LOTR Renewed Extended Mod Update 1.5.0 BETA

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  • Опубліковано 15 тра 2024
  • Rangers are here, and so are some of their structures! Make sure to check out the full changelog in the mod description on Curseforge!
    Mod Link:
    legacy.curseforge.com/minecra...
    Discord Link:
    / discord
    Music:
    For 1000 years - Evan Call - • For 1000 Years
    Time flows ever onward - Evan Call - • Time Flows Ever Onward
    Fantasy Music | Liberated Frontier Village Theme - Michael Ghelfi Studios - • Fantasy Music | Libera...
    The Long Night - Evan Call - • The Long Night
    Where the Blue-Moon Weed Grows - Evan Call - • Where the Blue-Moon We...
    A Single Grain of Rice - Yi Nantiro - • A Single Grain Of Rice
    Hijo de la Lune (Instrumental) - Mecano - • Hijo de la luna (instr...
  • Ігри

КОМЕНТАРІ • 40

  • @TimoneCorps
    @TimoneCorps  16 днів тому +1

    Thanks for watching! I barely went over all of the super important stuff in the video, so make sure to check it out in-game! Join the discord also! Link in the description.

  • @SirElias-rc1ol
    @SirElias-rc1ol 17 днів тому +7

    The Ornate Rohan Beams also work as a wall block, since the pattern matches up when side-by-side. For the Dunedain bow, there's no animation, (I've finished the textures already), Mevan's large item handheld renderer does not work with animations, so we have to make our own before it is fixed. The wanderers also do not spawn naturally yet, although they will soon™. Great video and great music choices.

  • @tobyturner476
    @tobyturner476 13 днів тому +1

    This was straight up my favourite mod back in the day, and I'm so happy it's still getting the love and attention it deserves. Thank you for your awesome addition to this community. Fair well wherever you Fair!

    • @TimoneCorps
      @TimoneCorps  13 днів тому

      Thank you so much! You as well!

  • @shadowlord6517
    @shadowlord6517 5 днів тому +1

    I'm happy to see that you still continue developing the mod after mevans stopped, I truly cannot wait to play this mod when it's finished!

    • @TimoneCorps
      @TimoneCorps  5 днів тому +1

      Thank you! It may take a while, but hopefully we’ll get to it soon!

    • @shadowlord6517
      @shadowlord6517 5 днів тому +1

      Take all the time you need!

  • @josetorri8087
    @josetorri8087 12 днів тому +1

    Im so hyped you guys are updating the lotr mod, its by far my favorite mod and you guys are really taking it to a fine direction and giving it the attention it deserves.

  • @frggdeckkkydexhhgg
    @frggdeckkkydexhhgg 6 днів тому +1

    I think you should make npc spawns to be affected by their faction’s area of influence. For example gundabad orcs should normally spawn in Eriador, but only within their sphere of influence. It just doesn’t make sense in legacy that orc spawns near Lindon are the same as east of Bree. Invasions and wandering traders would still spawn anywhere though.

    • @TimoneCorps
      @TimoneCorps  5 днів тому +1

      This is a good idea, I'll forward it to the development team! Thanks!

  • @flommefelix
    @flommefelix 14 днів тому +1

    Amazing work

  • @shinxgami7056
    @shinxgami7056 13 днів тому

    Nice job !🎉 and all the orcs factions will be added ? Angmar, dol guldur, gundabad etc..?

    • @TimoneCorps
      @TimoneCorps  13 днів тому +1

      Yes! We are currently working on Gundabad/Northern Orcs for 1.6. But first, we need to finish 1.5! Thanks!

  • @Jgaming4days
    @Jgaming4days 5 днів тому +1

    I have not been keeping up with the project for a bit what are the clouds on the world map for?

    • @TimoneCorps
      @TimoneCorps  5 днів тому

      This is something in base Renewed. Basically, it covers unexplored areas, so if you want to explore the map, you’ll uncover the fog as you go. Thanks!

