The funny thing with Shao Kahn is that his hammer throw and upward shoulder charge can actually infinite you if he hits you with them. The only reason he doesn’t do that is because the code tells him he can’t do it more than twice in a row.
It’s better than that. He’s forced to taunt in between doing this again to prevents infinites. He’s literally forced to mock you to prevent him from instantly beat you.
I didn't think of it when the game came out but MK9 should have been a warning on how much of a hack Netherrealms studios were. While MK9 had the best looking characters in the reboot, they were dogshit at balancing in mk9 and while they got better and better as the reboot progressed everything else about the reboot games rapidly decreased in quality. And even now, they've gone back to being dogshit at balancing with the extremely dogshit new mk1.
@@TheVincenzoGaming No game can be truly balanced since players will always find some glitch or overpowered build or exploit to break the game open. That’s basically what the speedrunning community is about. My issue with MK1 is that there’s only really the story mode, invasions, arcade towers, and online mode which can be over and done with in only a few hours each.
you forgot to mention one of the worst things about bowser EX: depending how long you took on the previous fights needed to get to him, you have a variously-limiting number of turns you can have at trying to kill him before the challenge is considered a loss, and to try and have a rematch with him you'll have to fight all the other ex bosses in as short of an amount of turns as possible again.
saw the thumbnail and IMMEDIATELY got flashbacks to my first time playing Bowser’s Inside Story. Junker was way too hard for my lil pea brain to handle
Magic window is an optional move, and requires you find a secret so most kids just playing the game normally wouldn't know it existed on first release.@Streetcleanergaming
Your videos take me right back to the days of early 2010 youtube lists, where charismatic people would talk about different aspects of video games like "top 10 Nintendo scary moments" or "the 10 WORST pokemon!", and I mean that in a good way. It's nostalgic and fun, I hope you keep up these great videos.
Donald actually really pulls his weight, even discounting the glory that is Duckflare. It’s just that he fails to do it immediately maybe 25% of the time, and that’s what people remember.
There is absolutely no in-between when it comes to Junker, you either instantly one-shot him and move on with your day or he takes you out to the trash
Funny thing in Bowsers Inside Stiry for some reason I ran from every non mandatory boss so I was severely under leveled and managed to beat the trash bot
Undyne and sans are definitely great candidates for this list, when playing genocide for the first time beating undyne is so difficult that when you get to sans you don’t expect him to be another insanely difficult fight that will require multiple hours to beat.
Yup undyne took me 2 weeks to beat just because the genocide stuff tops anything else in the game that much, and in the same day sans took me about 6 hours of attempts because I had real life determination from beating undyne
ehhh I disagree, Sans ironically isn't like leagues above Undyne. Mostly because he attacks the exact same way to the point someone literally made a step by step guide to killing him. If anything, if it weren't for the fact you can skip it by overbuying and then hoarding rather than tossing, Muffet would be my pick. Really difficult out of the blue and quite a step up. Then the Core proceeds to immediately gut punch you with fights that expect more than Muffet even did.
@@Manavine I mean yeah Muffet is HARD especially to someone who's last boss fight was papyrus on pacifist (my experience playing the game) but jesus Undyne the Undying was such a pain in the ass for me I just can't agree
No mention of Black Heart in Hyperdimension Neptunia Re;birth 1 is upsetting. She's a massive difficulty spike out of nowhere early in the game, and even with grinding she can be tedious to take down.
I was expecting to see Culex from Super Mario RPG who is massively more powerful than the final boss of the game. Especially in the recent remake. But you highlighted a different Mario RPG series which I feel is close enough.
oh, "robotic watering can" reminded me of a silly gag in an old Flash game where you fight a giant toaster! the hero even SAYS, "oh, come on! you only put that in there because i SAID it!"
I would like to give an honorable mention to most of the endgame bosses from Everhood. You think it's over and then you fight yet another boss that makes you consider lowering the difficulty rating.
It turned out Shao Kahn was holding back all along until the reboot kneecapped him with the power of the Hourglass itself. I haven't even played an SNK fighting game yet and I already know their bosses aren't so merciful.
I never made it to Bowser EX but i remember STRUGGLING against Junker as a kid because i didnt have the Star Special on my first playthrough. As annoying as it was, looking back now im always going to remember enjoying the fact that i got my ass kicked so many times because of the difficultly. They dont make video games as difficult now a days sadly.
I remember as a kid there being several Bowers Inside Story bosses that legitimately got me to the frustration level, that I was crying and wanted to break my DS lmao
6:41 The ad break was perfectly timed for this one. After recovering from my shock over witnessing the ultimate neutering, I thought to myself, “Wait, which one’s Xaldin again?” Then after the ad ended, I saw him holding the Enchanted Rose and went, “OH, THIS MOTHERFUCKER!!!”
