Top 4 Builds For ALL Situations | Helldivers 2 Build Guide, Bots, Bugs, Solo, Max Difficulty

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  • Опубліковано 30 тра 2024
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    Let's dive into this Helldivers II Video Game with its Helldivers 2 Gameplay and this Helldivers II Guide and Starfield video game tips tricks and Helldivers II location and RPG bosses and Helldivers 2 location Helldivers II HOW TO Helldivers II warbonds weapon Helldivers II build weapon guide Spiderman 2 best boss weapon guide Helldivers II Weapon Boss Weapon best weapon Armored Core 6 latest patch ! Update DLC Announcement Armour Knights DLC Expansion Action RPG Space Game
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    Chapters:
    00:00 Intro
    00:50 Solo Bugs Build
    03:32 Solo Bots Build
    07:25 Bugs Team Build
    12:00 Defence Mission Build
    13:11 Bots Team Build
  • Ігри

КОМЕНТАРІ • 407

  • @DomsRoundtable
    @DomsRoundtable  3 місяці тому +10

    1. Things you need to STOP doing: ua-cam.com/video/_mTGYHc_1Lk/v-deo.html
    2. Advanced Tips: ua-cam.com/video/OAHAi6QAGQ4/v-deo.html
    3. COMPLETE enemies guide: ua-cam.com/video/QHKjUIfq85c/v-deo.html

    • @CozzyOttor
      @CozzyOttor 3 місяці тому

      Do you happen to have a business email for inquiries?

  • @Tclans
    @Tclans 3 місяці тому +350

    Got a bit of a tip regarding the SEAF artillery.
    Do not start it, collect the five shells first.
    Because when you start the ‘event’ it will always spawn a small patrol.
    So collect first, start the event, load the shells, finish and move on.

    • @thaimember1
      @thaimember1 3 місяці тому +3

      o7

    • @tellesu
      @tellesu 3 місяці тому +16

      Just touching a shell will call patrols down on you too.

    • @keefert0n
      @keefert0n 3 місяці тому

      copy

    • @TheMMObro
      @TheMMObro 3 місяці тому

      Great tip

    • @88Spint
      @88Spint 3 місяці тому +4

      and dont forget to actually use it :D

  • @Flaminghotspear
    @Flaminghotspear 3 місяці тому +199

    I wish more people would understand that it’s the team cooperation that makes the match easier not necessarily the builds they use. I was actually kicked from a suicide bug mission for using the guard dog instead of the shield pack 😂 like really?? I’ve cleared helldive missions with a team using off meta builds pretty easily, but also struggled with teams using the meta shield pack and railgun combo because they just kept dying due to no situational awareness or killing each other.

    • @blackginkgo8169
      @blackginkgo8169 3 місяці тому +9

      Same here, i always watch out for everything, until unaware ppl come in and need babysitting, then im focused on them and thenn i die ... if i dont they die or blame me. Also got many more times insta kicked for something? Idk
      Ppl go crazy about "meta" builds 🤢

    • @icata12345
      @icata12345 3 місяці тому +4

      i doubt they kicked you for that reason, guard dog is second best

    • @znail4675
      @znail4675 3 місяці тому +29

      @@icata12345 There are people who thinks the most common meta build is the only way to play, so do not doubt it happened.

    • @asacloutier7530
      @asacloutier7530 3 місяці тому +5

      NO SHIELD PACK??? KICK!!!

    • @dex6147
      @dex6147 3 місяці тому +2

      Bad friendly mine placement kills me when I'm the most equipped.

  • @mikethedane3279
    @mikethedane3279 3 місяці тому +355

    Honestly I thought exactly the Rover would be for the Solo player, but that effin thing has killed me more times than the bugs or automatons have.. I am so flipping tired of it flying right behind me and grilling my a..

    • @dontclickthechannel7949
      @dontclickthechannel7949 3 місяці тому +40

      I run laser rover, 500k, rail strike or air strike, and orbital laser for bugs along with light armor. I run helldives exclusively. I rarely die and almost always have most kills. I can easily wipe mobs and bosses. This is a great build if you like constantly moving and collecting samples.

    • @Xeonzs
      @Xeonzs 3 місяці тому +24

      Yeap, I love the trash killing it does, but it has killed me and my teammates more often than I'd like, I still remember when my teammate survived a stalker ambush attack, only to be 360 noscoped by my drone in response to the stalker decloaking.

    • @dontclickthechannel7949
      @dontclickthechannel7949 3 місяці тому +6

      If you haven't yet, max your FOV settings. It helps tremendously. Also, with time, you're awareness will get better!

    • @Mailman1117
      @Mailman1117 3 місяці тому +1

      My teammate had one the other day and it set my ass on fire a few times and even if it don't kill you it whips around a lot and will burn you real quick especially if it's more than 1

    • @dynastyr
      @dynastyr 3 місяці тому +11

      How tf do u die to a rover you bot

  • @musclespy575
    @musclespy575 3 місяці тому +70

    Cluster strike is the favorite pick for low levels to wipe out their teammates that carry them through all the mission

    • @therealtjpek
      @therealtjpek 3 місяці тому +12

      I use to wipe my team mates while I'm carrying them 😎

    • @jacobburch7555
      @jacobburch7555 3 місяці тому +2

      @@therealtjpek as you should 🫡

    • @christophbruckner2017
      @christophbruckner2017 3 місяці тому +6

      The existence of high casualty missions implies the existence of low casualty missions, and that should give us solace

    • @tonymcbuckets3624
      @tonymcbuckets3624 2 місяці тому

      @@christophbruckner2017underrated comment

  • @MrSquigglies
    @MrSquigglies 3 місяці тому +55

    Another thing I have noticed, I'm not sure I have seen anybody else mention this. The eagle rocket pods will target and destroy base buildings over even hulks.