  • @Jeb_AD
    @Jeb_AD 16 днів тому +3

    So happy to see this mod back in development! I had so much fun playing it in the past. Quick question: Would it be possible to have any of the new randomized structures be able to be placed via the creative menu like the legacy ones?

    • @TimoneCorps
      @TimoneCorps  16 днів тому +1

      Yes! Actually, this is a frequently asked question! Using the Structure Blocks (/give @p minecraft:structure_block or something like that) you can select which structure you want to spawn! There are plenty of tutorials online of how to use them. Thank you!

  • @rukatareigshi8294
    @rukatareigshi8294 15 днів тому +1

    Are you considering converting the Lord of the Rings mod to version 1.20?
    Is there difficulty with this? I am interested in the use of standard mechanics in the work of modification.
    I am especially interested in whether it is possible to optimize the world of LotR in an increased world size.

    • @TimoneCorps
      @TimoneCorps  15 днів тому

      No, we are not. Because we are a Add-on mod, we require LOTR Renewed as a dependency. Because that isn't going anywhere soon, we're stuck in 1.16.5. The Fabric LOTR Mod is in 1.20 if you are interested. We are also trying to increase the world size (for Harad/Mountain heights) but that will likely be in the far future, when our team is much more skilled and experienced. Thank you!

    • @rukatareigshi8294
      @rukatareigshi8294 15 днів тому +1

      @@TimoneCorps Got it, thanks for the reply

  • @uluhakan1583
    @uluhakan1583 16 днів тому +1

    are you and your team going to add everything of the old things in the old mod?

    • @TimoneCorps
      @TimoneCorps  16 днів тому +1

      That’s our current plan! And as we go along, we’re hoping to add more! Thanks!

    • @uluhakan1583
      @uluhakan1583 14 днів тому +1

      @@TimoneCorps cool we are all waiting for your future updates. aslo im waiting personly for the conquest system

  • @TheZEduX
    @TheZEduX 16 днів тому +1

    nicee

  • @1beeee
    @1beeee 17 днів тому +1

    Will there be support for gene structures in fashion, as in legacy?

    • @maximustheminer
      @maximustheminer 16 днів тому

      Gen Structures was just a mod containing a collection of low quality structures. Structures can be added by Datapacks in 1.16 also. Legacy never had "support" for gen structures, they just make their mod compatable with legacy.

    • @TimoneCorps
      @TimoneCorps  16 днів тому

      This is the head developer ^ Thanks!

    • @1beeee
      @1beeee 16 днів тому +1

      @@TimoneCorps
      I am translatingmod into Russian, could you tell me if I can translate the names of reputations?

    • @TimoneCorps
      @TimoneCorps  16 днів тому

      That’s a good question to ask on the Discord server to our head developer, MaximustheMiner. I’m afraid I don’t know!

    • @1beeee
      @1beeee 16 днів тому +1

      @@TimoneCorps Thanks for the answer

  • @wizardstopmotions5562
    @wizardstopmotions5562 14 днів тому

    When will Mordor be given structures/traders?

    • @TimoneCorps
      @TimoneCorps  13 днів тому

      We don’t know quite when yet. It’ll be after Gondor, which is a long time, and I mean a long time down the road.

  • @lamu_madguy2018
    @lamu_madguy2018 14 днів тому +1

    amazing video thanks so much for covering the development... shut up and take my abo(pls dont shut up xD)

    • @TimoneCorps
      @TimoneCorps  13 днів тому

      Of course! Although I’m afraid I don’t get what ABO is (American Board of Opticianry), thanks for enjoying my video!

    • @lamu_madguy2018
      @lamu_madguy2018 13 днів тому +1

      @@TimoneCorps sr I meant sub 😅

    • @TimoneCorps
      @TimoneCorps  12 днів тому

      All good! I'll take it gladly!