Wow, you've managed to put in 9 minutes video more info than some people put in 3 hours. Thank you! It's a great overview for me, who's opening Fusion360 for the first time
Please continue to make these! This was already super helpful and I’d love to see a more in depth guide on using these tools to make objects as complex as your marble tracks.
Dude!!! I know this is an old video... But I must say, and agree with some of the other comments, that was the absolute best "in a nutshell" video I have ever seen. I have fine through 12 hours in another beginner tutorial on UA-cam, and your video was just as useful... More so even!!! Subbed, liked, comment... Thank you
Thank u for posting this video, you gained another follower. 47 yrs old and still learning. Currently operating manual machines need to learn cnc and put to practice.
The format of this tutorial earned an instant subscription. I haven't even opened my fresh install of Fusion 360 and I'm sure that this will be my go-to software for basic models - Blender, for the detail models. Coming from a background in 3D Max, I'm assuming that the learning curve will be a Sunday stroll.
When you switched view to wire frame it reminded me of the workshops at the engineering company I worked at, In the '80s and early '90s the CAD rooms computers were monochrome and either amber or green, the graphics of the CAD suite were wire frame, you could do simple renders though but they took forever especially if you had the shade scale set high. Its amazing how far we have come with graphics, I have never rendered any of my Fusion designs, I will give it a try just to see how good the graphics are, I am not expecting photo realistic renders although I expect the quality will be adequate.
Thank you very much for this. I just recently bought an Ender 3 V2 as my first 3D Printer and I ran into limitations that program gave me or just things that are actually easier to design with a more complex software. This was very helpful, keep it up!
Wow.. mind blown on how easy and user friendly that was. 1000% getting a 3D printer and subscribing! More basics tips and tricks please and thank you!! 😃
@@lambdaman3228 everyone has different backgrounds/experiences with CAD in my specific scenario I skipped tinkercad and just used fusion 360. The flexibility is great and sorry not sorry for saying it was easy for me to pick it up, because it was/is.
@@tharrimo4able Hi Jacob. No offense intended, I wasn't talking to you. The person I wrote my comment to deleted theirs. Note the @ in my comment. Sorry for the confusion.
Very interesting. I have never looked at fusion 360 because I thought it was too complicated... Your video makes the first steps easy to understand. Thanks
Dude you need to explain the keyboard shortcuts or whatever you're using, you're doing things that I don't know how you're doing them because you're holding down certain keys to put your mouse in different modes. For example how did you activate the subtraction tool
Another faster way to get to the spur gears is by clicking on the python script of spur gears in the add-ins. Fusion 360 then makes it available in the solids tab under the create button. Pretty efficient I think.
This is very helpful - Thanks! However, your opening screen has that data or home etc panel on the left side. Mine has no such panel (only the grid area shows up). How do I get my view to look like yours from the very beginning?
Dunno if you still need the information, but the video cuts off the top of the menu & tabs: If you look at the top left, above where it says "Design" you'll see a few icons, one of which is a grid of 9 squares. Hover over that with your mouse and you should get pop-up text that says "Show Data Panel". That's how to toggle that area on the left side on and off. Hope that helps!
Thanks for the tutorial! Why do I get the option "save as mesh" rather than "save as stl" when I want to get ready to 3D print? Thanks! Edt: Clicked on that, do I choose STL(Binary) or STL (ASCII)
Hello, I use the personal and free version of fusion. Every time after designing, when I want to save my model in stl format, I have to wait for the generative design to be done. Is there a way to save my model immediately and not have to wait? Thankful
Yes, if you right click on the body, go to save as mesh and select STL. This method is basically immediate compared to the export method, which is very slow.
I have read comments here from "perfect newbees" and they say that the presentation was clear and sufficient enough for a newbee. It's funny, as I happen to think that Fusion 360 is not that straightforward as it seems to the said newbees; maybe because I design in Rhino and I first have to "unlearn" some things and then re-learn some other things (for example the concept of "constraints" and how to "finish sketch" every time I finish a 2D contour). I realize that this is the "price" I have to pay for using NURBS exclusively so far; currently I am right before (just about ) getting into parametric......my understanding so far is that the "finish sketch " is like the end of the process of taking a picture before that picture is incorporated into a movie. Later on, if I want to change a picture and therefore alter the whole movie, I have got a clearly defined reference point in time to come back to and change it if need be.