    • @tylerbrooks6063
      @tylerbrooks6063 3 місяці тому +2

      The Eagle Rocket Pods? I'm not sure which one you're referring to. Forgive me if I'm being stupid.

    • @Mooncricketstinks
      @Mooncricketstinks 3 місяці тому +6

      ​@@tylerbrooks6063i think he means the 110mm rocket pods

    • @tylerbrooks6063
      @tylerbrooks6063 3 місяці тому

      @@Mooncricketstinks oohhhhhh

  • @jorgelopez1313
    @jorgelopez1313 3 місяці тому +79

    Just completed my first solo dive on lvl 8 automatons icbm by accident yesterday. Was running the submachine guns and impact grenade. Orbital air burst and eagle nuke. Stealth suit with stamina, and of course the shield pack rail gun. Was honestly way easier than I thought submachine gun versatility is kinda nuts when in burst mode.

    • @DankDoggo
      @DankDoggo 3 місяці тому +5

      Is this submachine gun the Defender?

    • @Brownio
      @Brownio 3 місяці тому +13

      Yes. Also it is one handed so you can fire while running and equip the ballistic riot shield with it.@@DankDoggo

    • @jorgelopez1313
      @jorgelopez1313 3 місяці тому +9

      @@DankDoggoyes I ran both the primary and secondary smgs, run and gun the whole time. Essentially abusing the speed and detection range decrease from the trailblazer suit. Airburst is underrated in my opinion absolutely destroyed the dropship bots when they managed to get one off. I like to think of it as guerrilla warfare, see a small outpost with one replicator use a nuke keep going they never know you're there to begin with.

    • @Raven5431
      @Raven5431 3 місяці тому +2

      ​@@Brownio was not a fan of the ballistic shield. It is ok but not great still get hit quite a bit perhaps more than if I were to just play normal and poke around from rocks.

    • @Brownio
      @Brownio 3 місяці тому +1

      @@Raven5431 Yea i agree, it takes way too much risk to use, it even flies out of your hand when you get ragdolled. Not only that but it takes a backpack slot. The Shield generator is much better overall. Hopefully they buff the ballistic sheild.

  • @Xariann
    @Xariann 3 місяці тому +38

    I basically run these builds!
    One thing though I think people focus on a bit too much is the kill count.
    Often it just means people picked fights with patrols or didn't stop breaches.

    • @huggableted6098
      @huggableted6098 3 місяці тому +1

      for real. like u can complete a lot of missions with sub 100 kills per person on the team if ur stealthy and use your stratagems well.

    • @pennywise1682
      @pennywise1682 3 місяці тому

      ​@@huggableted6098if you lucky, maybe. But extraction alone gets you up to 50 kills..

    • @huggableted6098
      @huggableted6098 3 місяці тому +1

      @@pennywise1682 I have had three games today where whole team is sub 100 on level 9 hell dives. Extract does not give 50 kills each that would be absurd. U get a lot of big guys on the higher difficulty and less little guys. But not 200 of them.

    • @pennywise1682
      @pennywise1682 2 місяці тому

      @@huggableted6098 i play helldive only, maybe bec of that. Extraction is a little bit rdm which enemys spawn and it depends on your loadput. I make easily 300 to 500 kills running the arc thrower and guard dog. And i always avoid patrols. 50 kills on extraction seems pretty normal to me atleast vs the bugs

    • @huggableted6098
      @huggableted6098 2 місяці тому

      @@pennywise1682 maybe on bugs if u get one of those 4:00 minute extract timers. But I find it hard to believe ur getting 400-500 on lvl 9 he’ll dives while avoiding fights. The only time I see kill counts that high is in constant bug breaches. Which u can just run from to drop the aggro.

  • @JoviaI1
    @JoviaI1 3 місяці тому +57

    Tips for you. Learn how to stealth. Learn how to use the autocannon to solo bot maps. Railgun is great but autocannon is more versatile and deals with all kinds of side objectives from extreme ranges and one-shots bot fabricator buildings. Also it has practically unlimited ammo. Stealth means you don't need the shield backpack, freeing you up a slot for another strategem and allowing you to use the autocannon.

    • @zohess9419
      @zohess9419 3 місяці тому +3

      How consistent is stealth for both bugs and bots anyways?

    • @jerry250ify
      @jerry250ify 3 місяці тому +7

      @@zohess9419 If you got the armour that reduces detection and remember to crouch/crawl when close you can pretty consistantly avoid all patrols. If you can also clear smaller objectives of enemies before they call a breach/drop its pretty smooth sailing

    • @zohess9419
      @zohess9419 3 місяці тому +1

      @@jerry250ify Thanks. Btw the bots have this Commissar variant that calls that bot drop when you got spotted. What about the bugs? How do bug breaches exactly happen?

    • @jerry250ify
      @jerry250ify 3 місяці тому +5

      @@zohess9419 Unfortunately for bugs its harder. I think almost every bug except chargers and biles can call in a bug breach.
      So you really have to be careful. Best to stay as close as possible to a group you have to ambush to get a objective/loot. And look carefully for a sound and them stopping and standing up. You gotta shoot em before they deploy their pheronomes.

    • @jerry250ify
      @jerry250ify 3 місяці тому +3

      Best not to try this on the highest difficulties until you get better at it, so if you do get a breach, drop called on you can still deal with it. I think Suicide is barely doable to survive a drop/breach solo. But Impossible and helldive I think you are just screwed. Especially with the insane amount of heavies you get called on you and time you lose having to, yknow not die and kite

  • @woodster605
    @woodster605 3 місяці тому +32

    I've been using: shield pack, railgun, eagle 500kg and orbital laser in helldive level missions. Works a treat. Bascially I'm an anti bile titan player but it still holds up when playing solo missions

  • @MetaMaticGamer
    @MetaMaticGamer 3 місяці тому +32

    Arc thrower is really slept on, unlimited ammo, ignores armor, great CC, and a fast enough fire rate (full charge is not required) and all this for the low low cost of nearly killing your allies if they stand in front of you.

