Great showcase of the build and for anyone who wants to see this in action me and nebula both posted shorts on it working so feel free to watch either of those
to calrify why the outputs are mseed up at 3:17, the rail after the alnted one cant be slanted or the carts dont move. (in the copy of it where it worked, u didnt need those trapdoors those could be solid.) also i do want to say that all the work me and dim did on the 8gt design was making it a bit cleaner and consistent but that bee did the most work by far. also i wonder if this is the first 8gt cart unstacker design. also thge reason there is those slanted rails (at the output not below the other slanted rails) is because with just a drop we couldnt get the carts not to collide but if it works it works. the final thing to do would to get rid of the observerrs and use a timing based one.
It was mainly the input so it was a flat rail (by the clock) so like we say in testing the carts would bang into each other when I changed to a sloped rail it worked fine at you saw at the end
Great showcase of the build and for anyone who wants to see this in action me and nebula both posted shorts on it working so feel free to watch either of those
to calrify why the outputs are mseed up at 3:17, the rail after the alnted one cant be slanted or the carts dont move. (in the copy of it where it worked, u didnt need those trapdoors those could be solid.) also i do want to say that all the work me and dim did on the 8gt design was making it a bit cleaner and consistent but that bee did the most work by far. also i wonder if this is the first 8gt cart unstacker design. also thge reason there is those slanted rails (at the output not below the other slanted rails) is because with just a drop we couldnt get the carts not to collide but if it works it works. the final thing to do would to get rid of the observerrs and use a timing based one.
It was mainly the input so it was a flat rail (by the clock) so like we say in testing the carts would bang into each other when I changed to a sloped rail it worked fine at you saw at the end
I didn't know this was possible on bedrock. Super helpful
lol 1.21 broke this 5 days after it was made :(
@@Nebula_Kakapo relatable
It seems 1.21 has broken this... LESS THAN A WEEK AFTER IT WAS CREATED :(.
why do i always learn about the cool stuff once it is broken
This is quite cool and fast!
I wonder if you could replace the troublesome iron trapdoor where carts bunch up with scaffolding...
You can
Do asmr pls