[SIGGRAPH 2017] A Multi-Scale Model for Simulating Liquid-Hair Interactions

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  • Опубліковано 28 тра 2017
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    libwethair.info
    Yun (Raymond) Fei, Henrique Teles Maia, Christopher Batty, Changxi Zheng, and Eitan Grinspun. 2017. A Multi-Scale Model for Simulating Liquid-Hair Interactions. ACM Trans. Graph. 36, 4, Article 56 (July 2017), 16 pages.
    Surface Reconstruction / Rendering: Houdini / Mantra
  • Фільми й анімація

КОМЕНТАРІ • 141

  • @Das_Unterstrich
    @Das_Unterstrich 5 років тому +173

    Finally some 3D-physics-animation video with actual sound and a person who explains some stuff

  • @ProjectILT
    @ProjectILT 5 років тому +52

    future iterations of this wet hair system will be essential when we create a simulated universe of our own....continuing down the infinite line of universe simulations

  • @merzarino
    @merzarino 5 років тому +8

    Shampoos marketing department is gonna love this.

  • @skuncle3036
    @skuncle3036 7 років тому +122

    5:16 maybe she's born with it, maybe it's Maybelline

    • @JBroMCMXCI
      @JBroMCMXCI 5 років тому

      That’s makeup not hair products. Congratulations on looking like an idiot for over a year.

    • @waminette
      @waminette 5 років тому +8

      JBroMCMXCI okay. Congratulations for looking like an asshole for over 4 hours

  •  6 років тому

    I started watching this video with interest, I ended-up watching it like a soothing art piece.

  • @dingosmoov
    @dingosmoov 7 років тому

    wonderful work, I can only imagine how this will impact the augmented world that we will all be living in.

  • @translila
    @translila 5 років тому +4

    *"please enjoy the following results"*
    You don't have to *ask* for us to enjoy things that are amazing...

  • @funknew5950
    @funknew5950 4 роки тому

    見ていて飽きない

  • @miguelr246
    @miguelr246 5 років тому +8

    Can't wait to see a videogame with simulation this accurate.

  • @jojolafrite90
    @jojolafrite90 7 років тому +2

    THAT was cool and impressive!

  • @CatMienn
    @CatMienn 6 років тому +1

    That's so realistic! Very, very impressive!

  • @victorydance6439
    @victorydance6439 5 років тому

    man i cant wait to sit at the very front seat on a cinema to see multi scale models for simulating liquid-hair interactions

  • @romualdovillalobos9690
    @romualdovillalobos9690 7 років тому +2

    great research!!!!!!

  • @awesomecraftstudio
    @awesomecraftstudio 5 років тому

    This is amazing

  • @crunchycreatives
    @crunchycreatives 6 років тому

    Amazing!

  • @femloh
    @femloh 6 років тому +2

    This is extraordinary work

  • @repogamesstudio2366
    @repogamesstudio2366 5 років тому

    beautiful

  • @maukge5066
    @maukge5066 5 років тому +1

    Отличная работа! Это сделано в Гудини?

  • @selenefrost6267
    @selenefrost6267 6 років тому +11

    Could this be used for simulations of wet cloths by interweaving hte hairs before starting? or does the simulation only work with hairs standing straight out from the source

    • @fyun0acm
      @fyun0acm  6 років тому +13

      We have another research project working on wet cloths, which will appear on SIGGRAPH 2018. The details will come soon!

  • @clem494949
    @clem494949 5 років тому +2

    Would it looks better with more hair and with a random distribution of parameters (placement, length, thickness...) ? It doesn't look realistic enough for real world application.

  • @SarahSchlongfeel
    @SarahSchlongfeel 4 роки тому

    That's cool but can you do a male pattern baldness simulation?

  • @aukehuys2297
    @aukehuys2297 7 років тому +27

    I'll never use it, because it's not my department (I am more into game development), but this is really, really great stuff!

    • @DogsRNice
      @DogsRNice 7 років тому +10

      In a few years it might be

    • @smartmineofficial
      @smartmineofficial 6 років тому +6

      I can't wait for GPUs to be powerful enough to perform these simulations in realtime. I'd give it 5-10 years.

    • @TheAlison1456
      @TheAlison1456 6 років тому +1

      I'd say we are close. Injustice 2 is a bit uncanny, The Last of Us 2 isn't too uncanny.