If you create a design and export it as an .stl, does Fusion count that as an editable file? My second question is: can you have an unlimited number of read-only files? I really want to play with it but I'm afraid of reaching a limit where it stops working and forces me to purchase the $1500/year license just to finish a project I started earlier. And I really can't afford something like that.
Unfortunately that's not really how modeling in fusion360 works. If you want to do that type of mesh modeling I would recommend using Blender. Fusion is really good at moving faces, joining, and subtracting solid bodies. The only time you would really move a point is in a 2d sketch
can you work slower next time... i had to watch on 0.75 and go back a lot because you do everything really fast for someone who is trying to copy it and watch exactly what you do edit: still a good video though thanks
I am always a big fan of your videos and content about Fusion 360, and it has inspired me to start the Fusion 360 tutorials series on my UA-cam Channel "3Diest".
It is far too hard to learn, even with help videos! So I was really put off using it because of that. Plus the way the free users were miss-treated by the company who makes it, where they changed the options in the program we had and kept on at us trying to force us to buy the over priced full software by cutting the amount of free actions in the software put allot of us off using even the free now limited use version. I un-installed it and will never even try it again because they just were so bad to us free users.
This is a mess. If you model like this, you will run into a ton of well known issues. It may look fancy and cool, but this is poor practice all over the place.
Omg. Sick of this. Mine don’t make a cube. My menu at top is different. Slow down. Explain everything. Your back ground is white. Mine has lines. Can’t anyone teach ?????
Okay, this was the single best "in a nutshell" tutorial I have ever watched on UA-cam. Fast, straight to the point, no-nonsense. Thank you!
I don't even know why I am watching this (I don't even own a 3d printer) but I am in for all of it.
You should get one there awesome 😎
Joiiiiiin usssssss
Same
What's it like being an NPC?
I guess u could use an online service to 3d print for u if u wanted
Wow, you've managed to put in 9 minutes video more info than some people put in 3 hours. Thank you! It's a great overview for me, who's opening Fusion360 for the first time
That was the BEST tutorial I've ever seen. For a 10-min vid I didn't expect much but that was detailed, straight to the point and overall excellent.
Please continue to make these! This was already super helpful and I’d love to see a more in depth guide on using these tools to make objects as complex as your marble tracks.
@supermomandj If you have 2 sepret bodys and you want to join them together in a particular way. How would you do that?
@@RondomName9277 grammar check
Dude!!! I know this is an old video... But I must say, and agree with some of the other comments, that was the absolute best "in a nutshell" video I have ever seen. I have fine through 12 hours in another beginner tutorial on UA-cam, and your video was just as useful... More so even!!! Subbed, liked, comment... Thank you
Thank u for posting this video, you gained another follower. 47 yrs old and still learning. Currently operating manual machines need to learn cnc and put to practice.
It is an "Awesome" video with a detailed explanation of the different functions.
Dude this was a gold mine of information and very needed. Thank you.
best tutorial in the industry.
Do you do any full Fusion 360 design tutorials?
Awesome. Very precise, instructive and sufficient for a beginner. Thanks.
This was fantastic. Thank you.
thanks, man. Your tutorial was the easiest to follow and understand.
The format of this tutorial earned an instant subscription. I haven't even opened my fresh install of Fusion 360 and I'm sure that this will be my go-to software for basic models - Blender, for the detail models. Coming from a background in 3D Max, I'm assuming that the learning curve will be a Sunday stroll.
The "Tranquility Blue" environment is probably for combining with wireframe rendering, so that it looks like a blueprint
It could also be suitable for those on the spectrum. Light blue can be soothing
Thnks for introducing me to the 3d_world.
This was awesome, thanks so much. Under ten minutes and I feel like I can actually design and print something now.,
Great job man, useful and concise
Just what I needed!
I went through most YT vids concerning Fusion 360 Tutorials, this is the vid I was looking for soooo good! thx
everything i needed to get started making my first parts and teaching myself… very excited to learn to use this software. huge thanks!!!
