So glad to see that I'm not the only one that wrestles with the environment. Thank you for your suggestions. Your videos are most educational and are helping me become a lot.
Sure would like to see you do that one again. I’m sure a man of your talents can do it more precise then just hacking off a chunk. C’mon Lars, u da man!
Thank you Lars. I learnt a lot from this video. Using a sculpted surface as a body to cut is knowledge I have been seeking but didn’t quite know what to look for. Keep up the great content. Cheers JV 👍😎🇦🇺
Thanks a lot Lars for making these wonderful videos for us. I have a question for you. Mine Fusion 360 Model edges looks very jagged. How can I get rid of this issue. Your model edges also looked Jagged ( at 5:12 ).
Sorry Lars but I didn't really dig your solution. It sounds like a lot of work to transition from one plane to another. Maybe it is the only / best way but it just feels a bit clunky. Some sort of loft feels like the way to go.
Thank you for showing how frustrating the fillet tool can be at times.
So glad to see that I'm not the only one that wrestles with the environment. Thank you for your suggestions. Your videos are most educational and are helping me become a lot.
Could you not use the loft tool to replicate part of the blend then combine
eplace the new part with the original bodies ?
I would definitely explore the loft command for this cutout! Select the point on top to the face on bottom and the hedges has rails.
Sure would like to see you do that one again. I’m sure a man of your talents can do it more precise then just hacking off a chunk. C’mon Lars, u da man!
Thank you Lars. I learnt a lot from this video. Using a sculpted surface as a body to cut is knowledge I have been seeking but didn’t quite know what to look for. Keep up the great content. Cheers JV 👍😎🇦🇺
Thanks a lot Lars for making these wonderful videos for us. I have a question for you.
Mine Fusion 360 Model edges looks very jagged. How can I get rid of this issue. Your model edges also looked Jagged ( at 5:12 ).
Nice, real cad groping around....
Keeping it real Lars.... that blend effects several surfaces not just the edges as you found out
this was an interesting one thank you lars ;)
Sorry Lars but I didn't really dig your solution. It sounds like a lot of work to transition from one plane to another. Maybe it is the only / best way but it just feels a bit clunky. Some sort of loft feels like the way to go.