There's also the Piano from I Wanna Kill the Kamilia 3, it's such a step up from the previous bosses yet is nothing compared to the stuff afterwards in the game or in the extra.
Honestly? Paper Mario has some great picks. Any final battle in the pit of 100 trials is no joke. Bonetail is a fantastic fight, 64's true dojo master is a perfect end game threat to test your prep work for the finale, and Amazee Daisies in 64 and TTYD are remarkably threatening since they can sleep you for 2 or 3 turns and deal 10 DAMAGE A HIT. That doesn't sound like much but that's Mario starting HP and uh . . . You're encouraged NOT to level HP because of badges like power rush boosting attack by 2 for being at/below 5 health and mega rush kicks in at 1 health for a massive 5 damage boost. These stack and considering you're end game standard jump damage is 2 hits for 4 damage each, and power bounce lets you hit for everytime you properly hit the action command and only lose 1 damage with each jump . . . Mario can crank massive damage and with all the badges that can buff defense Danger and Peril! Mario strats are surprisingly safe if you know how to properly prep for a boss by either packing the right items or pre-damaging Mario. Shoot I didn't even mention the power plus badges which can add 1 damage to your base attack. Or charge which let's you add 2 damage to your next attack. Notice I said next attack because you can stack these. And easily dish out dozens after a handful of charge turns.
Amazy Dayzees do a whopping 20 DAMAGE, actually. Twice as much as Mario's starting HP. Me personally, I like Peril Yoshi more than Danger/Peril Mario. With Quick Change, you can enter a fight with a healthy partner and switch in Yoshi at the beginning of each turn to slaughter enemies. Especially useful against the Amazy Dayzees since you don't have to worry about messing up a Power Bounce input and getting murdered as a result.
Also to add more fire to the fuel with Bowser X, he the final boss of an Boss rush gauntlet, he cannot be practiced alone you must fight EVERY X version of the boss you fought as Mario and Luigi and then fight him on a single run and ALSO ALSO, you got freaking turn limit which you must fight 7 bosses in 35 turns.
*that awkward feeling when the likes of Demyx, Goro and Hades can be compared to a trash can* I just find it hilarious, but true, because Junker is pretty difficult (unless you do the Special Attack spam)
Definitely a fun list, I don't think most would argue that those are some damn tough bosses in those lists. I did find it interesting to list Xaldin before the earlier Demyx fight, but I guess to be fair, Final Mix versions of KH2 did make him easier by adjusting his gimmick (the timer on his water clone phases was extended so you weren't limited as much). In the PS2 original before we got Final Mix, Demyx was a menace, even on Beginner, because of how strict the timer would be. It's also crazy to think that those aren't even the final versions, not acknowledging the super amped up Data versions of the Organization. Also just a thing I noticed, but I heard you at the start call the lady in Dead Rising 2 "Rebecca Chambers." Isn't that the Rebecca from Resident Evil? I think it's Rebecca Chang in Dead Rising 2.
I wish i could add something to inside story since i loved the game but i can't even remember the trashcan. It was insignificant in comparison of trying to get the mounty mole train with a broken ds microphone and having to do the damn minigame everytime. Also i remember a seething rage against the caterpillar you encouter after bowser eats to much that later turned out to have story relevance.
Honestly, the hardest boss for me in Bowser’s Inside Story is the Fawful Train in the original DS version. You have to use the MICROPHONE to make Bowser spit out fireballs! Thanks gosh they changed it to just tap Bowser with the Stylus for the 3DS remake.
I honestly had more trouble with blizzard midbus than I ever had with junker, since the game leaves bowser grossly underleveled after freeing him from the safe, so I had to fight midbus at 10 levels lower than what’s recommended
I didn’t even GET to junker as a kid, you know why? I thought that the archways on the northern edge of the level were walls, so I wasted my time wandering an area I’d already cleared…
i was having a lot of trouble with Monsoon in MGRR and i thought he was the hardest and then fucking Armstrong over here absolutely pummels my ass 10x quicker than Monsoon ever could
I’m a simple man. I See Mario and Luigi, I Click. Also, you forgot to mention that in order to Eve fight bowser x to begin with, you have to beat the previous 6 super bosses first in one go. Not to mention that you also have a 35 turn limit. Meaning that if you die at any point or run out of turns, you have to start over and beat all the previous 6 super bosses again just to get another chance at bowser.
God of War on PS4 wasn't a reboot, it was God of War 4. It takes place AFTER 3, since during some cutscenes where Kratos doesn't have his robes on, you can see a large scar where Zeus drove the Blade of Olympus through his abdomen.
I didn't know you could lose to Xaladin. When I fought him as a kid I did lose to him, but then Mickey came in and saved my ass, confusing me. Then Mickey almost died and Sora came back, like 2 or 3 times. It was funny I beat him via sheer force
The Mario & Luigi series is one of the best video game series of all time in my opinion. So underrated! And classic God of War will always be better to me than the walking and talking simulator the series has become.