    • @ShAd0w0100
      @ShAd0w0100 2 місяці тому +3

      After testing it works similar to the Tesla Tower (I.E. if your teammates lay down, they won't take damage)

    • @bigrarkz7465
      @bigrarkz7465 2 місяці тому

      Damn good deal, I’d take that deal would you take that deal?

    • @d1zzleTX
      @d1zzleTX 2 місяці тому +1

      All this for the low low cost of crashing your game

    • @MetaMaticGamer
      @MetaMaticGamer 2 місяці тому

      @@d1zzleTX yup, only reason I'm not using it in the current update.

  • @I3ordo
    @I3ordo 3 місяці тому +5

    for the last two weeks , i have been running a scout armor build with diligence rifle, anti-material rifle, eagle smoke , mine field and jump pack.
    I tent to stay away from my group and get on higher places and watch out for add patrols. With communication, it s a breeeze, when the trio starts their attack on an outpost , i priotize medium armor with anti material while use marking-tagging only for the heavy which i have no effect to(automaterial can kill a heavy tank if on backside ventilations weak point with one magazine though), then switch to diligence for the smaller enemies like commisioners, rocketteers. Diligence is great at handling the flare-callers.
    I constantly check for additional units and airdrops and if the trio is busy i throw a eagle smoke between the group and the adds. Bots tend to lose accuracy and mobility when against a smoke barrage. Sometimes we clear an objective but find out multiple patrols on our back and that''s where i use mine and the smoke combo. I go very very careful with mine fields as the game still do not have proper marking and announcements for warning about mines even when tagged.
    The more interesting part is where i stay as a flank. if i see a very crowded group. i pull the group away from the squad before they get agro, pulling multiple tanks and patrols into a mine field which then lose sight with a eagle smoke. that saves a lot of time on time sensitive situations.
    "Jump pack boosted mine field throw" is awesome.
    What i need to improve is the way i tag enemies and places. Currently , your pings on the map will be announced to the team whereas i want to ping and see the enemy counts on the map. I also tend to mark enemies before eliminating them , the marking allows me to see the distance but must be confusing for the team as they see the marked enemies going down then they do not tend to attack them as someone else is already shooting them soon they think however, the heavies... those marks are meant for them to take down though....
    anyways , i hope you can get something out of this wall of text.

  • @matheusmterra
    @matheusmterra 3 місяці тому +11

    You basically said what I've been running with just one small difference: I've been running the Scorcher instead of the Breaker, it fits my playstyle better. The smooth recoil and amazing explosive damage dealing extra to weak spots I'm liking way more than the Breaker shotgun.

    • @DreadnoughtDT
      @DreadnoughtDT 3 місяці тому +3

      Only issue with the Scorcher is I feel it runs out of ammo even faster than the Breaker.

    • @matheusmterra
      @matheusmterra 3 місяці тому +3

      @@DreadnoughtDT yeah I feel it too, but I don't really mind that, it's truly the downside of the scorcher, but then again I don't feel like I'm wasting clip after clip on the same target, with the scorcher I see damage being done! Only the chainsaw bots seem to tank an absurd amount of shots.

    • @Mooncricketstinks
      @Mooncricketstinks 3 місяці тому

      Breaker is alot better than scorcher due to its much higher alpha DPM imo. DPM of scorcher relies on burntime instead of frontloaded alpha damage. I dont know if theres a spot that shows burntime damage but most of the time you're shooting the things till they die anyway. Straight math damage per mag, and damage for 6 mags is distinctly breaker.

    • @matheusmterra
      @matheusmterra 3 місяці тому

      @@Mooncricketstinks I know, but the scorcher is suiting my playstyle better and I'm not feeling that I lack damage. All a personal preference thing here.

  • @MaverickofThePeople
    @MaverickofThePeople 2 місяці тому +1

    On lower to mid difficulty bug missions the grenade launcher, supply pack, and perk that gives 2 more grenades makes a really fun grenadier build that is very effective.

  • @Skadooshbag
    @Skadooshbag 3 місяці тому +7

    I think for destroy egg missions, the 500kg is also a good option. if you place it right, it will destroy all the eggs and negate having to actually go in and manually shoot them or waste other strikes.

  • @snowboarding71
    @snowboarding71 3 місяці тому +4

    one extrra note for the defence mission vs bots its to run the armor with more grenades. 3-4 grenades can take out a tank if thrown on top of them, nades can be really good, also u wont need the light armor for running cus theres just a lot of standing still really, then u just throw resupply for bunch of nades.

  • @helado7673
    @helado7673 3 місяці тому +1

    Thank you editing in nice captions so often.

  • @user-cq4zp6zq4w
    @user-cq4zp6zq4w 2 місяці тому +2

    I like the denial of movement the napalm airstrike brings to the team arsenal. I think at least one person on-team should have napalm to cut off hostile routes to your defensive position. It's especially effective against bugs.

  • @al_wombat
    @al_wombat 2 місяці тому

    Brilliant video! Thanks!

  • @Ev0ktube
    @Ev0ktube 3 місяці тому

    best helldivers 2 tips and guides on the internet. much appreciated!

  • @johnbaldursgate
    @johnbaldursgate 3 місяці тому

    Really good video, very informative brother!

  • @dd.rhythm
    @dd.rhythm 3 місяці тому +1

    Appreciate your thoughts. I agree with all of it but I really appreciate your openness to encouraging players to play their way. If someone is running rail already on bots, I like to use the sniper.
    The ability to safely save your teammates from afar is amazing and you can still take down hulks with 2 well placed shots.

