New Magic Items in Fizban's Treasury of Dragons | Nerd Immersion
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- Опубліковано 23 сер 2024
- Pick up a copy for yourself here: amzn.to/3jc7dN5
We got a handful of new magic items in Fizban's Treasury of Dragons. Not only did we get them for a variety of rarities, we also got some sorely needed things...like magic items for monks and a new bow! What do you think?
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Dndbeyond agrees with you on the dragon wing bow, that "any bow" includes crossbows.
Came here to say this
The crystal blade is the blade wielded by Strahd's brother. The crystal of the sword was shattered unleashing the power of the spirit within. I love the call back to the original 5e CoS setting.
I thought he used the sunsword
@@griffindenomme706 it was a crystal blades sword, until the blade was sundered and lost, the hilt became the sunsword
Dang, I read about the history of the sentient sun sword but I just connected the dots. :D
2:47
"Not many things are resistant, let alone immune, to radiant damage aside from a few celestial creatures."
Don't forget the *_1_* undead exclusive to the eberron setting that's immune to radiant and vulnerable to necrotic
I definitely did
That’s weird… what’s it called?
@@DrakusLuthos The undying councilor
@@DrakusLuthos They're a good-aligned undead powered via the energy of the positive plane and worship.
@@theindiefox347 Sounds like Eberron :D
The topaz annihilator is a requirement for anyone trying to play Din Djarin from The Mandalorian.
Hey that dragonlance is actually great for the DrakenWarden. You can run an opponent through while riding your dragon who can immediately chomp using its reaction, so that keeps your bonus action free for other things if you are fine with your Drake taking the dodge action after dealing some damage.
Knew Ted was gonna gush about the Dragonhide Belt HAHA. Do completely agree though very well done item
I'm happy to no longer have to homebrew a magic bow in every campaign I run. This magic item list is good.
I think this is my favorite batch of Magical Items we've gotten since Xanathar's.
i love the annihilator gun thing, that would be so much fun, just a weaker version of disintegration that you can use at will. and if a police force of a city had those the party would be a lot more likely to behave and avoid upsetting them
It'd be a hell of a city to arm its guardswatch with nothing but legendary items
@@nulllex0099 I’m sure they could be lowered in power to make it more accurate. Also who’s to say they don’t outfit the guard with the best gear. Maybe just have it so when they are reduced to half if they are hit with the weapon they are knocked unconscious with the 18 save DC
If you want to arm your city watch with firearm analogues and be powerful. My home brew for Cantrip Arms. There 9 tiers of them. +1~+3 and levels of damage, lvl1-lvl5-lvl11.
This way your police force has power levels equal to what you think is fair for the area and players have access to attack cantrips outside of class. Lowest tier Firebolt Cantrip Arms would be +1 to hit and 1d10+1 to damage.
Ps: you also have to use Dex to hit so it acts like a weapon than a wand.
Also the dragon wing bow reminds me of the bow from the D&D cartoon.
Same!
Thank you for zooming in for those with small screens. 🙏🏼
The ruby weave gem is also a good pairing with the spells in this book a lot of which have spell components worth 500 gp
For example Summon Draconic Spirit, Fizban's Platinum Shield, and Draconic Transformation all require components worth at least 500 gp
Or you can just use it to get Wish on any full caster. The lack of limitations on that feature is pretty epic, as like the Wish spell itself it allows you to gain access to any spell in the game as needed, with the tradeoff that you need to pick it at the start of the day... but you can cast that spell as many times as you have slots for, so if you pick something more mid-level like Raise Dead... you could be a Wizard bringing your friends back to life three times a day with no material cost. And on the high end, yes you could take Wish... but unlike Wish you could also take any 9th level spell, giving you true access to all spells in the game not just ones of 8th level or lower.
@@Lord_zeel True, I was mainly focusing on the "expend up to three charges to ignore material components of a cost of 500gp per charge expended I honestly forgot about the feature of picking a spell from any spell list and getting to cast it
This is also good for spells like find steed and find greater steed, something that normally only Paladins would have access to.