Obligitory The Puppet from five nights at fuckboys lol throughout all 3 games there are much tougher secret fights and of course the Second Puppet (in the Complete Collection the puppets were HEAVILY nerfed (I can't find their exact nerfed stats but it's much less unfair) but they still aren't easy (the first puppet is also a mandatory fight as you can no long wind the music box to keep him at bay) but the First Puppet is still tough as nails most fans say you need A) max level B) a TON of healing items and C) a lot of debuff movies and to spam combos as soon as they are available What makes the puppet so difficult well this 2 things his stats and skills: Stats 80,000 MHP (Max HP) 9,999 MMP (Max MP) 600 ATK 200 DEF 300 MAT (Magic ATK) 300 MDF (Magic DEF) 300 AGI 300 LUK Skills Lead Stinger - Attacks the foe with a shrill screech. Has a chance to poison. Toreador March - Does minor damage repeatedly. Has a chance of putting enemies to sleep. Rushdown - Rushes into the enemy repeatedly. EVIL Pizza Pass - Heals for 1000 HP. Dual Attack - Damages the enemy twice. Triple Attack - Damages the enemy three times. Poison Lens Smoke Lens Confusion Lens And 2 you have a 5 minute timer when he appears after you beat your SECOND BOSS FIGHT. Not enough time to actually prepare (but in the originals you can wind his msuci box to reset it) if you aren't already close (and if you get caught in a long fight it's basically game over)
If you'd opened the Mario & Luigi section on Junker X I'd get it, but regular Junker? I usually annihilate that guy with falling stars on the first turn cycle. Dude doesn't even get a chance to attack. But yeah Bowser X is ridiculous. And there's analogous bosses in Dream Team and Paper Jam.
Bloodstained Curse of the Moon 1 and 2 spoilers ahead. For me, this is Gremory in Bloodstained Curse of The Moon 2. She's WAY harder than in the first game, which is ironic because she was the final boss formerly. She seems exactly like her old self, but unlike her first phase in the first game (the one her sequel fight is based on almost 1 to 1), she has a few small changes that make all the difference in the world. First, and arguably worst of all, is her new orange orb attack. It swoops in from off screen and then barrages you with a homing swarm of orbs, unlike the others which spawn where she is. Depending on your angle from her, your sub weapon type, and especially her swarm attack pattern, there's a decent chance that this attack is literally *impossible to avoid* (or puts you in a situation where her other attacks are impossible to avoid.) That wouldn't be so bad, except her stats were MEGA buffed. If her first incarnation's first phase was in the second game, it would probably be bottom 3 in terms of HP and attack, but here she's EASILY the toughest boss without multiple phases, and her attack power rivals or even outclasses certain attacks from the final bosses (even your strongest characters die in ~4 hits to her, which is a problem because OFC she's sometimes unavoidable.) Comparing her durabilities, before you could literally kill her first form in about a minute without using sub weapons (or about 10-15 seconds with Axe + Ice), but now, with the exception of 1 or 2 sub weapons, you could dump all your WP into wailing on her with most characters' strongest attacks and not even get her half way down (especially on her harder version). On top of that, it's not the biggest thing but iirc her swarm attack used to be beaten by Flame Wheel (a subweapon), so not only is she not a defensive freebie anymore, but her offense is also still a huge consideration even in ideal circumstances (although Flame Wheel still beats the orbs). On top of all THAT, her fight is a looong way from the last checkpoint and is filled with arguably the hardest normal enemies in the game, so dying to her hurts way more than any other boss AND you enter her fight weaker than you would any other boss. It's _so much worse_ in boss rush mode, since she's the first truly challenging boss, but she's one of the last 3 real fights (since one of the 3 true final bosses will probably be freebies thanks to Alfred's lightning spell), so dying to her means you have to fight SIX other bosses again. Attack RNG + ridiculous stats + the hardest pre-fight area in the game + farthest checkpoint in the game + buffed attacks = a very frustrating boss. I feel like the second final boss (of 3) is harder than Gremory is on average since it also has esoteric attacks and even stronger stats, but the difference between it and Gremory is that theoretically, a godlike player could get down it's attack patterns and just autopilot the fight, but Gremory's RNG mandates that she HAS to be given full attention since she changes attacks and movement every time she's fought.
