Thanks for inviting Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history.
Do you mean Thee Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history?
@@dereks6129No, he meant The Johnathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history
Ian not realizing that he was working for IGN on those videos, and being disappointed he wouldn’t be hosting alongside Jonathan, is actually hilarious.
Who’s Jonathon? Are you referring to Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses thousands of iconic weapons throughout history?
@@jgjgjg739I think they're referring to Jonathon Frankinson, the watcher of weapons and munitions at the Imperial Armament Gallery in Britain, which contains hundreds of historic weapons from the past
It's very on brand for not really knowing about gaming given that IGN are one of the biggest game review sites out there. It's like Mercedes approaching you to do car reviews and not realising they aren't BMW.
I love it when 'Hey Guys Thanks For Tuning Into Another Video On Forgotten Weapons I'm Ian McCollum' and 'Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK, Home to Thousands of Iconic Weapons Throughout History' do a collaboration. It's like when all the planets align. And all the planets are made of guns.
Note to self: Get Jonathan a giant name-badge before my next visit to The Royal Armouries. And Ian if you ever want to join us for an episode, we'd love to have you! Also very humbling to listen to gents that I have huge respect for, mentioning some of my work!
Thank you for bringing Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history to our attention.
i'll take this opportunity to thank you for the absolute unit of content you created with Jonathan(...)history - i have very little interest in FPS (nor hardcore into guns come to think of it) but every episode is just entertaining as hell, love loadout as well! also i like the somewhat new trend of you beeing in the react videos for some back and forth context with jonathan, keep it up! really, to the both of you: thank you!
Thanks for everything you've done Dave, we appreciate it. And thanks for bringing on Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history.
I think the reason why Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history, got so popular was because he'd played video games. Usually those kinds of "Person reacts to their expertise in video games" They haven't really played any or kept up with them, so they dont understand that perfect 1 to 1 realism is the goal of the game. Keeper Ferguson of the Firearms (and the Artillery) was the first to understand that sometimes things just dont make it in, because it's a fictional game. Also he carries the Gamespot channel, which is impressive that he carries that along with all those Firearms and Artillery
Jonathan's success absolutely comes from his ability to acknowledge the Rule of Cool as not only something that exists but as something that's legitimate to include in representation
He’s a big film buff too, judging by his love for Alien, Die Hard, etc classic action films, so he gets sometimes a gun in a movie or game is more about representing how it feels rather than how it actually is in reality.
Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history and Gun Jesus are my favorite gun youtubers.
Same. Though if they do, I hope they up the volume on Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons from throughout history's mic. He was a bit hard to hear this episode.
To give a bit more context on the Arma 3 example at 10:35, It's goes a bit further than "they came up with a generic current year assault rifle for the game", the MX rifles (which are the only rifles not based on a real-life firearm) are in fact designed by CMMG, specifically for Arma 3, with the both CMMG's logo and name on the in game models.
Yeah my understanding for the reasoning behind this is that ArmA 3 isn't exactly a "modern day" military sim, it takes place in the 2030s so they were trying to imagine a "near future" rifle. No wacky sci-fi stuff, just something that could plausibly end up replacing the M4 in the next 10-20 years (the game predates the XM7 so they actually weren't that far off with the timing)
Thanks for inviting Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in UK, home to thousands of iconic firearms throughout the history!
Damn, I love that shirt that Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK, home to thousands of iconic weapons from throughout history, is wearing.
Yeah, Jonathan is a national treasure for gamers because he has a background in gaming as well as in arms. Nothing against Ian, but when he did, the expert reacted to game weapons, You could see twinkle in his eyes when it came to real arms, but it was absent from "gaming" part. Jonathan has enthusiasm for both parts, which makes him the perfect pick for the series.
The fact Jonathan had to reach so far to find something to downplay Ian's glowing praise at the start shows you how true that praise is. Such an English response.
Who’s Jonathan? Is it the guy filming with Ian, Jonathan Ferguson, keeper of firearms and artillery at the Royal Armories Museum in the UK, featuring thousands of iconic weapons throughout history?
@@Argument_Causer No, it's Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses thousands of iconic weapons throughout history. I don't know who Jonathan Ferguson, keeper of firearms and artillery at the Royal Armories Museum in the UK, featuring thousands of iconic weapons throughout history is.
@@Argument_Causer I just want to make sure we've got proper attribution. There could be millions of Jonathan Ferguson keepers of firearms and artillery, so we need to be specific about which Jonathan Ferguson keeper of firearms and artillery we mean.
@@Argument_CauserI'm so sorry, I've just realised that is *not* Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses thousands of iconic weapons throughout history. It is in fact Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of weapons from throughout history. I'm actually quite embarrassed, I always get those guys mixed up.
Yes, nice to se Jonathan Ferguson, Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK. Which houses a collection of thousands of iconic weapons from throughout history here again at Forgotten Weapons :)
Call of Duty, Battlefield and Arma games is actually what brought me to this channel many years ago. When you're playing enough shooter games then inevitably at some point you're starting to recognize the iconic gun models and become curious about them. I actually bet for a big part that has driven the succes of this channel and a significant chunk of this audience probably has a gaming background.
The rise of contemporary firearm culture is heavily driven by video games. You spend dozens or hundreds of hours with your favorite equipment and many eventually want to acquire it IRL.
@@RoboChocobo Actually acquiring guns that you play with in shooter games is more of a US thing though. Most countries have laws in place that heavily restrict its usage.
@@Drrolfskiusually the only issue is work needed and money, jumping through so many hoops to get license then spending money that could buy a car to get a gun you dont really need is quite unlikely thing to happen + in europe ASG is quite popular and more liberal than in US, so its possible to get a decent accurate replica and have fun with it like in videogame
Now that's an insane crossover! I can't believe you got THE Jonathan Ferguson! The keeper of firearms and artillery at the royal armories in the UK, home to thousands of iconic weapons throughout history
It's really a surprisingly real weapon for a completely fictional weapon. When Arma 3 was being developed, service rifles were either 5.56 or 5.45. Arma 3 is set in 2030, and NATO has adopted service rifles in 6.5mm. And now, we see a similar trend with militaries adopting or at least considering service rifles with more power than intermediate rounds but less than full power rifle rounds, such as the (X)M7. Arma's MX rifles truly do feel like they could be actual adopted service rifles in a few years. They don't have any weird design choices like you frequently see in (near-)futuristic weapons, they're just real.
@@joost1120 Well, 6.5 has been on the horizon for a _long_ time, it's not really prophetic to guess that the transition that everyone thinks is coming will do so before 2030.
Key takeaway from this: HK is the Nintendo of guns. To be honest, I actually prefer those plausible looking, but functional guns in videogames. It shows the creativity and research done by the game studio. Of course this wouldn't work in a historical story setting, tho.
Actually, HK is not the Nintendo of guns, because they DON'T sew the f out of anyone who uses their stuff in games. HK simply doesn't want the attention and keeps to ignore games.
that's why i love fallout guns, they look ridiculous and has to much unnecessary detail but they're cool and fit perfectly with the retro-futuristic style of fallout game
eh, to a degree, it does work in historical context I.E BF1. But not like storymodes or campaigns, those should stick as closely to the real thing IMO as possible. But There's plenty more freedom to embellish the truth a little if it's aesthetically correct and somewhat believable for the era. Like having a late production FN BAR would be perfectly believable based on aesthetics alone for a WW2 game. Maybe not WW1, that should stick to pre-WW2 stuff as much as possible though, especially where caliber conversions exist though they should stick to ammo of pre and during the respective wars IMO.