Decent utility spells for any class, especially if you're doing a lot of traveling.
The “Dragon Bow” is my favorite, but the “Topaz Annihilator” and “Dragon Potion” also sound interesting.
Honestly loving the annihilator reminds me of the rifle from the mandalorian tv show.
I'd think it was definitely inspired by it
I want more legendary firearm based weapons personally. A couple of draconic firearms that are variants of yhe topaz annihlator would be dope. Not difficult to homebrew but still dope.
Not just Legendary. I would much rather have more Uncommon and Rare FIrearms, as those are much more likely to be given to you by the DM.
@@antongrigoryev6381 That's true especially considering most campaigns aren't running all the way to level 15+. I guess what I meant was just in general, magic firearms are cool.
I normally don't like class restrictions on magic items but if they're like the belt, I'm all for it.
They're cool if there are enough of them for all classes.
I want there to be more if for no other reason than to make the Theif's Use Magic Device more relevant
I wish the dragonlance had some of the old 2nd edition benefits, making them real dragon killers.... adding the total of either your hit points or you and your mount to the damage against dragons. But perhaps I will make a twist of it, to restore the legends of the true dragonlances.
Eh, I think this one was specifically designed for use by a dragonrider against non dragons, and in that light its a good item. The Lance's ability to allow any dragon to use its reaction for a melee attack would be terrible if you were fighting a dragon.
There are so many things you could do magic item wise for druids around wild shape or just nature in general.
A rogue only magic item I made:
Night Night Stick (uncommon to very rare wondrous weapon, requirement rogue)
- This magic club is short black stick that can be used knock out those it hits.
- When a rogue has advantage against a creature and lands a hit from a melee attack roll, they can have the target make a DC 15 Con saving throw. On a fail, the target is put to sleep for 1 minute. The save for +1 rare night night stick is DC 16 and the +2 very rare is DC 17.
Str-based Drakewarden with a Dragonlance (pike) giving his drake (type dragon, I checked) an extra attack every turn sounds pretty nice.
thought about the wording of the crystal blade. If a paladin divine smites, does the divine smite damage, since it is radiant, also heal you?
Dragon Wing Bow is the bow from dnd cartoon of the 8Os.
So cool
HEYO!While we're talking about dragons have you considered covering or shouting out "What they don't tell you about Dragon Goards" by MrRhexx? It adds everything Fizban's failed to add.Dragon skinning,relics for dragons,new classes & feats! It's DLC for literature.
I'd actually make the bow be you pick a damage type and the bow gets that power for the day or just straight up have it be you pick the damage cause its only 1d6 its not that much more. Be the perfect tool for an arcane archer type character.
Could you possibly use divine smite (let's say level 5) with the Crystal Blade so that you regain 6-7d8 hp? I don't see anything in the description that would negate that interpretation
The actual Dragonlance seems pretty underwhelming. I might adjust it to be more like a Mace of Distruption or the Hammer of Thunderbolts where the dragon has to make a roll or die depending on it's challenge rating or HP. Really excited about the Dragonhide Belt and the Topaz Annihilator,
The thing about fizbans treasurery of dragons is it is awsome! 🐉 🔥
7:26 I wonder in what scenarios disappearing ammo would be useful in.
That ruby is insane for druids, sorcerers, bards, warlocks, half-casters and DM's that are tired of role playing diamond shopping.
Well... After hearing about the crystal blade, I now have something to model a spell I'm Homebrewing off of.
All of them are awesome 😎. WHAT excites me is the direction the Devs are going with their effortd
Ok so dragonWing Bow can be an Heavy Crossbow which do not require to be loaded anymore, hence avoiding the loading properly restriction, hence working with extra attack, right? So biggest hit die range weapon :)
Doesn't state it removes Loading like the artificer infusion so it still requires Crossbow Master to Extra Attack
Not that we should praise wotc for including magic items in a book. But even if the book doesn't have a ton of them or updates of fan favorites from the draconomicon, atleast this has magic items unlike van Richten's guide to ravenloft.