@12:53, I'm going to guess Motaro didn't return due to the technical overhead of trying to model and rig a horse like creature in 3D. @25:15, I think Zeus had a problem with "female relations". If you know the actual myths. Hera wasn't particularly enthusiastic about it.
isshin from sekiro. Yes he is probably the best designed boss in any game ever (and one of the hardest) but the difficulty pales in comparison to demon of hatred
10:22 He does, Alo actually it's just like He's focused down and dies quite quickly because of it, He's the healer so ofcourse he's the most impotant target and so ofcourse the playerbase is gonna be mad at him missing instead of Goofy, as he's just mentioned instead of hated because he isn't as important.(which is a pretty decent flaw as well he's supposed to be the tank, the one that can take and deal alot of damage though like Donald he can have alot of pressure as a result of that. It's so ironic DOnald does his job so well People get mad at him for well having a hard time doing it. Lucid video on the most unappreciated class explains this: ua-cam.com/video/nq7sQdfVpGk/v-deo.htmlsi=D1cKkyzqhdML1GTY
The true hardest boss in the kingdom hearts series is the boss ORBULUS RAMOND, the secret boss that uses the POWER OF FUSHIGIIIIII to dominate and destroy you, you only can fight him once per save aswell. Lets hope the fix the many orb based attacks and gun barages in his supposed apperence in kh5
I’d put gym leader Whitney from Pokémon Gold, Silver, Crystal, HeartGold, and SoulSilver up there. She’s not as hard as Lance or Red, but she’s easily the third biggest challenge in the game. Anyone who’s played a Johto game knows the terror her demon Miltank is
Even if you have a plan to deal with her Miltank before it sweeps your team with rollout, she also has metronome to just create chaos incarnate that there is no planning for and can throw a wrench in whatever plan you have. And that's not to mention the normal typing before you realistically have a lot of fighting type options, so hope you grabbed one of the options you do have.
I'm dumbfounded that a ninja gaiden 3 boss isn't on this list like do you know how much I struggle on the first real boss then you got nightmare Hayabusa that uses your exact moves and cooks you with them
The funny thing with Shao Kahn is that his hammer throw and upward shoulder charge can actually infinite you if he hits you with them. The only reason he doesn’t do that is because the code tells him he can’t do it more than twice in a row.
It’s better than that. He’s forced to taunt in between doing this again to prevents infinites. He’s literally forced to mock you to prevent him from instantly beat you.
@@Neogears1312 Actually, maybe this is why they can infinite? They give him a crapton of advantage so he can safely taunt inbetween?
@@Neogears1312what if he knows he can infinite but just taunts instead..........
I didn't think of it when the game came out but MK9 should have been a warning on how much of a hack Netherrealms studios were. While MK9 had the best looking characters in the reboot, they were dogshit at balancing in mk9 and while they got better and better as the reboot progressed everything else about the reboot games rapidly decreased in quality.
And even now, they've gone back to being dogshit at balancing with the extremely dogshit new mk1.
@@TheVincenzoGaming No game can be truly balanced since players will always find some glitch or overpowered build or exploit to break the game open. That’s basically what the speedrunning community is about. My issue with MK1 is that there’s only really the story mode, invasions, arcade towers, and online mode which can be over and done with in only a few hours each.
you forgot to mention one of the worst things about bowser EX:
depending how long you took on the previous fights needed to get to him, you have a variously-limiting number of turns you can have at trying to kill him before the challenge is considered a loss, and to try and have a rematch with him you'll have to fight all the other ex bosses in as short of an amount of turns as possible again.
Oh god, I completely forgot. You had something like 25 total turns to beat upgraded versions of _every boss in the game._ Fuck thaaaaat.
Funnily enough, I beat him in the remake while being 5 levels below the recommended
@@tinydeskeevee4735 The remake is horribly inbalanced and makes the game a fair bit easier
@@cryguy0000
I've heard (and experienced) that the remake's balancing is far better, but I do know it was mostly made easier.
saw the thumbnail and IMMEDIATELY got flashbacks to my first time playing Bowser’s Inside Story. Junker was way too hard for my lil pea brain to handle
How? I one shot him [magic window OP]
I remember try hard hours and I had to defeat him on my cousin's save too as metaboss final fight later those two where hard but fair
Magic window is an optional move, and requires you find a secret so most kids just playing the game normally wouldn't know it existed on first release.@Streetcleanergaming
Pretty easy for me the hardest boss was that fucking carrot as a kid
I've played it several times and I still have to use at lease one retry clock
Your videos take me right back to the days of early 2010 youtube lists, where charismatic people would talk about different aspects of video games like "top 10 Nintendo scary moments" or "the 10 WORST pokemon!", and I mean that in a good way. It's nostalgic and fun, I hope you keep up these great videos.
God, the stretched gameplay, the casual* talking, music, it's just so right
these videos never died bro theyre still going strong!!! but for real i love this shit too, a new channel to my list fr
You can't help but laugh at the donald healing joke, as it proceeds to cut to a clip of donald healing sora.
People mock Donald all the time but really if you're dying and he has MP he will blow his whole bar even if it just came off cool down.
Donald actually really pulls his weight, even discounting the glory that is Duckflare. It’s just that he fails to do it immediately maybe 25% of the time, and that’s what people remember.
"Mk has to be the boss in unfair boss fights"
SNK: "Pathetic."
