operation: dementia (day 16, week 3) commander, one of our helicopters accidentally exploded and gave every tower temporary memory loss, this includes the timing of using abilities. the towers with no abilities are currently getting treated by the medics, so they wont be able to fight... only use towers with abilities, and spam the abilities all the time. even if its useless. good luck commander.
Nice hustle tons of fun, next time get stealth detection Day something Operation: artillery bombardment “Haha big gun boom boom” Towers allowed: artillery, warship, ghost/sniper, support towers (ex.: medic, edj) Powerups allowed: airstrike x5 Mode: expert Map: any You can only use artillery as your main dps, which means ghost/sniper are there for stealth reveal purpose ONLY. Ghost can only go to 5-x and sniper can only go to x-5. A maximum of 10 ghost/sniper are allowed. You can only choose one between the two You can only place ONE x-5 warship, other warships must be 5-x bonus operation: great split: horizontal Finish off any boss of any mode with john’s axe ability Road rage operation removed due to being way too similar to a previous operation and overall boring
Operation: Protect the ranger Powerup: Recon drone and Cash crate Tower: Toxicator, john, ranger and juggernaut Gamemode: Expert Map: singularity Condition: No selling your tower, if your ranger dies you MUST restart the whole round. No placing ranger far away from the path nor if you don't place it you'll lose before wave 2. Also around wave 10+ your tower will slowly die (50 second before death to be exactly) due to no oxygen. Tower that can survive (they got plot armor) John (x-3) (3-x) Juggetnaut (5-x) Toxicator (x-5) any if you have an astronaut skin. Ranger can survive cause he's built different. Additionally you can add a medic cause he'll heal himself unless you only placed 1. Description: The zombies messed up the oxygen tank, now Ranger has to fix it! Though ofcourse he can't do it without your help. You need to defend him before the zombies got to him and turned him into a zombie! (Yes, I was bored)
Hey man, I’m pretty sure I’m silent on your content for a long time, so I would like to say nice operation! I have exams but I’m determined to finish the battle pass after it. I’m pretty sure u finished it by now which honestly is great!
Im almost 40, give me 2 more days man… Day 38 Operation: “whoops wrong time!” Mode: elite or expert (recommend elite but expert is okay) ( i love these maps ngl :3) Map: GDI Port City Outpost Forge Junction (recommended) Military harbor Survival 202 Load: missile trooper (top path only!) Armored factory Sniper (only do top path) Grenadier (only fo top path) Barracks (only do bottom path) Artillery your able to replace a tower for juggernaut, (only top path!) Rewinds: allowed Powerups: (only two powerups of your choice is allowed) (Description) Wait wait! This isn’t the world war..? It seems like the future, im not sure if our equipment can deal with these new looking stuff we got here! Lets make the most out of this! Operation: “Whoops wrong time!” Is basically a world war situation, you brung back towers who wouldn’t serve the war, fight (either elite or expert)
Alright then, ima make a challenge for ya, might be impossible but worth the try. Operation:Machine domination "Let's show Dr. Xenon our finest war machines" Mode: Expert Map: Singularity Towers:Armored factory,Sentry,Helicopter, farm and xwm turret. The limits are 10 sentries, 5 xwm, 2 war apache. Man idk if this one is hard or easy
I loved how you could've got top path anytime during later waves but your still too cool for that lol Day 18 Operation: Tag Team Play with up to 4 people the more the merrier you must all have the same loadout, and must all place the same towers at the same time and upgrade them at the same times. if any persons tower dies, you have to delete the same tower you placed. Mode: expert no golden jugg or minelayer xwm or artillery or spawners or helo power ups: nah rewinds: yes map: any to spice it up play with a lower level!!!!!!!!(he will not have cool stuff) to add some spicy spicy randomise your loadouts!!!!(if u want just saying tho)
War of the Eradicators Difficulty: Chapter III Towers: John, Juggernaut, Artillery (+3) Rules *Towers that deal DPS by default are forbidden (if not already specified in "Towers"). *Barracks, ZED, and Relic are forbidden due to being spawner towers. **Armoured Factory is allowed due to the existence of Tanks in Chapter III, but it may only be upgraded twice on the top path per tower. Since people have been adding small backdrops, I will do so as well. "Commander! We need your help! Our last artillery is being attacked by the Legion of Calamity! We need to send out the prototype ERADICATORS... It's our only hope!" Good luck~