Woof that Flail would be nasty on a high level Fighter
I would've like to see some of the dragon only item's like the amulet of supremacy and a few other to make dragons more interesting when meeting them/fighting them/playing them as a npc
I really enjoyed what I read of Dragonlance. I read the first 4 books and they were lots of fun, it just took a while to get into them, because they have to introduce a whole adventuring party. It would probably be easier to remember them now that I play dnd cause they'd just be the halfling rogue or the half elf fighter.
Ruby weave gem makes for free castings of revivify which is nice.
I wish they added a new animal totem for barbarians based on dragons because that would make for a fun character especially now that the dragon born finally got a buff.
I’m pretty sure the bow is the bow from the old D&D cartoon. Well mostly, seems a little pushed but that is what I immediately thought of.
The Topaz Annihilator is straight up Mandos Amban rifle!!
Most of the items look pretty damn useful and interesting. Also noice monk item.
This sounds like a must have for any D&D fan
The Topaz Annihilator is a fucking Fallout Laser Rifle and I love it, but for me I amazed by the ruby and the fact that we got that bow.
So that Ruby Weave Gem... it says you "ignore" the material component up to 500gp in value per charge. By *ignore* that would imply that not only the cost of the component is negated, but the component itself is not required. For most spells, that doesn't matter, but there is at least one spell for which it's crucial: Planeshift. The cost of the tuning fork isn't the limiting factor, it's the ability to find one attuned to the plane you want to visit that's tricky. But this gem allow you to *ignore* the material component, and the tuning fork is well within the cost range for just one charge. This potentially means that with this item, there is no restriction on planer travel, and what's more - any caster with 7th level slots could use the second ability to get the spell. And unlick *Gate*, the plane shift spell doesn't have a convenient clause that says planer rulers can block you.
Dragon Wing Bow is the best assassin item ever! The arrow disappears after striking??? No evidence!
I feel the crystal blade would have been better as a crystal morning star, just floating at the end of a stick, I feel it would fit gem dragons better then also it would be yet another sword specific magic item
Honestly almost any magic weapon that says to use a specific weapon type wouldn't really break anything by using another weapon type. there is no reason your DM couldnt allow it to be a morning star. as a DM I treat all magic weapons as interchangeable to be another weapon type and dont stick usually to (Any Sword) when i hand them out. Not saying i allow my players to just pick what ever they want but im also always down if i do hand out a magic weapon and they want it as another weapon i have no issue with they trying to reforge it or even make it a quest to reshape it
@@Zertryx yeah I know, I was just saying that because a lot of dms will read use a specific weapon type and because it says that lock that effect to that weapon type, and when you basically only do that with swords for those games swords become more of an obvious answer
Tbh I have the book and didn’t go through the magic items because I forgot to look at them, mainly looked at the new Dragonborns, all of the different dragons and spells
That dragon wing bow seems like a perfect weapon to give to either my Bloodhunter or Artifier since both use hand crossbows
When the raging bear totem barbarian turns into an ancient gold dragon, and tears a tarrasque to shreds with draconic fury.
That healing sword could be interesting on a barb with their crit damage stacking
Wouldn't work, the radiant damage isn't "weapon damage die" (when feature mentions weapon damage die it means damage die and type of base weapon, otherwise monks who have lvl longsword prof could deal 1d10slashing 2d10 fire damage with flametongue weapons)
@@The_Yukki hell I’d let them, maybe then they could keep up with other classes
@@titusshaver6983 They can more or less keep up with other martials when it comes to dmg ever since tasha's mercy monk+halfelf variant customised origin.