SNK is the extra unfair hidden boss you unlock with a code 😂
MY EXACT THOUGHTS
The final boss of SNK; the Saudi Arabian government
It turned out Shao Kahn, on the cusp of taking everything he wanted by his favorite method of force, was _holding back_ all along.
There is absolutely no in-between when it comes to Junker, you either instantly one-shot him and move on with your day or he takes you out to the trash
Funny thing in Bowsers Inside Stiry for some reason I ran from every non mandatory boss so I was severely under leveled and managed to beat the trash bot
Stiry?
Those sims segments always get me
in the 3DS version of BiS you CAN make Luigi run from being sucked up and thrown in the trash making Junker less of a chore
Undyne and sans are definitely great candidates for this list, when playing genocide for the first time beating undyne is so difficult that when you get to sans you don’t expect him to be another insanely difficult fight that will require multiple hours to beat.
Yup undyne took me 2 weeks to beat just because the genocide stuff tops anything else in the game that much, and in the same day sans took me about 6 hours of attempts because I had real life determination from beating undyne
ehhh I disagree, Sans ironically isn't like leagues above Undyne. Mostly because he attacks the exact same way to the point someone literally made a step by step guide to killing him.
If anything, if it weren't for the fact you can skip it by overbuying and then hoarding rather than tossing, Muffet would be my pick. Really difficult out of the blue and quite a step up. Then the Core proceeds to immediately gut punch you with fights that expect more than Muffet even did.
@@Manavine I mean yeah Muffet is HARD especially to someone who's last boss fight was papyrus on pacifist (my experience playing the game) but jesus Undyne the Undying was such a pain in the ass for me I just can't agree
13:54-14:04 "I hope you are hungry, because here is some spam." a quote from my friend who used Shao Kahn.
that one boss in Kena: Bridge of Spirits that's always flying around was sooo damn hard for me. Even harder than the final boss.
No mention of Black Heart in Hyperdimension Neptunia Re;birth 1 is upsetting. She's a massive difficulty spike out of nowhere early in the game, and even with grinding she can be tedious to take down.
Being able to digest this content before it gets the millions of exposure I know it one day will is something special
I was expecting to see Culex from Super Mario RPG who is massively more powerful than the final boss of the game. Especially in the recent remake. But you highlighted a different Mario RPG series which I feel is close enough.
That goddamn trashcan killed my original playthrough of BiS.
oh, "robotic watering can" reminded me of a silly gag in an old Flash game where you fight a giant toaster!
the hero even SAYS, "oh, come on! you only put that in there because i SAID it!"
Xaldin was the first time I found out that Mickey coming in to save you after a game over was a thing.
Your delivery on the segment on Bowser's inside story reminded me of Fawful's minion's videos. Great video
I would like to give an honorable mention to most of the endgame bosses from Everhood. You think it's over and then you fight yet another boss that makes you consider lowering the difficulty rating.
11:43
"The king of unfair fighting game boss fights has to be the Mortal Kombat series"
my man has NOT heard of SNK boss syndrome
It turned out Shao Kahn was holding back all along until the reboot kneecapped him with the power of the Hourglass itself.
I haven't even played an SNK fighting game yet and I already know their bosses aren't so merciful.
I never made it to Bowser EX but i remember STRUGGLING against Junker as a kid because i didnt have the Star Special on my first playthrough. As annoying as it was, looking back now im always going to remember enjoying the fact that i got my ass kicked so many times because of the difficultly. They dont make video games as difficult now a days sadly.
I remember as a kid there being several Bowers Inside Story bosses that legitimately got me to the frustration level, that I was crying and wanted to break my DS lmao
6:41
The ad break was perfectly timed for this one. After recovering from my shock over witnessing the ultimate neutering, I thought to myself, “Wait, which one’s Xaldin again?”
Then after the ad ended, I saw him holding the Enchanted Rose and went, “OH, THIS MOTHERFUCKER!!!”
It’s funny to see people get skill issued by a trash can.
There's also the Piano from I Wanna Kill the Kamilia 3, it's such a step up from the previous bosses yet is nothing compared to the stuff afterwards in the game or in the extra.
Honestly? Paper Mario has some great picks.
Any final battle in the pit of 100 trials is no joke.
Bonetail is a fantastic fight, 64's true dojo master is a perfect end game threat to test your prep work for the finale, and Amazee Daisies in 64 and TTYD are remarkably threatening since they can sleep you for 2 or 3 turns and deal 10 DAMAGE A HIT.
That doesn't sound like much but that's Mario starting HP and uh . . . You're encouraged NOT to level HP because of badges like power rush boosting attack by 2 for being at/below 5 health and mega rush kicks in at 1 health for a massive 5 damage boost.
These stack and considering you're end game standard jump damage is 2 hits for 4 damage each, and power bounce lets you hit for everytime you properly hit the action command and only lose 1 damage with each jump . . .