With the ACR, it first showed up in Call of Duty: Modern Warfare 2 (2009) but as the first variant from Bushmaster. The design was bought by Remington after, and in Modern Warfare 3 (2011), we saw the model from Remington.
I watched your "Forgotten Weapons reacts to 'blank' in different video games" and I instantly thought "You are not cut out for this kind of content" just because of your lack of experience with games. Knowing now that you thoughts are exactly the same makes me respect you even more now Ian ^^ On the other hand I would love to have a "loadout" or "expert reacts" episode with you and Jonathan Ferguson (The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history) where you have a little back and forth talk about guns in games.
Ian and Jonathan together in a gun reacts video sounds fun. Also, It’s also important to recognize Dave’s contribution in the firearms expert reacts videos. It really adds to the video.
It's always nice to see Jonathan Ferguson Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history on the show again.
On the topic of "fictious guns that could conceivably exist irl", that's one of the *BIG* driving factors of the METRO series' popularity and appeal. You get bizarre and weird "skeleton/tacticool" firearms that are "plausably" created out of desparation and necessity in a highly industrialized, post-apocalyptic setting. People jury-rigged weapons to maintain their own, whereas the extra parts could be sold for supplies or ammo, and then others have the thrashy parts that nobody wants, so some buy those for less money and then fix them themselves, and then maybe craft their own parts (with dubious quality), so now you have the majority of the population with half-reliable amateur-made guns, and a small percentage of the rich with what you can call "old world guns". This is why you can justify lots of super weird modifications to weapons, like having a 3-shot cylinder for a Revolver, in Metro Exodus. Some dudes probably bought revolver frames without stock cylinders, so then they crafted their own cylinders from 3 pipes welded together to make due, and then fiddled around with the inner mechanisms so that each hammer action would rotate twice to make up for half the ammo capacity.
I like both this aesthetic, and it's function - when you're armed with weapons like these in that situation, you don't feel powerful, you feel quite conscious of having to work with equipment that will save your life, but may fail at the worst possible moment while knowing you have limited reserves or backup weapons that are even more dubious.
who's Jonathon? the guy who is filming Ian and Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history?
Sir Ferguson, for that is what he deserves, is the middle man between the academic nerd and the real world enthusiast. For someone who fired a few firearms whilst in the UK army, I have no interest in the firing of the weapons, but I am fascinated by the engineering and the varying thought processes that lay behind each firearm, and its mechanism. And I also like the way the SA80 is slagged off by pretty much everyone!! ;-) I'm an SLR man at heart, and yes, the SLR is the best FAL around.
I know it's prolly impossible logistically, but man I'd love a John and Ian youtube channel that allows each other's expertise to shrine through and maybe give insights that would otherwise be lost on people who only watch one channel or the other.
12:05 Cutting the front sight hood is often done on MP5s for optics use. Depending on the optic height you're using, it can often obscure a good portion of your sight picture. The one on mine is intact - I've found that a low profile picatinny claw mount, with an absolute cowitness riser on a Aimpoint Micro style red dot just barely clears the hood (you can see a bit of it at the bottom of the optic depending on your angle). The tradeoff is then cheek weld.
Ian and Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries Museum in the UK, home to thousands of iconic weapons from throughout history talking about the legal side of firearms IP in video games is excellent content.
I think the weapons from the Killzone franchise would be interesting to Ian, particularly the standard-issue Helghast assault rifle from the first game.
@@1IGG It's a bullpup with a helical magazine, reloading the thing involves lifting and closing a latch similar to the M249, and it has an underslung shotgun.
VERY interesting to see Johnathan and Ian discuss what we call "Lore Friendly" guns in video games set in realistic/alternate universes either in the current era or the past. I'm a big fan of GTA games and always have because of the great lore friendly made-up cars designs they used in their games, and if a game has good lore guns, I'll like that too. I think it's a shame people default to liking real life guns over seeing original, well thought out designs that could absolutely be seen in the real world. Real guns are cool but fake guns designed well are cooler to me.
Well-thought-out fictional guns are always a joy to see. When you're the right kind of nerd, those small details can add a ton of verisimilitude to a fictional setting. This is why, for example, I like the guns of _Foxhole_ (which Jonathan has definitely reacted to); slightly kludgy graphics aside, they're meant to be plausible functional firearms for this kind of not-Earth pseudo-WWII setting, and I think they succeed at that marvelously.
@@littlegiantj8761 That's honestly one thing that bothers me about '77, is how 2020 and RED had really well thought out (If poorly drawn) fictional guns, and 2077 has, like, six AR-15s with a slanted magazine well because they saw a PCC that used Glock mags and used that as a reference for like half the arsenal
who's Jonathon? the guy who is filming lan and Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history?
The two of you are the reason that i have started my gunsmithing gunstore... and a history degree to tie into the Gunsmithing credentials... thank you for what you do...
15:54 something like that has already happened. In the original Modern Warfare 2, they used an airsoft AR15 as their version of the M4A1 Carbine. They gave it an A.R.M.S. #50C-TR S.I.R. railed handguard, flip up gas block, and some other things. However, due to the success of the game, many AR15 builds people do are based off of that in game model. I believe TREX Arms built an MW2 M4A1 and there’s posts on Reddit of people showing their MW2 AR15 builds.
H3VR is an interesting one. A community that want nothing more than full accuracy with each weapon, and an amazing dev that does nothing but continuously refine the in game guns to make them as realistic as possible. I know he names them in a specific way to avoid copyright, but each and every detail on the weapons, their functions etc, usually is perfect. I know it's a bit of a niche VR title, but for someone like myself living in Northern Ireland, the only guns I ever have seen irl were my dad's police issue snub nosed revolver, and the replacement g17 they were issued after, and that was many years ago. So H3VR to me feels like a trip to the Royal armouries only being able to shoot every gun in sight, for a gun nerd living over here, that's hard to beat!
A couple of years ago a game developer Ward B designed some weapons for their game Oceanic. Kalashnikov Concern then approached them to make one of them, a shotgun called the Mastodon as a weapons kit for one of their shotgun designs, the MP-155 Ultima. So the game design to real life has happened. In this case, however there was lawsuits involved because of their being no licensing deal, and KC allegedly relicensing the weapon design to another game developer. IGN have an article on this case.
Sometimes a dev can unintentionally create a game weapon design that is actually a practical design to the real world despite not having any knowledge in the field of weapon mechanics and design. There is just a whole load of legal, cost and marketing reasons as to why manufacturers don’t bother with making fan favourite game weapons a reality. Kalashnikov are nutjobs anyway so them asking for a game weapon made real is not surprising at all after the fact they decided to make a god damn electric car
My studio is making a hyper realistic VR shooter. One aspect of realism that many games are missing, more so VR games are correct gripping techniques. For example when gripping a pistol with both hands we have a separate set of rigs that represent a thumbs forward grip, and seamless blend when you transition between single handed and dual handed. I hope details like these matter in the end :)
If you've put even one tenth of the effort into your game that Anton has put into H3VR (and considering you're thinking about the realistic gripping of weapons the answer is yes), it's gonna be great. Looking forward to it.