    • @billbobjamjamjr
      @billbobjamjamjr 5 років тому

      @@smartmineofficial bit longer than that, id say more like 20 years

  • @melwem
    @melwem 5 років тому +3

    My CPU exploded just watching the video

    • @civ20
      @civ20 5 років тому +2

      You would be mad trying to render this using only a CPU. This is what GPU rendering was made for

    • @dylanhinkel3548
      @dylanhinkel3548 5 років тому

      can macs even do this, I think I’m looking at dual Titan x’s right now

  • @juanecheyt
    @juanecheyt 6 років тому

    Will it be implemented in Houdini or any other Symulation engines?

  • @JoelLinus
    @JoelLinus 6 років тому

    What do you think about Quantum computer, could they go far enough to create the universe with all its details in we have in seconds of loading time and render it every 0.00001* seconds?

  • @liamxyz9255
    @liamxyz9255 5 років тому

    impressive

  • @todd-haword
    @todd-haword 2 роки тому

    use this to study the best way to dry hair

  • @Chareidos
    @Chareidos 6 років тому

    What is the acutal software, being used for that? Looking for "SIGGRAPH" leads always to the conferences.

    • @fyun0acm
      @fyun0acm  6 років тому +1

      We wrote the actual software, which can be acquired from our Github repository: github.com/nepluno/libWetHair

  • @bunbunnbunnybun
    @bunbunnbunnybun 5 років тому +4

    For some reason thia is oddly nostalgic

  • @donniemontoya9300
    @donniemontoya9300 4 роки тому +1

    5:41 I can smell the CPU burning from here.

  • @snepNL
    @snepNL 4 роки тому

    i wonder how your aproach would work on hairs of different lengts.

    • @fyun0acm
      @fyun0acm  4 роки тому +1

      It can work on hairs of different lengths innately.

  • @battyflaps5410
    @battyflaps5410 6 років тому

    Holy o.0 wow..

  • @NyadesCh
    @NyadesCh 6 років тому

    Интересно, сколько времени это рендерилось?

    • @fyun0acm
      @fyun0acm  6 років тому

      Мы сделали рендеринг на ферме рендеринга. Для рендеринга потребовалось один день для самой большой сцены, в которой использовалось приблизительно 200 процессорных ядер.

  • @IMeanIGuessWhatevs
    @IMeanIGuessWhatevs 5 років тому +1

    Imagine game consoles being able to download a game file with ultra realistic effects like these...

  • @spidercatenespanol1409
    @spidercatenespanol1409 7 місяців тому

    cooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool

  • @ittixen
    @ittixen 6 років тому +1

    "Thank you". No, thank YOU!

  • @Dataism
    @Dataism 5 років тому

    But can I clean it?

  • @thomaskaldahl196
    @thomaskaldahl196 6 років тому +2

    nice dog

  • @Dert26
    @Dert26 4 роки тому

    This is cool and all, but it's got a sort of uncanny valley feeling to me, and what I'm guessing is causing it, is by how little hair there is on the objects. I don't know if you guys toned down just how much hair would be on an object because the technology to do a normal full head/body of hair mixed with this technology isn't there or something, but because of this choice, it makes it seem a bit weird.

    • @fyun0acm
      @fyun0acm  4 роки тому +2

      Yeah we have limited computational resource and as a result we can only prototype something with less number of hairs. It would be better if the National Science Foundation have more funds on computer graphics projects and thus we would be able to use supercomputers or buy more machines.

    • @Dert26
      @Dert26 4 роки тому

      @@fyun0acm Ahh, I see.

  • @AgentSmith911
    @AgentSmith911 6 років тому +1

    But can I render it on my phone? For 30 seconds? Not days?

    • @fyun0acm
      @fyun0acm  6 років тому +4

      Unfortunately nope. This is for VFX houses who usually use render farms. Algorithms available for mobile devices may appear in the future.

    • @billbobjamjamjr
      @billbobjamjamjr 5 років тому

      @@fyun0acm Hey, I'm a VFX student and I was wondering whether any of the VFX houses use this tech or something similar that you know of? They all use Houdini now but they may have made in house plug ins. Ta

    • @fyun0acm
      @fyun0acm  5 років тому

      @@billbobjamjamjr Yes, Alita's hairs for example.

    • @billbobjamjamjr
      @billbobjamjamjr 5 років тому

      @@fyun0acm noice thanks

  • @jojolafrite90
    @jojolafrite90 3 роки тому

    Please make it real as a free tool one day. PLEASE, PLEASE, PLEASE!!!

    • @fyun0acm
      @fyun0acm  3 роки тому

      Not a tool yet, but it's free and open source: github.com/nepluno/libWetHair

  • @Rhinzi
    @Rhinzi 3 роки тому

    I can smell my shampoo.