They'll never catch up in damage simply due to lack of access to PAM+GWM or CBE+Sharpshooter (Guess they can use CBE+Sharpshooter but are you really a monk if you're just shooting a crossbow?) 2d10+1d4+45>whatever monk might be able to do
@@The_Yukki I let my monk have tattoos that are Flametongues for punching and ever since she's been doing fantastic on damage
Wish the monk belt gave some scaling to the monk's unarmed attacks, still stuck with the +1 druid insignia of claws
I completely agree that there needs to be a better version of insignia of claws. Between natural weapons on a ton of races, dhampir bite, beast barbarians, monks, unarmed fighting style, and druids there is a lot of demand for natural weapon and unarmed strike hit and damage buffs. It feels really weird that you’re essentially hosed in terms of magic items if you want to play that way.
Great stuff!
interesting that the Topaz Annihilator doesn't show up under magic items or equipment on DnDBeyond
Can't believe it. They finally made a magic flail.
Right? Too bad it's legendary
@@NerdImmersion yea thats kind of unattainable for your average fighter.
I got a magic item question. What is the differents between the masters amulet and the shield guardian amulet. If you have a masters amulet is it just a busted shield guardian amulet? Or is it a non attunement shield guardian amulet that you must find your guardian/busted or powered down. If I was to let this to happen should it become a shield guardian amulet that requires attunement when repaired or if the guardian is found.
The dragonhide belt is not the first monk only Magic item.
Although it is the only one that acctually existance Beyond a theoretical blueprint.
i am talking about the soulcatching gloves of the book of inner alchemy but it is not monk only although it should be. So nevermind.
we really need more non-sword magic weapons im getting real tired of wotc thinking thats the only weapon people use.
edit: oh good they actually made some. still wanting more.
There is no reason that the Crystal blade couldnt be a mace or axe. honestly i think the only reason it says (Any Sword) and not (Any Melee Weapon) is name alone. but as for balance it being a axe or mace or staff doesnt change anything really other than probably giving it a slightly different name.
These items are awesome
The Dragonlance itself! Used by the good dragon riders of huma....PLEASE PLEASE PLEASE read dragonlance starting with the first 3.Dragons of autumn twilight is where you start ted :) i read them every year and have done so since they came out in the mid 1980's half way through the first one as we speak.
according to DnDbeyond yes a Dragon wing bow can be a Crossbow
Topaz Annihilator just be the Mandalorians rifle
So sad that the Dragonlance was nerfed so bad.
Idk maybe I’m missing something but I never understood why WotC adds so many Legendary items to these sourcebooks. It’s not like most of the player base will ever use them. They might as well be used as a Legendary dust collector. Make more uncommon and rare magic items.
4 out of the 13 are actually useable in most DnD campaigns
I guess it's because in such setting-specific books they want to print setting-specific magic items, and those are mostly worth of Legendary rarity and no less.
@@antongrigoryev6381 that’s fair, I guess I’m more looking at the actual usability and functionality of them rather than the story elements they can be used in
I think that's pretty DM dependent. Maybe I'm unusual but I enjoy giving my players big splashy magic items fairly early on. I've got 2 campaigns right now, the one at level 11 the party has 3 legendary items and an artifact and the campaign at level 9 has 2 legendary items.
@@bronsonkim6652 lol I’ve been in 6 campaigns and that has never happened. The only time one of my characters held a Very Rare magic item was the last session of Curse of Strahd. That was for 1 night. Hell, even my current DM, who I’ve been playing under for almost 2 years now hesitates giving our Wizard the Uncommon Winged Boots (we’re level 9 right now) for the sake of balance and making her job 10x harder since she would need to find a way to balance that.
@@jadenlustre4612 That's fair. I've only been a player in one successfully long running 5e campaign and Tomb of Annihilation has some pretty big loot early on. At level 4 my monk briefly had the Ring of Winter because our party defeated a level 13 sorceress who had stolen it from Artus Cimber. I ended up returning it to him because he convinced me that he would be able to keep it safe better than our party but the sorceress ended up returning later and stole it from him again so next time we're not giving it back to him.
