Maya: Using ShrinkWrap For Retopolgy, Modelling and Rigging
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- Опубліковано 21 січ 2020
- This video contains examples of how I use the shrinkWrap deformer in Maya to do basic retopology (00:00), model an eye socket (01:29) and create a ground collision system (03:02). I hope you find the video useful!
- Фільми й анімація
Oh My God! Just what I was looking for. Thank you for the tutorial.
This are really good tricks. Thanks you made life a lot easier
thanks dude, this is so powerful!
Awesome...Thanks Haz