@@darthstatic you can check out my channel, have a few videos. We are pretty much on par on most aspects. We dont animate the cartridge in the chamber yet though. We are also a multiplayer game so everything becomes more complex :)
@@chemistryofquestionablequa6252 Its a very complex topic. I mean, first the anatomy of the human body is very complex. Modeling it all is not practical. But also, damage models have to be balanced for gameplay reasons. We however have very realistic terminal ballistics so your helmet can save you if the bullet comes in at a shallow angel (Or if the helmet is rated to stop the bullet then angle doesn't matter). We also model the heart which means insta death. We also model physical correct external ballistics so the velocity of the round will be reduced as it travels down range. And the velocity is part of the damage calculation. Also we factor in how well certain rounds shatter or tumble inside soft tissue. So for example, 5.56 is known to perform sub par when it reaches lower velocities because it tends to tumble less when it hits soft tissue. This is modeled into the damage model.
gun jesus and Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history crossover event ive always wanted
If Remington/Bushmaster didn’t mess up manufacturing the ACR every person who grew up playing MW2/MW3 would own one. It is an ICONIC firearm in gaming.
so glad to see my 2 favourite gun/nut nerds together ! I`m an avid collector of useless information and these guys are like a Michelin rated restaurant . I would love to see a live game play collaboration and critique with these two , I can just imagine the old man style grumblings and groans of pain as well as the grudging respect needed from time to time . fun and informative at the same time
Gamespit exists to make new videos featuring John Ferguson, the keeper of firearms and artillery at the Royal armories museum in the United Kingdom. all jokes aside the reason people like both you Ian and john is because you both are fun and relatable personalities with a generally friendly and humble demeanor. You both also have a huge amount of respect towards historical value towards interesting mechanical development over the years and understanding the amount of ingenuity and creativity in trying to essentially do the same thing but better.
It would've been nice if John Ferguson, the keeper of firearms and artillery at the Royal armouries museum in the United Kingdom had said yeah, Gameswallow were a just rubbish before he rocked up. Then chuckled. At least he could've laughed it off as a joke. Instead he made it clear they really were rubbish without saying as much, it amused me.
I started watching Forgotten Weapons years and years ago, then in the past year or so I started watching Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history since I've always played games, this video is like avengers endgame levels of crossover, great vid
“Not on your level.” Lol- it was maybe less than a year ago I was teasing Johnathan in the comments about how “Ian McCullum is looking a bit different today”, it’s wonderful to see him and Ian finally teaming up and working together. GG to both of them for the years of entertainment and education! Cheers!
Escape from Tarkov is getting offers from manufacturers for attachments to add to the game because it has been proven a cheap attachment showing up in the game has good sales in the US Because they got all the licenses you can build a gun in the game and take the names of parts from the game , go to your gunshop and get the exact gun build from the exact parts in real life.
BSG also has contacts with Russian arms companies like Zenitco who happily give them license to put their stuff in game. I also believe all of the Kiba Arms accessories are for the most part based off of prototypes from Russian companies.
And people say sanctions work, eh? Western companies giving russian devs linked to their military schematics for weapons is some Lifboat shit, at this rate we'll see US arms makers singing that "ya srusski."
Finally, gun jesus and Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history, great collab guys, love it!
Always nice to see Jonathan Ferguson, the Keeper of Firearms and Artillery at the a Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history. Should have him on more often.
15:25 - exactly that thing happened in racing games. EA got exclusive license for Porsche products, and other publishers decided to license from companies created restomods and replicas of Porsche. Most popular brand that got a lot of publicity like that was RUF, which creates its' own cars "dressed up" as old 911s.
It’d be a an interesting talk if you two had a convo about how maybe different companies react to or play into gun culture and modern gun culture in general.
I love it when you feature the great Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK, home to thousands of iconic weapons throughout history.
Something I love about Johnathan Ferguson (Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK) is as a non-military personnel and non hunter or sports shooter I find him very relatable. He's an expert on firearms from a largely academic perspective, which is most of my own interest in them, and he also loves discussing how they've appeared in videogames and films, particularly the Pulse Rifle from Aliens which I often assert as one of the two greatest movies ever made. When it comes to firearms and the like my dream has never been a collection for hunting or competition or the perfect arm for different conflicts or roles, but a museum where firearms can be appreciated for their history and engineering. If I hit my firearm level cap I could expect to be him.
Which is awesome, but BSG has (amazingly, no criticism at all) modeled every damn firearm in both form and function pretty much exactly accurately, *and* BSG uses actual model names. lol. Also, not for nothing, but those devs obv appreciate firearms at a Gun Jesus, Jonathan Ferguson level; so many complicated & accurate function-animations, incredibly accurate models…just…wow.
Oh shit it's Jonathan Ferguson keeper of firearms and artillery at the Royal armories museum in the UK home of thousands of iconic weapons throughout history
Ahhhh I'm so glad you two know each other, and indeed knew each other from a while back. You feel very much like two of a kind, and I mean that in the best way.
I doubt we'll be having an Ahoy face reveal in the future since he's only done narrations in his videos, so one of the Iconic Arms has to become his stand-in.
As a person who is both fascinated in firearms, and who's played games (mainly shooters lol) since childhood. It's nice to hear two very likable experts talk about both without the eye-rolling you see when firearms and video games mentioned in the same sentence, or insincere pandering without the actual expertise you see elsewhere. I like that they are both extremely knowledgeable, and passionate about firearms, but Johnathan has a background playing games, while Ian is less experienced with games, while still interested on how guns are represented in games, and the legal nonsense that goes on behind the scenes. I could listen to these two talk about guns for hours. (Though I am kind of biased, I've been following them both for years). Great video!
Awesome cross over, firearms and video games. Fun fact here in Canada our tyrannical PM tried to ban the distribution of data files used in video games, in an attempt to stop 3D printed firearms, until the video game industry pointed out, we use the same files for 3D models in video games, and this law was due to outlaw all shooter type games in Canada. Ooops!
Sounds like typical anti-gun bullshit, it is astounding just how utterly ignorant those people are, I mean just how dumb do you have to be to think that you can 3d print working firearms from video game asset models?
Jonathan Ferguson, Keeper of Firearms & Artillery at the Royal Armouries Museum in the UK, home to thousands of iconic weapons throughout history, enjoyer of bullpups, and regular expert at GameSpot.
It's about dang time! You guys compliment each other very well. I'd love to see some long form content in video/podcast form. I'm not sure on contracts and such but there is definitely an audience of people who like video games and know "of" the weapons but not the details of them, the industry trends, changes made in games, the weapon histories etc. Love your content my dude. You helped me immensely in my deep dive of WWII, I was seeing all these weapons, revisions of said weapons, anti-tank weapons, rocket launchers with shields on them etc. I didn't know enough about firearms back then and you really covered everything perfectly and gave thoughts on why they were important, who designed and got the contracts, their history prior etc. Love and appreciate you my dude, hope life is going well.
Always love these conversations between gun jesus and Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history.
Late to the party but i like both approaches on firearms, the more technical and historical of Ian even for small details or features and the one with videogames background of Jonathan. Many of the viewers are probably on my same line, started to knew weapons from games and maybe developed a more in focus interest/passion for them after, yet it's always interesting listening to both. I'm also a tank/armored vehicle enthusiast and for those i dug deeply for finding more infos and details on their developments and constructions, my best success was collect Hunnicutt volumes on American AFVs, which are very expensive to find and have (thanks to other people that were kind to share them🖤). Wish we can see more collab in future of this kind, even between games weaponry and real ones!
Awwesome colab! Yes!!! On game guns, while not always 100% realistic they gotta sound good and look good. Sure there are operation elements that may not be realistic but if they are cool thats pretty much forgiven! All the best as always, cheers!
Kinda like how the AK-47s are usually AKMs in most games, or the Counter-Strike AWP being actually a AWSM due to the .338 Lapua Magnum cartridges it uses in-game.