When you switched view to wire frame it reminded me of the workshops at the engineering company I worked at, In the '80s and early '90s the CAD rooms computers were monochrome and either amber or green, the graphics of the CAD suite were wire frame, you could do simple renders though but they took forever especially if you had the shade scale set high.
Its amazing how far we have come with graphics, I have never rendered any of my Fusion designs, I will give it a try just to see how good the graphics are, I am not expecting photo realistic renders although I expect the quality will be adequate.
Lovely intro video. Thanks!
Thank you very much for this. I just recently bought an Ender 3 V2 as my first 3D Printer and I ran into limitations that program gave me or just things that are actually easier to design with a more complex software. This was very helpful, keep it up!
got the v2 myself. this tutorial really was helpful thanks a lot
That was the most perfect tutorial I have ever seen. Thank you very much!!
Thanks! Very helpful.
This is the "Tutorial for impatient people", and it's still very good!
This was helpful. Still looking for best practices for design. Where to start ideas.
Wow.. mind blown on how easy and user friendly that was. 1000% getting a 3D printer and subscribing! More basics tips and tricks please and thank you!! 😃
that garbage program is not easy. its fucking trash.
@@birkolini1855 If it were easy, nobody would be paid to do it. Go back to Tinkercad if you can't handle the flexibility.
@@lambdaman3228 everyone has different backgrounds/experiences with CAD in my specific scenario I skipped tinkercad and just used fusion 360. The flexibility is great and sorry not sorry for saying it was easy for me to pick it up, because it was/is.
@@tharrimo4able Hi Jacob. No offense intended, I wasn't talking to you. The person I wrote my comment to deleted theirs. Note the @ in my comment.
Sorry for the confusion.
fantastic quick beginners tutorial for people with no knowledge and short attention span like me !!
Excellent starter, the only thing I struggled a bit with was the mouse interactions to find how to move the damn cube, gear, sprocket etc.
Very interesting. I have never looked at fusion 360 because I thought it was too complicated... Your video makes the first steps easy to understand. Thanks
GreatVideo. Hope to see your channel grow!
Dude you need to explain the keyboard shortcuts or whatever you're using, you're doing things that I don't know how you're doing them because you're holding down certain keys to put your mouse in different modes. For example how did you activate the subtraction tool
Pro-tip: Ask chatgpt
Good slamming video, thanks
Thanks for this man! Appreciate it!
Great instructional video need to learn this subject
Awesome video!!! Thank you for doing this!
Best tutorial!!!
Another faster way to get to the spur gears is by clicking on the python script of spur gears in the add-ins. Fusion 360 then makes it available in the solids tab under the create button. Pretty efficient I think.
if i have sketch in 1:1 scale can i convert it in 1:18 for example without having to resketch
Thanks a lot. This helps so much
Thanks, I learned many interesting features to try :)
This is very helpful - Thanks!
However, your opening screen has that data or home etc panel on the left side. Mine has no such panel (only the grid area shows up). How do I get my view to look like yours from the very beginning?
Dunno if you still need the information, but the video cuts off the top of the menu & tabs: If you look at the top left, above where it says "Design" you'll see a few icons, one of which is a grid of 9 squares. Hover over that with your mouse and you should get pop-up text that says "Show Data Panel". That's how to toggle that area on the left side on and off. Hope that helps!
@@MCAndyT Thank you so much!
Thanks for the video! Do you offer any 1-on-1 tutoring for intermediate users?
If you have 2 sepret bodys and you want to join them together in a particular way. How would you do that?
Very quick! In record time !!
How are you switching to subtract mode via keyboard shortcut?
Can tou share the gear ratio project? Thanks
Thanks for the tutorial! Why do I get the option "save as mesh" rather than "save as stl" when I want to get ready to 3D print? Thanks!
Edt: Clicked on that, do I choose STL(Binary) or STL (ASCII)
Hey when you find out let me know too!
how do you
determine the inside of an object . (honey combed or solid inside)
thank you very much!
Quick and to the point, thanks
0:59 my edible documents
wow .. awesome .. very useful tut ..
Thank you.
Thi sexplains everything you need w/o additive unneeded information.