Our Paladin got Dragonbait's Holy Avenger when he died fighting at our side, and we managed to acquire 2 or the 4 big artifacts that are in the Tomb of the Nine Gods. There wasn't that many magic items in Tomb of Annihilation but most of the ones that were there were super high level
Topaz Annihilator isn't actually that powerful. 2d6 damage isn't very different from its base 1d12 damage, and necrotic damage is probably worse than magical piercing. Its only unique properties are "reducing to dust" and a free Disintegrate spell. The former is mostly flavor in the player's hands or a way of keeping players from doing stupid things in NPC's hands; it's not something that directly increases the power of the weapon.
What I'm saying; Remove free Disintegrates and you'll get a pretty decent Uncommon or, at most, Rare magic gun that you can throw around pretty casually.
I Wish the crystals blade heal work with divine smite
Does topaz annihilator make use of Dex mod for damage? Cuz way as written it's just 2d6, which is kinda trash as legendaries go.
If it’s a ranged weapon, you automatically add DEX. No weapon specifically tells you to add an ability modifier, you just add STR for melee weapons and DEX for ranged weapons.
i would argue even with dex mod its not great for a legendary, but the permadeath and once a day disintegrate is really good, but i would still classify it as a vary rare in terms of effects. keep in mind though that Legendary is about rarity, not always power. The Sun Sword in Curse of Strahd is considered a legendary item because there is only 1 of it in the setting, ability wise its a rare item.
The Topaz annihilator is just the Mandalorian rifle right?
Yup, pretty much
These are very cool but they are too high rarity most games I have seen never get legendary items and maybe close to the end the party gets a couple very rares it's mostly uncommon items and a few rare items for most of the campaign so unless you run a dragon-themed campaign or a high-level oneshot most of these will never be seen. This is ironic since they keep saying most games go to about level 6 but they keep adding high rarity stuff.
The Dragonlance is weak compared to the AD&D counterpart. It did damage equal to hit points for the rider and combo it was combined hit points.
it dosen't seem to be a dragonlance dragon lance it looks more like a dragon rider's dragon lance since it allows an allied dragon to free attack. a dragon lance is probably better represented by a bane weapon.
@@sluggaboyzWC3 He said he never read the original Dragonlance books, and they were my favorite. I was referring to how they were in the 2nd edition.
Wonder why DnDBeyond doesn't list Topaz Annihilator as a magic item.
Iits actually because they dont currently have the means to implement it. The item deals 2d6, where-as the base musket deals 1d10. Their code doesn’t support changing the damage die of weapons like this so they can’t add it. Yet. They are working on a new system that will allow this however
@@makara9792 Homebrew allows changing base damage die and type for any item. Why wouldn't they have the same facility for official items? That doesn't mak sense.
Does the gun's damage scale off your dex?
It's a ranged weapon and i believe that's how firearms work in 5e
@@NerdImmersion Normally I think so, but I was wondering because this specifies it does the necrotic. Either way, it's awesome
@@serenitysilvermoon With weapons, the modifier (Dex or Str) is added always and there's no need to specify that. No matter the damage type or dice. The opposite, if the attack *doesn't* add your modifier, then it has to be stated, like with Two-Weapon fighting.
If you thought Potion of Dragon's Majesty was great wait til you read the dragon vessel
Potion of Dragon's Majesty 1/day every day.
Okay, this better be good. This book has let me down in general.
Oh okay, so this isn't the horde item video. Alright, let's see.
If the Tiamat flail only has 1 cone, then it should do 15d6 damage, 3 dice of each type, to really represent Tiamat's multichromatic power.
The canary is exaggerated; a year going by is so damn long. It really should be 1 to 3 months, tops, to be worthy of being used.
The canary is a flying mount you keep in your pocket. Its both hilarious and effective. Obviously don't use the dragon one on it.