Agree. They don't have to be 100% accurate. Maybe 79% or 80% accurate? Get it? 79% or 80%?. Lol. The most important thing is the naming. For example. In some video games they use "G17", "G-17" or "GM17" instead of Glock 17 to avoid trademark. There are some games out there are straight up lazy with the "naming" and they straight up name that gun into something else. I use to play this low budget crappy zombie game. Zombie survival. "You found a Bulldog. Will you take it?". I'm like..."Wtf is a bulldog? A dog?". Opened my inventory. Looked at the "bulldog". I was like,"Oh. MP7 and it shoots 38 special? Bruh. What?".
@@SCH292 the MP7 from HL2 still remains the best with the old H&K PDW prototype model in-game. I love also how the MMod mod also integrated the grenade launcher into the PDW design.
Lovely to see you two collaborating - you do occupy a very specific niche together. You're the only two people that I'd bracket with Paul Harrell: calm, humble, and fiercely knowledgeable.
The appeal of Ferguson, much like our other favourite Toby Capwell, is that he posses extensive knowledge coupled with a relatable enthusiasm for the art of it all. Also, good on you for talking about the abaolute real issue of "absolutely authentic but legally distinct gun" in videogames the truth is, game developers are not allowed to use patented weapon kits without paying a licence.
it’s really Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries in the UK, which houses a collect of iconic weapons throughout history.
For the record, I've just subscribed to your channel because I love Jonathan's videos on Gamespot and I've seen you both working together on whichever channel that would be AND I only watch Jonathan's vids because I like listening to him talk about game guns, even though I don't care about guns and I don't play that many games.... I'm weird I know. I do like you both and will watch experts talking about interesting things expertly with pleasure so thank you both.
I really appreciate that you brought Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history, He brings a great perspective.
Thanks for thanking for inviting Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK home to thousands of iconic weapons throughout history
You two are two of my favorite internet people ever. Keep up the awesome stuff, Ian. Love your channel. And yeah, I can totally hear you two talk shop all day every day.
It's really nice seeing both Gun Jesus and The Keeper of Firearms and Artillery in a same video, one really nice interaction I remember having with Jonathan was on the CS:GO video on Gamespot where he responded on his personal account since I first thought that the AK magazine was modelled wrong in game but he corrected me that it's actually an aftermarket magazine which tbh is kind of curious for Valve to do when it comes to modelling the AK-47 in the game. It straight up looks like a 5.45 mag but curved into 7.62 if you squint
my absolutely favorite bit I learned from Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history, is the bit about Cei-Rigotti from the BF1 video, the bolt close trigger
I am a HUGE fan of Jonathan Ferguson, keeper of firearms and artillery at the royal armory museum in the UK. He’s just such a man of culture! He even knows about the HK Slap music video.
It's really interesting to see the newer knowledge that both Jonathan and Ian have gained about the implementaion of guns in video game and how now it's about avoiding a battle not only in the court of law, but also court of public opinion as well. Or maybe they already know about these things.
I love how you can tell who British and who’s American always not just accent or prior knowledge of who they are. They are the living embodiment of two different ways of life. I love it
Thanks for inviting Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history.
TKoFaAatRAMitUKHtToIWTH has a certain ring to it.
Do you mean Thee Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history?
I love that Jonathan's recognized and embraced his full name
@@dereks6129No, he meant The Johnathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history
@@c1ph3rpunk I think that's an actual welsh word
Ian not realizing that he was working for IGN on those videos, and being disappointed he wouldn’t be hosting alongside Jonathan, is actually hilarious.
Who’s Jonathon? Are you referring to Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses thousands of iconic weapons throughout history?
@@jgjgjg739I think they're referring to Jonathon Frankinson, the watcher of weapons and munitions at the Imperial Armament Gallery in Britain, which contains hundreds of historic weapons from the past
Yeah aye, when I saw him do that I thought it was beef for sure, good to see they get along
It's very on brand for not really knowing about gaming given that IGN are one of the biggest game review sites out there. It's like Mercedes approaching you to do car reviews and not realising they aren't BMW.
With the ways typically go, the owner of one of those will probably buy the other and then they will be reunited.
I love it when 'Hey Guys Thanks For Tuning Into Another Video On Forgotten Weapons I'm Ian McCollum' and 'Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK, Home to Thousands of Iconic Weapons Throughout History' do a collaboration. It's like when all the planets align. And all the planets are made of guns.
I really hope this is official canon now.
Their full sentence intros are just their names in my mind forever more
"And all the planet's are made of guns." Syzygy cannon when?
Did we just become best friends?
"...And all the planets are made of guns."
*40K Ork intensifies*
Well this Comment sums up Internet culture nicely
Note to self: Get Jonathan a giant name-badge before my next visit to The Royal Armouries.
And Ian if you ever want to join us for an episode, we'd love to have you!
Also very humbling to listen to gents that I have huge respect for, mentioning some of my work!
Thank you for bringing Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history to our attention.
i'll take this opportunity to thank you for the absolute unit of content you created with Jonathan(...)history - i have very little interest in FPS (nor hardcore into guns come to think of it) but every episode is just entertaining as hell, love loadout as well! also i like the somewhat new trend of you beeing in the react videos for some back and forth context with jonathan, keep it up! really, to the both of you: thank you!
Quite amazing indeed the amount of work you also put into the content Dave! It’s great, so thanks for the great work.
Thanks for everything you've done Dave, we appreciate it. And thanks for bringing on Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history.
It's IrregularDave! Keeper of Jonathan Ferguson, The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK. Love your content man!
I think the reason why Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history,
got so popular was because he'd played video games. Usually those kinds of "Person reacts to their expertise in video games" They haven't really played any or kept up with them, so they dont understand that perfect 1 to 1 realism is the goal of the game. Keeper Ferguson of the Firearms (and the Artillery) was the first to understand that sometimes things just dont make it in, because it's a fictional game.
Also he carries the Gamespot channel, which is impressive that he carries that along with all those Firearms and Artillery
He has strong shoulders, he can carry a lot
Jonathan's success absolutely comes from his ability to acknowledge the Rule of Cool as not only something that exists but as something that's legitimate to include in representation
But he's never played Metal Gear game.
He’s a big film buff too, judging by his love for Alien, Die Hard, etc classic action films, so he gets sometimes a gun in a movie or game is more about representing how it feels rather than how it actually is in reality.
HELP KEEPER FERGUSON OF THE FIREARMS 🏴☠
He's not wrong: The only Gamespot content I consume is Jonathan's videos. That's it. He might as well be Gamespot in my eyes.
and Loadout
I don't mind the armor videos either.
His day job is probably not exactly minimum wage, but I hope Gamespot recognizes his value and reward him accordingly.
Are you representative of everyone? Why do you think so highly of yourself
@@HaydenLau. Well, are you? They were just stating their opinion.
Unironically could watch these two discuss for days
Same. We just need to find a gun or group of guns worthy of one of their crossover special.
Same here.
Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history and Gun Jesus are my favorite gun youtubers.
Same. Though if they do, I hope they up the volume on Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons from throughout history's mic. He was a bit hard to hear this episode.
unsarcastically u mean?....how would it be ironic?
The first 3 minutes of this video is them being embarrassed at how popular they are and it is just the most wholesome thing.
To give a bit more context on the Arma 3 example at 10:35, It's goes a bit further than "they came up with a generic current year assault rifle for the game", the MX rifles (which are the only rifles not based on a real-life firearm) are in fact designed by CMMG, specifically for Arma 3, with the both CMMG's logo and name on the in game models.