  • @bergljotganaze1323
    @bergljotganaze1323 4 роки тому

    5:03 looks just like my dog

  • @japredorsito9845
    @japredorsito9845 2 роки тому

    LIL PUMP

  • @halaljanabi4857
    @halaljanabi4857 5 років тому

    Thumbnail look like famous dex

  • @AAvfx
    @AAvfx 7 років тому +1

    This is too much to grasp , wow

  • @SuntJack
    @SuntJack 6 років тому +3

    we live in a simulation. we're just sims, the question is how are we able to know if the programmer is still there ?

    • @greenmario3011
      @greenmario3011 6 років тому +2

      Razvan T lack of bugs despite increased stress testing(high energy physics) implies frequent patches

  • @meisnice2448
    @meisnice2448 4 роки тому

    Ok

  • @AshLordCurry
    @AshLordCurry 6 років тому

    Thats maori hair

  • @neeko708
    @neeko708 5 років тому

    but where is the comparison to real hair.

  • @Ov3rshot
    @Ov3rshot 5 років тому

    Way too rigid. Hair is much softer and lighter.

  • @awlomthesheepermen
    @awlomthesheepermen 5 років тому

    The thumbnail looks like it’s from Minecraft

  • @WildAnimalChannel
    @WildAnimalChannel 6 років тому

    meh.

  • @CasperSpencer
    @CasperSpencer 5 років тому +30

    Although I barely understand how this actually works, I'm amazed at how good and realistic this looks.

    • @bigl6218
      @bigl6218 4 роки тому

      Dont worry, just shut up and keep buying your CG heavy movie tickets

  • @theinternetsfinest560
    @theinternetsfinest560 4 роки тому

    nice dog

  • @akibismarck8230
    @akibismarck8230 5 років тому +22

    imagine that one day games would have such accurate hair physics

    • @2gaspoo237
      @2gaspoo237 2 роки тому

      In 20 years for sure

    • @Tom_Quixote
      @Tom_Quixote Рік тому

      @@2gaspoo237 That's what I thought 20 years ago.

  • @LLorfa
    @LLorfa 6 років тому +129

    Sink is getting clogged just watching this : p

  • @athir90
    @athir90 4 роки тому

    This is exactly what I have been looking for, thank you!

  • @bonniedean9495
    @bonniedean9495 5 років тому

    Fuck yea! I have been waiting for this for like forever.
    Jesus, its time to get back here. We now have realistic hair water simulations!

  •  6 років тому

    Amazing, it looks so real.

  • @NYKVerseYeet
    @NYKVerseYeet 5 років тому +2

    Every single simulation tests are good for future games

  • @grendelum
    @grendelum 6 років тому +5

    5:03 Funny looking dog... incredible work tho, great job !!!

  • @ZhengCheng
    @ZhengCheng 6 років тому +2

    Oh man this is awesome

  • @superethanbean274
    @superethanbean274 5 років тому +12

    Did anyone else think of lil pump when they saw the thumbnail

  • @dqlin2953
    @dqlin2953 7 років тому

    Awesome work!

  • @ChristopherDobey
    @ChristopherDobey 6 років тому +53

    My GPU cried thinking about rendering this video in 4K. Would this be a plugin for Maya, Cinema4D, Smoke... or simply for the sake of Science?

    • @theXEN0KID
      @theXEN0KID 5 років тому

      Mostafa Maneshi I cant get my head around Blender yet, UI looks like the inside of an aeroplane cockpit and the controls are unlike anything else I’ve tried

    • @randomcommenter6734
      @randomcommenter6734 5 років тому +3

      @@MostPixel they do different things. Just because something is free doesn't mean it's automatically the best. These freaking blender fanboys

    • @SIN1941
      @SIN1941 5 років тому +3

      Blender's such an overrated software, and absolutely not the standard in any production pipeline, it's good for knowing the basics, but as soon as you get into professional work, you'll ditch it.

    • @randomcommenter6734
      @randomcommenter6734 5 років тому +3

      @@SIN1941 it's actually pretty great for a free software, if you look at some of the work made with it.
      What's really annoying is the fanboys, saying that all other software is inferior compared to blender. Like everyone's stupid for buying those other software

    • @SIN1941
      @SIN1941 5 років тому +2

      @@randomcommenter6734 Oh, don't get me wrong, I've actually seen work of people on Blender, I mean, it doesn't replace any of the other softwares out there, but a software's just a tool, if you can do something amazing in Blender you'll do something amazing in Maya, Cinema4D as well once you get around the UI.
      My comment is on the same understanding as you, Blender fanboyism is just annoying for the 3D industry.