@@larstollefsen1236 a whole year for the dragon is just so much for a legendary. If it were a month, you could have the dragon panic button so much more often.
AAAAAAAAAAH! I CAN FINALLY CAST FIND GREATER STEED WITHOUT HAVING TO PLAY A BARD!!!
Edit: Never mind, I just saw it was Legendary. No DM will ever give that to me. Nm.
Edit 2: To be clear, I am referring to the Ruby Weave Gem.
You might be able to swing it if the gold dragon feature was just used by an npc. That feature being locked away for an in game year should make it easier to convince them
@@evilstirfry Sorry, which gold dragon feature is this? I'm talking about the one that let's you use your own spell slots to cast a spell from any list once a day... but still, my DM is gonna look at the rarity and just say "no, you can't have that."
@@evilstirfry To restate the effect:
Ruby Weave Gem
Wondrous item, legendary (requires attunement by a spellcaster)
While you are holding this gem, you can use it as a spellcasting focus for your spells.
The gem has 3 charges and regains all expended charges daily at dawn. When you cast a spell while holding this gem, you can expend up to 3 charges to ignore the spell's material components with a gold piece cost, up to 500 gp per charge expended.
When you finish a long rest, choose a spell from any class list. The spell you choose must be of a level you can cast. You know the chosen spell and can cast it with your spell slots of the appropriate level until the end of your next long rest.
@@TiasVsEverything don’t worry, I was totally thinking about a different legendary item. For some reason I was thinking about the gold canary being a flying steed that you could summon
@@evilstirfry ah that makes sense. Nah, for me I’ve always wanted a wyvern, but a Griffon will do.
Still no Glaive love 😢
I am rather disappoint at the nerf on the Dragonlance itself. If you've seen the 1e stats for it, a 3d6 force damage is nothing. Against a Dragon, a footman's Dragonlance does damage equal to the welder's hit points. ie a fighter with 49 hp does 49 points of damage.
A mounted Dragonlance does damage equal to the welder and the dragon he is mounted on, ie 40hp fighter and 100 HP dragon equals 140 points of damage.
If you want the full stats and bonuses for the lesser and greater versions, let me know and I will type them out, of take a photo and send to you.
These stats for 5e are a joke, especially considering dragons now have 3-4x the HP they did in 1e.
The 2e ones are a bit different but they added the 'true dragonlance' which is kinda crazy
Sick
Your monk only belt is a Rod of the Pactkeeper repurposed for Monk it isn't that creative. It is good because monks get nothing.
Not all items need to be creative. After all, +X weapons exist, and this is basically the same thing but for Save DC. First, cover the basis, then think about more esoteric and interesting items.
@@antongrigoryev6381 agreed I made several +X items that work on to hit and Save DC with features like use an action to regain a spelll slot, Action Surge, Rage, Wildshape, channel Divinity, X Sorcery points, X bardic inspiration, X ki points, Add profiency bonus to 1 skill roll in addition to profiency/expertise, cast spell of up to X lvl from any spell list. Never felt I had anything good for the Ranger. Best I ever tried was the Bow cast Hunter's Mark at X lvl concentration free.
What I wanna know is, if you’re fighting a dragon with the dragon lance, can it still use its reaction to make a melee attack even if you don’t want it to? The wording seems a little ambiguous on that to me
I believe it's to be used with a dragon ally. In Dragonlance setting, dragonriders with a dragonlance mounted on the dragon's saddle was the traditional way they were used.
It says "any Dragon of your choice"
@@gnomesaiyan1680 I figured that was the lore and expected use, it just seemed like weird wording. But, maybe I just misread it, idk
The cleric / paladin and ranger / Druid magic items where + weapon why didn’t they make the monk item a + too or better a way to improve unarmed strike since their no support for it intend insignia of claw and a new tattoo which at most give+1 I wouldn’t say good design I would say subpar/ bad compare to the rangers or paladin one.
your text is STILL TOO SMALL