Yeah my understanding for the reasoning behind this is that ArmA 3 isn't exactly a "modern day" military sim, it takes place in the 2030s so they were trying to imagine a "near future" rifle. No wacky sci-fi stuff, just something that could plausibly end up replacing the M4 in the next 10-20 years (the game predates the XM7 so they actually weren't that far off with the timing)
That's absolutely insane I didn't know that. That's so rad
Also IIRC they use polymer ammo in a 6mm calibre, 10 years before that became a thing.
@@Gigadweebcaseless, actually (which makes the gun easier to animate in-game!)
I read this on IMFDB years ago but had clean forgotten that aspect. Now if only CMMG would make the gun for real, all would be right with the world :)
Thanks for inviting Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armories Museum in UK, home to thousands of iconic firearms throughout the history!
Damn, I love that shirt that Jonathan Ferguson, the Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK, home to thousands of iconic weapons from throughout history, is wearing.
It's from Retro Rifle
Going by the lack of fabric around the forearms under the suit jacket, I'm guessing it is a short sleeved shirt he is wearing???
I, too, am jealous of his shirt
Yeah, Jonathan is a national treasure for gamers because he has a background in gaming as well as in arms.
Nothing against Ian, but when he did, the expert reacted to game weapons, You could see twinkle in his eyes when it came to real arms, but it was absent from "gaming" part. Jonathan has enthusiasm for both parts, which makes him the perfect pick for the series.
The fact Jonathan had to reach so far to find something to downplay Ian's glowing praise at the start shows you how true that praise is. Such an English response.
Who’s Jonathan?
Is it the guy filming with Ian, Jonathan Ferguson, keeper of firearms and artillery at the Royal Armories Museum in the UK, featuring thousands of iconic weapons throughout history?
@@Argument_Causer No, it's Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses thousands of iconic weapons throughout history.
I don't know who Jonathan Ferguson, keeper of firearms and artillery at the Royal Armories Museum in the UK, featuring thousands of iconic weapons throughout history is.
@@excrubulent ahhh I see, now thanks for educating me on this subject
@@Argument_Causer I just want to make sure we've got proper attribution. There could be millions of Jonathan Ferguson keepers of firearms and artillery, so we need to be specific about which Jonathan Ferguson keeper of firearms and artillery we mean.
@@Argument_CauserI'm so sorry, I've just realised that is *not* Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses thousands of iconic weapons throughout history.
It is in fact Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of weapons from throughout history.
I'm actually quite embarrassed, I always get those guys mixed up.
5:05 I still remember your collaboration with John 'TotalBiscuit" Bain going through real life vs video game weapons. RIP TotalBiscuit.
Oh dang I missed that back in the day. You don't happen to have a link do you?
@@Stukov961 The video is titled "TotalBiscuit fires real WW1 weapons ft. Ian from ForgottenWeapons"
@@yewtewbstew547 Thanks!
Oh it's Jonathan Ferguson, keeper of grounds and keys at hog..... Wait, wrong one
😂😂😂 that’s his weekend job.
"You're a arms collector Harry."
🤣🤣🤣🤣🤣
@@Hybris51129 wouldn't that just be "guns akimbo"? Lol
keeper of grounds and keys at *gun hogwarts*.
I love that upon finding out that IGN were the people who hired him, Ian had the exact same reaction as everyone else.
Yes, nice to se Jonathan Ferguson, Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK. Which houses a collection of thousands of iconic weapons from throughout history here again at Forgotten Weapons :)
Call of Duty, Battlefield and Arma games is actually what brought me to this channel many years ago. When you're playing enough shooter games then inevitably at some point you're starting to recognize the iconic gun models and become curious about them. I actually bet for a big part that has driven the succes of this channel and a significant chunk of this audience probably has a gaming background.
The rise of contemporary firearm culture is heavily driven by video games. You spend dozens or hundreds of hours with your favorite equipment and many eventually want to acquire it IRL.
@@RoboChocobo Actually acquiring guns that you play with in shooter games is more of a US thing though. Most countries have laws in place that heavily restrict its usage.
@@Drrolfskiusually the only issue is work needed and money, jumping through so many hoops to get license then spending money that could buy a car to get a gun you dont really need is quite unlikely thing to happen
+ in europe ASG is quite popular and more liberal than in US, so its possible to get a decent accurate replica and have fun with it like in videogame
@@arekkrol9758 Sure, airsoft has quite a following but it doesn't even come close to the real gun culture that is quite unique for the US.
Now that's an insane crossover!
I can't believe you got THE Jonathan Ferguson! The keeper of firearms and artillery at the royal armories in the UK, home to thousands of iconic weapons throughout history
imagine getting Hickok45 here. internet overload
@JoCaTen If you aren't aware, Ian and Johnathon did a Christmas video over on the Royal Armouries channel. It's fun, give it a watch.
Welcome back to the internet, JoCaT
What's really fun is the weapon he is talking about from Arma 3, the MX series, was actually designed for the game by CMMG (Firearms Manufacturer).
It's really a surprisingly real weapon for a completely fictional weapon. When Arma 3 was being developed, service rifles were either 5.56 or 5.45. Arma 3 is set in 2030, and NATO has adopted service rifles in 6.5mm. And now, we see a similar trend with militaries adopting or at least considering service rifles with more power than intermediate rounds but less than full power rifle rounds, such as the (X)M7. Arma's MX rifles truly do feel like they could be actual adopted service rifles in a few years. They don't have any weird design choices like you frequently see in (near-)futuristic weapons, they're just real.
@@joost1120 Well, 6.5 has been on the horizon for a _long_ time, it's not really prophetic to guess that the transition that everyone thinks is coming will do so before 2030.
Key takeaway from this: HK is the Nintendo of guns.
To be honest, I actually prefer those plausible looking, but functional guns in videogames. It shows the creativity and research done by the game studio.
Of course this wouldn't work in a historical story setting, tho.
Actually, HK is not the Nintendo of guns, because they DON'T sew the f out of anyone who uses their stuff in games.
HK simply doesn't want the attention and keeps to ignore games.
that's why i love fallout guns, they look ridiculous and has to much unnecessary detail but they're cool and fit perfectly with the retro-futuristic style of fallout game
eh, to a degree, it does work in historical context I.E BF1. But not like storymodes or campaigns, those should stick as closely to the real thing IMO as possible. But There's plenty more freedom to embellish the truth a little if it's aesthetically correct and somewhat believable for the era. Like having a late production FN BAR would be perfectly believable based on aesthetics alone for a WW2 game. Maybe not WW1, that should stick to pre-WW2 stuff as much as possible though, especially where caliber conversions exist though they should stick to ammo of pre and during the respective wars IMO.
HK would supply Nintendo with weapons for their nefarious schemes.
Someone should tell HK this,"Those contracts don't last forever".
With the ACR, it first showed up in Call of Duty: Modern Warfare 2 (2009) but as the first variant from Bushmaster. The design was bought by Remington after, and in Modern Warfare 3 (2011), we saw the model from Remington.
I watched your "Forgotten Weapons reacts to 'blank' in different video games" and I instantly thought "You are not cut out for this kind of content" just because of your lack of experience with games. Knowing now that you thoughts are exactly the same makes me respect you even more now Ian ^^
On the other hand I would love to have a "loadout" or "expert reacts" episode with you and Jonathan Ferguson (The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history) where you have a little back and forth talk about guns in games.
Ayup, the other thing that I thought would be a good fit for Ian would be the more milsim games, since they're reaching more towards his wheelhouse.