Operation: "sentry comin up!" Loadout: Ghost, sentry Notes: You can place only 1 ghost You must use ghost first, then you can place sentries Sentries must be in ghost's range, if you left of space, you can replace ghost Map: easy + Mode: expert or elite idk Tds reference? (Asking day "lmaooo tooo late" :3 )
Operation: death from above (Day 6, bad day today, but still going strong bois💪) Our Main defences got destroyed by erad mk2/plague doctor, the only towers remaining were the ones far from track, they are the only option we have, good luck comander No rewinds (for absolutely no reason) -Only offense power ups (except raptor storm, MOAB and nuke) -Towers cant be close to main track (except heli) Loadout: *Sniper (can only be placed on cliffs far from track) *Railgunner (can only be placed on cliffs far from track) *Artillery *Helicopter *farm *warship (limit 5 Map: any long map with cliffs but id say oil rig Mode: expert or elite if its too hard Note: slight increases in height Doesnt count as cliffs (example are the crate in oil rig and that little height increase right to the crane also in oil rig)
heres some operations i thought of Operation: Depleted Au "The GDA has depleted all of the gold from their gold source, they now have to go back to the old towers due to DEPLETED AU error." Towers: Ranger, Juggernaut, Mine Layer Gamemode: Elite/Expert Map: Singularity Operation: One Man Army "The GDA doesn't really have that much money left due to damages and budget cuts, they invested their last funds into one Golden Juggernaut plus some support, can they take on the horde?" Towers: Golden Juggernaut, EDJ, Medic, Commander Gamemode: Expert Map: Singularity RULES: Only 1 of each tower can be placed. Operation: Traffic Jam "The GDA decided that vehicles were much stronger than troops so they decided to just deploy units onto the path, does this seem like a good choice? Find out..." Towers: Barracks, Armored Factory, Operator (OPTIONAL: ZED, Relic, Commander) Map: Any decently/stupidly long map. Gamemode: Elite/Expert RULES: Operators can only be used for its Humvee ability on X-5, recommend putting them only at back. Applies for Commander too. Operation: Heavy Weapon "The GDA decided to bring out the BIG GUNS. literally... (sry for the dad joke :3) Towers: Juggernaut, Golden Juggernaut, Armored Factory, XWM Turret (OPTIONAL: ZED) Map: Assembly Line Gamemode: Expert Operation: Nothing Gained, Nothing Ventured "The GDA decided to just spend big bucks on strong troops instead of taking the risks of using other towers. They probably won't really gain that much good stuff from this, instead get stuff like budget cuts." Towers: Golden Ranger, Golden Juggernaut, Warship, XWM Turret Map Highrise Gamemode: Expert RULES: Towers must be always close to the path. Operation: Arson "The GDA has decided on eradicating the hordes just by fire, it seems perfect for it they say." Towers: Flame Trooper, Toxicnator Map: Scorched Passage Gamemode: Elite/Expert hopefully these aren't too hard and aren't too boring, have a good day!
Secend day of waiting Operation Final stand Map: Ragnarok (event night 4) Gamemode: Easy Player's limit 2 Towers: Player 1 XWM Truret, Scarecraw, Railguner, Baracks, Toxicnator last tower is random Towers: Player 2 Gold juggernaut, Commander, EDJ, Medic, Gold Ranger and Helicopter No pawer up to wave 5 no rewind. Good Luck Commander.
Operation: Project Leviathan "Sometimes it takes the biggest to handle these types of situations" -No Rewinds -Cash Crate, Health Crate power ups only Loadout: -Condition Tower needs to have a hitbox bigger than the standard one like Warship (Limit of 8 only), Armored Factory, Juggernaut, etc... Map:Oil Rig Mode: Endless Wave 80(Calamity
Operation World War people vs zombie invasion Towers: Ranger, Operator, Missile Trooper, Barracks, Armored Factory, and Commander Powers up: No overpowered abilities Map: Military Harbor Rules: solo, duo, trio, or quad, can’t sell, and no rewind Mode: Easy, Intermediate, Elite, and Expert (in order)
Operation: Dr. Xenon's Last Stand Power Ups: None allowed Towers: XWM Turret (for flying detection), Sentry, Medic (with plague skin), Juggernaut (with Eradicator skin), John (with Eradicator skin), and either: Scarecrow, Commander or DJ. Gamemode: Halloween Night 3, Nightmare. And you can only have 6 XWMs on the map at a time.
Operation Steel rain [ DAY-2 ] Mode: Elite No EDJ and No Golden towers. Missile Trooper, Artillery and Grenadier are needed but you can remove either MT or Grenadier if un doable. Map: Hakureni Shrine, Port city or Apocalypse “Artillery is the king of battle”, “God favors the side with more artillery”.. Basically put, you better put the King to his main course and kick some zombies in the rear. Preferably you atleast have THREE artillery pieces or more. Hit them hard and make the undead’s March into a slog through no man’s land.