  • @DivingHawker
    @DivingHawker 3 місяці тому +1

    There is a fun stratagem build that I have tried and that was fun for "open world maps" : the Eagle Gamble. Basically, I get Eagle Airstrike, Eagle 110mm Rocket Pods, Eagle 500kg bomb, and your flex slot (I personally run the autocannon because it's so versatile and has so much utility). I have tried this because I got the first 2 upgrades of the Hangar Bay, the 3rd one will really be the cherry on top. The whole point of this build is to make use of the fact that an Eagle rearm replenishes EVRYTHING all while having very low cooldown between strikes, which means you can really pummel the enemy hard during high intensity engagements, like trying to clear a heavy outpost, and you can rearm inbetween objectives.

  • @justinjackson7688
    @justinjackson7688 2 місяці тому

    Subbed.. Great content thanks Dom!

  • @gustavobarbosa9799
    @gustavobarbosa9799 3 місяці тому

    Very good content. All your options are great.

  • @chunkblaster
    @chunkblaster 3 місяці тому +4

    Other equipment really needs some buffs, at higher difficulties you simply cannot survive without a couple of the railgun weapons.

  • @UrbanLegendGaming
    @UrbanLegendGaming 3 місяці тому +1

    New to ur channel. Pretty good stuff man

  • @magicalJelly0495
    @magicalJelly0495 3 місяці тому +1

    i tend to play lvl 7 and above with my friends, and since i run solo immediately when the game starts (to complete obj faster), this is the build i use
    infiltrator armor (great for getting through enemies and helps reduce number of enemies facing), tech (for more nades if needed for blitz)
    breaker (bugs), marksman rifle (bots)
    1. railgun (needing to shred heavies), arc thrower (bugs crowd control), autocannon (to take down factory/nests fast)
    2. shield gen (bots), jump pack (bugs)
    3. eagle airstrike
    4. mortar ems (if extracting researchers), orbital precision (to take care of another factory), orbital laser (if more heavy enemies)

  • @llxMIMICxll
    @llxMIMICxll 3 місяці тому +6

    Huge tip for bile titans or any target, when running with a team, if one teammate is waiting for redeployment, throw it towards a large target and have them land on foe. Easy one shot for any target.

    • @ShAd0w0100
      @ShAd0w0100 2 місяці тому

      If your teammates don't suck and can actually LAND on the damn thing LOL
      Had to throw one of my teammates at the same Bile Titan like 5 times before they managed to land on it...
      (They kept instantly dying right after because they'd just shoot without moving afterwards...)

  • @JevinJohnson-CloudShift
    @JevinJohnson-CloudShift 3 місяці тому +4

    For solo bugs I'd probably go with orbital rail and orbital gas rather than air strike and laser. Gas is super helpful for bug breaches, and the 70 second cooldown means it's pretty much ready for every bug breach. I'd also chose orbital rail because you might see more than 3 bile titans, and on challenging difficulty it's an f-you button for chargers.

    • @greeno6109
      @greeno6109 2 місяці тому

      not sure why you'd run oribla rail over 500kg. 500kg can take out all3 of those titans that you mentioned at once. the oribla rail will only do 90% dmg to one of them.

  • @fleezyp
    @fleezyp 2 місяці тому

    For people more interested in the stealth aspect of the game I tried a few hours of the anti material rifle with the first unlockable armor on the acquisition shop. It reduces your detection by 30% by the bugs (I felt that I barely had swarms on me while I helped my teams and gathered rare research) the armor also tells you if there are enemies where you click on the radar. Incredibly useful for a new player. I use the smoke strategem to stop the enemies from chasing or shooting my team, have a rover in case I get close to enemies- or I switch that with a mortar turret depending on team set up, I found that my team did not even get overrun and I barely had close fights while getting over 150 kills with strategems and sniper kills. I also forgot to mention the weapon in page 5 which is slightly stronger but slower than the dmr rifle I switch between

  • @Kopa_Malphas
    @Kopa_Malphas 3 місяці тому

    Makes me glad I have most of this on my solo builds already LOL! LETS GO!

  • @n0thingnothing317
    @n0thingnothing317 3 місяці тому +1

    please note for heavy devastators: charging the railgun a bit also allows shooting through their shield and one shotting regardless

  • @ryanm.9396
    @ryanm.9396 3 місяці тому +2

    Honestly nobody is talking about the value of KEEP MOVING and running away as often as possible in Helldive mode. Seems like the game rewards this and punishes groups when someone gets hung up trying to shoot back at the swarms. I can regularly get two to three objectives done by myself while other teammates barely contribute because they keep facing swarms and get overrun. My best advice is think about stratagems that are uniquely best in slot for each task. For example here are two setups i use based on the mission.
    Helldive mode:
    busting egg nests(rail cannon orbital, 500 kg bomb, 110 rocket strike, and shield backpack with light fastest armor) so many times a packed nest can get cleared just with that mini nuke alone if well placed. Key is to clear nest quick and get out.
    clearing bug holes mission i switch to auto cannon for shooting holes at a distance. I have cleared 6-8 hole nests by myself without dying just with this and a few frags and medium armor with 6 frags for emergency situations with bigger nests and 3 orbital strikes mainly for killing the heaviest with the railgun for one shotting the armored killer swarms

  • @Smileyca100
    @Smileyca100 3 місяці тому +6

    Kill count means nothing. For me, deaths and friendly fire damage are the important stats. They dont get anything for kills but can quickly run out of reinforcements if someone is just aggroing every pack that runs by.

    • @TheCyanHawk.
      @TheCyanHawk. 3 місяці тому +3

      I am so thankful for the people who have 10 kills on a team on suicide+, at least they didn't die they are definitely not leeching lmao!

  • @IanFitty
    @IanFitty 2 місяці тому

    Neat feature - an impact grenade to a devastator’s face is a OHK. This nade is special weapon tier.

  • @Saurlok
    @Saurlok 3 місяці тому

    Another big point for high level bots, grenades do not have a ton of use on bot missions higher up, so switch them to smoke grenades. Smokes will give you cover from tanks and rocket pods, and you can throw them around enemy bases to give you a chance to advance on them, especially the big jammer bases that stop you from using any of your stratagems.

