting fanatic so if you get before the book it’s ok otherwise don’t bother
thanks, was waiting for this!!
I would like to add just a little something about the flagellant : As you know he can get a ton of boons from high stress, since he have his own affliction that is more beneficial than detrimental most of the time, and also trinkets that give him even more power if he has high stress / is afflicted. So feeding him blood when it's not necessary to get extra stress that you have the control over is very useful I think. Just pop a bottle or two before a boss to get afflicted and voilà~
Do you not like the Coven Signet or the Fan?
I think both of those are quite nice. I shall look at your trinket master teir list again.
Edit: Nevermind, I have been playing with crimson court relics rework all this time. No, vanilla Fan is quite bad. The signet is okey though, also the tools are great for farming guardian.
Yeah fan is worse than blue recovery charm it's such a joke. You'd think one of the hardest bosses, if not the hardest, would drop a decent trinket
I started playing DD with all DLCs activated...this curse is a pain in the ass, so annoying
Wish I had started without it
I absolutely hate this expansion's small monster but i feel obligated to play it cause the Trinket is good.
could you do a guide on stalling and how it works
when and where to do it, what enemies to do it on, that kind og stuff
I'll try and make it this week.
Im currently stuck on baron and he basically squad wiped me once killing a total of fojr of my characters😭😢
It's fine to turn on CC if only the autosave in dungeon disable it once was
I rather do the map again than losing my character
I re watched it now, so at what level should I start doing this missions? I'm guessing level 2 and having defeated like the second-third boss ¿?
Level 2 is good enough to open it
I'm doing a bloodmoon run and I just realized I made the mistake of leveling all of my characters to 3 before doing the first courtyard mission that is level 0 to 2's only, do I really have to dismiss 4 of my characters to get new ones to be able to progress? I was thinking of waiting for the town event that lets you go in a dungeon with any level, but I think that is blocked by the town is abuzz
Can you still increase the roster? That's the easiest fix. You're right, you can't get the town event because the courtyard event blocks it.
@@ShuffleFM already maxed out the roster yeah, I had two die unfortunately though so now I got the level 1 recruits upgrade and I'm just waiting for 2 more good ones to show up in the coach and I guess i'll just abandon a couple of level 3's once they do to have room and hope I can do it with the new level 1's; or maybe ill level them to two and then try. kind of worried though because I haven't even tried the first courtyard event and I'm on week 40 x.x. first real attempt at bloodmoon so idk how bad that is but it doesn't feel good.
wait so crimson court replaces town events??? I have it turned on for my first playthrough ever and i only get town events from clearing dungeons!
Yeah, you need to do first CC quest and it goes away. It should be postponed though, until you have like +15 blood vials or whatever.
I went in really early and got my ass kicked haha.
I got the key before the boss.... Did I mess up by using it before going for Baron?
Nah there's another red key I think, if you're referring to that one.
Just started a new file and the first mission was cc one after arriving the town and I did not have any other mission to choose😐
That's strange. You should at least get the tutorial mission in the ruins.
@@ShuffleFM that's what I thought would happen maybe it's a rare case scenario
Ok this is gonna sound so nitpicky but since you said you weren't sure about some pronunciations, I should probably let you know that Chevalier is pronounced "Shuh-vah-lee-ay"
I had an english teacher in middle school whose last name was Chevalier, and she was not particularly nice, but she made sure that everyone pronounced her name correctly, so that is my "Crimson Curse" to you 😂
its a reference to the term Apex Predator. Randy Orton did not invent Apex Predators.
I get it, but at the same time the croc hides and uses apex predator, which could be considered "RKO out of nowhere" :P
If you enable the crimson court and don't enter it does your heroes still have a chance to get the crimson curse??
No, you have to do the first mission in the courtyard before the curse starts becoming a threat.
@@ShuffleFM ah okay thanks for your response :)
I have a question for all the missions what’s the resolve level?
For crimson court it scales naturally. First one is apprentice, 2nd is veteran, last ones are champ iirc but the final might be darkest. So 1/3/5 then 5 or 6
@@ShuffleFM is this for the bosses / story stuff but for the blood would it be a good idea to leave 4 spots open get the blood and then dismiss the random people sorta like a torch less dungeon so it doesn’t matter if they get the curse