Thoughts on the battlepass?I genuinely think it’s worth grinding since it gives 3 free towers and 3 nukes(also 2 or 3 moabs).Not to mention that it’s really easy to grind(I got 22k tokens in less than 2 hours).
Operation: Blind Fight Rules: • No Towers with Stealth Detection (Includes Upgrades) • No Power ups • Rewind (Idk) • Elite, Expert, or Endless wave 40 only (if you Feel you want a Challenge)
Operation snipe! mode: expert (why not) powerups: cash and health rewinds:once map: normal or hard towers: any towers that have long range (can use support) (can't use warship since it's too powerful) rules: you must place towers far away from the path (from wave 20 goes on since we need early defense). Try and tell me if it's normal,too easy or hard ^^
first!!
🦈
Nah man you where the -1st
bot detected (jk but most users who say first are bots)
operation: dementia (day 16, week 3)
commander, one of our helicopters accidentally exploded and gave every tower temporary memory loss, this includes the timing of using abilities. the towers with no abilities are currently getting treated by the medics, so they wont be able to fight...
only use towers with abilities, and spam the abilities all the time. even if its useless. good luck commander.
Nice hustle tons of fun, next time get stealth detection
Day something
Operation: artillery bombardment
“Haha big gun boom boom”
Towers allowed: artillery, warship, ghost/sniper, support towers (ex.: medic, edj)
Powerups allowed: airstrike x5
Mode: expert
Map: any
You can only use artillery as your main dps, which means ghost/sniper are there for stealth reveal purpose ONLY. Ghost can only go to 5-x and sniper can only go to x-5. A maximum of 10 ghost/sniper are allowed. You can only choose one between the two
You can only place ONE x-5 warship, other warships must be 5-x
bonus operation: great split: horizontal
Finish off any boss of any mode with john’s axe ability
Road rage operation removed due to being way too similar to a previous operation and overall boring
👍!! !💚💚💚
Operation: Protect the ranger
Powerup: Recon drone and Cash crate
Tower: Toxicator, john, ranger and juggernaut
Gamemode: Expert
Map: singularity
Condition: No selling your tower, if your ranger dies you MUST restart the whole round. No placing ranger far away from the path nor if you don't place it you'll lose before wave 2. Also around wave 10+ your tower will slowly die (50 second before death to be exactly) due to no oxygen.
Tower that can survive (they got plot armor)
John (x-3) (3-x)
Juggetnaut (5-x)
Toxicator (x-5) any if you have an astronaut skin.
Ranger can survive cause he's built different.
Additionally you can add a medic cause he'll heal himself unless you only placed 1.
Description: The zombies messed up the oxygen tank, now Ranger has to fix it! Though ofcourse he can't do it without your help. You need to defend him before the zombies got to him and turned him into a zombie! (Yes, I was bored)
he already did something like this, the video is called "operation: the chosen one"
Hey man, I’m pretty sure I’m silent on your content for a long time, so I would like to say nice operation! I have exams but I’m determined to finish the battle pass after it. I’m pretty sure u finished it by now which honestly is great!
good luck!
Im almost 40, give me 2 more days man…
Day 38
Operation: “whoops wrong time!”
Mode: elite or expert
(recommend elite but expert is okay)
( i love these maps ngl :3)
Map:
GDI Port City
Outpost Forge
Junction (recommended)
Military harbor
Survival 202
Load:
missile trooper (top path only!)
Armored factory
Sniper (only do top path)
Grenadier (only fo top path)
Barracks (only do bottom path)
Artillery
your able to replace a tower for juggernaut, (only top path!)
Rewinds: allowed
Powerups: (only two powerups of your choice is allowed)
(Description)
Wait wait! This isn’t the world war..?
It seems like the future, im not sure if our equipment can deal with these new looking stuff we got here! Lets make the most out of this! Operation: “Whoops wrong time!” Is basically a world war situation, you brung back towers who wouldn’t serve the war, fight (either elite or expert)
Alright then, ima make a challenge for ya, might be impossible but worth the try.
Operation:Machine domination
"Let's show Dr. Xenon our finest war machines"
Mode: Expert
Map: Singularity
Towers:Armored factory,Sentry,Helicopter, farm and xwm turret.
The limits are 10 sentries, 5 xwm, 2 war apache.
Man idk if this one is hard or easy
Dude didn’t even need to use ghost for the stealth enemies. You’re a legend my guy.
Hiddens? What are those? I'll swing my axe blindly!