  • @XShadowzVarcolac
    @XShadowzVarcolac 3 місяці тому +9

    saving laser for bile titans is kind of a waste if you have a railgun since you can one shot titans by shooting it inside the mouth. It's better to treat the laser as a bigger guard dog when you accidentally trigger a massive swarm due to low visibility.

  • @drag0nmancer
    @drag0nmancer 2 місяці тому

    For bots, I recommend:
    breaker works until you get either Dominator/scorcher/ or the medium AP version of the Liberator, machine pistol, g16 impact.
    Orbital Laser, backpack shield, railgun, 500kg or airstrike. 500kg give you a bigger bang for your buck especially against hulks and tanks. but you have less downtime between strikes with the Airstrike since you get 2 before cooldown. but when you get the ship upgrade to increase your airstrike cap by 1, the 500kg becomes the superior option over airstrike.
    For nids, I recommend:
    Dominator or Breaker, Senator, g16 OR incendiary grenade.
    Orbital Laser or Orbital Railcannon, Grenade Launcher, Rover backpack, Autocannon sentry OR Airstrike. use the orbitals for killing biletitans or chargers, or large scale bug clearing for when you get a large nest or 2 medium nests together. Grenade launcher does great for closing bug holes and clearing swarms. grenades are for breaking up swarms that the launcher would be ineffective against or you are out of ammo. Use the Dominator to kill armored targets like warrios/guard/commanders/stalkers/etc that your rover would be useless against. Let your rover focus on scavengers and hunters unless you have hordes of hunters jumping at you, then use dominator to keep them off. use the autocannon as a secondary fire point and off tank for chargers if possible. if you dont like the autocannon (or dont have the ammo and turn speed upgrade) the airstrike will help clear bug holes and clear swarms too.

  • @TheTraveler980
    @TheTraveler980 3 місяці тому +4

    I don't like any of the turrets, because they keep shooting SoS ships and both hills and walls despite clear line of sight.
    I prefer the Mortar Sentries fue to not having LoS issues, and hit more enemies with less ammo spent.

    • @LauncherSpiderMk7
      @LauncherSpiderMk7 3 місяці тому +1

      Mortar sentries are fantastic on any Automaton mission. Wipes out the smaller ones before you even see them.

  • @Scarletraven87
    @Scarletraven87 3 місяці тому +2

    I would like to see teams developing squad roles. For example, frontliner with shield & breaker in the centre-front of a 4 man squad, and firepower man, maybe with an autocannon, behind him: centre-back, with flanks covered.

  • @spynix0718
    @spynix0718 2 місяці тому

    One defensive option that might be a good idea (if you keep it in mind to avoid team killing) is the Mortar, or even the EMS Mortar. Stick that outside a bot base/hive, and it will go to town slowly taking out those bots/bugs

  • @yakatttack1
    @yakatttack1 3 місяці тому +1

    my go to build is the orbital railcannon for those high health enemies, eagle air strike for spawns aoe and backup boss damage, shield backpack for survivability, and lastly the lightning gun as it is great aoe, unlimited ammo, and does flat and pierce damage against everything

  • @Tonethagamer
    @Tonethagamer 3 місяці тому +3

    And even when they do fix the armor I’m still gonna keep that trailblazer I feel like I’m in a ghillie suit lol

  • @voydger4211
    @voydger4211 3 місяці тому

    Thank you

  • @ethenguillory4919
    @ethenguillory4919 3 місяці тому

    There is an argument to be made for the arc thrower in a duo with the railgun. It’s good at crowd control, along with doing direct damage and ignoring armor, taking down devastations in 3 shots and hulks in 6-8. Not to mention infinite ammo.

  • @hunmg3769
    @hunmg3769 3 місяці тому

    The most challenging modifier forme is the scrambler that makes you call in a random stratagem instead of what you want, so you might have to put in several codes to get what you want

  • @robsonez
    @robsonez 3 місяці тому

    Youre welcome Dom.

  • @edenfeledrum1540
    @edenfeledrum1540 2 місяці тому +1

    If you team already has one or two rovers then I'd actually pick the expendable anti-tank instead. It leaves you backpack slot open so you carry a teammates Autocannon ammo or supplypack and, with the how quick the recharge is on the expendable anti-tank, if you call one in at the brginning of the match and then one when you encounter a titan for example you essentially have 3 shots that you can fire off in less time than it takes for you to reload one round in the normal anti-tank.

  • @ericsuper2258
    @ericsuper2258 3 місяці тому

    Stealth passive armor is massive for helldives, lets you disengage. Extra nades is nice for bugs, explosion resistance is good for bots. Injury resistance is a mid booster, take reinforcement buffs or uav if you have it. The resistance is nice but if you get hurt you've lost some health and are gonna stim anyway

  • @dannycolwell8028
    @dannycolwell8028 3 місяці тому

    I haven’t gotten past suicide mission yet, but I will say in my own anecdotal experience when going against bugs the incendiary grenades are so nice, tick damage with your guard dog rover kills swarms so so fast so you can focus on the big boys

  • @hallowedgrimm5954
    @hallowedgrimm5954 3 місяці тому

    The 110 Rocket Pods for the Eagle are also really good against Bile Titans. Most cases one shotting them. Though it may not always be reliable as the aiming can be a bit... finicky.
    Still. Its really good. Especially on high difficulties.