Mario can crank massive damage and with all the badges that can buff defense Danger and Peril! Mario strats are surprisingly safe if you know how to properly prep for a boss by either packing the right items or pre-damaging Mario.
Shoot I didn't even mention the power plus badges which can add 1 damage to your base attack.
Or charge which let's you add 2 damage to your next attack. Notice I said next attack because you can stack these. And easily dish out dozens after a handful of charge turns.
Amazy Dayzees do a whopping 20 DAMAGE, actually. Twice as much as Mario's starting HP.
Me personally, I like Peril Yoshi more than Danger/Peril Mario. With Quick Change, you can enter a fight with a healthy partner and switch in Yoshi at the beginning of each turn to slaughter enemies. Especially useful against the Amazy Dayzees since you don't have to worry about messing up a Power Bounce input and getting murdered as a result.
@@Lar_me wait for real? I guess I was thinking of 64 dayzees. Still those things are LETHAL.
Amazy Dayzees are not bosses, Bonetail is easier than the Shadow Queen, and the Master 3 is easier than the final Bowser.
Love being early to a good ol C-Shift special
Also to add more fire to the fuel with Bowser X, he the final boss of an Boss rush gauntlet, he cannot be practiced alone you must fight EVERY X version of the boss you fought as Mario and Luigi and then fight him on a single run and ALSO ALSO, you got freaking turn limit which you must fight 7 bosses in 35 turns.
I've never played god of war but it's good to know where that PlayStation allstars map came from
Love how Vadeer did the over-the-shoulder Anikin block.
*that awkward feeling when the likes of Demyx, Goro and Hades can be compared to a trash can*
I just find it hilarious, but true, because Junker is pretty difficult (unless you do the Special Attack spam)
I love how you embraced that whole Dagobah thing, lol
Definitely a fun list, I don't think most would argue that those are some damn tough bosses in those lists.
I did find it interesting to list Xaldin before the earlier Demyx fight, but I guess to be fair, Final Mix versions of KH2 did make him easier by adjusting his gimmick (the timer on his water clone phases was extended so you weren't limited as much). In the PS2 original before we got Final Mix, Demyx was a menace, even on Beginner, because of how strict the timer would be. It's also crazy to think that those aren't even the final versions, not acknowledging the super amped up Data versions of the Organization.
Also just a thing I noticed, but I heard you at the start call the lady in Dead Rising 2 "Rebecca Chambers." Isn't that the Rebecca from Resident Evil? I think it's Rebecca Chang in Dead Rising 2.
Personally I find the mini boss before Zeus to be the toughest, the one with the fiery Cerberus and the jumping Goatmen
I wish i could add something to inside story since i loved the game but i can't even remember the trashcan. It was insignificant in comparison of trying to get the mounty mole train with a broken ds microphone and having to do the damn minigame everytime. Also i remember a seething rage against the caterpillar you encouter after bowser eats to much that later turned out to have story relevance.
Honestly, the hardest boss for me in Bowser’s Inside Story is the Fawful Train in the original DS version. You have to use the MICROPHONE to make Bowser spit out fireballs! Thanks gosh they changed it to just tap Bowser with the Stylus for the 3DS remake.
As a Mario and Luigi fan, I can say that Junker was an annoying boss but not that difficult
This guy fills in the watchmojo void
I honestly had more trouble with blizzard midbus than I ever had with junker, since the game leaves bowser grossly underleveled after freeing him from the safe, so I had to fight midbus at 10 levels lower than what’s recommended
Well, since Shadow of the Erdtree released, Malenia, Blade of Miquella.
Also, Lady Maria of the Astral Clocktower
I remember fighting xaldin as a kid and it being grueling I'm glad I was right and he was just hard as heck
14:30 perfectly cut; i never could have guessed the twist lol
22:55 C-Sim got hit by the sirens call (Jingling car keys)
I didn’t even GET to junker as a kid, you know why? I thought that the archways on the northern edge of the level were walls, so I wasted my time wandering an area I’d already cleared…
That Vaush joke was to good
i was having a lot of trouble with Monsoon in MGRR and i thought he was the hardest and then fucking Armstrong over here absolutely pummels my ass 10x quicker than Monsoon ever could
And then...
DLC Armstrong.
I’m a simple man. I See Mario and Luigi, I Click.
Also, you forgot to mention that in order to Eve fight bowser x to begin with, you have to beat the previous 6 super bosses first in one go. Not to mention that you also have a 35 turn limit. Meaning that if you die at any point or run out of turns, you have to start over and beat all the previous 6 super bosses again just to get another chance at bowser.
I’ve binged watched all your vids! love them!
God of War on PS4 wasn't a reboot, it was God of War 4. It takes place AFTER 3, since during some cutscenes where Kratos doesn't have his robes on, you can see a large scar where Zeus drove the Blade of Olympus through his abdomen.