I loved how you could've got top path anytime during later waves but your still too cool for that lol
Day 18
Operation: Tag Team
Play with up to 4 people the more the merrier
you must all have the same loadout,
and must all place the same towers at the same time
and upgrade them at the same times.
if any persons tower dies, you have to delete the same tower you placed.
Mode: expert
no golden jugg or minelayer xwm or artillery or spawners or helo
power ups: nah
rewinds: yes
map: any
to spice it up play with a lower level!!!!!!!!(he will not have cool stuff)
to add some spicy spicy randomise your loadouts!!!!(if u want just saying tho)
War of the Eradicators
Difficulty: Chapter III
Towers: John, Juggernaut, Artillery (+3)
Rules
*Towers that deal DPS by default are forbidden (if not already specified in "Towers").
*Barracks, ZED, and Relic are forbidden due to being spawner towers.
**Armoured Factory is allowed due to the existence of Tanks in Chapter III, but it may only be upgraded twice on the top path per tower.
Since people have been adding small backdrops, I will do so as well.
"Commander! We need your help!
Our last artillery is being attacked by the Legion of Calamity!
We need to send out the prototype ERADICATORS...
It's our only hope!"
Good luck~
Operation: "sentry comin up!"
Loadout: Ghost, sentry
Notes:
You can place only 1 ghost
You must use ghost first, then you can place sentries
Sentries must be in ghost's range, if you left of space, you can replace ghost
Map: easy +
Mode: expert or elite idk
Tds reference?
(Asking day "lmaooo tooo late" :3 )
This what happens if doom guy would clone himself
Operation: death from above
(Day 6, bad day today, but still going strong bois💪)
Our Main defences got destroyed by erad mk2/plague doctor, the only towers remaining were the ones far from track, they are the only option we have, good luck comander
No rewinds (for absolutely no reason)
-Only offense power ups (except raptor storm, MOAB and nuke)
-Towers cant be close to main track (except heli)
Loadout:
*Sniper (can only be placed on cliffs far from track)
*Railgunner (can only be placed on cliffs far from track)
*Artillery
*Helicopter
*farm
*warship (limit 5
Map: any long map with cliffs but id say oil rig
Mode: expert or elite if its too hard
Note: slight increases in height
Doesnt count as cliffs (example are the crate in oil rig and that little height increase right to the crane also in oil rig)
heres some operations i thought of
Operation: Depleted Au
"The GDA has depleted all of the gold from their gold source, they now have to go back to the old towers due to DEPLETED AU error."
Towers: Ranger, Juggernaut, Mine Layer
Gamemode: Elite/Expert
Map: Singularity
Operation: One Man Army
"The GDA doesn't really have that much money left due to damages and budget cuts, they invested their last funds into one Golden Juggernaut plus some support, can they take on the horde?"
Towers: Golden Juggernaut, EDJ, Medic, Commander
Gamemode: Expert
Map: Singularity
RULES: Only 1 of each tower can be placed.
Operation: Traffic Jam
"The GDA decided that vehicles were much stronger than troops so they decided to just deploy units onto the path, does this seem like a good choice? Find out..."
Towers: Barracks, Armored Factory, Operator (OPTIONAL: ZED, Relic, Commander)
Map: Any decently/stupidly long map.
Gamemode: Elite/Expert
RULES: Operators can only be used for its Humvee ability on X-5, recommend putting them only at back. Applies for Commander too.
Operation: Heavy Weapon
"The GDA decided to bring out the BIG GUNS. literally... (sry for the dad joke :3)
Towers: Juggernaut, Golden Juggernaut, Armored Factory, XWM Turret (OPTIONAL: ZED)
Map: Assembly Line
Gamemode: Expert
Operation: Nothing Gained, Nothing Ventured
"The GDA decided to just spend big bucks on strong troops instead of taking the risks of using other towers. They probably won't really gain that much good stuff from this, instead get stuff like budget cuts."
Towers: Golden Ranger, Golden Juggernaut, Warship, XWM Turret
Map Highrise
Gamemode: Expert
RULES: Towers must be always close to the path.
Operation: Arson
"The GDA has decided on eradicating the hordes just by fire, it seems perfect for it they say."
Towers: Flame Trooper, Toxicnator
Map: Scorched Passage
Gamemode: Elite/Expert
hopefully these aren't too hard and aren't too boring, have a good day!
one man army ain't possible, you can't fucking afford a gjugg that quickly, and you can't use cash crates on a impossible map.