  • @Ace-Intervention
    @Ace-Intervention 3 місяці тому +6

    You can put your rail gun on unsafe and start one shotting bile titans
    Hold reload button

    • @Yamyatos
      @Yamyatos 3 місяці тому +2

      I'm still unsure if it's really worth it. Sure, if you *could* oneshot bile titans, that's a clear case. But can you, really? All videos that try to deliver this kind of message attack a bile titan that's already out of breath or missing half its armor. So obviously damaged already. While i've seen people seemingly 2-3 shot it, i've also seen people use 10 charge shots right in the head / mouth and the damn thing not dying. Killing bile titans with the railgun is wonky at best (but then again, on bile titans, everything is). So im really unsure how much the unsafe mode really does for you. We dont have any data on the amount of additional damage you get either. Some people act like it deals 10x damage or so, while others (reasonably) assume it to be a roughly 50% damage increase, since it's a roughly 50% increase in charge you can do before exploding.
      Putting aside bile titans - is there anything, literally anything, in the game where you have a benefit from putting it on unsafe? Chargers still require 2 shots to the legs, hulks can be oneshot when hitting the red dot either way, and so on and so forth. Am i missing any usecase? Because if not, personally i find the utility of holding the shot more useful than having to fire after ~3s even if it doesnt aling well yet. Ammunition is a concern, especially for higher difficulties. And you could always swap the mode just for bile titans too. It would be great if the game remembered the setting per weapon.. you know.. as the setting would suggest, but this is apparantly broken, at least for me. Starts out with no scope and safe mode every time anyways.

    • @josephbest2706
      @josephbest2706 3 місяці тому +1

      @@Yamyatos I've one shot two bile titans before with the railgun. Every other time it has taken 5+ shots. The two I one tapped I shot the side of their head and not the front. Its not something that seems even slightly replicable.

    • @keefert0n
      @keefert0n 3 місяці тому +2

      @@Yamyatosif you hit the bile titan in the mouth while it is spewing acid its a 100% one shot

    • @Yamyatos
      @Yamyatos 3 місяці тому

      @@keefert0n Tried that, tho im not sure i actually hit it lol. Is overcharge for that important, or is it a one-shot (according to you) regardless of safe/unsafe mode in this scenario?

  • @maxwell7470
    @maxwell7470 3 місяці тому +4

    for me this is a problem, the railgun is just needed for harder missions, i used to kill automatons with antimaterial riffle but man when the warhammer 40k dreadnought rolls around not even the expendable AT is good

    • @thorodox3796
      @thorodox3796 3 місяці тому

      Honestly, if you dont hit the red dot even the rail gun takes like 5 shots to kill it

  • @Mithguar
    @Mithguar 3 місяці тому

    Currently my favourite all rounder build is Ammo pack, EAT, Autocannon Sentry, Eagle Strafing run. Autocannon Sentry and Eagle are actually flex depending on a mission and modifiers.
    Railgun is just too strong and make game worse by existing. Also EATs can shoot down drop ships when railgun can't and someone always bring Railgun anyway.
    Shield I only use with Arc thrower (since I don't need extra ammo). Shield makes you worse player since you depend in crutch to help you survive. Also, against Automatons, that shield gets popped pretty often while ammo pack provides you with extra grenades, stims and ammo for both main weapon and railgun for example. Ammo pack is great.
    For main weapon I would go with breaker but recently I started practicing with Dominator and honestly it is quite viable against both bots and bugs (once you learn it's quirks). One of reasons I stopped using Breaker was bug that made my main weapon just vanish on occasion and wouldn't return even after death. But for some reason it only happened to Breaker. I couldn't pick Breakers dropped by others but I could pick up other primary weapons. So in a way I got forced to stop using Breaker and I don't mind that.

  • @gkillmaster
    @gkillmaster 3 місяці тому

    You videos are the best. Helped me waste less time and have more fun. Can't thank you enough. Do you normall go for the Breaker or the Slugger for your main weapon?

  • @giggty1994
    @giggty1994 2 місяці тому

    If you are the crowd control guy give the bug zapper a try. It can DMG through armor can even take down chargers not quickly but it is reliable and it has unlimited ammo. Combine that with the laser dog and watch those kills pile in. Beware of friendly fire though.

  • @cloverdog85
    @cloverdog85 2 місяці тому

    I tested with a stealth build and love it. No m able to complete all main objectives solo while the party deals with nests and outposts.

  • @skylerspurlock4755
    @skylerspurlock4755 2 місяці тому

    The breakers nice but I absolute love the incendiary breaker a LOT more

  • @communitylo3313
    @communitylo3313 3 місяці тому +2

    Get the recoilless rifle for defense or evacuation missions!!! You can kill bot drop ships with only one shot! If all team members have this and focus on bot drops then even those stupid evacuation missions are ez

  • @eYeCeD7
    @eYeCeD7 3 місяці тому

    Breaker. Shield pack. Rocket pods. Railgun. Then the last spot is a fill depending on the team needs. For solo i use a sentry either autocannon or mortar. For team either a sentry or orbital rail cannon. The guard dog rover is good but 1 zig when you should have zagged and it headshots you and you are dead. With the breaker you dont really need to worry about killing small enemies with the rover since the breaker does that so easily. I also really like the impact grenades if you are getting a little overwhelmed 1 impact clears out all of the small and even medium sized enemies.

  • @impactstockyy5591
    @impactstockyy5591 2 місяці тому

    I’ve really been enjoying running the spear and the burst ar I was running a similar build to this before so mixed it up abit

  • @timdhaene1305
    @timdhaene1305 3 місяці тому +8

    Is it only me and my teammates that notice a nerfnin the railgun? It doesn't strip armor of chargers legs anymore or needs at least 3 shots on the leg. Same on the bile titans. 10 shots + where it used to be 2-3.

    • @TimmyMicBobbins
      @TimmyMicBobbins 3 місяці тому

      Is that true ? I'll have to test it, I've just been running motars and other turrets/mines. My buddies have me holding ammo packs and ammo backs for their big guns

    • @JohnDoe-ks9ts
      @JohnDoe-ks9ts 3 місяці тому +4

      The hitboxes are just somewhat inconsistent, probably serverside

    • @SimplyChanGaming
      @SimplyChanGaming 3 місяці тому +1

      Put it on unsafe because then it’s 2 shots and like maybe 1-2 shotgun shots 3 shots kill

    • @KS-tk6uk
      @KS-tk6uk 3 місяці тому

      played today and 2 shots did the trick. pro tip hold r and change firing mode to unsafe,. u can charge more and do more dmg (just dont blow urself up)

    • @wise5526
      @wise5526 3 місяці тому

      2 shots with safe mode still working.