It also directly references the events of the Greek God trilogy several times
Exactly!
Junker’s tough until you realize that the Falling Star special move destroys him. If you just hit him twice with it, he’s dead.
I clicked the thumbnail specifically becuase of Junker. That fight took me so long to beat when I was younger.
i discovered KH2 in proud mode, Xaldin still haunt my nightmares to this day
That cause joke had me dead, you earned my subscription sir
The junker frustrated ne HARD as a child until I discovered the star attack
If you can hit sullivan with an unarmed attack he gets stunned for a bit and then you can use a weapon
I didn't know you could lose to Xaladin. When I fought him as a kid I did lose to him, but then Mickey came in and saved my ass, confusing me. Then Mickey almost died and Sora came back, like 2 or 3 times. It was funny I beat him via sheer force
Mickey coming to save you is random, I think.
The Mario & Luigi series is one of the best video game series of all time in my opinion. So underrated! And classic God of War will always be better to me than the walking and talking simulator the series has become.
If you ever do a part 2 I suggest v2's fight from ULTRAKILL its a massive skill check and a surprising fight imo.
Obligitory The Puppet from five nights at fuckboys lol throughout all 3 games there are much tougher secret fights and of course the Second Puppet (in the Complete Collection the puppets were HEAVILY nerfed (I can't find their exact nerfed stats but it's much less unfair) but they still aren't easy (the first puppet is also a mandatory fight as you can no long wind the music box to keep him at bay) but the First Puppet is still tough as nails most fans say you need A) max level B) a TON of healing items and C) a lot of debuff movies and to spam combos as soon as they are available
What makes the puppet so difficult well this 2 things his stats and skills:
Stats
80,000 MHP (Max HP)
9,999 MMP (Max MP)
600 ATK
200 DEF
300 MAT (Magic ATK)
300 MDF (Magic DEF)
300 AGI
300 LUK
Skills
Lead Stinger - Attacks the foe with a shrill screech. Has a chance to poison.
Toreador March - Does minor damage repeatedly. Has a chance of putting enemies to sleep.
Rushdown - Rushes into the enemy repeatedly.
EVIL Pizza Pass - Heals for 1000 HP.
Dual Attack - Damages the enemy twice.
Triple Attack - Damages the enemy three times.
Poison Lens
Smoke Lens
Confusion Lens
And 2 you have a 5 minute timer when he appears after you beat your SECOND BOSS FIGHT. Not enough time to actually prepare (but in the originals you can wind his msuci box to reset it) if you aren't already close (and if you get caught in a long fight it's basically game over)
Pit's Body in Kid Icarus Uprising. :/
And the second last boss in Uprising is more of a threat than the Final boss.
Tekken 2:
“Wow Kazuya was tough as hell- WHAT THE FUCK IS THAT”
If you'd opened the Mario & Luigi section on Junker X I'd get it, but regular Junker? I usually annihilate that guy with falling stars on the first turn cycle. Dude doesn't even get a chance to attack.
But yeah Bowser X is ridiculous. And there's analogous bosses in Dream Team and Paper Jam.
maybe Duriel in Diablo II could also be considered one of these. i vaguely remember another boss being harder than him which i thought was impossible
Bloodstained Curse of the Moon 1 and 2 spoilers ahead.
For me, this is Gremory in Bloodstained Curse of The Moon 2. She's WAY harder than in the first game, which is ironic because she was the final boss formerly.
She seems exactly like her old self, but unlike her first phase in the first game (the one her sequel fight is based on almost 1 to 1), she has a few small changes that make all the difference in the world. First, and arguably worst of all, is her new orange orb attack. It swoops in from off screen and then barrages you with a homing swarm of orbs, unlike the others which spawn where she is. Depending on your angle from her, your sub weapon type, and especially her swarm attack pattern, there's a decent chance that this attack is literally *impossible to avoid* (or puts you in a situation where her other attacks are impossible to avoid.)
That wouldn't be so bad, except her stats were MEGA buffed. If her first incarnation's first phase was in the second game, it would probably be bottom 3 in terms of HP and attack, but here she's EASILY the toughest boss without multiple phases, and her attack power rivals or even outclasses certain attacks from the final bosses (even your strongest characters die in ~4 hits to her, which is a problem because OFC she's sometimes unavoidable.) Comparing her durabilities, before you could literally kill her first form in about a minute without using sub weapons (or about 10-15 seconds with Axe + Ice), but now, with the exception of 1 or 2 sub weapons, you could dump all your WP into wailing on her with most characters' strongest attacks and not even get her half way down (especially on her harder version). On top of that, it's not the biggest thing but iirc her swarm attack used to be beaten by Flame Wheel (a subweapon), so not only is she not a defensive freebie anymore, but her offense is also still a huge consideration even in ideal circumstances (although Flame Wheel still beats the orbs). On top of all THAT, her fight is a looong way from the last checkpoint and is filled with arguably the hardest normal enemies in the game, so dying to her hurts way more than any other boss AND you enter her fight weaker than you would any other boss. It's _so much worse_ in boss rush mode, since she's the first truly challenging boss, but she's one of the last 3 real fights (since one of the 3 true final bosses will probably be freebies thanks to Alfred's lightning spell), so dying to her means you have to fight SIX other bosses again.