@@raymondli7434 wait did i choose blade works? i meant to choose singularity
@@EUGENEwastakenwastaken ah ok
Secend day of waiting
Operation Final stand
Map: Ragnarok (event night 4)
Gamemode: Easy
Player's limit 2
Towers: Player 1 XWM Truret, Scarecraw, Railguner, Baracks, Toxicnator last tower is random
Towers: Player 2 Gold juggernaut, Commander, EDJ, Medic, Gold Ranger and Helicopter
No pawer up to wave 5 no rewind.
Good Luck Commander.
Operation: Project Leviathan
"Sometimes it takes the biggest to handle these types of situations"
-No Rewinds
-Cash Crate, Health Crate power ups only
Loadout:
-Condition Tower needs to have a hitbox bigger than the standard one like Warship (Limit of 8 only), Armored Factory, Juggernaut, etc...
Map:Oil Rig
Mode: Endless Wave 80(Calamity
Best Tower ngl...
Only needed a light buff to top Path
Ehem buff Patrol boat / more water maps
JOHN DOSENT NEED STEALTH DETECTION!1!11!!1!1!1!!1!11!1!!11!!1!1
Operation World War people vs zombie invasion
Towers: Ranger, Operator, Missile Trooper, Barracks, Armored Factory, and Commander
Powers up: No overpowered abilities
Map: Military Harbor
Rules: solo, duo, trio, or quad, can’t sell, and no rewind
Mode: Easy, Intermediate, Elite, and Expert (in order)
Operation: Dr. Xenon's Last Stand
Power Ups: None allowed
Towers: XWM Turret (for flying detection), Sentry, Medic (with plague skin), Juggernaut (with Eradicator skin), John (with Eradicator skin), and either: Scarecrow, Commander or DJ.
Gamemode: Halloween Night 3, Nightmare.
And you can only have 6 XWMs on the map at a time.
Operation Steel rain [ DAY-2 ]
Mode: Elite
No EDJ and No Golden towers.
Missile Trooper, Artillery and Grenadier are needed but you can remove either MT or Grenadier if un doable.
Map: Hakureni Shrine, Port city or Apocalypse
“Artillery is the king of battle”, “God favors the side with more artillery”.. Basically put, you better put the King to his main course and kick some zombies in the rear. Preferably you atleast have THREE artillery pieces or more.
Hit them hard and make the undead’s March into a slog through no man’s land.
Thoughts on the battlepass?I genuinely think it’s worth grinding since it gives 3 free towers and 3 nukes(also 2 or 3 moabs).Not to mention that it’s really easy to grind(I got 22k tokens in less than 2 hours).
Get rid of 2x tokens for an hour and make 2x tokens an innate perk of VIP, and make the grinding more fun.
@ That would be really cool
Operation: Blind Fight
Rules:
• No Towers with Stealth Detection (Includes Upgrades)
• No Power ups
• Rewind (Idk)
• Elite, Expert, or Endless wave 40 only (if you Feel you want a Challenge)
Hello! Ima have my next operation tmr, I hope you find it as neat as I do
alright!
😁
Well, since you bested me, HAVE ANOTHER ONE
Operation Fire Away
Ranger only
Any mode except easy (HEEHEEHEEHEE)
Operation snipe!
mode: expert (why not)
powerups: cash and health
rewinds:once
map: normal or hard
towers: any towers that have long range (can use support) (can't use warship since it's too powerful)
rules: you must place towers far away from the path (from wave 20 goes on since we need early defense).
Try and tell me if it's normal,too easy or hard ^^
John heartAttack as a sequel
Everybody knows that John and food is the best couple in tdx
fr
Do you now how much tokens you need for the 10k gold 50k xp and 3 nukes?
I think it's like 20k, i'm not sure and I'm too lazy to check lol
check the wiki page if you can
for the 10k gold u need 10k.
for the 50k xp u need 15k.
for the 3 nukes u need 25k.
....................
Huh?
Johnathan fatbloxian
Day 13 return tian skin
Ur my special
Question (for everyone):
Whats the best jonh skin for:
Top Path
Bottom Path
Both Paths
Top path: summer
Bottom path: ghost
both paths: eradicator
top path: default
bottom path: default
both paths: default
john has a good design and fits anything i'd want ngl
@kurindor not bad but i dont really like the Greenish color of bottom Path (i use It a lot)
@@kurindor decent but i think the skins have more quality ngl (except toxic and cardboard, i dont think too positivly of them)
do john only deserted island easy
need nerf
bro is not hairy twinkles😭🙏
KABOOM!
@kurindor there goes your tower watch it crumble feel the power 😮💨
All these operations are so boring, made from little kids, do the how-long-can-this-tower- survive-for again plss!
True that
that's.. what I've been doing every three days for endless