  • @Romoredux
    @Romoredux 2 місяці тому

    10:05: Arc Thrower is still super strong on -9 for Bugs. But then again it's not "user friendly", you definitely want to learn it's "Hidden" mechanics and get used to how it exits the back of bugs so you don't get your Squad killed. But yeah we run 2 in our Squad but we are close knit friends in coms. I still use it when I do Solo Queue tho.

  • @satoro26
    @satoro26 3 місяці тому

    That 10 hulks in 1 spot might have been the game systems/difficulty adjusting to your stats trying to kill you because you did not die for a long time or something like that. I had situations where i would look around and literally see titan and 2 chargers spawn out of thin air right next to me. Or a tank appear behind a building i just ran behind from. Dunno if it's automated or just pure luck and devs spawning stuff in your game but there definitely is something going on.
    I was struggling to pick my 4th stratagem. Looks like the eagle will find a new home. Since i was already experimenting with cluster, airburst, napalm and gas for something on low cooldown.
    If you have a decently coordinated team its possible to have 1 person without backpack and gun taking more call ins or turrets and just dropping a spare for him when it's off cd. We do that sometimes when i play with 2 friends+random if someone joins us. It works well even on helldive.

  • @JohnDoe_75
    @JohnDoe_75 3 місяці тому +1

    I'd not call hard mode "hard" for the simple reason that I rank them by sample tiers. Easy, green samples. Medium - green and orange samples. Hard Green orange and purple samples.

  • @GrimReaper9980
    @GrimReaper9980 2 місяці тому

    So Doms question, I never hear you talk about the precision orbital. Like the one you start the game with, personally I really like it because it hits hard and cool down isn’t bad. I have a clip of the starting precision orbital 1 hitting a Bile Titan (he could’ve been damaged but idk there was 2 and it hit it in the head) What are your thoughts on it vs other orbitals like eagle or something else

  • @Little-Hercules
    @Little-Hercules 2 місяці тому

    I cant imagine the guard dog doing well, it'll break stealth on you surely. I'll try it out

  • @SynchroFPS
    @SynchroFPS 3 місяці тому

    6:00 yoo I played this same mission yesterday and that same exact heavy outpost had sooo many hulks. Very weird.

  • @TPKPatchy
    @TPKPatchy 3 місяці тому

    You can oneshot shielded devestators through the shield with the Railgun on unsafe.

  • @monsterbash9758
    @monsterbash9758 2 місяці тому

    I usually play with randoms so I never know if I'm going to be carrying or part of a decent team so for bugs I go with the eagle cluster bomb, orbital railcannon, railgun, and gatling sentry, while for bots I go with the eagle airstrike, precision orbital strike or orbital laser, railgun, and gatling sentry.
    I do switch it up sometimes but these have really worked for me.

  • @matthewhughes1950
    @matthewhughes1950 3 місяці тому

    Rocket packs from eagle can also 1 tap bile titans which have no cap on number of the ones u can call in.

  • @Canis.Lupus.Arctos
    @Canis.Lupus.Arctos 3 місяці тому +1

    as long as you don't mistake _stim-counter_ for _rocket-ammo_, almost any loadout goes... XD

  • @zerokool-2058
    @zerokool-2058 3 місяці тому

    LmaO the first build you said. Is what I been running.
    Occasionally I maybe change something for the mortar sentry or the ems sentry.

  • @tomholmes9934
    @tomholmes9934 3 місяці тому

    You should do a guide for the best way to do the defence campaign escort missions at higher difficulties (7+)the amount of times I've seen players say they are impossible is crazy , best way I had found is have one guy take the two buttons that are near each other then the other 3 take the middle area/where the single button is , and utilising smokes, ems mortars and orbitals that focus heavy enemies , and prioritising the heavy enemies as they spawn

  • @itsexon2507
    @itsexon2507 2 місяці тому

    I think not a lot of people realize the potential of the arc thrower. It absolutely shreds all bugs excluding Charger and Bile Titan. I’ve completed several hell dive missions only using the arc thrower 90% of the time and i’ve consistently gotten upwards of 450+ kills with it. My setup is Breaker shotgun, any sidearm,Arc thrower, Eagle cluster bomb, Guard dog rover, and Orbital laser.

  • @spynix0718
    @spynix0718 2 місяці тому

    Another tip: You can one-shot a Bile Titan with the Railgun in Unsafe Mode if you hit a headshot it while charged around 80%. It has saved me more than once against Bile Titans.

  • @kalieber2
    @kalieber2 3 місяці тому

    Hey, I do really like the laser, BUT for bot mission the 110mm rocket pods cans one shot tanks, cannon towers and mortars, too and has unlimited uses.

  • @LetGoMyEggOh
    @LetGoMyEggOh 3 місяці тому

    I've been running a similar build. I've gotten above 800 kills. I've been using gas stratagem the most since I can throw it down on every bug breach killing waves.

  • @pmookie
    @pmookie 2 місяці тому +1

    with the changes to the railgun etc do you still think these builds are the best for those situations ?

  • @nisqhog2881
    @nisqhog2881 3 місяці тому

    I find it funny that a Level 5 mission is considered a "worst case scenario" and worthy of showing...
    Hard missions are how most people above Level 20 warm up, they are relatively easy to solo, don't have the biggest threats (Titans and Tanks), and usually only have 1 really annoying enemy medium enemy type, rather than all of them.
    I would've loved to see at *least* Difficulty 6, where you can actually face the big threats, or potentially Dificulty 7: if a build can beat that, that should be proof enough.