Ian and Jonathan together in a gun reacts video sounds fun.
Also, It’s also important to recognize Dave’s contribution in the firearms expert reacts videos. It really adds to the video.
It's always nice to see Jonathan Ferguson Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history on the show again.
On the topic of "fictious guns that could conceivably exist irl", that's one of the *BIG* driving factors of the METRO series' popularity and appeal.
You get bizarre and weird "skeleton/tacticool" firearms that are "plausably" created out of desparation and necessity in a highly industrialized, post-apocalyptic setting.
People jury-rigged weapons to maintain their own, whereas the extra parts could be sold for supplies or ammo, and then others have the thrashy parts that nobody wants, so some buy those for less money and then fix them themselves, and then maybe craft their own parts (with dubious quality), so now you have the majority of the population with half-reliable amateur-made guns, and a small percentage of the rich with what you can call "old world guns".
This is why you can justify lots of super weird modifications to weapons, like having a 3-shot cylinder for a Revolver, in Metro Exodus.
Some dudes probably bought revolver frames without stock cylinders, so then they crafted their own cylinders from 3 pipes welded together to make due, and then fiddled around with the inner mechanisms so that each hammer action would rotate twice to make up for half the ammo capacity.
I like both this aesthetic, and it's function - when you're armed with weapons like these in that situation, you don't feel powerful, you feel quite conscious of having to work with equipment that will save your life, but may fail at the worst possible moment while knowing you have limited reserves or backup weapons that are even more dubious.
Ian and Jonathon together an EPIC crossover.
who's Jonathon? the guy who is filming Ian and Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history?
@@EvMund way to keep this meme going. Take my like, "...ya dirty bastard". /h
🤣 😉 🤣
Sir Ferguson, for that is what he deserves, is the middle man between the academic nerd and the real world enthusiast. For someone who fired a few firearms whilst in the UK army, I have no interest in the firing of the weapons, but I am fascinated by the engineering and the varying thought processes that lay behind each firearm, and its mechanism. And I also like the way the SA80 is slagged off by pretty much everyone!! ;-) I'm an SLR man at heart, and yes, the SLR is the best FAL around.
gotta say, a collaboration like this one is like waking up on a christmas morning to gifts under a tree. truly amazing
I know it's prolly impossible logistically, but man I'd love a John and Ian youtube channel that allows each other's expertise to shrine through and maybe give insights that would otherwise be lost on people who only watch one channel or the other.
12:05 Cutting the front sight hood is often done on MP5s for optics use. Depending on the optic height you're using, it can often obscure a good portion of your sight picture. The one on mine is intact - I've found that a low profile picatinny claw mount, with an absolute cowitness riser on a Aimpoint Micro style red dot just barely clears the hood (you can see a bit of it at the bottom of the optic depending on your angle). The tradeoff is then cheek weld.
Ian and Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries Museum in the UK, home to thousands of iconic weapons from throughout history talking about the legal side of firearms IP in video games is excellent content.
I think the weapons from the Killzone franchise would be interesting to Ian, particularly the standard-issue Helghast assault rifle from the first game.
Is it a bullpup?
@@1IGG It's a bullpup with a helical magazine, reloading the thing involves lifting and closing a latch similar to the M249, and it has an underslung shotgun.
@@ClarkKentaiso... It's totally absurd? Doesn't seem like Ian's sort of thing but I'll watch it happily if it happens!
@@jameshealy4594absurd but cool. Which we can’t have anymore.
@@jameshealy4594 Ian is a sucker for totally absurd designs because they usually have an interesting history behind them.
I love *Keeper of Firearms and Artillery, 5 ft. 11 In. No. 1, MK. 1, Ferguson, Jonathan*
underrated 😂
VERY interesting to see Johnathan and Ian discuss what we call "Lore Friendly" guns in video games set in realistic/alternate universes either in the current era or the past.
I'm a big fan of GTA games and always have because of the great lore friendly made-up cars designs they used in their games, and if a game has good lore guns, I'll like that too. I think it's a shame people default to liking real life guns over seeing original, well thought out designs that could absolutely be seen in the real world. Real guns are cool but fake guns designed well are cooler to me.
Well-thought-out fictional guns are always a joy to see. When you're the right kind of nerd, those small details can add a ton of verisimilitude to a fictional setting. This is why, for example, I like the guns of _Foxhole_ (which Jonathan has definitely reacted to); slightly kludgy graphics aside, they're meant to be plausible functional firearms for this kind of not-Earth pseudo-WWII setting, and I think they succeed at that marvelously.
@@yetanother9127You would get a kick out of some of the designs depicted in Cyberpunk 2020 (the tabletop game, not 2077).
@@littlegiantj8761
That's honestly one thing that bothers me about '77, is how 2020 and RED had really well thought out (If poorly drawn) fictional guns, and 2077 has, like, six AR-15s with a slanted magazine well because they saw a PCC that used Glock mags and used that as a reference for like half the arsenal
who's Jonathon? the guy who is filming lan and Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history?
keywords "designed well", sometimes its just butchering real design until its legally distinct
The two of you are the reason that i have started my gunsmithing gunstore... and a history degree to tie into the Gunsmithing credentials... thank you for what you do...
15:54 something like that has already happened. In the original Modern Warfare 2, they used an airsoft AR15 as their version of the M4A1 Carbine. They gave it an A.R.M.S. #50C-TR S.I.R. railed handguard, flip up gas block, and some other things. However, due to the success of the game, many AR15 builds people do are based off of that in game model.
I believe TREX Arms built an MW2 M4A1 and there’s posts on Reddit of people showing their MW2 AR15 builds.
H3VR is an interesting one. A community that want nothing more than full accuracy with each weapon, and an amazing dev that does nothing but continuously refine the in game guns to make them as realistic as possible. I know he names them in a specific way to avoid copyright, but each and every detail on the weapons, their functions etc, usually is perfect. I know it's a bit of a niche VR title, but for someone like myself living in Northern Ireland, the only guns I ever have seen irl were my dad's police issue snub nosed revolver, and the replacement g17 they were issued after, and that was many years ago. So H3VR to me feels like a trip to the Royal armouries only being able to shoot every gun in sight, for a gun nerd living over here, that's hard to beat!
Northern Ireland at least has pistols available to the public, here in England they are banned outright.
A couple of years ago a game developer Ward B designed some weapons for their game Oceanic. Kalashnikov Concern then approached them to make one of them, a shotgun called the Mastodon as a weapons kit for one of their shotgun designs, the MP-155 Ultima. So the game design to real life has happened. In this case, however there was lawsuits involved because of their being no licensing deal, and KC allegedly relicensing the weapon design to another game developer. IGN have an article on this case.
Good to know. Thanks
Sometimes a dev can unintentionally create a game weapon design that is actually a practical design to the real world despite not having any knowledge in the field of weapon mechanics and design. There is just a whole load of legal, cost and marketing reasons as to why manufacturers don’t bother with making fan favourite game weapons a reality. Kalashnikov are nutjobs anyway so them asking for a game weapon made real is not surprising at all after the fact they decided to make a god damn electric car
One of my favourite videos to watch. Two firearms legends literally shooting the breeze, no pun intended. Thanks for that Ian & Jonathan.
its very reminiscent of when kalashnikov and stoner talked about each others rifles together
My studio is making a hyper realistic VR shooter. One aspect of realism that many games are missing, more so VR games are correct gripping techniques. For example when gripping a pistol with both hands we have a separate set of rigs that represent a thumbs forward grip, and seamless blend when you transition between single handed and dual handed. I hope details like these matter in the end :)
YES. its all that matters, way before other things. remove all uncanny valley effects!