  • @arpitpandey992
    @arpitpandey992 5 років тому +2

    Physics simulations are the new ASMR!

  • @skyr8449
    @skyr8449 7 років тому +4

    I wish I had something like this to use!

  • @AndroidFerret
    @AndroidFerret 5 років тому +1

    Sooo awesome.... Respect.... So damn awesome

  • @firnekburg4990
    @firnekburg4990 5 років тому

    This is amazing !
    When will you guys integrate this in Maya ?

  • @jojogaming1013
    @jojogaming1013 6 років тому +1

    This is STILL the most impressive tech demo, I've ever seen. Even, the wet interactions between fluids and fabrics from SigGraph 2018 weren't as impressive as this!

  • @OneironauticalOne
    @OneironauticalOne 5 років тому +3

    The new "Grudge" movie has quite the budget..

  • @myperspective5091
    @myperspective5091 7 років тому

    This was interesting. 👍

  • @prashantverma9628
    @prashantverma9628 5 років тому

    This is insanely incredible.

  • @gelatinocyte6270
    @gelatinocyte6270 5 років тому +1

    **Not a single strand of hair was harmed in this video**

  • @H8ts
    @H8ts 5 років тому +1

    Awesome. How long was the rendering and on what system?

    • @fyun0acm
      @fyun0acm  5 років тому +3

      Thanks. The rendering of the whole video was done in a week on a 384-core render farm.

  • @jasonsoto5273
    @jasonsoto5273 6 років тому

    I am thoroughly impressed! How long did this take to render?

    • @fyun0acm
      @fyun0acm  6 років тому

      Thanks. It took about 8-12 hours for one sequence to be rendered on a cluster with 240 CPU cores.

    • @sirch3
      @sirch3 6 років тому

      Raymond Yun Fei How much do all of this cost?

  • @CharlesVanNoland
    @CharlesVanNoland 6 років тому

    We are so very near the singularity.

  • @SageSylvie
    @SageSylvie 5 років тому

    2:23 Wow great job guys! The one on the left is so realistic!

  • @orjisorjis8567
    @orjisorjis8567 6 років тому +8

    очень круто

    • @D-K-C
      @D-K-C 5 років тому

      Ъ

  • @gnightrow4020
    @gnightrow4020 6 років тому +2

    Wow, When did computers be able to simulate stuff this good ?

  • @Zeeyyad
    @Zeeyyad 5 років тому +1

    *sound of fans furiously starting*

  • @L00PdeL00P
    @L00PdeL00P 5 років тому +2

    Finally, I can simulate wet hair?

  • @firzen486
    @firzen486 5 років тому

    These simulations can be used both for video games and movies?

    • @fyun0acm
      @fyun0acm  5 років тому +1

      It is not real-time. So I guess currently the movie industry is more interested in it.

  • @kusog3
    @kusog3 5 років тому

    btw, in real life some Curly hair are like glitched physics because they don't seem to get wet.

  • @MrRevolver699
    @MrRevolver699 5 років тому

    Wave check

  • @Oliepolie
    @Oliepolie 5 років тому

    why is the single strand a pube?

  • @AlternativeLine
    @AlternativeLine 5 років тому

    this should be implimented in games -_-

    • @tronalddump2267
      @tronalddump2267 5 років тому

      waste of resources

    • @SIN1941
      @SIN1941 5 років тому

      Maybe in the next 2 gens of cosoles we'll start seeing this!

  • @amaexpert
    @amaexpert 6 років тому

    Does somebody know how to make such QR's? 6:10

    • @fyun0acm
      @fyun0acm  6 років тому

      It's called Halftone QR, which has online implementation: jsfiddle.net/lachlan/r8qWV/

    • @amaexpert
      @amaexpert 6 років тому

      Thanks!

  • @secretterminal2179
    @secretterminal2179 5 років тому

    hair be like

  • @TeslaChan
    @TeslaChan 6 років тому

    i learned one thing from this video... we will be able to animate the best porn ever in the future.

    • @fyun0acm
      @fyun0acm  6 років тому +3

      Thanks. That would be great. People love porn.

  • @user-vk7fd2st8j
    @user-vk7fd2st8j 6 років тому +1

    Great. Modelling of interactions between hair and water instead of modelling protein design and folding. Bethink of this everyone, when dying.

  • @Yoopsen213
    @Yoopsen213 5 років тому

    Jesus. Fuckn. Christ.

  • @aval1998
    @aval1998 5 років тому

    Not realistic enough. Needs to be on some food