  • @childishgrimm9610
    @childishgrimm9610 3 місяці тому

    I personally like bringing the shield to bugs over the rover when playing solo because of hunter spam. When i get swarmed by 20 hunters and get slowed down, i will always die without a shield

  • @3verstorm
    @3verstorm 2 місяці тому

    So far my build has been as follows:
    Eagle cluster strike
    Railcannon strike
    Autocannon or disposable AT depending on mission type
    Either autocannon sentry or eagle 500kg depending on mission type
    For gun I use breaker on bots and incendiary breaker on bugs since the extra mag capacity and damage over time offsets the initial lack of damage, revolver for secondary.

  • @onetruescottie
    @onetruescottie 3 місяці тому

    Two people with Spears and Orbital Lasers make destroying Automathots bases very enjoyable

  • @BetterThanLife365
    @BetterThanLife365 3 місяці тому

    The main problem with the Laser Guard Dog is how often it kills me. It's insanely OP, but it needs to be flying higher, or they need to better control when it shoots

  • @newguyiswinning
    @newguyiswinning 3 місяці тому

    Just a heads up, running laser solo on actual higher difficulties wont cut it. You frequently run into 4-5 titans a game. Also, your solo builds assume you never go into nest/bases for samples, which you should be doing

  • @noneyaonenoneyatwo2879
    @noneyaonenoneyatwo2879 3 місяці тому

    How well does the antimaterial rifle work on chargers?

  • @vsvaysolini
    @vsvaysolini 3 місяці тому +5

    Unlocked the rail gun lastnight to see what the hype was about 😂. Its very effective but i like autocannon a bit more due to the time spent using it

    • @wise5526
      @wise5526 3 місяці тому +7

      i love the auto cannon too.
      but it requires you to use the ammo pack, sacrificing something better :
      - huge damage bonus with dog drone
      - huge defense bonus with shield pack.

    • @XxRDZ15xX
      @XxRDZ15xX 3 місяці тому +1

      The rail gun feels nice when you one shot a bile Titan shooting it straight through the mouth

  • @MrAllen-cc6jh
    @MrAllen-cc6jh 3 місяці тому

    Very close to what I run, except that I normally don't bring both rail cannon and orbital laser. Usually I'll take the cannon if someone else has the laser.
    I've been avoiding the breaker in favor of the Diligence but since starting higher level bug games, the breaker is basically a requirement. I really hope that maybe they'll rebalance some of the primary weapons and maybe move the Stalwart to primary slot.

  • @thestorm8973
    @thestorm8973 3 місяці тому

    Remember, you can overclock the railgun by holding the reload key and choosing unsafe, making the railgun even more powerful.

  • @mudman7660
    @mudman7660 3 місяці тому +2

    Guard Dog is a ff hazard

  • @user-gr2nm2sg9r
    @user-gr2nm2sg9r 3 місяці тому

    What primary and secondary weapons are you using?

  • @FlakeySphere
    @FlakeySphere 2 місяці тому

    This game is awesome!!!

  • @colinkimlahychabeau6609
    @colinkimlahychabeau6609 3 місяці тому +9

    man, where's
    my autocannon at

    • @OminousBurns
      @OminousBurns 3 місяці тому +2

      Railgun better

    • @wise5526
      @wise5526 3 місяці тому +3

      i love the autocannon.
      But you sacrifice Laser Drone or The personal shield.

    • @jacobburch7555
      @jacobburch7555 3 місяці тому +1

      I love the autocannon just wish it was heavy armor piercing.

    • @TheCyanHawk.
      @TheCyanHawk. 3 місяці тому +1

      ​@@jacobburch7555it....it is, that's why autocannon sentrys kill chargers faster than a solo rail gunner.

  • @Bee_392
    @Bee_392 3 місяці тому

    Honestly, if you have a team that’s just communicating alone; you’ll get through anything. If you four are good enough and have decent load outs; then run two man teams to get twice as much done. (Especially for higher difficulty missions) Make sure to plan a route in your head before landing in. Preferably a route that’s gonna get you to naturally explore most of the map as you complete objectives. Backtracking wastes more time than you think. I cannot stress how important it is to know what the next move is. Players let them selves get trapped fighting enemies where the objective has already been completed. They will keep coming, if you don’t move along. So tag the next objective and keep it steppin. And for the love of General Zod, WHEN YOU PICK SAMPLES UP, THEY ARE SHARED AMONGST THE ENTIRE GROUP. New people, PICK UP THOSE SAMPLES!!

  • @0wl0fth3nil3
    @0wl0fth3nil3 3 місяці тому

    shield pack outvalues rover at anything above 6. it sucks that railgun/shieldgen is just so meta rn but the laser starts burning you more frequently the more stuff is spawning and having a few free hits every 15 seconds to not get slowed down and swarmed just becomes universally better.

  • @thekleanupkrew8381
    @thekleanupkrew8381 3 місяці тому

    I really hope they do some weapon and or armor tweaks, it's kind of a shame that the breaker shotgun is by far the best primary it just shreds everything. And the railgun, psh, nothing shreds armor like the railgun and it only requires one person to use

  • @attatara5364
    @attatara5364 3 місяці тому

    typically ill go
    Bugs - Railgun, Rover pack, Eagle Airstrike, Orbital Laser
    Bots - Railgun, Shield pack, Eagle Airstrike, Orbital Railcannon
    Defense - Railgun, EMS, Mortar, Autocannon Sentrys
    Armor - the Stim ones, stim is just too OP, makes you nearly invincible, refreshes stamina and for a few seconds it doesnt go down.
    Railcannon for bots because it can one shot everything from my experience, including tanks, turrets and hulks, and will have more charges than laser.
    Laser for bugs because the railcannon will only remove armor on bile titan.
    rover is better for crowd controlling the bugs.

  • @Wikedmerc
    @Wikedmerc 3 місяці тому

    8:20 spam pick up on missiles ull be able to drop pick up over and over and move faster

  • @assetfacilitator
    @assetfacilitator 3 місяці тому

    What primary gun are you using?