If you've put even one tenth of the effort into your game that Anton has put into H3VR (and considering you're thinking about the realistic gripping of weapons the answer is yes), it's gonna be great. Looking forward to it.
@@darthstatic you can check out my channel, have a few videos. We are pretty much on par on most aspects. We dont animate the cartridge in the chamber yet though. We are also a multiplayer game so everything becomes more complex :)
Are you making the damage realistic too? I’ve seen very few games that have done that.
@@chemistryofquestionablequa6252 Its a very complex topic. I mean, first the anatomy of the human body is very complex. Modeling it all is not practical. But also, damage models have to be balanced for gameplay reasons. We however have very realistic terminal ballistics so your helmet can save you if the bullet comes in at a shallow angel (Or if the helmet is rated to stop the bullet then angle doesn't matter). We also model the heart which means insta death. We also model physical correct external ballistics so the velocity of the round will be reduced as it travels down range. And the velocity is part of the damage calculation. Also we factor in how well certain rounds shatter or tumble inside soft tissue. So for example, 5.56 is known to perform sub par when it reaches lower velocities because it tends to tumble less when it hits soft tissue. This is modeled into the damage model.
"Call of Honor: Warfare 8" NEEDS to be a real game title now lololol
I hear it’s the sequel to Cock of Doody 4: Modern Gayfuckstupid
"Medal of Duty V: Modern Soldier"?
When are you guys going to take Jonathan to the States to try out more classic weapons? This crossover series needs to happen!
gun jesus and Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history crossover event ive always wanted
*Let check the comments.*
*And it's just "Jonathan Ferguson, Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK" memes.*
You forget *"Which houses thousands of iconic weapons throughout history"*
While it's kinda funny, it's also annoying. There's so much interesting stuff in the comments, but they are a pain to read because of the meme.
As it should be, as it should be.
Alright, pause...there's just going to be a lot of pained wincing
If Remington/Bushmaster didn’t mess up manufacturing the ACR every person who grew up playing MW2/MW3 would own one. It is an ICONIC firearm in gaming.
More videos with these two gentlemen discussing video games please
so glad to see my 2 favourite gun/nut nerds together ! I`m an avid collector of useless information and these guys are like a Michelin rated restaurant . I would love to see a live game play collaboration and critique with these two , I can just imagine the old man style grumblings and groans of pain as well as the grudging respect needed from time to time . fun and informative at the same time
Gamespit exists to make new videos featuring John Ferguson, the keeper of firearms and artillery at the Royal armories museum in the United Kingdom. all jokes aside the reason people like both you Ian and john is because you both are fun and relatable personalities with a generally friendly and humble demeanor. You both also have a huge amount of respect towards historical value towards interesting mechanical development over the years and understanding the amount of ingenuity and creativity in trying to essentially do the same thing but better.
It would've been nice if John Ferguson, the keeper of firearms and artillery at the Royal armouries museum in the United Kingdom had said yeah, Gameswallow were a just rubbish before he rocked up. Then chuckled.
At least he could've laughed it off as a joke. Instead he made it clear they really were rubbish without saying as much, it amused me.
I started watching Forgotten Weapons years and years ago, then in the past year or so I started watching Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history since I've always played games, this video is like avengers endgame levels of crossover, great vid
If Ian is in the UK, I hope he can make a video on the Cei-Rigotti and Beretta Revelli
He’s got a video on the Cei-Rigotti already - it’s like ten years old but it’s there
I agree
@@zehnerdygamer3329 I know, but he said he wants to make a better video on it
and a video of the Beretta Revelli, like the one for the Beretta 1918/30@@benjidowning2609
“Not on your level.” Lol- it was maybe less than a year ago I was teasing Johnathan in the comments about how “Ian McCullum is looking a bit different today”, it’s wonderful to see him and Ian finally teaming up and working together. GG to both of them for the years of entertainment and education! Cheers!
Escape from Tarkov is getting offers from manufacturers for attachments to add to the game because it has been proven a cheap attachment showing up in the game has good sales in the US
Because they got all the licenses you can build a gun in the game and take the names of parts from the game , go to your gunshop and get the exact gun build from the exact parts in real life.
BSG also has contacts with Russian arms companies like Zenitco who happily give them license to put their stuff in game. I also believe all of the Kiba Arms accessories are for the most part based off of prototypes from Russian companies.
@@brushnit9212 Personally I'm hoping they let BSG take scans of the new Strelok kit they put out recently.
And people say sanctions work, eh? Western companies giving russian devs linked to their military schematics for weapons is some Lifboat shit, at this rate we'll see US arms makers singing that "ya srusski."
@@KasumiRINA Battlestate is headquartered in the UK so they get by on a technicality, yes.
@@KasumiRINAboo hoo
Finally, gun jesus and Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history, great collab guys, love it!
Always nice to see Jonathan Ferguson, the Keeper of Firearms and Artillery at the a Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history. Should have him on more often.
15:25 - exactly that thing happened in racing games. EA got exclusive license for Porsche products, and other publishers decided to license from companies created restomods and replicas of Porsche. Most popular brand that got a lot of publicity like that was RUF, which creates its' own cars "dressed up" as old 911s.
Hey it's Jonathan Ferguson, keeper of firearms and artillery at the Royal Armories in the UK, home to thousands of iconic weapons.
What a great pairing, two awesome people! More of Ian and Jonathan please!
It’d be a an interesting talk if you two had a convo about how maybe different companies react to or play into gun culture and modern gun culture in general.
I felt like this video was only just getting started when it ended. Just needed to be like three times longer. You guys are both great.
This is a great video. I always love when you two are in a video together geeking out about firearms.
I love it when you feature the great Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK, home to thousands of iconic weapons throughout history.
I was subbed to Gamespot for over a decade, Jonathan and Dave Jewitt definitely saved the channel!!!
Who's Jonathan?
Omg what a fantastic surprise!! Thank you Ian and Jonathan!
Something I love about Johnathan Ferguson (Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK) is as a non-military personnel and non hunter or sports shooter I find him very relatable. He's an expert on firearms from a largely academic perspective, which is most of my own interest in them, and he also loves discussing how they've appeared in videogames and films, particularly the Pulse Rifle from Aliens which I often assert as one of the two greatest movies ever made. When it comes to firearms and the like my dream has never been a collection for hunting or competition or the perfect arm for different conflicts or roles, but a museum where firearms can be appreciated for their history and engineering. If I hit my firearm level cap I could expect to be him.
I think it’s worth mentioning that Kashnikov Group actually gives their internal 3D Models to Battle State Games do use in Escape From Tarkov
Which is awesome, but BSG has (amazingly, no criticism at all) modeled every damn firearm in both form and function pretty much exactly accurately, *and* BSG uses actual model names. lol.
Also, not for nothing, but those devs obv appreciate firearms at a Gun Jesus, Jonathan Ferguson level; so many complicated & accurate function-animations, incredibly accurate models…just…wow.
Oh shit it's Jonathan Ferguson keeper of firearms and artillery at the Royal armories museum in the UK home of thousands of iconic weapons throughout history
Ahhhh I'm so glad you two know each other, and indeed knew each other from a while back. You feel very much like two of a kind, and I mean that in the best way.
Now throw in Ahoy and we have the best video of all times.
Yesss!!!! ❤
Something to hold us over waiting on Ahoy's next upload.