Attack RNG + ridiculous stats + the hardest pre-fight area in the game + farthest checkpoint in the game + buffed attacks = a very frustrating boss.
I feel like the second final boss (of 3) is harder than Gremory is on average since it also has esoteric attacks and even stronger stats, but the difference between it and Gremory is that theoretically, a godlike player could get down it's attack patterns and just autopilot the fight, but Gremory's RNG mandates that she HAS to be given full attention since she changes attacks and movement every time she's fought.
I clicked on this video for Junker and was not disappointed!
haven't watched this but undertale is mentioned somewhere
@12:53, I'm going to guess Motaro didn't return due to the technical overhead of trying to model and rig a horse like creature in 3D.
@25:15, I think Zeus had a problem with "female relations". If you know the actual myths. Hera wasn't particularly enthusiastic about it.
I hate that for me, the Lingering Will was easier than Sephiroth 😂😂
Lingering Will is the hardest boss fight In the series
Yozora:You sure about that?😏
10:17 "Donald views healing as a social construct, he's not gonna do jack shit."
10:23 *Donald heals you*
what is it really????
The impromptu boss fights with the escalators have no reason to be as difficult as they are.
I'd love to see a video on long levels in gaming
I remember junker taking 3 hours to beat.
ventus is the hoverboard, lingering will turns it into a car
isshin from sekiro. Yes he is probably the best designed boss in any game ever (and one of the hardest) but the difficulty pales in comparison to demon of hatred
Randy is a good name for the pervert boss. However Boykin was so close to Boinkin' that I was left a little disappoint
10:22 He does, Alo actually it's just like He's focused down and dies quite quickly because of it, He's the healer so ofcourse he's the most impotant target and so ofcourse the playerbase is gonna be mad at him missing instead of Goofy, as he's just mentioned instead of hated because he isn't as important.(which is a pretty decent flaw as well he's supposed to be the tank, the one that can take and deal alot of damage though like Donald he can have alot of pressure as a result of that.
It's so ironic DOnald does his job so well People get mad at him for well having a hard time doing it.
Lucid video on the most unappreciated class explains this: ua-cam.com/video/nq7sQdfVpGk/v-deo.htmlsi=D1cKkyzqhdML1GTY
I love your content, and I am cursing UA-cam for not notifying me of this upload as soon as it happened
iidk why Junk bot is always labeld as hard. the attacks are just mecanically more challangeing then just hammer or jump
The true hardest boss in the kingdom hearts series is the boss ORBULUS RAMOND, the secret boss that uses the POWER OF FUSHIGIIIIII to dominate and destroy you, you only can fight him once per save aswell. Lets hope the fix the many orb based attacks and gun barages in his supposed apperence in kh5
if you do hardest bosses can you put amalgalich from lycanites on it because hes impossible to kill almost
Love the content. Can’t support enough.
Struggling on Junker is a skill issue 😂 no but FR he is a pretty hard boss. As soon as you get the timing though it’s a trivial fight
Great video, but you shouldve added undyne/sans geno route fights in undertale, i didnt beat undyne for months
hell yeah new c shift video
“Vadeer” is too obvious. You have to call him DARK Vader, they hate that
Bowser EX is fair but I don't remember Junker being all that hard.. guess I was just too good at the game
I never found Junker all too hard
That damn train however…
Darth Vadir my beloved ❤
I’d put gym leader Whitney from Pokémon Gold, Silver, Crystal, HeartGold, and SoulSilver up there. She’s not as hard as Lance or Red, but she’s easily the third biggest challenge in the game. Anyone who’s played a Johto game knows the terror her demon Miltank is
Even if you have a plan to deal with her Miltank before it sweeps your team with rollout, she also has metronome to just create chaos incarnate that there is no planning for and can throw a wrench in whatever plan you have.
And that's not to mention the normal typing before you realistically have a lot of fighting type options, so hope you grabbed one of the options you do have.
We used to call these "casual filters"
C-Shiff back at it! Great video!
I'm dumbfounded that a ninja gaiden 3 boss isn't on this list like do you know how much I struggle on the first real boss then you got nightmare Hayabusa that uses your exact moves and cooks you with them
Why GoW's the only one marked with the boss name instead the game name?
poor c sim had a stressful day
Derth Vedear alone won my like, holy shit!
You say xaldin? I disagree. With xaldin, you can use mickey sometimes. But Roxas on the other hand was a right BASTARD.
I agree for Xaldin.