Thx it helps
Excellent quick tutorial to get started, definitely feel like after watching this I could go in and make something simple as I need it.
I was looking for a video that just explains this not un useful things. Thank you so much for an amazing video.
Hello, I use the personal and free version of fusion. Every time after designing, when I want to save my model in stl format, I have to wait for the generative design to be done. Is there a way to save my model immediately and not have to wait? Thankful
Yes, if you right click on the body, go to save as mesh and select STL. This method is basically immediate compared to the export method, which is very slow.
(You right click on the name of the body in the tree on the left)
@@3DPrinterAcademy thanks but i cant find save as mesh
@@3DPrinterAcademy Thanks, where is it stored?
I have read comments here from "perfect newbees" and they say that the presentation was clear and sufficient enough for a newbee. It's funny, as I happen to think that Fusion 360 is not that straightforward as it seems to the said newbees; maybe because I design in Rhino and I first have to "unlearn" some things and then re-learn some other things (for example the concept of "constraints" and how to "finish sketch" every time I finish a 2D contour). I realize that this is the "price" I have to pay for using NURBS exclusively so far; currently I am right before (just about ) getting into parametric......my understanding so far is that the "finish sketch " is like the end of the process of taking a picture before that picture is incorporated into a movie. Later on, if I want to change a picture and therefore alter the whole movie, I have got a clearly defined reference point in time to come back to and change it if need be.
Brilliant best quick tutorial ive found! ever!
Can I use a picture to get some results
If you create a design and export it as an .stl, does Fusion count that as an editable file? My second question is: can you have an unlimited number of read-only files? I really want to play with it but I'm afraid of reaching a limit where it stops working and forces me to purchase the $1500/year license just to finish a project I started earlier. And I really can't afford something like that.
So to my knowledge you get fusion 360 for 3 years free but you cannot use it for commercial use and you cant make more than 1000 USD from it
@@prots I have no intention of using it for commercial purposes but what happens after 3 years? Does it stop working?
@@Tuxedo2680 it will make you pay or you just create a new free account If you're only using 3d print modeling definitely use free
I was hoping this would show how to move individual points of a shape, seems like a basic thing but I can't find an answer
Unfortunately that's not really how modeling in fusion360 works. If you want to do that type of mesh modeling I would recommend using Blender. Fusion is really good at moving faces, joining, and subtracting solid bodies. The only time you would really move a point is in a 2d sketch
You dont have your full screen shown. less than a minute in and I dont know what youve clicked when you say "Click 'file'"
thanks goat
This is the best tutorial I have come across. Thank you so much
hey mister,why in god's name does fusion 360 not have the normal print option???? so i can just make a 2d print on paper?
This went so fast and seem to skip steps. I just have to look for another tutorial.
can you work slower next time... i had to watch on 0.75 and go back a lot because you do everything really fast for someone who is trying to copy it and watch exactly what you do
edit: still a good video though thanks
I am always a big fan of your videos and content about Fusion 360, and it has inspired me to start the Fusion 360 tutorials series on my UA-cam Channel "3Diest".
50 seconds in and I'm already lost :) My Fusion 360 doesn't look like yours.
Really? Can you email a screen shot? info@3dprinteracademy.com
Is this free
There is a free version
@@Dylan_Woods where
@@blackbloodalphawolf8400 if you go to their website you can get the personal version of it on pc
👀👂
Wow, who says you need to go to college.
that wasnt great, we are beginner, slow down please
It is far too hard to learn, even with help videos! So I was really put off using it because of that.
Plus the way the free users were miss-treated by the company who makes it,
where they changed the options in the program we had and kept on at us trying to force us to buy the over priced
full software by cutting the amount of free actions in the software
put allot of us off using even the free now limited use version.
I un-installed it and will never even try it again because they just were so bad to us free users.
This is a mess. If you model like this, you will run into a ton of well known issues. It may look fancy and cool, but this is poor practice all over the place.
lost
Omg. Sick of this. Mine don’t make a cube. My menu at top is different. Slow down. Explain everything. Your back ground is white. Mine has lines. Can’t anyone teach ?????
this video is a year old, there were likely several updates
pakistan-tutoria-producation, im tarsan you jain, i click button, you not see hahah