Senator Herrera,
I doubt we'll be having an Ahoy face reveal in the future since he's only done narrations in his videos, so one of the Iconic Arms has to become his stand-in.
@@khathaway414 *congressman Herrera, but close enough lol
As a person who is both fascinated in firearms, and who's played games (mainly shooters lol) since childhood. It's nice to hear two very likable experts talk about both without the eye-rolling you see when firearms and video games mentioned in the same sentence, or insincere pandering without the actual expertise you see elsewhere. I like that they are both extremely knowledgeable, and passionate about firearms, but Johnathan has a background playing games, while Ian is less experienced with games, while still interested on how guns are represented in games, and the legal nonsense that goes on behind the scenes.
I could listen to these two talk about guns for hours. (Though I am kind of biased, I've been following them both for years). Great video!
Awesome cross over, firearms and video games. Fun fact here in Canada our tyrannical PM tried to ban the distribution of data files used in video games, in an attempt to stop 3D printed firearms, until the video game industry pointed out, we use the same files for 3D models in video games, and this law was due to outlaw all shooter type games in Canada. Ooops!
Sounds like typical anti-gun bullshit, it is astounding just how utterly ignorant those people are, I mean just how dumb do you have to be to think that you can 3d print working firearms from video game asset models?
I love the gun community, you’re all connected and it’s awesome
Jonathan Ferguson, Keeper of Firearms & Artillery at the Royal Armouries Museum in the UK, home to thousands of iconic weapons throughout history, enjoyer of bullpups, and regular expert at GameSpot.
AWWW YEAH!
They're doing a video together in person!
Not the first one :)
It's about dang time!
You guys compliment each other very well. I'd love to see some long form content in video/podcast form. I'm not sure on contracts and such but there is definitely an audience of people who like video games and know "of" the weapons but not the details of them, the industry trends, changes made in games, the weapon histories etc.
Love your content my dude. You helped me immensely in my deep dive of WWII, I was seeing all these weapons, revisions of said weapons, anti-tank weapons, rocket launchers with shields on them etc. I didn't know enough about firearms back then and you really covered everything perfectly and gave thoughts on why they were important, who designed and got the contracts, their history prior etc.
Love and appreciate you my dude, hope life is going well.
Always love these conversations between gun jesus and Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history.
Late to the party but i like both approaches on firearms, the more technical and historical of Ian even for small details or features and the one with videogames background of Jonathan.
Many of the viewers are probably on my same line, started to knew weapons from games and maybe developed a more in focus interest/passion for them after, yet it's always interesting listening to both.
I'm also a tank/armored vehicle enthusiast and for those i dug deeply for finding more infos and details on their developments and constructions, my best success was collect Hunnicutt volumes on American AFVs, which are very expensive to find and have (thanks to other people that were kind to share them🖤).
Wish we can see more collab in future of this kind, even between games weaponry and real ones!
Awwesome colab! Yes!!!
On game guns, while not always 100% realistic they gotta sound good and look good. Sure there are operation elements that may not be realistic but if they are cool thats pretty much forgiven!
All the best as always, cheers!
Kinda like how the AK-47s are usually AKMs in most games, or the Counter-Strike AWP being actually a AWSM due to the .338 Lapua Magnum cartridges it uses in-game.
Agree. They don't have to be 100% accurate. Maybe 79% or 80% accurate? Get it? 79% or 80%?. Lol. The most important thing is the naming. For example. In some video games they use "G17", "G-17" or "GM17" instead of Glock 17 to avoid trademark.
There are some games out there are straight up lazy with the "naming" and they straight up name that gun into something else. I use to play this low budget crappy zombie game. Zombie survival. "You found a Bulldog. Will you take it?". I'm like..."Wtf is a bulldog? A dog?". Opened my inventory. Looked at the "bulldog". I was like,"Oh. MP7 and it shoots 38 special? Bruh. What?".
@@SCH292 the MP7 from HL2 still remains the best with the old H&K PDW prototype model in-game. I love also how the MMod mod also integrated the grenade launcher into the PDW design.
Lovely to see you two collaborating - you do occupy a very specific niche together. You're the only two people that I'd bracket with Paul Harrell: calm, humble, and fiercely knowledgeable.
6 min in and I noticed the double-suppressed Lugers and those are sick
where are they??
What a tremendous crossover! Thankee kindly! :)
They have, alot.
Big up Ian for the Call of Honor: Warfare 8 love!
The original Call of Honor: Warfare 8 or the reboot?
@@PrototypeSpaceMonkey by reboot do you mean the remake or the next gen release?
The appeal of Ferguson, much like our other favourite Toby Capwell, is that he posses extensive knowledge coupled with a relatable enthusiasm for the art of it all.
Also, good on you for talking about the abaolute real issue of "absolutely authentic but legally distinct gun" in videogames the truth is, game developers are not allowed to use patented weapon kits without paying a licence.
it’s really Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries in the UK, which houses a collect of iconic weapons throughout history.
For the record, I've just subscribed to your channel because I love Jonathan's videos on Gamespot and I've seen you both working together on whichever channel that would be AND I only watch Jonathan's vids because I like listening to him talk about game guns, even though I don't care about guns and I don't play that many games.... I'm weird I know. I do like you both and will watch experts talking about interesting things expertly with pleasure so thank you both.
I really appreciate that you brought Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history, He brings a great perspective.
Wow, thumbs way up for being one of the few people commenting that actually capitalized Jonathan's proper name and title! 💵
The evolution of names and likenesses in gaming compared to real-world firearms adds an intriguing layer to the gaming experience
Thanks for thanking for inviting Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK home to thousands of iconic weapons throughout history
You two are two of my favorite internet people ever. Keep up the awesome stuff, Ian. Love your channel.
And yeah, I can totally hear you two talk shop all day every day.
Keltec already builds strange gun designs that would be at home in a video game. Not much of a leap for them to reverse the process. Lol
Even FN has made a few that would feel right at home in a video game like Halo (specifically the F2000)
Two of the best people on the internet. Hard to beat this team up! That M90 looks sick!
When these guys get together it feels like watching The Avengers, your separate heroes joining forces
It's really nice seeing both Gun Jesus and The Keeper of Firearms and Artillery in a same video, one really nice interaction I remember having with Jonathan was on the CS:GO video on Gamespot where he responded on his personal account since I first thought that the AK magazine was modelled wrong in game but he corrected me that it's actually an aftermarket magazine which tbh is kind of curious for Valve to do when it comes to modelling the AK-47 in the game. It straight up looks like a 5.45 mag but curved into 7.62 if you squint
I am really enjoying how Gun Jesus is becoming the center of the guntube cinematic universe.
my absolutely favorite bit I learned from Jonathan Ferguson The Keeper of Firearms and Artillery at the Royal Armories Museum in the UK, home to thousands of iconic weapons throughout history, is the bit about Cei-Rigotti from the BF1 video, the bolt close trigger
I am a HUGE fan of Jonathan Ferguson, keeper of firearms and artillery at the royal armory museum in the UK. He’s just such a man of culture! He even knows about the HK Slap music video.
It's really interesting to see the newer knowledge that both Jonathan and Ian have gained about the implementaion of guns in video game and how now it's about avoiding a battle not only in the court of law, but also court of public opinion as well. Or maybe they already know about these things.
I love how you can tell who British and who’s American always not just accent or prior knowledge of who they are. They are the living embodiment of two different ways of life. I love it
Love these colabs. Such a dope power team :D love both of yall independently and together
Gun Jesus and British Moses’s finally getting together
British Moses 😭